Update actions.js
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@ -1933,8 +1933,8 @@ actions.prototype._clickSwitchs = function (x, y) {
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else if (x == this.HSIZE+2) { return this._clickSwitchs_userVolume(0.1); }
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return;
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case 3:
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if (x == this.HSIZE-2) { return this._clickSwitchs_moveSpeed(10); }
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else if (x == this.HSIZE+2) { return this._clickSwitchs_moveSpeed(-10); }
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if (x == this.HSIZE-2) { return this._clickSwitchs_moveSpeed(-10); }
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else if (x == this.HSIZE+2) { return this._clickSwitchs_moveSpeed(10); }
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return;
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case 4:
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return this._clickSwitchs_displayEnemyDamage();
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@ -1977,7 +1977,7 @@ actions.prototype._clickSwitchs_userVolume = function (delta) {
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}
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actions.prototype._clickSwitchs_moveSpeed = function (delta) {
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var value = core.clamp(parseInt(core.values.moveSpeed + delta), 60, 200);
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var value = core.clamp(parseInt(core.values.moveSpeed + delta), 50, 200);
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core.values.moveSpeed = parseInt(value);
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core.setLocalStorage("moveSpeed", core.values.moveSpeed);
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core.ui.drawSwitchs();
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