feat:败移
This commit is contained in:
parent
ad9feb1140
commit
4d14d814f4
@ -454,12 +454,13 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
|
|||||||
else {
|
else {
|
||||||
if (core.getBlockId(x, y) === enemyId && failMoveInfo
|
if (core.getBlockId(x, y) === enemyId && failMoveInfo
|
||||||
&& core.getBlockId(failMoveInfo.aimx, failMoveInfo.aimy) === failMoveInfo.aimId) {
|
&& core.getBlockId(failMoveInfo.aimx, failMoveInfo.aimy) === failMoveInfo.aimId) {
|
||||||
// to be tested: 怪物残血能否正确迁移数据
|
|
||||||
const doFailMove =
|
const doFailMove =
|
||||||
[{ "type": "setBlock", "number": enemyId, "loc": [[failMoveInfo.aimx, failMoveInfo.aimy]], "time": 50 },
|
[{ "type": "setBlock", "number": enemyId, "loc": [[failMoveInfo.aimx, failMoveInfo.aimy]], "time": 50 },
|
||||||
{ "type": "setBlock", "number": failMoveInfo.aimId, "loc": [[x, y]], "time": 50 },
|
{ "type": "setBlock", "number": failMoveInfo.aimId, "loc": [[x, y]], "time": 50 },
|
||||||
]
|
]
|
||||||
core.insertAction(doFailMove);
|
core.insertAction(doFailMove);
|
||||||
|
// to be tested: 怪物残血能否正确迁移数据
|
||||||
|
switchEnemyOnPoint(x, y, failMoveInfo.aimx, failMoveInfo.aimy);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user