commit
566462d6ea
@ -1,6 +1,26 @@
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// 编辑此文件用的vscode插件: https://marketplace.visualstudio.com/items?itemName=zhaouv.vscode-mota-js-extension
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// 此文件通过antlr-blockly生成编辑器中的图块, 相关帮助说明: https://zhaouv.github.io/antlr-blockly/docs/#/README
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/*
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特殊注入demo
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doubleclicktext : EvalString_1
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previewBlock : true
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// [x, y, floorId, forceFloor]
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selectPoint : ["PosString_0", "PosString_1", "IdString_0", true]
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// 自动补全
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allIds : ['EvalString_1']
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allEnemys : ['EvalString_1']
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allItems : ['EvalString_1']
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allImages : ['EvalString_1']
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allAnimates : ['EvalString_1']
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allBgms : ['EvalString_1']
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allSounds : ['EvalString_1']
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allShops : ['EvalString_1']
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allFloorIds : ['EvalString_1']
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*/
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grammar MotaAction;
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//===============parser===============
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@ -110,6 +130,8 @@ shopsub
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/* shopsub
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tooltip : 全局商店
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=%e5%85%a8%e5%b1%80%e5%95%86%e5%ba%97
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doubleclicktext : EvalString_1
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allIds : ['IdString_1']
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default : ["shop1","贪婪之神","moneyShop","勇敢的武士啊, 给我${20+2*flag:shop1}金币就可以:","金币商店",false,false]
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var title='';
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if (EvalString_0==''){
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@ -139,6 +161,7 @@ shopChoices
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tooltip : 商店选项,商店消耗是-1时,这里的消耗对应各自选项的消耗,商店消耗不是-1时这里的消耗不填
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=%e5%85%a8%e5%b1%80%e5%95%86%e5%ba%97
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default : ["攻击+1","status:money>=20+2*flag:shop1","","","rgba(255,255,255,1)",""]
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allIds : ['IdString_0']
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colour : this.subColor
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ColorString_0 = ColorString_0 ? (', "color": ['+ColorString_0+']') : '';
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EvalString_2 = EvalString_2 && (', "condition": "'+EvalString_2+'"')
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@ -279,6 +302,8 @@ changeFloor_m
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tooltip : 楼梯, 传送门, 如果目标楼层有多个楼梯, 写upFloor或downFloor可能会导致到达的楼梯不确定, 这时候请使用loc方式来指定具体的点位置
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helpUrl : https://h5mota.com/games/template/_docs/#/element?id=%e8%b7%af%e9%9a%9c%ef%bc%8c%e6%a5%bc%e6%a2%af%ef%bc%8c%e4%bc%a0%e9%80%81%e9%97%a8
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default : [null,"MTx",null,"","",null,"",null]
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selectPoint : ["PosString_0", "PosString_1", "IdString_0", true]
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allFloorIds : ['IdString_0']
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var toFloorId = IdString_0;
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if (Floor_List_0!='floorId') toFloorId = Floor_List_0;
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var loc = '';
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@ -368,6 +393,7 @@ equip_m
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tooltip : 装备
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default : ['0', '']
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helpUrl : https://h5mota.com/games/template/_docs/#/event
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allAnimates : ['IdString_0']
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if (!/^\d+$/.test(EvalString_0)) {
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EvalString_0 = '"' + EvalString_0 + '"';
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}
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@ -437,6 +463,7 @@ floorOneImage
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tooltip : 楼层贴图
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default : ["bg.jpg","null","bg",0,0,false,"","","","",""]
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helpUrl : https://h5mota.com/games/template/_docs/#/event
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allImages : ['EvalString_0']
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if (Reverse_List_0 && Reverse_List_0 != 'null') {
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Reverse_List_0 = ', "reverse": "' + Reverse_List_0 + '"';
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} else Reverse_List_0 = '';
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@ -498,6 +525,7 @@ doorKeyUnknown
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tooltip : 需要钥匙
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default : ['orangeKey', 1]
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helpUrl : https://h5mota.com/games/template/_docs/#/event
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allItems : ['IdString_0']
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return '"'+IdString_0+'": '+Int_0+', ';
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*/;
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@ -518,6 +546,7 @@ faceIds_m
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/* faceIds_m
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tooltip : 行走图朝向
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default : ["","","",""]
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allIds : ['IdString_0','IdString_1','IdString_2','IdString_3']
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helpUrl : https://h5mota.com/games/template/_docs/#/event
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return '{' + [
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IdString_0 && ('"up": "' + IdString_0 +'"'),
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@ -661,6 +690,7 @@ text_0_s
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/* text_0_s
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tooltip : text:显示一段文字(剧情)
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=text%EF%BC%9A%E6%98%BE%E7%A4%BA%E4%B8%80%E6%AE%B5%E6%96%87%E5%AD%97%EF%BC%88%E5%89%A7%E6%83%85%EF%BC%89
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doubleclicktext : EvalString_0
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default : ["欢迎使用事件编辑器(双击方块进入多行编辑)"]
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var code = '"'+EvalString_0+'",\n';
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return code;
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@ -673,6 +703,8 @@ text_1_s
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/* text_1_s
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tooltip : text:显示一段文字(剧情),选项较多请右键点击帮助
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=text%EF%BC%9A%E6%98%BE%E7%A4%BA%E4%B8%80%E6%AE%B5%E6%96%87%E5%AD%97%EF%BC%88%E5%89%A7%E6%83%85%EF%BC%89
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doubleclicktext : EvalString_3
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allIds : ['EvalString_1']
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default : ["小妖精","fairy","","欢迎使用事件编辑器(双击方块进入多行编辑)"]
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var title='';
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if (EvalString_0==''){
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@ -697,6 +729,7 @@ comment_s
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/* comment_s
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tooltip : comment:添加一段会被游戏跳过的注释内容
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=comment%ef%bc%9a%e6%b7%bb%e5%8a%a0%e6%b3%a8%e9%87%8a
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doubleclicktext : EvalString_0
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default : ["可以在这里写添加任何注释内容"]
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colour : this.commentColor
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var code = '{"type": "comment", "text": "'+EvalString_0+'"},\n';
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@ -710,6 +743,8 @@ autoText_s
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/* autoText_s
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tooltip : autoText:自动剧情文本,用户无法跳过自动剧情文本,大段剧情文本请添加“是否跳过剧情”的提示
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=autotext%EF%BC%9A%E8%87%AA%E5%8A%A8%E5%89%A7%E6%83%85%E6%96%87%E6%9C%AC
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doubleclicktext : EvalString_2
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allIds : ['EvalString_1']
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default : ["小妖精","fairy","",3000,"用户无法跳过自动剧情文本,大段剧情文本请添加“是否跳过剧情”的提示"]
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var title='';
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if (EvalString_0==''){
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@ -734,6 +769,7 @@ scrollText_s
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/* scrollText_s
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tooltip : scrollText:滚动剧情文本,将从下到上进行滚动显示。
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=scrollText%ef%bc%9a%e6%bb%9a%e5%8a%a8%e5%89%a7%e6%83%85%e6%96%87%e6%9c%ac
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doubleclicktext : EvalString_0
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default : [5000,1.4,false,"时间是总时间,可以使用setText事件来控制字体、颜色、大小、偏移量等"]
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Bool_0 = Bool_0?', "async": true':'';
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var code = '{"type": "scrollText", "text": "'+EvalString_0+'"'+Bool_0+', "time" :'+Int_0+', "lineHeight": '+Number_0+'},\n';
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@ -811,8 +847,9 @@ setEnemy_s
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/* setEnemy_s
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tooltip : setEnemy:设置某个怪物的属性
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default : ["greenSlime", "atk", "0"]
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=setEnemy%ef%bc%9a%e5%a2%9e%e5%87%8f%e5%8b%87%e5%a3%ab%e7%9a%84%e6%9f%90%e4%b8%aa%e5%b1%9e%e6%80%a7%e3%80%81%e9%81%93%e5%85%b7%e4%b8%aa%e6%95%b0%ef%bc%8c%e6%88%96%e6%9f%90%e4%b8%aa%e5%8f%98%e9%87%8f%2fFlag%e7%9a%84%e5%80%bc
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default : ["greenSlime", "atk", "0"]
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allEnemys : ['IdString_0']
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colour : this.dataColor
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var code = '{"type": "setEnemy", "id": "'+IdString_0+'", "name": "'+EnemyId_List_0+'", "value": "'+expression_0+'"},\n';
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return code;
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@ -827,6 +864,7 @@ setFloor_s
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tooltip : setFloor:设置楼层属性;该楼层属性和编辑器中的楼层属性一一对应
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=setFloor%ef%bc%9a%e8%ae%be%e7%bd%ae%e6%a5%bc%e5%b1%82%e5%b1%9e%e6%80%a7
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default : ["title","","'字符串类型的值要加引号,其他类型则不用'"]
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allFloorIds : ['IdString_0']
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colour : this.dataColor
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IdString_0 = IdString_0 && (', "floorId": "'+IdString_0+'"');
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var code = '{"type": "setFloor", "name": "'+Floor_Meta_List_0+'"'+IdString_0+', "value": "'+EvalString_0+'"},\n';
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@ -884,6 +922,8 @@ show_s
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tooltip : show: 将禁用事件启用,楼层和动画时间可不填,xy可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=show%EF%BC%9A%E5%B0%86%E4%B8%80%E4%B8%AA%E7%A6%81%E7%94%A8%E4%BA%8B%E4%BB%B6%E5%90%AF%E7%94%A8
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default : ["","","","",false]
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selectPoint : ["EvalString_0", "EvalString_1", "IdString_0"]
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allFloorIds : ['IdString_0']
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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@ -917,6 +957,8 @@ hide_s
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tooltip : hide: 隐藏事件,同时可删除
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=hide%EF%BC%9A%E5%B0%86%E4%B8%80%E4%B8%AA%E5%90%AF%E7%94%A8%E4%BA%8B%E4%BB%B6%E7%A6%81%E7%94%A8
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default : ["","","",true,"",false]
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selectPoint : ["EvalString_0", "EvalString_1", "IdString_0"]
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allFloorIds : ['IdString_0']
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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@ -951,6 +993,7 @@ trigger_s
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tooltip : trigger: 立即触发另一个地点的事件
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=trigger%EF%BC%9A%E7%AB%8B%E5%8D%B3%E8%A7%A6%E5%8F%91%E5%8F%A6%E4%B8%80%E4%B8%AA%E5%9C%B0%E7%82%B9%E7%9A%84%E4%BA%8B%E4%BB%B6
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default : ["",""]
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selectPoint : ["PosString_0", "PosString_1"]
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colour : this.eventColor
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var floorstr = '';
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if (PosString_0 && PosString_1) {
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@ -987,6 +1030,8 @@ tooltip : insert: 立即插入另一个地点的事件执行,当前事件不
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=insert%ef%bc%9a%e6%8f%92%e5%85%a5%e5%85%ac%e5%85%b1%e4%ba%8b%e4%bb%b6%e6%88%96%e5%8f%a6%e4%b8%80%e4%b8%aa%e5%9c%b0%e7%82%b9%e7%9a%84%e4%ba%8b%e4%bb%b6%e5%b9%b6%e6%89%a7%e8%a1%8c
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default : ["0","0",null,"",""]
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colour : this.eventColor
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allFloorIds : ['IdString_0']
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selectPoint : ["PosString_0", "PosString_1", "IdString_0"]
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IdString_0 = IdString_0 && (', "floorId": "'+IdString_0+'"');
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if (JsonEvalString_0) {
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if (!(JSON.parse(JsonEvalString_0) instanceof Array))
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@ -1024,7 +1069,10 @@ setBlock_s
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tooltip : setBlock:设置某个图块,忽略坐标楼层则为当前事件
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=setblock%EF%BC%9A%E8%AE%BE%E7%BD%AE%E6%9F%90%E4%B8%AA%E5%9B%BE%E5%9D%97
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colour : this.mapColor
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allFloorIds : ['IdString_0']
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allIds : ['EvalString_0']
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default : ["yellowDoor","","","","",false]
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selectPoint : ["EvalString_1", "EvalString_2", "IdString_0"]
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var floorstr = '';
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if (EvalString_1 && EvalString_2) {
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var pattern1 = MotaActionFunctions.pattern.id;
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@ -1057,7 +1105,9 @@ turnBlock_s
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tooltip : turnBlock:事件转向;自动检索faceIds
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=setblock%EF%BC%9A%E8%AE%BE%E7%BD%AE%E6%9F%90%E4%B8%AA%E5%9B%BE%E5%9D%97
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colour : this.mapColor
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allFloorIds : ['IdString_0']
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default : [null,"","",""]
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selectPoint : ["EvalString_1", "EvalString_2", "IdString_0"]
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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var pattern1 = MotaActionFunctions.pattern.id;
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@ -1090,6 +1140,8 @@ showFloorImg_s
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tooltip : showFloorImg: 显示一个贴图,xy为左上角坐标,可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=showFloorImg%ef%bc%9a%e6%98%be%e7%a4%ba%e8%b4%b4%e5%9b%be
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default : ["","",""]
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allFloorIds : ['IdString_0']
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selectPoint : ["EvalString_0", "EvalString_1", "IdString_0"]
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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@ -1121,7 +1173,9 @@ hideFloorImg_s
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tooltip : hideFloorImg: 隐藏一个贴图,xy为左上角坐标,可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=hideFloorImg%ef%bc%9a%e9%9a%90%e8%97%8f%e8%b4%b4%e5%9b%be
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default : ["","",""]
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allFloorIds : ['IdString_0']
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colour : this.mapColor
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selectPoint : ["EvalString_0", "EvalString_1", "IdString_0"]
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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var pattern1 = MotaActionFunctions.pattern.id;
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@ -1152,6 +1206,8 @@ showBgFgMap_s
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tooltip : showBgFgMap: 显示图层块,即背景图层/前景图层的某些图块,xy为左上角坐标,可用逗号分隔表示多个点
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=showFloorImg%ef%bc%9a%e6%98%be%e7%a4%ba%e8%b4%b4%e5%9b%be
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default : ["bg","","",""]
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selectPoint : ["EvalString_0", "EvalString_1", "IdString_0"]
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allFloorIds : ['IdString_0']
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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@ -1183,7 +1239,9 @@ hideBgFgMap_s
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tooltip : hideBgFgMap: 隐藏图层块,即背景图层/前景图层的某些图块,xy为左上角坐标,可用逗号分隔表示多个点
|
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=hideFloorImg%ef%bc%9a%e9%9a%90%e8%97%8f%e8%b4%b4%e5%9b%be
|
||||
default : ["bg","","",""]
|
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allFloorIds : ['IdString_0']
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colour : this.mapColor
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||||
selectPoint : ["EvalString_0", "EvalString_1", "IdString_0"]
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var floorstr = '';
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||||
if (EvalString_0 && EvalString_1) {
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||||
var pattern1 = MotaActionFunctions.pattern.id;
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@ -1214,6 +1272,9 @@ setBgFgBlock_s
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tooltip : setBgFgBlock:设置某个图层块,忽略坐标楼层则为当前点
|
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helpUrl : https://h5mota.com/games/template/_docs/#/event?id=setblock%EF%BC%9A%E8%AE%BE%E7%BD%AE%E6%9F%90%E4%B8%AA%E5%9B%BE%E5%9D%97
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colour : this.mapColor
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selectPoint : ["EvalString_1", "EvalString_2", "IdString_0"]
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allIds : ['EvalString_0']
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||||
allFloorIds : ['IdString_0']
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||||
default : ["bg","yellowDoor","","",""]
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var floorstr = '';
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||||
if (EvalString_1 && EvalString_2) {
|
||||
@ -1246,6 +1307,7 @@ tooltip : setHeroIcon:更改角色行走图
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=setheroicon%EF%BC%9A%E6%9B%B4%E6%94%B9%E8%A7%92%E8%89%B2%E8%A1%8C%E8%B5%B0%E5%9B%BE
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colour : this.dataColor
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||||
default : ["hero.png"]
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allImages : ['EvalString_0']
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EvalString_0 = EvalString_0 && (', "name": "'+EvalString_0+'"');
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var code = '{"type": "setHeroIcon"'+EvalString_0+'},\n';
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return code;
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@ -1344,6 +1406,7 @@ battle_s
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||||
tooltip : battle: 强制战斗
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=battle%EF%BC%9A%E5%BC%BA%E5%88%B6%E6%88%98%E6%96%97
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||||
default : ["greenSlime"]
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allEnemys : ['IdString_0']
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colour : this.dataColor
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var code = '{"type": "battle", "id": "'+IdString_0+'"},\n';
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return code;
|
||||
@ -1375,6 +1438,8 @@ openDoor_s
|
||||
tooltip : openDoor: 开门,楼层可不填表示当前层
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=opendoor%EF%BC%9A%E5%BC%80%E9%97%A8
|
||||
default : ["","","",false,false]
|
||||
selectPoint : ["PosString_0", "PosString_1", "IdString_0"]
|
||||
allFloorIds : ['IdString_0']
|
||||
colour : this.mapColor
|
||||
IdString_0 = IdString_0 && (', "floorId": "'+IdString_0+'"');
|
||||
var floorstr = '';
|
||||
@ -1395,6 +1460,8 @@ closeDoor_s
|
||||
tooltip : closeDoor: 关门事件,需要该点本身无事件
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=opendoor%EF%BC%9A%E5%BC%80%E9%97%A8
|
||||
default : ["","","yellowDoor",false]
|
||||
selectPoint : ["PosString_0", "PosString_1"]
|
||||
allIds : ['IdString_0']
|
||||
colour : this.mapColor
|
||||
var floorstr = '';
|
||||
if (PosString_0 && PosString_1) {
|
||||
@ -1413,6 +1480,7 @@ changeFloor_s
|
||||
tooltip : changeFloor: 楼层切换,动画时间可不填
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=changefloor%EF%BC%9A%E6%A5%BC%E5%B1%82%E5%88%87%E6%8D%A2
|
||||
default : [null,"",null,"","",null,"",null]
|
||||
selectPoint : ["PosString_0", "PosString_1", "IdString_0", true]
|
||||
colour : this.dataColor
|
||||
var toFloorId = IdString_0;
|
||||
if (Floor_List_0!='floorId') toFloorId = Floor_List_0;
|
||||
@ -1438,6 +1506,7 @@ changePos_s
|
||||
tooltip : changePos: 当前位置切换
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=changepos%EF%BC%9A%E5%BD%93%E5%89%8D%E4%BD%8D%E7%BD%AE%E5%88%87%E6%8D%A2%E5%8B%87%E5%A3%AB%E8%BD%AC%E5%90%91
|
||||
default : ["","",null]
|
||||
selectPoint : ["PosString_0", "PosString_1"]
|
||||
colour : this.dataColor
|
||||
var loc = (PosString_0 && PosString_1) ? (', "loc": ['+PosString_0+','+PosString_1+']') : '';
|
||||
if (DirectionEx_List_0 == 'null') DirectionEx_List_0 = '';
|
||||
@ -1454,6 +1523,7 @@ useItem_s
|
||||
tooltip : useItem: 使用道具
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=useItem%ef%bc%9a%e4%bd%bf%e7%94%a8%e9%81%93%e5%85%b7
|
||||
colour : this.dataColor
|
||||
allItems : ['IdString_0']
|
||||
default : ["pickaxe"]
|
||||
var code = '{"type": "useItem", "id": "'+IdString_0+'"},\n';
|
||||
return code;
|
||||
@ -1468,6 +1538,7 @@ tooltip : loadEquip: 装上装备
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=useItem%ef%bc%9a%e4%bd%bf%e7%94%a8%e9%81%93%e5%85%b7
|
||||
colour : this.dataColor
|
||||
default : ["sword1"]
|
||||
allItems : ['IdString_0']
|
||||
var code = '{"type": "loadEquip", "id": "'+IdString_0+'"},\n';
|
||||
return code;
|
||||
*/;
|
||||
@ -1494,6 +1565,7 @@ tooltip : 全局商店
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=openshop%EF%BC%9A%E6%89%93%E5%BC%80%E4%B8%80%E4%B8%AA%E5%85%A8%E5%B1%80%E5%95%86%E5%BA%97
|
||||
colour : this.dataColor
|
||||
default : ["shop1", true]
|
||||
allShops : ['IdString_0']
|
||||
Bool_0 = Bool_0 ? (', "open": true') : '';
|
||||
var code = '{"type": "openShop", "id": "'+IdString_0+'"'+Bool_0+'},\n';
|
||||
return code;
|
||||
@ -1507,6 +1579,7 @@ disableShop_s
|
||||
tooltip : 全局商店
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=disableshop%EF%BC%9A%E7%A6%81%E7%94%A8%E4%B8%80%E4%B8%AA%E5%85%A8%E5%B1%80%E5%95%86%E5%BA%97
|
||||
default : ["shop1"]
|
||||
allShops : ['IdString_0']
|
||||
colour : this.dataColor
|
||||
var code = '{"type": "disableShop", "id": "'+IdString_0+'"},\n';
|
||||
return code;
|
||||
@ -1520,6 +1593,7 @@ follow_s
|
||||
tooltip : follow: 跟随勇士
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=follow%ef%bc%9a%e8%b7%9f%e9%9a%8f%e5%8b%87%e5%a3%ab
|
||||
default : ["npc.png"]
|
||||
allImages : ['EvalString_0']
|
||||
colour : this.dataColor
|
||||
var code = '{"type": "follow", "name": "'+EvalString_0+'"},\n';
|
||||
return code;
|
||||
@ -1533,6 +1607,7 @@ unfollow_s
|
||||
tooltip : unfollow: 取消跟随
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=unfollow%ef%bc%9a%e5%8f%96%e6%b6%88%e8%b7%9f%e9%9a%8f
|
||||
default : [""]
|
||||
allImages : ['EvalString_0']
|
||||
colour : this.dataColor
|
||||
EvalString_0 = EvalString_0 ? (', "name": "' + EvalString_0 + '"') : "";
|
||||
var code = '{"type": "unfollow"' + EvalString_0 + '},\n';
|
||||
@ -1562,6 +1637,8 @@ animate_s
|
||||
tooltip : animate:显示动画,位置填hero或者1,2形式的位置,或者不填代表当前事件点
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=animate%EF%BC%9A%E6%98%BE%E7%A4%BA%E5%8A%A8%E7%94%BB
|
||||
default : ["zone","hero",false,false]
|
||||
allAnimates : ['IdString_0']
|
||||
selectPoint : ["EvalString_0", "EvalString_0"]
|
||||
colour : this.soundColor
|
||||
if (EvalString_0) {
|
||||
if(MotaActionFunctions.pattern.id2.test(EvalString_0)) {
|
||||
@ -1588,6 +1665,7 @@ setViewport_s
|
||||
tooltip : setViewport: 设置视角
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=changepos%EF%BC%9A%E5%BD%93%E5%89%8D%E4%BD%8D%E7%BD%AE%E5%88%87%E6%8D%A2%E5%8B%87%E5%A3%AB%E8%BD%AC%E5%90%91
|
||||
default : ["",""]
|
||||
selectPoint : ["PosString_0", "PosString_1"]
|
||||
colour : this.soundColor
|
||||
var loc = '';
|
||||
if (PosString_0 && PosString_1) {
|
||||
@ -1621,6 +1699,7 @@ showImage_s
|
||||
tooltip : showImage:显示图片
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=showImage%ef%bc%9a%e6%98%be%e7%a4%ba%e5%9b%be%e7%89%87
|
||||
default : [1,"bg.jpg","null","0","0",1,0,false]
|
||||
allImages : ['EvalString_0']
|
||||
colour : this.printColor
|
||||
if(Int_0<=0 || Int_0>50) throw new Error('图片编号在1~50之间');
|
||||
if (Reverse_List_0 && Reverse_List_0 != 'null') {
|
||||
@ -1641,6 +1720,7 @@ showImage_1_s
|
||||
tooltip : showImage_1:显示图片
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=showImage%ef%bc%9a%e6%98%be%e7%a4%ba%e5%9b%be%e7%89%87
|
||||
default : [1,"bg.jpg","null","0","0","","",1,"0","0","","",0,false]
|
||||
allImages : ['EvalString_0']
|
||||
colour : this.printColor
|
||||
if(Int_0<=0 || Int_0>50) throw new Error('图片编号在1~50之间');
|
||||
if (Reverse_List_0 && Reverse_List_0 != 'null') {
|
||||
@ -1662,6 +1742,7 @@ showTextImage_s
|
||||
/* showTextImage_s
|
||||
tooltip : showTextImage:显示图片化文本
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=showTextImage%ef%bc%9a%e6%98%be%e7%a4%ba%e6%96%87%e6%9c%ac%e5%8c%96%e5%9b%be%e7%89%87
|
||||
doubleclicktext : EvalString_0
|
||||
colour : this.printColor
|
||||
default : ["可以使用setText事件来控制字体、颜色、大小、偏移量等",1,"0","0",1.4,1,0,false]
|
||||
if(Int_0<=0 || Int_0>50) throw new Error('图片编号在1~50之间');
|
||||
@ -1693,6 +1774,7 @@ showGif_s
|
||||
tooltip : showGif:显示动图
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=showgif%EF%BC%9A%E6%98%BE%E7%A4%BA%E5%8A%A8%E5%9B%BE
|
||||
default : ["","",""]
|
||||
allImages : ['EvalString_0']
|
||||
colour : this.printColor
|
||||
EvalString_0 = EvalString_0 ? (', "name": "'+EvalString_0+'"') : '';
|
||||
var loc = (PosString_0 && PosString_1) ? (', "loc": ['+PosString_0+','+PosString_1+']') : '';
|
||||
@ -1790,6 +1872,7 @@ move_s
|
||||
tooltip : move: 让某个NPC/怪物移动,位置可不填代表当前事件
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=move%EF%BC%9A%E8%AE%A9%E6%9F%90%E4%B8%AAnpc%E6%80%AA%E7%89%A9%E7%A7%BB%E5%8A%A8
|
||||
default : ["","",500,false,false,"上右3下2后4左前2"]
|
||||
selectPoint : ["PosString_0", "PosString_1"]
|
||||
colour : this.mapColor
|
||||
var floorstr = '';
|
||||
if (PosString_0 && PosString_1) {
|
||||
@ -1838,7 +1921,10 @@ jump_s
|
||||
tooltip : jump: 让某个NPC/怪物跳跃
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=jump%EF%BC%9A%E8%AE%A9%E6%9F%90%E4%B8%AANPC%2F%E6%80%AA%E7%89%A9%E8%B7%B3%E8%B7%83
|
||||
default : ["","","","",500,true,false]
|
||||
selectPoint : ["PosString_2", "PosString_3"]
|
||||
colour : this.mapColor
|
||||
|
||||
// selectPoint 跳跃暂时只考虑终点
|
||||
var floorstr = '';
|
||||
if (PosString_0 && PosString_1) {
|
||||
floorstr += ', "from": ['+PosString_0+','+PosString_1+']';
|
||||
@ -1861,6 +1947,7 @@ jumpHero_s
|
||||
tooltip : jumpHero: 跳跃勇士
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=jumpHero%EF%BC%9A%E8%B7%B3%E8%B7%83%E5%8B%87%E5%A3%AB
|
||||
default : ["","",500,false]
|
||||
selectPoint : ["PosString_0", "PosString_1"]
|
||||
colour : this.dataColor
|
||||
var floorstr = '';
|
||||
if (PosString_0 && PosString_1) {
|
||||
@ -1880,6 +1967,7 @@ playBgm_s
|
||||
tooltip : playBgm: 播放背景音乐
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=playbgm%EF%BC%9A%E6%92%AD%E6%94%BE%E8%83%8C%E6%99%AF%E9%9F%B3%E4%B9%90
|
||||
default : ["bgm.mp3", 0, true]
|
||||
allBgms : ['EvalString_0']
|
||||
colour : this.soundColor
|
||||
Int_0 = Int_0 ? (', "startTime": '+Int_0) : '';
|
||||
Bool_0 = Bool_0 ? ', "keep": true' : '';
|
||||
@ -1920,6 +2008,7 @@ loadBgm_s
|
||||
tooltip : loadBgm: 预加载某个背景音乐,之后可以直接播放
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=loadBgm%ef%bc%9a%e9%a2%84%e5%8a%a0%e8%bd%bd%e4%b8%80%e4%b8%aa%e8%83%8c%e6%99%af%e9%9f%b3%e4%b9%90
|
||||
default : ["bgm.mp3"]
|
||||
allBgms : ['EvalString_0']
|
||||
colour : this.soundColor
|
||||
var code = '{"type": "loadBgm", "name": "'+EvalString_0+'"},\n';
|
||||
return code;
|
||||
@ -1933,6 +2022,7 @@ freeBgm_s
|
||||
tooltip : freeBgm: 释放背景音乐的缓存
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=freeBgm%ef%bc%9a%e9%87%8a%e6%94%be%e4%b8%80%e4%b8%aa%e8%83%8c%e6%99%af%e9%9f%b3%e4%b9%90%e7%9a%84%e7%bc%93%e5%ad%98
|
||||
default : ["bgm.mp3"]
|
||||
allBgms : ['EvalString_0']
|
||||
colour : this.soundColor
|
||||
var code = '{"type": "freeBgm", "name": "'+EvalString_0+'"},\n';
|
||||
return code;
|
||||
@ -1947,6 +2037,7 @@ tooltip : playSound: 播放音效
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=playsound%EF%BC%9A%E6%92%AD%E6%94%BE%E9%9F%B3%E6%95%88
|
||||
default : ["item.mp3",false]
|
||||
colour : this.soundColor
|
||||
allSounds : ['EvalString_0']
|
||||
Bool_0 = Bool_0 ? ', "stop": true' : '';
|
||||
var code = '{"type": "playSound", "name": "'+EvalString_0+'"'+Bool_0+'},\n';
|
||||
return code;
|
||||
@ -2107,7 +2198,9 @@ choices_s
|
||||
/* choices_s
|
||||
tooltip : choices: 给用户提供选项
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=choices%EF%BC%9A%E7%BB%99%E7%94%A8%E6%88%B7%E6%8F%90%E4%BE%9B%E9%80%89%E9%A1%B9
|
||||
doubleclicktext : EvalString_0
|
||||
default : ["","流浪者","trader",0]
|
||||
allIds : ['IdString_0']
|
||||
var title='';
|
||||
if (EvalString_1==''){
|
||||
if (IdString_0=='')title='';
|
||||
@ -2133,6 +2226,7 @@ choicesContext
|
||||
tooltip : 选项的选择
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=choices%EF%BC%9A%E7%BB%99%E7%94%A8%E6%88%B7%E6%8F%90%E4%BE%9B%E9%80%89%E9%A1%B9
|
||||
default : ["提示文字:红钥匙","","",""]
|
||||
allIds : ['IdString_0']
|
||||
colour : this.subColor
|
||||
ColorString_0 = ColorString_0 ? (', "color": ['+ColorString_0+']') : '';
|
||||
EvalString_1 = EvalString_1 && (', "condition": "'+EvalString_1+'"')
|
||||
@ -2148,6 +2242,7 @@ confirm_s
|
||||
tooltip : 弹出确认框
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/
|
||||
default : ["确认要xxx吗?",0,false]
|
||||
doubleclicktext : EvalString_0
|
||||
Bool_0 = Bool_0?', "default": true':''
|
||||
Int_0 = Int_0 ? (', "timeout": '+Int_0) : '';
|
||||
var code = ['{"type": "confirm"'+Int_0+Bool_0+', "text": "',EvalString_0,'",\n',
|
||||
@ -2279,6 +2374,7 @@ waitContext_2
|
||||
tooltip : wait: 等待用户操作并获得按键或点击信息
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=wait%EF%BC%9A%E7%AD%89%E5%BE%85%E7%94%A8%E6%88%B7%E6%93%8D%E4%BD%9C
|
||||
default : [0,32,0,32]
|
||||
previewBlock : true
|
||||
colour : this.subColor
|
||||
var code = '{"case": "mouse", "px": [' + PosString_0 + ',' + PosString_1 + '], "py": [' + PosString_2 + ',' + PosString_3 + '], "action": [\n' + action_0 + ']},\n';
|
||||
return code;
|
||||
@ -2365,6 +2461,7 @@ previewUI_s
|
||||
/* previewUI_s
|
||||
tooltip : previewUI: ui绘制并预览
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=previewUI%ef%bc%9aUI%e7%bb%98%e5%88%b6%e5%b9%b6%e9%a2%84%e8%a7%88
|
||||
previewBlock : true
|
||||
var code = ['{"type": "previewUI", "action": [\n', action_0,']},\n'].join('');
|
||||
return code;
|
||||
*/;
|
||||
@ -2378,6 +2475,7 @@ tooltip : clearMap: 清除画布
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=clearMap%ef%bc%9a%e6%b8%85%e9%99%a4%e7%94%bb%e5%b8%83
|
||||
colour : this.subColor
|
||||
default : ["0", "0", "100", "100"]
|
||||
previewBlock : true
|
||||
var code = '{"type": "clearMap", "x": ' + PosString_0 + ', "y": ' + PosString_1 +
|
||||
', "width": ' + PosString_2 + ', "height": ' + PosString_3 + '},\n';
|
||||
return code;
|
||||
@ -2390,6 +2488,7 @@ clearMap_1_s
|
||||
/* clearMap_1_s
|
||||
tooltip : clearMap: 清除画布
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=clearMap%ef%bc%9a%e6%b8%85%e9%99%a4%e7%94%bb%e5%b8%83
|
||||
previewBlock : true
|
||||
colour : this.subColor
|
||||
var code = '{"type": "clearMap"},\n';
|
||||
return code;
|
||||
@ -2402,6 +2501,7 @@ setAttribute_s
|
||||
/* setAttribute_s
|
||||
tooltip : setAttribute:设置画布属性
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=setAttribute%ef%bc%9a%e8%ae%be%e7%bd%ae%e7%94%bb%e5%b8%83%e5%b1%9e%e6%80%a7
|
||||
previewBlock : true
|
||||
colour : this.subColor
|
||||
default : ["","",'rgba(255,255,255,1)',"",'rgba(255,255,255,1)',"","",null,null,""]
|
||||
TextAlign_List_0 = TextAlign_List_0==='null'?'': ', "align": "'+TextAlign_List_0+'"';
|
||||
@ -2428,6 +2528,7 @@ fillText_s
|
||||
tooltip : fillText:绘制一行文本;可以设置最大宽度进行放缩
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=fillText%ef%bc%9a%e7%bb%98%e5%88%b6%e6%96%87%e6%9c%ac
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0","0","",'rgba(255,255,255,1)',"","","绘制一行文本"]
|
||||
ColorString_0 = ColorString_0 ? (', "style": ['+ColorString_0+']') : '';
|
||||
FontString_0 = FontString_0 ? (', "font": "' + FontString_0 + '"') : '';
|
||||
@ -2443,6 +2544,7 @@ fillBoldText_s
|
||||
tooltip : fillBoldText:绘制一行描边文本
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=fillBoldText%ef%bc%9a%e7%bb%98%e5%88%b6%e6%8f%8f%e8%be%b9%e6%96%87%e6%9c%ac
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0","0","",'rgba(255,255,255,1)',"",'rgba(0,0,0,1)',"","绘制一行描边文本"]
|
||||
ColorString_0 = ColorString_0 ? (', "style": ['+ColorString_0+']') : '';
|
||||
ColorString_1 = ColorString_1 ? (', "strokeStyle": ['+ColorString_1+']') : '';
|
||||
@ -2457,6 +2559,7 @@ drawTextContent_s
|
||||
/* drawTextContent_s
|
||||
tooltip : drawTextContent:绘制多行文本
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=drawTextContent%ef%bc%9a%e7%bb%98%e5%88%b6%e5%a4%9a%e8%a1%8c%e6%96%87%e6%9c%ac
|
||||
doubleclicktext : EvalString_0
|
||||
colour : this.subColor
|
||||
default : ["绘制多行文本\\n可双击编辑","0","0","","",'rgba(255,255,255,1)',null,"","",false]
|
||||
TextAlign_List_0 = TextAlign_List_0==='null'?'': ', "align": "'+TextAlign_List_0+'"';
|
||||
@ -2476,6 +2579,7 @@ fillRect_s
|
||||
tooltip : fillRect:绘制矩形
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=fillRect%ef%bc%9a%e7%bb%98%e5%88%b6%e7%9f%a9%e5%bd%a2
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0","0","flag:x","300","","",null]
|
||||
ColorString_0 = ColorString_0 ? (', "style": ['+ColorString_0+']') : '';
|
||||
PosString_4 = PosString_4 ? (', "radius": '+PosString_4) : '';
|
||||
@ -2490,6 +2594,7 @@ strokeRect_s
|
||||
tooltip : strokeRect:绘制矩形边框
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=strokeRect%ef%bc%9a%e7%bb%98%e5%88%b6%e7%9f%a9%e5%bd%a2%e8%be%b9%e6%a1%86
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0","0","flag:x","300","","",null,""]
|
||||
ColorString_0 = ColorString_0 ? (', "style": ['+ColorString_0+']') : '';
|
||||
IntString_0 = IntString_0 ? (', "lineWidth": '+IntString_0) : '';
|
||||
@ -2505,6 +2610,7 @@ drawLine_s
|
||||
tooltip : drawLine:绘制线段
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=drawLine%ef%bc%9a%e7%bb%98%e5%88%b6%e7%ba%bf%e6%ae%b5
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0","0","flag:x","300","",null,""]
|
||||
ColorString_0 = ColorString_0 ? (', "style": ['+ColorString_0+']') : '';
|
||||
IntString_0 = IntString_0 ? (', "lineWidth": '+IntString_0) : '';
|
||||
@ -2519,6 +2625,7 @@ drawArrow_s
|
||||
tooltip : drawArrow:绘制箭头
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=drawArrow%ef%bc%9a%e7%bb%98%e5%88%b6%e7%ae%ad%e5%a4%b4
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0","0","flag:x","300","",null,""]
|
||||
ColorString_0 = ColorString_0 ? (', "style": ['+ColorString_0+']') : '';
|
||||
IntString_0 = IntString_0 ? (', "lineWidth": '+IntString_0) : '';
|
||||
@ -2534,6 +2641,7 @@ fillPolygon_s
|
||||
tooltip : fillPolygon:绘制多边形
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=fillPolygon%ef%bc%9a%e7%bb%98%e5%88%b6%e5%a4%9a%e8%be%b9%e5%bd%a2
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0,0,100","0,100,0","",null]
|
||||
var pattern2 = /^([+-]?\d+)(,[+-]?\d+)*$/;
|
||||
if(!pattern2.test(EvalString_0) || !pattern2.test(EvalString_1))throw new Error('坐标格式错误,请右键点击帮助查看格式');
|
||||
@ -2554,6 +2662,7 @@ strokePolygon_s
|
||||
tooltip : strokePolygon:绘制多边形边框
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=strokePolygon%ef%bc%9a%e7%bb%98%e5%88%b6%e5%a4%9a%e8%be%b9%e5%bd%a2%e8%be%b9%e6%a1%86
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0,0,100","0,100,0","",null,""]
|
||||
var pattern2 = /^([+-]?\d+)(,[+-]?\d+)*$/;
|
||||
if(!pattern2.test(EvalString_0) || !pattern2.test(EvalString_1))throw new Error('坐标格式错误,请右键点击帮助查看格式');
|
||||
@ -2574,6 +2683,7 @@ fillEllipse_s
|
||||
tooltip : fillEllipse:绘制椭圆
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=fillEllipse%ef%bc%9a%e7%bb%98%e5%88%b6%e5%9c%86
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0","0","100","100","0","",null]
|
||||
ColorString_0 = ColorString_0 ? (', "style": ['+ColorString_0+']') : '';
|
||||
PosString_4 = PosString_4 ? (', "angle": ' + PosString_4) : '';
|
||||
@ -2588,6 +2698,7 @@ strokeEllipse_s
|
||||
tooltip : strokeEllipse:绘制椭圆边框
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=strokeEllipse%ef%bc%9a%e7%bb%98%e5%88%b6%e5%9c%86%e8%be%b9%e6%a1%86
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
default : ["0","0","100","100","0","",null,""]
|
||||
ColorString_0 = ColorString_0 ? (', "style": ['+ColorString_0+']') : '';
|
||||
IntString_0 = IntString_0 ? (', "lineWidth": '+IntString_0) : '';
|
||||
@ -2633,6 +2744,8 @@ drawImage_s
|
||||
/* drawImage_s
|
||||
tooltip : drawImage:绘制图片
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=drawImage%ef%bc%9a%e7%bb%98%e5%88%b6%e5%9b%be%e7%89%87
|
||||
previewBlock : true
|
||||
allImages : ['EvalString_0']
|
||||
default : ["bg.jpg","null","0","0","",""]
|
||||
colour : this.subColor
|
||||
if (Reverse_List_0 && Reverse_List_0 != 'null') {
|
||||
@ -2654,6 +2767,8 @@ tooltip : drawImage:绘制图片
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=drawImage%ef%bc%9a%e7%bb%98%e5%88%b6%e5%9b%be%e7%89%87
|
||||
default : ["bg.jpg","0","0","32","32","0","0","32","32"]
|
||||
colour : this.subColor
|
||||
allImages : ['EvalString_0']
|
||||
previewBlock : true
|
||||
if (Reverse_List_0 && Reverse_List_0 != 'null') {
|
||||
Reverse_List_0 = ', "reverse": "' + Reverse_List_0 + '"';
|
||||
} else Reverse_List_0 = '';
|
||||
@ -2671,6 +2786,8 @@ drawIcon_s
|
||||
tooltip : drawIcon:绘制图标
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=drawIcon%ef%bc%9a%e7%bb%98%e5%88%b6%e5%9b%be%e6%a0%87
|
||||
default : ["yellowKey",0,"0","0","",""]
|
||||
previewBlock : true
|
||||
allIds : ['IdString_0']
|
||||
colour : this.subColor
|
||||
Int_0 = Int_0 ? (', "frame": '+Int_0) : '';
|
||||
PosString_2 = PosString_2 ? (', "width": '+PosString_2) : '';
|
||||
@ -2688,6 +2805,7 @@ tooltip : drawBackground:绘制背景
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=drawBackground%ef%bc%9a%e7%bb%98%e5%88%b6%e8%83%8c%e6%99%af%e5%9b%be
|
||||
default : ["winskin.png",null,"0","0","100","100"]
|
||||
colour : this.subColor
|
||||
previewBlock : true
|
||||
var colorRe = MotaActionFunctions.pattern.colorRe;
|
||||
if (colorRe.test(EvalString_0)) {
|
||||
EvalString_0 = ', "background": ['+EvalString_0+']';
|
||||
@ -2709,6 +2827,7 @@ drawSelector_s
|
||||
/* drawSelector_s
|
||||
tooltip : drawSelector:绘制闪烁光标
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=drawSelector%ef%bc%9a%e7%bb%98%e5%88%b6%e9%97%aa%e7%83%81%e5%85%89%e6%a0%87
|
||||
previewBlock : true
|
||||
default : ["winskin.png","1","0","0","100","100"]
|
||||
colour : this.subColor
|
||||
var code = '{"type": "drawSelector", "image": "'+EvalString_0+'", "code": '+Int_0+', "x": '+PosString_0+', "y": '+PosString_1+', "width": '+PosString_2+', "height": '+PosString_3+'},\n';
|
||||
@ -2723,6 +2842,7 @@ drawSelector_1_s
|
||||
tooltip : drawSelector:清除闪烁光标
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=showImage%ef%bc%9a%e6%98%be%e7%a4%ba%e5%9b%be%e7%89%87
|
||||
default : ["1"]
|
||||
previewBlock : true
|
||||
colour : this.subColor
|
||||
var code = '{"type": "drawSelector", "code": '+Int_0+'},\n';
|
||||
return code;
|
||||
@ -2753,6 +2873,7 @@ tooltip : 可双击多行编辑,请勿使用异步代码。常见API参见文
|
||||
helpUrl : https://h5mota.com/games/template/_docs/#/event?id=function%EF%BC%9A%E8%87%AA%E5%AE%9A%E4%B9%89js%E8%84%9A%E6%9C%AC
|
||||
default : [false,"alert(core.getStatus(\"atk\"));"]
|
||||
colour : this.dataColor
|
||||
doubleclicktext : RawEvalString_0
|
||||
Bool_0 = Bool_0?', "async": true':'';
|
||||
var code = '{"type": "function"'+Bool_0+', "function": "function(){\\n'+JSON.stringify(RawEvalString_0).slice(1,-1).split('\\\\n').join('\\n')+'\\n}"},\n';
|
||||
return code;
|
||||
@ -2873,6 +2994,7 @@ enemyattr_e
|
||||
|
||||
/* enemyattr_e
|
||||
default : ['greenSlime',"攻击"]
|
||||
allEnemys : ['IdString_0']
|
||||
var code = 'enemy:'+IdString_0+':'+EnemyId_List_0;
|
||||
return [code, Blockly.JavaScript.ORDER_ATOMIC];
|
||||
*/;
|
||||
|
||||
@ -1249,15 +1249,7 @@ MotaActionFunctions.pattern.replaceStatusList = [
|
||||
for (var id in core.material.items) {
|
||||
var name = core.material.items[id].name;
|
||||
if (id && name && name != '新物品') {
|
||||
var hasPrefix = false;
|
||||
MotaActionFunctions.pattern.replaceItemList.forEach(function (one) {
|
||||
if (one[0].startsWith(id) || id.startsWith(one[0]) || one[1].startsWith(name) || name.startsWith(one[1])) {
|
||||
hasPrefix = true;
|
||||
}
|
||||
});
|
||||
if (!hasPrefix) {
|
||||
MotaActionFunctions.pattern.replaceItemList.push([id, name]);
|
||||
}
|
||||
MotaActionFunctions.pattern.replaceItemList.push([id, name]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1265,15 +1257,7 @@ MotaActionFunctions.pattern.replaceStatusList = [
|
||||
for (var id in core.material.enemys) {
|
||||
var name = core.material.enemys[id].name;
|
||||
if (id && name && name != '新敌人') {
|
||||
var hasPrefix = false;
|
||||
MotaActionFunctions.pattern.replaceEnemyList.forEach(function (one) {
|
||||
if (one[0].startsWith(id) || id.startsWith(one[0]) || one[1].startsWith(name) || name.startsWith(one[1])) {
|
||||
hasPrefix = true;
|
||||
}
|
||||
});
|
||||
if (!hasPrefix) {
|
||||
MotaActionFunctions.pattern.replaceEnemyList.push([id, name]);
|
||||
}
|
||||
MotaActionFunctions.pattern.replaceEnemyList.push([id, name]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1330,14 +1314,14 @@ MotaActionFunctions.replaceToName = function (str) {
|
||||
MotaActionFunctions.pattern.replaceStatusList.forEach(function (v) {
|
||||
map[v[0]] = v[1]; list.push(v[0]);
|
||||
});
|
||||
str = str.replace(new RegExp("status:(" + list.join("|") + ")", "g"), function (a, b) {
|
||||
str = str.replace(new RegExp("status:(" + list.join("|") + ")\\b", "g"), function (a, b) {
|
||||
return map[b] ? ("状态:" + map[b]) : b;
|
||||
}).replace(/status:/g, "状态:");
|
||||
map = {}; list = [];
|
||||
MotaActionFunctions.pattern.replaceItemList.forEach(function (v) {
|
||||
map[v[0]] = v[1]; list.push(v[0]);
|
||||
});
|
||||
str = str.replace(new RegExp("item:(" + list.join("|") + ")", "g"), function (a, b) {
|
||||
str = str.replace(new RegExp("item:(" + list.join("|") + ")\\b", "g"), function (a, b) {
|
||||
return map[b] ? ("物品:" + map[b]) : b;
|
||||
}).replace(/item:/g, "物品:");
|
||||
str = str.replace(/flag:/g, "变量:").replace(/switch:/g, "独立开关:").replace(/global:/g, "全局存储:").replace(/temp:/g, "临时变量:");
|
||||
@ -1346,7 +1330,7 @@ MotaActionFunctions.replaceToName = function (str) {
|
||||
MotaActionFunctions.pattern.replaceEnemyValueList.forEach(function (v) {
|
||||
map[v[0]] = v[1]; list.push(v[0]);
|
||||
});
|
||||
str = str.replace(new RegExp("enemy:([a-zA-Z0-9_]+)[.:](" + list.join("|") + ")", "g"), function (a, b, c) {
|
||||
str = str.replace(new RegExp("enemy:([a-zA-Z0-9_]+)[.:](" + list.join("|") + ")\\b", "g"), function (a, b, c) {
|
||||
return map[c] ? ("enemy:" + b + ":" + map[c]) : c;
|
||||
}).replace(/(enemy:[a-zA-Z0-9_]+)[.::]/g, '$1:');
|
||||
|
||||
@ -1354,7 +1338,7 @@ MotaActionFunctions.replaceToName = function (str) {
|
||||
MotaActionFunctions.pattern.replaceEnemyList.forEach(function (v) {
|
||||
map[v[0]] = v[1]; list.push(v[0]);
|
||||
});
|
||||
str = str.replace(new RegExp("enemy:(" + list.join("|") + ")", "g"), function (a, b) {
|
||||
str = str.replace(new RegExp("enemy:(" + list.join("|") + ")\\b", "g"), function (a, b) {
|
||||
return map[b] ? ("怪物:" + map[b]) : b;
|
||||
}).replace(/enemy:/g, "怪物:");
|
||||
|
||||
@ -1368,14 +1352,14 @@ MotaActionFunctions.replaceFromName = function (str) {
|
||||
MotaActionFunctions.pattern.replaceStatusList.forEach(function (v) {
|
||||
map[v[1]] = v[0]; list.push(v[1]);
|
||||
});
|
||||
str = str.replace(new RegExp("状态[::](" + list.join("|") + ")", "g"), function (a, b) {
|
||||
str = str.replace(new RegExp("状态[::](" + list.join("|") + ")(?:$|(?=[^\\w\\u4e00-\\u9fa5]))", "g"), function (a, b) {
|
||||
return map[b] ? ("status:" + map[b]) : b;
|
||||
}).replace(/状态[::]/g, "status:");
|
||||
map = {}; list = [];
|
||||
MotaActionFunctions.pattern.replaceItemList.forEach(function (v) {
|
||||
map[v[1]] = v[0]; list.push(v[1]);
|
||||
});
|
||||
str = str.replace(new RegExp("物品[::](" + list.join("|") + ")", "g"), function (a, b) {
|
||||
str = str.replace(new RegExp("物品[::](" + list.join("|") + ")(?:$|(?=[^\\w\\u4e00-\\u9fa5]))", "g"), function (a, b) {
|
||||
return map[b] ? ("item:" + map[b]) : b;
|
||||
}).replace(/物品[::]/g, "item:");
|
||||
str = str.replace(/临时变量[::]/g, "temp d:").replace(/变量[::]/g, "flag:").replace(/独立开关[::]/g, "switch:").replace(/全局存储[::]/g, "global:");
|
||||
@ -1384,7 +1368,7 @@ MotaActionFunctions.replaceFromName = function (str) {
|
||||
MotaActionFunctions.pattern.replaceEnemyList.forEach(function (v) {
|
||||
map[v[1]] = v[0]; list.push(v[1]);
|
||||
});
|
||||
str = str.replace(new RegExp("(enemy:|怪物[::])(" + list.join("|") + ")", "g"), function (a, b, c, d) {
|
||||
str = str.replace(new RegExp("(enemy:|怪物[::])(" + list.join("|") + ")(?:$|(?=[^\\w\\u4e00-\\u9fa5]))", "g"), function (a, b, c, d) {
|
||||
return map[c] ? ("enemy:" + map[c]) : c;
|
||||
}).replace(/怪物[::]/g, "enemy:");
|
||||
|
||||
@ -1392,7 +1376,7 @@ MotaActionFunctions.replaceFromName = function (str) {
|
||||
MotaActionFunctions.pattern.replaceEnemyValueList.forEach(function (v) {
|
||||
map[v[1]] = v[0]; list.push(v[1]);
|
||||
});
|
||||
str = str.replace(new RegExp("enemy:([a-zA-Z0-9_]+)[::](" + list.join("|") + ")", "g"), function (a, b, c, d) {
|
||||
str = str.replace(new RegExp("enemy:([a-zA-Z0-9_]+)[::](" + list.join("|") + ")(?:$|(?=[^\\w\\u4e00-\\u9fa5]))", "g"), function (a, b, c, d) {
|
||||
return map[c] ? ("enemy:" + b + ":" + map[c]) : c;
|
||||
}).replace(/(enemy:[a-zA-Z0-9_]+)[::]/g, '$1:');
|
||||
|
||||
|
||||
2
_server/blockly/Converter.bundle.min.js
vendored
2
_server/blockly/Converter.bundle.min.js
vendored
File diff suppressed because one or more lines are too long
@ -231,14 +231,8 @@ editor_blockly = function () {
|
||||
}
|
||||
|
||||
var previewBlock = function (b) {
|
||||
var types = [
|
||||
"previewUI_s", "clearMap_s", "clearMap_1_s", "setAttribute_s", "fillText_s",
|
||||
"fillBoldText_s", "fillRect_s", "strokeRect_s", "drawLine_s",
|
||||
"drawArrow_s", "fillPolygon_s", "strokePolygon_s", "fillEllipse_s", "strokeEllipse_s", "fillArc_s", "strokeArc_s",
|
||||
"drawImage_s", "drawImage_1_s", "drawIcon_s", "drawBackground_s", "drawSelector_s", "drawSelector_1_s",
|
||||
"waitContext_2"
|
||||
];
|
||||
if (b && types.indexOf(b.type)>=0) {
|
||||
|
||||
if (b && MotaActionBlocks[b.type].previewBlock) {
|
||||
try {
|
||||
var code = "[" + Blockly.JavaScript.blockToCode(b).replace(/\\(i|c|d|e|z)/g, '\\\\$1') + "]";
|
||||
eval("var obj="+code);
|
||||
@ -264,30 +258,17 @@ editor_blockly = function () {
|
||||
|
||||
if (previewBlock(b)) return;
|
||||
|
||||
if (b && b.type in selectPointBlocks) { // selectPoint
|
||||
if (b && MotaActionBlocks[b.type].selectPoint) { // selectPoint
|
||||
this.selectPoint();
|
||||
return;
|
||||
}
|
||||
|
||||
var textStringDict = {
|
||||
'text_0_s': 'EvalString_0',
|
||||
'text_1_s': 'EvalString_2',
|
||||
'autoText_s': 'EvalString_2',
|
||||
'scrollText_s': 'EvalString_0',
|
||||
'comment_s': 'EvalString_0',
|
||||
'choices_s': 'EvalString_0',
|
||||
'showTextImage_s': 'EvalString_0',
|
||||
'function_s': 'RawEvalString_0',
|
||||
'shopsub': 'EvalString_1',
|
||||
'confirm_s': 'EvalString_0',
|
||||
'drawTextContent_s': 'EvalString_0',
|
||||
}
|
||||
var f = b ? textStringDict[b.type] : null;
|
||||
var f = b ? MotaActionBlocks[b.type].doubleclicktext : null;
|
||||
if (f) {
|
||||
var value = b.getFieldValue(f);
|
||||
//多行编辑
|
||||
editor_multi.multiLineEdit(value, b, f, {'lint': f === 'RawEvalString_0'}, function (newvalue, b, f) {
|
||||
if (textStringDict[b.type] !== 'RawEvalString_0') {
|
||||
if (MotaActionBlocks[b.type].doubleclicktext !== 'RawEvalString_0') {
|
||||
}
|
||||
b.setFieldValue(newvalue.split('\n').join('\\n'), f);
|
||||
});
|
||||
@ -374,37 +355,11 @@ editor_blockly = function () {
|
||||
|
||||
// ------ select point ------
|
||||
|
||||
// id: [x, y, floorId, forceFloor]
|
||||
var selectPointBlocks = {
|
||||
"changeFloor_m": ["PosString_0", "PosString_1", "IdString_0", true],
|
||||
"jumpHero_s": ["PosString_0", "PosString_1"],
|
||||
"changeFloor_s": ["PosString_0", "PosString_1", "IdString_0", true],
|
||||
"changePos_s": ["PosString_0", "PosString_1"],
|
||||
"battle_1_s": ["PosString_0", "PosString_1"],
|
||||
"openDoor_s": ["PosString_0", "PosString_1", "IdString_0"],
|
||||
"closeDoor_s": ["PosString_0", "PosString_1"],
|
||||
"show_s": ["EvalString_0", "EvalString_1", "IdString_0"],
|
||||
"hide_s": ["EvalString_0", "EvalString_1", "IdString_0"],
|
||||
"setBlock_s": ["EvalString_1", "EvalString_2", "IdString_0"],
|
||||
"turnBlock_s": ["EvalString_1", "EvalString_2", "IdString_0"],
|
||||
"move_s": ["PosString_0", "PosString_1"],
|
||||
"jump_s": ["PosString_2", "PosString_3"], // 跳跃暂时只考虑终点
|
||||
"showBgFgMap_s": ["EvalString_0", "EvalString_1", "IdString_0"],
|
||||
"hideBgFgMap_s": ["EvalString_0", "EvalString_1", "IdString_0"],
|
||||
"setBgFgBlock_s": ["EvalString_1", "EvalString_2", "IdString_0"],
|
||||
"showFloorImg_s": ["EvalString_0", "EvalString_1", "IdString_0"],
|
||||
"hideFloorImg_s": ["EvalString_0", "EvalString_1", "IdString_0"],
|
||||
"trigger_s": ["PosString_0", "PosString_1"],
|
||||
"insert_2_s": ["PosString_0", "PosString_1", "IdString_0"],
|
||||
"animate_s": ["EvalString_0", "EvalString_0"],
|
||||
"setViewport_s": ["PosString_0", "PosString_1"]
|
||||
}
|
||||
|
||||
editor_blockly.selectPoint = function () {
|
||||
var block = Blockly.selected, arr = null;
|
||||
var floorId = editor.currentFloorId, pos = editor.pos, x = pos.x, y = pos.y;
|
||||
if (block != null && block.type in selectPointBlocks) {
|
||||
arr = selectPointBlocks[block.type];
|
||||
if (block != null && MotaActionBlocks[block.type].selectPoint) {
|
||||
arr = eval(MotaActionBlocks[block.type].selectPoint);
|
||||
var xv = parseInt(block.getFieldValue(arr[0])), yv = parseInt(block.getFieldValue(arr[1]));
|
||||
if (block.type == 'animate_s') {
|
||||
var v = block.getFieldValue(arr[0]).split(",");
|
||||
@ -536,29 +491,32 @@ editor_blockly = function () {
|
||||
}).sort();
|
||||
}
|
||||
|
||||
var allIds = ["this"].concat(core.getAllIconIds());
|
||||
var allIconIds = allIds.concat(Object.keys(core.statusBar.icons).filter(function (x) {
|
||||
var namesObj={};
|
||||
|
||||
namesObj.allIds = ["this"].concat(core.getAllIconIds());
|
||||
namesObj.allIconIds = namesObj.allIds.concat(Object.keys(core.statusBar.icons).filter(function (x) {
|
||||
|
||||
return core.statusBar.icons[x] instanceof Image;
|
||||
}));
|
||||
var allImages = Object.keys(core.material.images.images);
|
||||
var allEnemys = Object.keys(core.material.enemys);
|
||||
namesObj.allImages = Object.keys(core.material.images.images);
|
||||
namesObj.allEnemys = Object.keys(core.material.enemys);
|
||||
if (MotaActionFunctions && !MotaActionFunctions.disableReplace) {
|
||||
allEnemys = allEnemys.concat(MotaActionFunctions.pattern.replaceEnemyList.map(function (x) {
|
||||
namesObj.allEnemys = namesObj.allEnemys.concat(MotaActionFunctions.pattern.replaceEnemyList.map(function (x) {
|
||||
return x[1];
|
||||
}))
|
||||
}
|
||||
var allItems = Object.keys(core.material.items);
|
||||
namesObj.allItems = Object.keys(core.material.items);
|
||||
if (MotaActionFunctions && !MotaActionFunctions.disableReplace) {
|
||||
allItems = allItems.concat(MotaActionFunctions.pattern.replaceItemList.map(function (x) {
|
||||
namesObj.allItems = namesObj.allItems.concat(MotaActionFunctions.pattern.replaceItemList.map(function (x) {
|
||||
return x[1];
|
||||
}))
|
||||
}
|
||||
var allAnimates = Object.keys(core.material.animates);
|
||||
var allBgms = Object.keys(core.material.bgms);
|
||||
var allSounds = Object.keys(core.material.sounds);
|
||||
var allShops = Object.keys(core.status.shops);
|
||||
var allFloorIds = core.floorIds;
|
||||
var allColors = ["aqua(青色)", "black(黑色)", "blue(蓝色)", "fuchsia(品红色)", "gray(灰色)", "green(深绿色)", "lime(绿色)",
|
||||
namesObj.allAnimates = Object.keys(core.material.animates);
|
||||
namesObj.allBgms = Object.keys(core.material.bgms);
|
||||
namesObj.allSounds = Object.keys(core.material.sounds);
|
||||
namesObj.allShops = Object.keys(core.status.shops);
|
||||
namesObj.allFloorIds = core.floorIds;
|
||||
namesObj.allColors = ["aqua(青色)", "black(黑色)", "blue(蓝色)", "fuchsia(品红色)", "gray(灰色)", "green(深绿色)", "lime(绿色)",
|
||||
"maroon(深红色)", "navy(深蓝色)", "gold(金色)", "olive(黄褐色)", "orange(橙色)", "purple(品红色)",
|
||||
"red(红色)", "silver(淡灰色)", "teal(深青色)", "white(白色)", "yellow(黄色)"];
|
||||
var filter = function (list, content) {
|
||||
@ -568,58 +526,18 @@ editor_blockly = function () {
|
||||
}
|
||||
|
||||
// 对任意图块提供补全
|
||||
if ((type == 'text_1_s' && name == 'EvalString_1') || (type == 'autoText_s' && name == 'EvalString_1')
|
||||
|| (type == 'choices_s' && name == 'IdString_0') || (type == 'choicesContext' && name == 'IdString_0')
|
||||
|| (type == 'closeDoor_s' && name == 'IdString_0') || (type == 'setBlock_s' && name == 'EvalString_0')
|
||||
|| (type == 'setBgFgBlock_s' && name == 'EvalString_0') || (type == 'drawIcon_s' && name == 'IdString_0')
|
||||
|| (type == 'shopsub' && name == 'IdString_1') || (type == 'shopChoices' && name == 'IdString_0')
|
||||
|| type == 'faceIds_m') {
|
||||
return filter(allIds, content);
|
||||
}
|
||||
|
||||
// 对怪物ID提供补全
|
||||
if ((type == 'enemyattr_e' || type == 'battle_s' || type == 'setEnemy_s') && name == 'IdString_0') {
|
||||
return filter(allEnemys, content);
|
||||
}
|
||||
|
||||
// 对道具ID进行补全
|
||||
if ((type == 'useItem_s' || type == 'loadEquip_s' || type == 'doorKeyUnknown') && name == 'IdString_0') {
|
||||
return filter(allItems, content);
|
||||
}
|
||||
|
||||
// 对图片名进行补全
|
||||
if ((type == 'showImage_s' || type == 'showImage_1_s' || type == 'showGif_s' || type == 'setHeroIcon_s'
|
||||
|| type == 'follow_s' || type == 'unfollow_s' || type == 'drawImage_s' || type == 'drawImage_1_s'
|
||||
|| type == 'floorOneImage') && name == 'EvalString_0') {
|
||||
return filter(allImages, content);
|
||||
}
|
||||
|
||||
// 对动画进行补全
|
||||
if ((type == 'animate_s' && name == 'IdString_0') || (type == 'equip_m' && name == 'IdString_0')) {
|
||||
return filter(allAnimates, content);
|
||||
}
|
||||
|
||||
// 对音乐进行补全
|
||||
if ((type == 'playBgm_s' || type == 'loadBgm_s' || type == 'freeBgm_s') && name == 'EvalString_0') {
|
||||
return filter(allBgms, content);
|
||||
}
|
||||
|
||||
// 对音效进行补全
|
||||
if (type == 'playSound_s' && name == 'EvalString_0') {
|
||||
return filter(allSounds, content);
|
||||
}
|
||||
|
||||
// 对全局商店进行补全
|
||||
if ((type == 'openShop_s' || type == 'disableShop_s') && name == 'IdString_0') {
|
||||
return filter(allShops, content);
|
||||
}
|
||||
|
||||
// 对楼层名进行补全
|
||||
if ((type == 'setFloor_s' || type == 'show_s' || type == 'hide_s' || type == 'insert_2_s'
|
||||
|| type == 'setBlock_s' || type == 'turnBlock_s' || type == 'showFloorImg_s' || type == 'hideFloorImg_s'
|
||||
|| type == 'showBgFgMap_s' || type == 'hideBgFgMap_s' || type == 'setBgFgBlock_s'
|
||||
|| type == 'openDoor_s' || type == 'changeFloor_m') && name == "IdString_0") {
|
||||
return filter(allFloorIds, content);
|
||||
for(var ii=0,names;names=['allIds','allEnemys','allItems','allImages','allAnimates','allBgms','allSounds','allShops','allFloorIds'][ii];ii++){
|
||||
if (MotaActionBlocks[type][names] && eval(MotaActionBlocks[type][names]).indexOf(name)!==-1) {
|
||||
return filter(namesObj[names], content);
|
||||
}
|
||||
}
|
||||
|
||||
// 对\f进行自动补全
|
||||
@ -628,7 +546,7 @@ editor_blockly = function () {
|
||||
if (content.charAt(index) == '\\') index++;
|
||||
var after = content.substring(index + 2);
|
||||
if (after.indexOf(",") < 0 && after.indexOf("]") < 0) {
|
||||
return filter(allImages, after);
|
||||
return filter(namesObj.allImages, after);
|
||||
}
|
||||
}
|
||||
|
||||
@ -637,7 +555,7 @@ editor_blockly = function () {
|
||||
if (index >= 0) {
|
||||
var after = content.substring(index + 3);
|
||||
if (after.indexOf("]") < 0) {
|
||||
return filter(allIconIds, after);
|
||||
return filter(namesObj.allIconIds, after);
|
||||
}
|
||||
}
|
||||
|
||||
@ -647,7 +565,7 @@ editor_blockly = function () {
|
||||
if (content.charAt(index) == '\\') index++;
|
||||
var after = content.substring(index + 2);
|
||||
if (after.indexOf("]") < 0) {
|
||||
return filter(allColors, after);
|
||||
return filter(namesObj.allColors, after);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user