diff --git a/_server/data.comment.js b/_server/data.comment.js
index 7e7e136a..ab8ddd6e 100644
--- a/_server/data.comment.js
+++ b/_server/data.comment.js
@@ -564,6 +564,18 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc =
"_bool": "bool",
"_data": "点击“开始游戏”后是否立刻开始游戏而不显示难度选择界面"
},
+ "statusCanvas": {
+ "_leaf": true,
+ "_type": "checkbox",
+ "_bool": "bool",
+ "_data": "是否状态栏canvas化,即手动自定义绘制状态栏。\n如果此项开启,则可在脚本编辑的drawStatusBar中自定义绘制菜单栏。"
+ },
+ "statusCanvasRowsOnMobile": {
+ "_leaf": true,
+ "_type": "textarea",
+ "_range": "thiseval==null || (thiseval>0 && thiseval<=4)",
+ "_data": "竖屏模式下,顶端状态栏canvas化后的行数。\n此项将决定竖屏的状态栏高度,如果设置则不小于1且不大于4。\n仅在statusCanvas开启时才有效"
+ },
"canOpenBattleAnimate": {
"_leaf": true,
"_type": "checkbox",
diff --git a/_server/functions.comment.js b/_server/functions.comment.js
index d7fb4499..ae97a7cd 100644
--- a/_server/functions.comment.js
+++ b/_server/functions.comment.js
@@ -169,6 +169,12 @@ var functions_comment_c456ea59_6018_45ef_8bcc_211a24c627dc =
"_leaf": false,
"_type": "object",
"_data": {
+ "drawStatusBar": {
+ "_leaf": true,
+ "_type": "textarea",
+ "_lint": true,
+ "_data": "自定义绘制状态栏。\n当状态栏canvas化开启时,可以在这里对状态栏进行自定义绘制。\n仅当statusCanvas开启时有效。"
+ },
"drawStatistics": {
"_leaf": true,
"_type": "textarea",
diff --git a/editor-mobile.html b/editor-mobile.html
index 89b98714..c3396905 100644
--- a/editor-mobile.html
+++ b/editor-mobile.html
@@ -353,7 +353,7 @@