横屏底部工具栏
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@ -4023,8 +4023,8 @@ Global_Value_List
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Global_Flag_List
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: '显示当前楼层'|'显示勇士图标'|'显示当前等级'|'启用生命上限'|'显示生命值'|'显示魔力值'|'显示攻击力'|'显示防御力'|'显示护盾值'|'显示金币值'|'显示经验值'|'允许等级提升'|'升级扣除模式'|'显示钥匙数量'|'显示绿钥匙'|'显示破炸飞'|'显示毒衰咒'|'显示当前技能'|'楼梯边才能楼传'|'楼传平面塔模式'|'铁门不需要钥匙'|'开启加点'|'开启负伤'|'夹击不超伤害值'|'循环计算临界'|'允许轻按'|'允许走到将死领域'|'允许瞬间移动'|'阻激夹域后禁用快捷商店'|'虚化前景层'
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/*Global_Flag_List ['s:enableFloor','s:enableName','s:enableLv', 's:enableHPMax', 's:enableHP', 's:enableMana', 's:enableAtk', 's:enableDef', 's:enableMDef', 's:enableMoney', 's:enableExp', 's:enableLevelUp', 's:levelUpLeftMode', 's:enableKeys', 's:enableGreenKey', 's:enablePZF', 's:enableDebuff', 's:enableSkill', 'flyNearStair', 'flyRecordPosition', 'steelDoorWithoutKey', 'enableAddPoint', 'enableNegativeDamage', 'betweenAttackMax', 'useLoop', 'enableGentleClick', 'canGoDeadZone', 'enableMoveDirectly', 'disableShopOnDamage', 'blurFg']*/;
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: '显示当前楼层'|'显示勇士图标'|'显示当前等级'|'启用生命上限'|'显示生命值'|'显示魔力值'|'显示攻击力'|'显示防御力'|'显示护盾值'|'显示金币值'|'显示经验值'|'允许等级提升'|'升级扣除模式'|'显示钥匙数量'|'显示绿钥匙'|'显示破炸飞'|'显示毒衰咒'|'显示当前技能'|'横屏底部工具栏'|'楼梯边才能楼传'|'楼传平面塔模式'|'开启加点'|'开启负伤'|'夹击不超伤害值'|'二分计算临界'|'允许轻按'|'允许走到将死领域'|'允许瞬间移动'|'阻激夹域后禁用快捷商店'|'虚化前景层'
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/*Global_Flag_List ['s:enableFloor','s:enableName','s:enableLv', 's:enableHPMax', 's:enableHP', 's:enableMana', 's:enableAtk', 's:enableDef', 's:enableMDef', 's:enableMoney', 's:enableExp', 's:enableLevelUp', 's:levelUpLeftMode', 's:enableKeys', 's:enableGreenKey', 's:enablePZF', 's:enableDebuff', 's:enableSkill', 'extendToolbar', 'flyNearStair', 'flyRecordPosition', 'enableAddPoint', 'enableNegativeDamage', 'betweenAttackMax', 'useLoop', 'enableGentleClick', 'canGoDeadZone', 'enableMoveDirectly', 'disableShopOnDamage', 'blurFg']*/;
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NextXY_List
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: '横坐标'|'纵坐标'
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@ -282,11 +282,13 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"equipment": {
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"_leaf": true,
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"_type": "textarea",
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"_hide": true,
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"_range": "thiseval instanceof Array",
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"_data": "初始装备"
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},
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"items": {
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"_type": "object",
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"_hide": true,
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"_data": {
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"constants": {
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"_leaf": true,
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@ -330,29 +332,32 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"x": {
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"_leaf": true,
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"_type": "textarea",
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"_data": "初始x坐标"
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"_data": "横坐标"
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},
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"y": {
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"_leaf": true,
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"_type": "textarea",
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"_data": "初始y坐标"
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"_data": "纵坐标"
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}
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}
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},
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"flags": {
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"_leaf": true,
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"_type": "textarea",
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"_hide": true,
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"_range": "thiseval instanceof Object && !(thiseval instanceof Array)",
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"_data": "游戏变量"
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},
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"followers": {
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"_leaf": true,
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"_type": "disable",
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"_hide": true,
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"_data": "跟随者"
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},
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"steps": {
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"_leaf": true,
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"_type": "disable",
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"_hide": true,
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"_data": "行走步数"
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}
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}
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@ -475,6 +480,12 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"_docs": "全局帧动画时间",
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"_data": "全局帧动画时间,即怪物振动频率,一般300比较合适"
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},
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"moveSpeed": {
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"_leaf": true,
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"_type": "textarea",
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"_docs": "勇士移速",
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"_data": "勇士每一格的移速,默认是100;此项可被用户修改覆盖"
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},
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"statusCanvasRowsOnMobile": {
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"_leaf": true,
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"_type": "select",
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@ -542,6 +553,12 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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},
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"_data": "状态栏显示项"
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},
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"extendToolbar": {
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"_leaf": true,
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"_type": "checkbox",
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"_docs": "横屏底部工具栏",
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"_data": "在横屏状态下是否将工具栏挪动到游戏画布下方,从而完全解放状态栏空间"
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},
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"flyNearStair": {
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"_leaf": true,
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"_type": "checkbox",
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@ -554,12 +571,6 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"_docs": "楼传开平面模式",
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"_data": "传送器平面塔模式;此模式下楼层传送器将飞到上次离开该楼层的位置。"
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},
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"steelDoorWithoutKey": {
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"_leaf": true,
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"_type": "checkbox",
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"_docs": "铁门不消耗钥匙",
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"_data": "铁门是否不需要钥匙开启。如果此项为true,则无需钥匙也可以开铁门。"
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},
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"itemFirstText": {
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"_leaf": true,
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"_type": "checkbox",
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@ -575,13 +586,13 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"enableAddPoint": {
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"_leaf": true,
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"_type": "checkbox",
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"_docs": "加点",
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"_docs": "开启加点",
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"_data": "是否支持加点"
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},
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"enableNegativeDamage": {
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"_leaf": true,
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"_type": "checkbox",
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"_docs": "负伤",
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"_docs": "开启负伤",
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"_data": "是否支持负伤害(回血)"
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},
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"betweenAttackMax": {
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@ -611,27 +622,9 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"enableEnemyPoint": {
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"_leaf": true,
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"_type": "checkbox",
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"_docs": "怪物显伤",
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"_docs": "定点怪显",
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"_data": "是否开启怪物的定点显示功能,即属性不同的怪物会在怪物手册单列;用户可以手动在菜单栏中开关"
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},
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"displayEnemyDamage": {
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"_leaf": true,
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"_type": "checkbox",
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"_docs": "怪物显伤",
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"_data": "是否地图怪物显伤;用户可以手动在菜单栏中开关"
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},
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"displayCritical": {
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"_leaf": true,
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"_type": "checkbox",
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"_docs": "临界显伤",
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"_data": "是否地图显示临界;用户可以手动在菜单栏中开关"
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},
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"displayExtraDamage": {
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"_leaf": true,
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"_type": "checkbox",
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"_docs": "高级显伤",
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"_data": "是否地图高级显伤(领域、夹击等);用户可以手动在菜单栏中开关"
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},
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"enableGentleClick": {
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"_leaf": true,
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"_type": "checkbox",
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@ -3079,11 +3079,11 @@ control.prototype.hideStatusBar = function (showToolbox) {
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// 隐藏
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for (var i = 0; i < statusItems.length; ++i)
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statusItems[i].style.opacity = 0;
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if (!core.domStyle.isVertical || !showToolbox) {
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if ((!core.domStyle.isVertical && !core.flags.extendToolbar) || !showToolbox) {
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for (var i = 0; i < toolItems.length; ++i)
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toolItems[i].style.display = 'none';
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}
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if (!core.domStyle.isVertical) {
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if (!core.domStyle.isVertical && !core.flags.extendToolbar) {
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core.dom.toolBar.style.display = 'none';
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}
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}
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@ -3113,7 +3113,7 @@ control.prototype.updateHeroIcon = function (name) {
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control.prototype.setToolbarButton = function (useButton) {
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if (!core.domStyle.showStatusBar) {
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// 隐藏状态栏时检查竖屏
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if (!core.domStyle.isVertical) {
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if (!core.domStyle.isVertical && !core.flags.extendToolbar) {
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for (var i = 0; i < core.dom.tools.length; ++i)
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core.dom.tools[i].style.display = 'none';
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return;
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@ -3123,7 +3123,7 @@ control.prototype.setToolbarButton = function (useButton) {
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}
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if (useButton == null) useButton = core.domStyle.toolbarBtn;
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if (!core.domStyle.isVertical || core.isReplaying()) useButton = false;
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if ((!core.domStyle.isVertical && !core.flags.extendToolbar) || core.isReplaying()) useButton = false;
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core.domStyle.toolbarBtn = useButton;
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if (useButton) {
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@ -3144,7 +3144,7 @@ control.prototype.setToolbarButton = function (useButton) {
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});
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core.statusBar.image.keyboard.style.display
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= core.statusBar.image.shop.style.display
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= core.domStyle.isVertical ? "block":"none";
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= core.domStyle.isVertical || core.flags.extendToolbar ? "block":"none";
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}
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}
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@ -3217,19 +3217,22 @@ control.prototype.resize = function() {
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var clientWidth = main.dom.body.clientWidth, clientHeight = main.dom.body.clientHeight;
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var CANVAS_WIDTH = core.__PIXELS__, BAR_WIDTH = Math.round(core.__PIXELS__ * 0.31);
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var BORDER = 3;
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var extendToolbar = core.flags.extendToolbar;
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if (clientWidth - 3 * BORDER >= CANVAS_WIDTH + BAR_WIDTH || (clientWidth > clientHeight && clientHeight - 2 * BORDER < CANVAS_WIDTH)) {
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var horizontalMaxRatio = (clientHeight - 2 * BORDER - (extendToolbar ? BORDER : 0)) / (CANVAS_WIDTH + (extendToolbar ? 38 : 0));
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if (clientWidth - 3 * BORDER >= CANVAS_WIDTH + BAR_WIDTH || (clientWidth > clientHeight && horizontalMaxRatio < 1)) {
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// 横屏
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core.domStyle.isVertical = false;
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core.domStyle.availableScale = [];
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[1, 1.25, 1.5, 1.75, 2].forEach(function (v) {
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if (clientWidth - 3 * BORDER >= v*(CANVAS_WIDTH + BAR_WIDTH) && clientHeight - 2 * BORDER >= v * CANVAS_WIDTH) {
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core.domStyle.availableScale.push(v); // 64x64
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if (clientWidth - 3 * BORDER >= v*(CANVAS_WIDTH + BAR_WIDTH) && horizontalMaxRatio >= v) {
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core.domStyle.availableScale.push(v);
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}
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});
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if (core.domStyle.availableScale.indexOf(core.domStyle.scale) < 0) {
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core.domStyle.scale = Math.min(1, (clientHeight - 2 * BORDER) / CANVAS_WIDTH);
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core.domStyle.scale = Math.min(1, horizontalMaxRatio);
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}
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}
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else {
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@ -3237,6 +3240,7 @@ control.prototype.resize = function() {
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core.domStyle.isVertical = true;
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core.domStyle.scale = Math.min(1, (clientWidth - 2 * BORDER) / CANVAS_WIDTH);
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core.domStyle.availableScale = [];
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extendToolbar = false;
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}
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var statusDisplayArr = this._shouldDisplayStatus(), count = statusDisplayArr.length;
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@ -3254,6 +3258,7 @@ control.prototype.resize = function() {
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CANVAS_WIDTH: CANVAS_WIDTH,
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BORDER: BORDER,
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BAR_WIDTH: BAR_WIDTH,
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TOOLBAR_HEIGHT: extendToolbar ? 38 : 44,
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outerSize: CANVAS_WIDTH * core.domStyle.scale + 2 * BORDER,
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globalAttribute: globalAttribute,
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border: '3px ' + core.arrayToRGBA(globalAttribute.borderColor) + ' solid',
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@ -3262,6 +3267,7 @@ control.prototype.resize = function() {
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col: col,
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statusBarHeightInVertical: core.domStyle.isVertical ? (32 * col + 6) * core.domStyle.scale + 2 * BORDER : 0,
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toolbarHeightInVertical: core.domStyle.isVertical ? 44 * core.domStyle.scale + 2 * BORDER : 0,
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extendToolbar: extendToolbar,
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is15x15: core.__SIZE__ == 15
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};
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@ -3285,7 +3291,7 @@ control.prototype._resize_gameGroup = function (obj) {
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}
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else {
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totalWidth = obj.outerSize + obj.BAR_WIDTH * core.domStyle.scale + obj.BORDER;
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totalHeight = obj.outerSize;
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totalHeight = obj.outerSize + (obj.extendToolbar ? obj.TOOLBAR_HEIGHT * core.domStyle.scale + obj.BORDER : 0);
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}
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gameGroup.style.width = totalWidth + "px";
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gameGroup.style.height = totalHeight + "px";
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@ -3354,10 +3360,14 @@ control.prototype._resize_statusBar = function (obj) {
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}
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else {
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statusBar.style.width = (obj.BAR_WIDTH * core.domStyle.scale + obj.BORDER) + "px";
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statusBar.style.height = obj.outerSize + "px";
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statusBar.style.height = obj.outerSize + (obj.extendToolbar ? obj.TOOLBAR_HEIGHT * core.domStyle.scale + obj.BORDER : 0) + "px";
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statusBar.style.background = obj.globalAttribute.statusLeftBackground;
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// --- 计算文字大小
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statusBar.style.fontSize = 16 * Math.min(1, (core.__HALF_SIZE__ + 3) / obj.count) * core.domStyle.scale + "px";
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if (obj.extendToolbar) {
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statusBar.style.fontSize = 16 * core.domStyle.scale + "px";
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} else {
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statusBar.style.fontSize = 16 * Math.min(1, (core.__HALF_SIZE__ + 3) / obj.count) * core.domStyle.scale + "px";
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}
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}
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statusBar.style.display = 'block';
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statusBar.style.borderTop = statusBar.style.borderLeft = obj.border;
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@ -3371,14 +3381,19 @@ control.prototype._resize_statusBar = function (obj) {
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}
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else {
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core.dom.statusCanvas.style.width = obj.BAR_WIDTH * core.domStyle.scale + "px";
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core.dom.statusCanvas.style.height = obj.outerSize - 2 * obj.BORDER + "px";
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core.maps._setHDCanvasSize(core.dom.statusCanvasCtx, obj.BAR_WIDTH, obj.CANVAS_WIDTH);
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core.dom.statusCanvas.style.height = obj.outerSize - 2 * obj.BORDER + (obj.extendToolbar ? obj.TOOLBAR_HEIGHT * core.domStyle.scale + obj.BORDER : 0) + "px";
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core.maps._setHDCanvasSize(core.dom.statusCanvasCtx, obj.BAR_WIDTH, obj.CANVAS_WIDTH + (obj.extendToolbar ? obj.TOOLBAR_HEIGHT + obj.BORDER : 0));
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}
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core.dom.statusCanvas.style.display = core.flags.statusCanvas ? "block" : "none";
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}
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control.prototype._resize_status = function (obj) {
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var statusHeight = (core.domStyle.isVertical ? 1 : (core.__HALF_SIZE__ + obj.BORDER) / obj.count) * 32 * core.domStyle.scale * 0.8;
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var statusHeight;
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if (core.domStyle.isVertical) {
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statusHeight = 32 * core.domStyle.scale * 0.8;
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} else {
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statusHeight = (obj.extendToolbar ? core.__SIZE__ : core.__HALF_SIZE__ + 3) / obj.count * 32 * core.domStyle.scale * 0.8;
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}
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// status
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for (var i = 0; i < core.dom.status.length; ++i) {
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var id = core.dom.status[i].id, style = core.dom.status[i].style;
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@ -3412,22 +3427,35 @@ control.prototype._resize_toolBar = function (obj) {
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// toolBar
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var toolBar = core.dom.toolBar;
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if (core.domStyle.isVertical) {
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toolBar.style.left = 0;
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toolBar.style.right = "";
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toolBar.style.width = obj.outerSize + "px";
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toolBar.style.top = obj.statusBarHeightInVertical + obj.outerSize + "px";
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toolBar.style.height = obj.toolbarHeightInVertical + "px";
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toolBar.style.background = obj.globalAttribute.toolsBackground;
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}
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else {
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toolBar.style.width = obj.BAR_WIDTH * core.domStyle.scale + obj.BORDER + "px";
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toolBar.style.top = 0.718 * obj.outerSize + "px";
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toolBar.style.height = 0.281 * obj.outerSize + "px";
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toolBar.style.background = 'transparent';
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if (obj.extendToolbar) {
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toolBar.style.left = "";
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toolBar.style.right = 0;
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toolBar.style.width = obj.outerSize + "px";
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toolBar.style.top = obj.outerSize + "px";
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toolBar.style.height = obj.TOOLBAR_HEIGHT * core.domStyle.scale + obj.BORDER + "px";
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toolBar.style.background = obj.globalAttribute.toolsBackground;
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} else {
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toolBar.style.left = 0;
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toolBar.style.right = "";
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toolBar.style.width = obj.BAR_WIDTH * core.domStyle.scale + obj.BORDER + "px";
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toolBar.style.top = 0.718 * obj.outerSize + "px";
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toolBar.style.height = 0.281 * obj.outerSize + "px";
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toolBar.style.background = 'transparent';
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}
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}
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toolBar.style.borderLeft = obj.border;
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toolBar.style.borderRight = toolBar.style.borderBottom = core.domStyle.isVertical ? obj.border : '';
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toolBar.style.borderRight = toolBar.style.borderBottom = core.domStyle.isVertical || obj.extendToolbar ? obj.border : '';
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toolBar.style.fontSize = 16 * core.domStyle.scale + "px";
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if (!core.domStyle.showStatusBar && !core.domStyle.isVertical) {
|
||||
if (!core.domStyle.showStatusBar && !core.domStyle.isVertical && !obj.extendToolbar) {
|
||||
toolBar.style.display = 'none';
|
||||
} else {
|
||||
toolBar.style.display = 'block';
|
||||
@ -3435,9 +3463,9 @@ control.prototype._resize_toolBar = function (obj) {
|
||||
}
|
||||
|
||||
control.prototype._resize_tools = function (obj) {
|
||||
var toolsHeight = 32 * core.domStyle.scale * (core.domStyle.isVertical && !obj.is15x15 ? 0.95 : 1);
|
||||
var toolsHeight = 32 * core.domStyle.scale * ((core.domStyle.isVertical || obj.extendToolbar) && !obj.is15x15 ? 0.95 : 1);
|
||||
var toolsMarginLeft;
|
||||
if (core.domStyle.isVertical)
|
||||
if (core.domStyle.isVertical || obj.extendToolbar)
|
||||
toolsMarginLeft = (core.__HALF_SIZE__ - 3) * 3 * core.domStyle.scale;
|
||||
else
|
||||
toolsMarginLeft = (obj.BAR_WIDTH * core.domStyle.scale - 9 - toolsHeight * 3) / 4;
|
||||
@ -3445,10 +3473,10 @@ control.prototype._resize_tools = function (obj) {
|
||||
var style = core.dom.tools[i].style;
|
||||
style.height = toolsHeight + "px";
|
||||
style.marginLeft = toolsMarginLeft + "px";
|
||||
style.marginTop = 6 * core.domStyle.scale + "px"
|
||||
style.marginTop = (obj.extendToolbar ? 3 : 6) * core.domStyle.scale + "px"
|
||||
}
|
||||
core.dom.hard.style.lineHeight = toolsHeight + "px";
|
||||
if (core.domStyle.isVertical) {
|
||||
if (core.domStyle.isVertical || obj.extendToolbar) {
|
||||
core.dom.hard.style.width = obj.outerSize - 9 * toolsMarginLeft - 8.5 * toolsHeight - 12 + "px";
|
||||
}
|
||||
else {
|
||||
|
||||
@ -358,14 +358,14 @@ core.prototype._init_flags = function () {
|
||||
|
||||
core.prototype._init_sys_flags = function () {
|
||||
if (core.flags.equipboxButton) core.flags.equipment = true;
|
||||
core.flags.displayEnemyDamage = core.getLocalStorage('enemyDamage', core.flags.displayEnemyDamage);
|
||||
core.flags.displayCritical = core.getLocalStorage('critical', core.flags.displayCritical);
|
||||
core.flags.displayExtraDamage = core.getLocalStorage('extraDamage', core.flags.displayExtraDamage);
|
||||
core.flags.displayEnemyDamage = core.getLocalStorage('enemyDamage', true);
|
||||
core.flags.displayCritical = core.getLocalStorage('critical', true);
|
||||
core.flags.displayExtraDamage = core.getLocalStorage('extraDamage', true);
|
||||
core.flags.enableEnemyPoint = core.getLocalStorage('enableEnemyPoint', core.flags.enableEnemyPoint);
|
||||
core.flags.leftHandPrefer = core.getLocalStorage('leftHandPrefer', false);
|
||||
core.flags.extraDamageType = core.getLocalStorage('extraDamageType', 0);
|
||||
// 行走速度
|
||||
core.values.moveSpeed = core.getLocalStorage('moveSpeed', 100);
|
||||
core.values.moveSpeed = core.getLocalStorage('moveSpeed', core.values.moveSpeed || 100);
|
||||
core.values.floorChangeTime = core.getLocalStorage('floorChangeTime', core.values.floorChangeTime);
|
||||
if (core.values.floorChangeTime == null) core.values.floorChangeTime = 500;
|
||||
core.flags.enableHDCanvas = core.getLocalStorage('enableHDCanvas', !core.platform.isIOS);
|
||||
|
||||
9
main.js
9
main.js
@ -634,6 +634,15 @@ main.statusBar.image.money.onclick = function (e) {
|
||||
main.core.openQuickShop(true);
|
||||
}
|
||||
|
||||
////// 点击楼梯图标也可以浏览地图 //////
|
||||
main.statusBar.image.floor.onclick = function (e) {
|
||||
e.stopPropagation();
|
||||
|
||||
if (main.core && main.core.isPlaying() && !core.isMoving() && !core.status.lockControl) {
|
||||
core.ui._drawViewMaps();
|
||||
}
|
||||
}
|
||||
|
||||
////// 点击状态栏中的存档按钮时 //////
|
||||
main.statusBar.image.save.onclick = function (e) {
|
||||
e.stopPropagation();
|
||||
|
||||
@ -698,7 +698,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
|
||||
"counterAttack": 0.1,
|
||||
"purify": 3,
|
||||
"hatred": 2,
|
||||
"animateSpeed": 400,
|
||||
"animateSpeed": 300,
|
||||
"moveSpeed": 100,
|
||||
"statusCanvasRowsOnMobile": 3,
|
||||
"floorChangeTime": 500
|
||||
},
|
||||
@ -712,9 +713,9 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
|
||||
"enableMoney",
|
||||
"enableKeys"
|
||||
],
|
||||
"extendToolbar": false,
|
||||
"flyNearStair": true,
|
||||
"flyRecordPosition": false,
|
||||
"steelDoorWithoutKey": false,
|
||||
"itemFirstText": false,
|
||||
"equipboxButton": false,
|
||||
"enableAddPoint": false,
|
||||
@ -724,9 +725,6 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
|
||||
"startUsingCanvas": false,
|
||||
"statusCanvas": false,
|
||||
"enableEnemyPoint": true,
|
||||
"displayEnemyDamage": true,
|
||||
"displayCritical": true,
|
||||
"displayExtraDamage": true,
|
||||
"enableGentleClick": true,
|
||||
"ignoreChangeFloor": true,
|
||||
"canGoDeadZone": false,
|
||||
|
||||
@ -958,7 +958,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
|
||||
// px和py为点击的像素坐标
|
||||
// vertical为录像播放过程中的横竖屏信息
|
||||
//
|
||||
// 横屏模式下状态栏的画布大小是 129*416
|
||||
// 横屏模式下状态栏的画布大小是 129*416 (开启拓展装备栏后是 129*457)
|
||||
// 竖屏模式下状态栏的画布大小是 416*(32*rows+9) 其中rows为状态栏行数,即全塔属性中statusCanvasRowsOnMobile值
|
||||
// 可以使用 _isVertical() 来判定当前是否是竖屏模式
|
||||
|
||||
|
||||
@ -247,7 +247,6 @@
|
||||
-moz-box-sizing: border-box;
|
||||
-webkit-box-sizing: border-box;
|
||||
display: none;
|
||||
left: 0;
|
||||
padding: 3px;
|
||||
}
|
||||
#toolBar .tools{
|
||||
|
||||
Loading…
Reference in New Issue
Block a user