_readLoadEquip_playSound

This commit is contained in:
oc 2019-05-07 22:57:39 +08:00
parent 8ff8f3c349
commit 280823fa45

View File

@ -354,7 +354,7 @@ items.prototype._realLoadEquip = function (type, loadId, unloadId, callback) {
}
// --- 音效
core.playSound('equip.mp3');
this._realLoadEquip_playSound();
// --- 实际换装
this._loadEquipEffect(loadId, unloadId, loadPercentage == null ? unloadPercentage : loadPercentage);
@ -371,6 +371,11 @@ items.prototype._realLoadEquip = function (type, loadId, unloadId, callback) {
if (callback) callback();
}
items.prototype._realLoadEquip_playSound = function () {
core.stopSound(); // 先停止所有音效(为了避免快捷换装很乱)
core.playSound('equip.mp3');
}
////// 保存装备 //////
items.prototype.quickSaveEquip = function (index) {
var saveEquips = core.getFlag("saveEquips", []);