betweenAttackMax

This commit is contained in:
oc 2019-04-15 20:23:23 +08:00
parent eebed2e6ed
commit 379ec5ca89
3 changed files with 15 additions and 2 deletions

View File

@ -582,7 +582,13 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
"_leaf": true,
"_type": "checkbox",
"_bool": "bool",
"_data": "夹击方式是向上取整还是向下取整。如果此项为true则为向上取整为false则为向下取整"
"_data": "夹击上整还是下整。如果此项为true则夹击伤害值向上取整为false则为向下取整"
},
"betweenAttackMax": {
"_leaf": true,
"_type": "checkbox",
"_bool": "bool",
"_data": "夹击伤害是否不超过怪物伤害值。"
},
"useLoop": {
"_leaf": true,

View File

@ -395,6 +395,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"enableNegativeDamage": false,
"hatredDecrease": true,
"betweenAttackCeil": false,
"betweenAttackMax": false,
"useLoop": false,
"startUsingCanvas": false,
"startDirectly": false,

View File

@ -1203,10 +1203,16 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
}
if (enemyId != null) {
var leftHp = core.status.hero.hp - (damage[x + "," + y] || 0);
var leftHp = core.status.hero.hp - (damage[loc] || 0);
if (leftHp > 1) {
// 上整/下整
var value = Math.floor((leftHp + (core.flags.betweenAttackCeil ? 1 : 0)) / 2);
// 是否不超过怪物伤害值
if (core.flags.betweenAttackMax) {
var enemyDamage = core.getDamage(enemyId, x, y, floorId);
if (enemyDamage != null && enemyDamage < value)
value = enemyDamage;
}
damage[loc] = (damage[loc] || 0) + value;
type[loc] = "夹击伤害";
}