Fix A small bug
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@ -1917,7 +1917,7 @@ core.prototype.afterBattle = function(id, x, y, callback) {
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if (core.flags.enableMoney)
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hint += ",金币+" + money;
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if (core.flags.enableExperience)
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hint += ",经验+" + core.material.enemys[id].experience;
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hint += ",经验+" + experience;
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core.drawTip(hint);
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// 打完怪物,触发事件
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