修复g4部分事件
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@ -1363,7 +1363,7 @@ return code;
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*/;
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moveViewport_s
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: '移动视角' '动画时间' IntString_0 '不等待执行完毕' Bool BGNL? StepString Newline
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: '移动视角' '动画时间' IntString '不等待执行完毕' Bool BGNL? StepString Newline
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/* moveViewport_s
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@ -1498,7 +1498,6 @@ tooltip : setCurtain: 更改画面色调,动画时间可不填
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=setcurtain%EF%BC%9A%E6%9B%B4%E6%94%B9%E7%94%BB%E9%9D%A2%E8%89%B2%E8%B0%83
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default : ["255,255,255,1",'rgba(255,255,255,1)',500,true,false]
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colour : this.soundColor
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if (ColorString_0 == '') throw new Error('颜色格式错误,形如:0~255,0~255,0~255,0~1');
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IntString_0 = IntString_0 ?(', "time": '+IntString_0):'';
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Bool_0 = Bool_0 ? ', "keep": true' : '';
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var async = Bool_1?', "async": true':'';
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@ -3071,7 +3070,7 @@ ActionParser.prototype.parseAction = function() {
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y_str.push(t[1]);
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})
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this.next = MotaActionBlocks['show_s'].xmlText([
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x_str.join(','),y_str.join(','),data.floorId||'',data.time||0,data.async||false,this.next]);
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x_str.join(','),y_str.join(','),data.floorId||'',data.time,data.async||false,this.next]);
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break;
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case "hide": // 消失
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data.loc=data.loc||[];
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@ -3083,7 +3082,7 @@ ActionParser.prototype.parseAction = function() {
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y_str.push(t[1]);
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})
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this.next = MotaActionBlocks['hide_s'].xmlText([
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x_str.join(','),y_str.join(','),data.floorId||'',data.time||0,data.async||false,this.next]);
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x_str.join(','),y_str.join(','),data.floorId||'',data.time,data.async||false,this.next]);
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break;
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case "setBlock": // 设置图块
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data.loc=data.loc||[];
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@ -3164,27 +3163,27 @@ ActionParser.prototype.parseAction = function() {
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case "move": // 移动事件
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data.loc=data.loc||['',''];
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this.next = MotaActionBlocks['move_s'].xmlText([
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data.loc[0],data.loc[1],data.time||0,data.keep||false,data.async||false,this.StepString(data.steps),this.next]);
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data.loc[0],data.loc[1],data.time,data.keep||false,data.async||false,this.StepString(data.steps),this.next]);
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break;
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case "moveHero": // 移动勇士
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this.next = MotaActionBlocks['moveHero_s'].xmlText([
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data.time||0,data.async||false,this.StepString(data.steps),this.next]);
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data.time,data.async||false,this.StepString(data.steps),this.next]);
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break;
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case "jump": // 跳跃事件
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data.from=data.from||['',''];
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data.to=data.to||['',''];
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this.next = MotaActionBlocks['jump_s'].xmlText([
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data.from[0],data.from[1],data.to[0],data.to[1],data.time||0,data.keep||false,data.async||false,this.next]);
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data.from[0],data.from[1],data.to[0],data.to[1],data.time,data.keep||false,data.async||false,this.next]);
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break;
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case "jumpHero": // 跳跃勇士
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data.loc=data.loc||['','']
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this.next = MotaActionBlocks['jumpHero_s'].xmlText([
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data.loc[0],data.loc[1],data.time||0,data.async||false,this.next]);
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data.loc[0],data.loc[1],data.time,data.async||false,this.next]);
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break;
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case "changeFloor": // 楼层转换
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data.loc=data.loc||['','']
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this.next = MotaActionBlocks['changeFloor_s'].xmlText([
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data.floorId,data.loc[0],data.loc[1],data.direction,data.time||0,this.next]);
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data.floorId,data.loc[0],data.loc[1],data.direction,data.time,this.next]);
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break;
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case "changePos": // 直接更换勇士位置, 不切换楼层
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if(this.isset(data.loc)){
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@ -3214,7 +3213,7 @@ ActionParser.prototype.parseAction = function() {
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break;
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case "moveViewport": // 移动视角
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this.next = MotaActionBlocks['moveViewport_s'].xmlText([
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data.time||0,data.async||false,this.StepString(data.steps),this.next]);
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data.time,data.async||false,this.StepString(data.steps),this.next]);
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break;
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case "vibrate": // 画面震动
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this.next = MotaActionBlocks['vibrate_s'].xmlText([data.time||0, data.async||false, this.next]);
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@ -3259,16 +3258,16 @@ ActionParser.prototype.parseAction = function() {
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if(this.isset(data.color)){
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data.color = this.Colour(data.color);
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this.next = MotaActionBlocks['setCurtain_0_s'].xmlText([
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data.color,'rgba('+data.color+')',data.time||0,data.keep||false,data.async||false,this.next]);
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data.color,'rgba('+data.color+')',data.time,data.keep||false,data.async||false,this.next]);
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} else {
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this.next = MotaActionBlocks['setCurtain_1_s'].xmlText([
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data.time||0,data.async||false,this.next]);
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data.time,data.async||false,this.next]);
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}
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break;
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case "screenFlash": // 画面闪烁
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data.color = this.Colour(data.color);
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this.next = MotaActionBlocks['screenFlash_s'].xmlText([
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data.color,'rgba('+data.color+')',data.time,data.times||1,data.async||false,this.next]);
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data.color,'rgba('+data.color+')',data.time||500,data.times,data.async||false,this.next]);
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break;
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case "setWeather": // 更改天气
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this.next = MotaActionBlocks['setWeather_s'].xmlText([
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@ -3363,7 +3362,7 @@ ActionParser.prototype.parseAction = function() {
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break
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case "setVolume":
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this.next = MotaActionBlocks['setVolume_s'].xmlText([
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data.value, data.time||0, data.async||false, this.next]);
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data.value, data.time, data.async||false, this.next]);
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break
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case "setValue":
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this.next = MotaActionBlocks['setValue_s'].xmlText([
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@ -3747,16 +3746,25 @@ ActionParser.prototype.StepString = function(steplist) {
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'forward': '前',
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'backward': '后'
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}
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var StepString = [];
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for(var ii=0,obj;obj=steplist[ii];ii++) {
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if(typeof(obj)===typeof('')) {
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StepString.push(stepchar[obj]);
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var StepString = '';
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var last = null, number = 0;
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steplist.forEach(function (v) {
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if (v != last) {
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if (last != null) {
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StepString += stepchar[last];
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if (number > 1) StepString += number;
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}
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last = v;
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number = 1;
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} else {
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StepString.push(stepchar[obj['direction']]);
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StepString.push(obj['value']);
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number++;
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}
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});
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if (last != null) {
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StepString += stepchar[last];
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if (number > 1) StepString += number;
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}
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return StepString.join('');
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return StepString;
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}
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ActionParser.prototype.EvalString = function(EvalString) {
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