From 6246a80332fb3dd31712da7123d746ca0ed46da4 Mon Sep 17 00:00:00 2001 From: ckcz123 Date: Mon, 1 Feb 2021 16:32:49 +0800 Subject: [PATCH] =?UTF-8?q?=E5=85=89=E7=8E=AF=E8=8C=83=E5=9B=B4=E7=9A=84?= =?UTF-8?q?=E6=8F=8F=E8=BF=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- _server/table/comment.js | 4 ++-- project/functions.js | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/_server/table/comment.js b/_server/table/comment.js index a5535b6f..d0fe2767 100644 --- a/_server/table/comment.js +++ b/_server/table/comment.js @@ -195,14 +195,14 @@ var comment_c456ea59_6018_45ef_8bcc_211a24c627dc = { "_leaf": true, "_type": "checkbox", "_docs": "九宫格领域", - "_data": "领域怪是否九宫格伤害" + "_data": "领域或光环怪是否九宫格" }, "range": { "_leaf": true, "_type": "textarea", "_range": "(thiseval==~~thiseval && thiseval>0)||thiseval==null", "_docs": "领域范围", - "_data": "领域伤害的范围;不加默认为1" + "_data": "领域或光环的范围;领域不加默认为1,光环不加则为全图效果" }, "notBomb": { "_leaf": true, diff --git a/project/functions.js b/project/functions.js index 014690ac..89c5e00d 100644 --- a/project/functions.js +++ b/project/functions.js @@ -489,7 +489,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = [22, "固伤", function (enemy) { return "战斗前,怪物对勇士造成" + (enemy.damage || 0) + "点固定伤害,未开启负伤时无视勇士护盾。"; }, "#ff9977"], [23, "重生", "怪物被击败后,角色转换楼层则怪物将再次出现", "#a0e0ff"], [24, "激光", function (enemy) { return "经过怪物同行或同列时自动减生命" + (enemy.value || 0) + "点"; }, "#dda0dd"], - [25, "光环", function (enemy) { return "同楼层所有怪物生命提升" + (enemy.value || 0) + "%,攻击提升" + (enemy.atkValue || 0) + "%,防御提升" + (enemy.defValue || 0) + "%," + (enemy.add ? "可叠加" : "不可叠加"); }, "#e6e099", 1], + [25, "光环", function (enemy) { return (enemy.range != null ? ((enemy.zoneSquare ? "该怪物九宫格" : "该怪物十字") + enemy.range + "格范围内") : "同楼层所有" ) + "怪物生命提升" + (enemy.value || 0) + "%,攻击提升" + (enemy.atkValue || 0) + "%,防御提升" + (enemy.defValue || 0) + "%," + (enemy.add ? "可叠加" : "不可叠加"); }, "#e6e099", 1], [26, "支援", "当周围一圈的怪物受到攻击时将上前支援,并组成小队战斗。", "#77c0b6", 1], [27, "捕捉", "当走到怪物周围十字时会强制进行战斗。", "#c0ddbb"] ];