Update Docs
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@ -716,16 +716,16 @@ core.setFlag("hero"+currHeroId, toSave); // 将当前勇士信息进行保存
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var data = core.getFlag("hero"+toHeroId); // 获得要切换的勇士保存内容
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var data = core.getFlag("hero"+toHeroId); // 获得要切换的勇士保存内容
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// 将勇士属性值设置回来
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// 设置勇士属性值
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saveList.forEach(function(name) {
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saveList.forEach(function(name) {
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if (core.isset(core.status.hero[name]) && core.isset(loadData[name]))
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if (core.isset(core.status.hero[name]) && core.isset(data[name]))
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core.status.hero[name] = core.clone(loadData[name]);
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core.status.hero[name] = core.clone(data[name]);
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})
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})
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// 插入事件:改变勇士行走图并进行楼层切换
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// 插入事件:改变勇士行走图并进行楼层切换
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core.insertAction([
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core.insertAction([
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{"type": "setHeroIcon", "name": data.icon||"hero.png"}, // 改变行走图
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{"type": "setHeroIcon", "name": data.icon||"hero.png"}, // 改变行走图
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{"type": "changeFloor", "floorId": data.floorId, "loc": [loadData.loc.x, loadData.loc.y],
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{"type": "changeFloor", "floorId": data.floorId, "loc": [data.loc.x, data.loc.y],
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"direction": data.loc.direction, "time": 0} // 楼层切换事件
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"direction": data.loc.direction, "time": 0} // 楼层切换事件
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])
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])
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core.setFlag("heroId", toHeroId); // 保存切换到的勇士ID
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core.setFlag("heroId", toHeroId); // 保存切换到的勇士ID
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