feat:设置界面增加步时,转场
This commit is contained in:
parent
0329e781c3
commit
57089ebf0a
@ -2426,13 +2426,13 @@ actions.prototype._clickSwitchs_action = function (x, y) {
|
|||||||
actions.prototype._clickSwitchs_action_moveSpeed = function (delta) {
|
actions.prototype._clickSwitchs_action_moveSpeed = function (delta) {
|
||||||
core.values.moveSpeed = core.clamp(core.values.moveSpeed + delta, 50, 200);
|
core.values.moveSpeed = core.clamp(core.values.moveSpeed + delta, 50, 200);
|
||||||
core.setLocalStorage("moveSpeed", core.values.moveSpeed);
|
core.setLocalStorage("moveSpeed", core.values.moveSpeed);
|
||||||
core.ui._drawSwitchs_action();
|
// core.ui._drawSwitchs_action();
|
||||||
}
|
}
|
||||||
|
|
||||||
actions.prototype._clickSwitchs_action_floorChangeTime = function (delta) {
|
actions.prototype._clickSwitchs_action_floorChangeTime = function (delta) {
|
||||||
core.values.floorChangeTime = core.clamp(core.values.floorChangeTime + delta, 0, 2000);
|
core.values.floorChangeTime = core.clamp(core.values.floorChangeTime + delta, 0, 2000);
|
||||||
core.setLocalStorage("floorChangeTime", core.values.floorChangeTime);
|
core.setLocalStorage("floorChangeTime", core.values.floorChangeTime);
|
||||||
core.ui._drawSwitchs_action();
|
// core.ui._drawSwitchs_action();
|
||||||
}
|
}
|
||||||
|
|
||||||
actions.prototype._clickSwitchs_action_potionNoRouting = function () {
|
actions.prototype._clickSwitchs_action_potionNoRouting = function () {
|
||||||
|
|||||||
@ -3619,6 +3619,30 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
'系统设置。单击即可触发瞬移。',
|
'系统设置。单击即可触发瞬移。',
|
||||||
true,
|
true,
|
||||||
)],
|
)],
|
||||||
|
['moveSpeedDown', new Setting(
|
||||||
|
() => ' < 步时:' + core.values.moveSpeed,
|
||||||
|
() => core.actions._clickSwitchs_action_moveSpeed(-10),
|
||||||
|
'缩短步时。',
|
||||||
|
false,
|
||||||
|
)],
|
||||||
|
['moveSpeedUp', new Setting(
|
||||||
|
() => ' > ',
|
||||||
|
() => core.actions._clickSwitchs_action_moveSpeed(10),
|
||||||
|
'增大步时。',
|
||||||
|
false,
|
||||||
|
)],
|
||||||
|
['floorChangeTimeDown', new Setting(
|
||||||
|
() => ' < 转场:' + core.values.floorChangeTime,
|
||||||
|
() => core.actions._clickSwitchs_action_floorChangeTime(-100),
|
||||||
|
'缩短转场时间。',
|
||||||
|
false, // 录像中不可录入任何DOM操作
|
||||||
|
)],
|
||||||
|
['floorChangeTimeUp', new Setting(
|
||||||
|
() => ' > ',
|
||||||
|
() => core.actions._clickSwitchs_action_floorChangeTime(100),
|
||||||
|
'增大转场时间。',
|
||||||
|
false,
|
||||||
|
)],
|
||||||
['itemDetail', new Setting(
|
['itemDetail', new Setting(
|
||||||
() => '物品显示数据:' + (core.getFlag('itemDetail', false) ? '开' : '关'),
|
() => '物品显示数据:' + (core.getFlag('itemDetail', false) ? '开' : '关'),
|
||||||
() => invertFlag('itemDetail'),
|
() => invertFlag('itemDetail'),
|
||||||
@ -4204,6 +4228,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
core.fillText(this.name, '-- 自动 --', 40, 175, ' #FFE4B5', '18px Verdana');
|
core.fillText(this.name, '-- 自动 --', 40, 175, ' #FFE4B5', '18px Verdana');
|
||||||
core.fillText(this.name, '-- 瞬移 --', 40, 225, ' #FFE4B5', '18px Verdana');
|
core.fillText(this.name, '-- 瞬移 --', 40, 225, ' #FFE4B5', '18px Verdana');
|
||||||
core.fillText(this.name, '绕开', 220, 250, 'white', '16px Verdana');
|
core.fillText(this.name, '绕开', 220, 250, 'white', '16px Verdana');
|
||||||
|
core.fillText(this.name, '-- 杂项 --', 40, 275, ' #FFE4B5', '18px Verdana');
|
||||||
break;
|
break;
|
||||||
case 'gameView':
|
case 'gameView':
|
||||||
core.fillText(this.name, '-- 显示 --', 40, 175, ' #FFE4B5', '18px Verdana');
|
core.fillText(this.name, '-- 显示 --', 40, 175, ' #FFE4B5', '18px Verdana');
|
||||||
@ -4308,6 +4333,10 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
['3,2', new SettingButton(290, 234, 24, 24, 'noRouting_MDEF')],
|
['3,2', new SettingButton(290, 234, 24, 24, 'noRouting_MDEF')],
|
||||||
['4,2', new SettingButton(320, 234, 24, 24, 'noRouting_ATK')],
|
['4,2', new SettingButton(320, 234, 24, 24, 'noRouting_ATK')],
|
||||||
['5,2', new SettingButton(350, 234, 24, 24, 'noRouting_DEF')],
|
['5,2', new SettingButton(350, 234, 24, 24, 'noRouting_DEF')],
|
||||||
|
['1,3', new SettingButton(40, 280, 25, 25, 'moveSpeedDown')],
|
||||||
|
['2,3', new SettingButton(140, 280, 25, 25, 'moveSpeedUp')],
|
||||||
|
['3,3', new SettingButton(220, 280, 25, 25, 'floorChangeTimeDown')],
|
||||||
|
['4,3', new SettingButton(340, 280, 25, 25, 'floorChangeTimeUp')],
|
||||||
]);
|
]);
|
||||||
|
|
||||||
const gameViewMenu = new SettingOnePage('gameView');
|
const gameViewMenu = new SettingOnePage('gameView');
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user