Fix decompress bug
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@ -208,7 +208,7 @@ maps.prototype.decompressMap = function (mapArr, floorId) {
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var mw = core.floors[floorId].width || 13;
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var mh = core.floors[floorId].height || 13;
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for (var x=0;x<mh;x++) {
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var floorMap = core.floors.map[x] || [];
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var floorMap = core.floors[floorId].map[x] || [];
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if (mapArr[x] === 0) {
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mapArr[x] = floorMap;
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}
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