图块的不透明度

This commit is contained in:
ckcz123 2021-07-28 20:51:25 +08:00
parent f8cadb5ad1
commit 6cf7b02065
10 changed files with 205 additions and 34 deletions

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@ -1393,7 +1393,7 @@ loadOneSound: fn(name: string)
addGlobalAnimate: fn(block?: block)
添加一个全局动画
animateBlock: fn(loc?: [number]|[[number]], type?: string, time?: number, callback?: fn())
animateBlock: fn(loc?: [number]|[[number]], type?: string|number, time?: number, callback?: fn())
显示/隐藏某个块时的动画效果
animateSetBlock: fn(number: number|string, x: number, y: number, floorId?: string, time?: number, callback?: fn())
@ -1581,6 +1581,9 @@ floorId: 地图id不填视为当前地图
showDisable: 可选true表示隐藏的图块也会被表示出来
返回值:事件层矩阵,注意对其阵元的访问是[y][x]
getMapBlockOpacity: fn(floorId?: string, x?: number, y?: number, flags?: ?) -> bool
获得某个点的不透明度
getMapBlocksObj: fn(floorId?: string, noCache?: bool)
以x,y的形式返回每个点的事件
@ -1727,6 +1730,9 @@ floorId: 地图id不填视为当前地图
setMapBlockDisabled: fn(floorId?: string, x?: number, y?: number, disabled?: bool)
设置某个点图块的强制启用或禁用状态
setMapBlockOpacity: fn(floorId?: string, x?: number, y?: number, opacity?: bool)
设置某个点图块的不透明度
showBgFgMap: fn(name?: string, loc?: [number]|[[number]], floorId?: string, callback?: fn())
显示前景/背景地图
@ -1940,8 +1946,9 @@ resizeCanvas: fn(name: string, x: number, y: number)
saveCanvas: fn(name: string|CanvasRenderingContext2D)
保存某个canvas状态
setAlpha: fn(name: string|CanvasRenderingContext2D, alpha: number)
setAlpha: fn(name: string|CanvasRenderingContext2D, alpha: number) -> number
设置某个canvas接下来绘制的不透明度不会影响已经绘制的内容
返回设置之前画布的不透明度。
如果需要修改画布本身的不透明度请使用setOpacity
参考资料https://www.w3school.com.cn/tags/canvas_globalalpha.asp

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@ -3161,6 +3161,14 @@ var terndefs_f6783a0a_522d_417e_8407_94c67b692e50 = [
"!doc": "设置某个点图块的强制启用或禁用状态",
"!type": "fn(floorId?: string, x?: number, y?: number, disabled?: bool)"
},
"getMapBlockOpacity": {
"!doc": "获得某个点图块的不透明度",
"!type": "fn(floorId?: string, x?: number, y?: number, flags?: ?) -> number"
},
"setMapBlockOpacity": {
"!doc": "设置某个点图块的不透明度",
"!type": "fn(floorId?: string, x?: number, y?: number, opacity?: number)"
},
"decompressMap": {
"!doc": "解压缩地图",
"!type": "fn(mapArr: [[number]], floorId?: string) -> [[number]]"
@ -3299,7 +3307,7 @@ var terndefs_f6783a0a_522d_417e_8407_94c67b692e50 = [
},
"animateBlock": {
"!doc": "显示/隐藏某个块时的动画效果",
"!type": "fn(loc?: [number]|[[number]], type?: string, time?: number, callback?: fn())"
"!type": "fn(loc?: [number]|[[number]], type?: string|number, time?: number, callback?: fn())"
},
"loadMap": {
"!doc": "将存档中的地图信息重新读取出来",
@ -3466,9 +3474,9 @@ var terndefs_f6783a0a_522d_417e_8407_94c67b692e50 = [
"!type": "fn(name: string|CanvasRenderingContext2D, text: string, maxWidth?: number, font?: string)"
},
"setAlpha": {
"!doc": "设置某个canvas接下来绘制的不透明度不会影响已经绘制的内容<br/>如果需要修改画布本身的不透明度请使用setOpacity",
"!doc": "设置某个canvas接下来绘制的不透明度不会影响已经绘制的内容<br/>返回设置之前画布的不透明度<br/>如果需要修改画布本身的不透明度请使用setOpacity",
"!url": "https://www.w3school.com.cn/tags/canvas_globalalpha.asp",
"!type": "fn(name: string|CanvasRenderingContext2D, alpha: number)"
"!type": "fn(name: string|CanvasRenderingContext2D, alpha: number) -> number"
},
"setLineWidth": {
"!doc": "设置某个canvas的线宽度",

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@ -42,22 +42,24 @@ return code;
//事件 事件编辑器入口之一
event_m
: '事件' BGNL? Newline '覆盖触发器' Bool '启用' Bool '通行状态' B_0_List '显伤' Bool BGNL? Newline action+ BEND
: '事件' BGNL? Newline '覆盖触发器' Bool '启用' Bool '通行状态' B_0_List '显伤' Bool '不透明度' Number BGNL? Newline action+ BEND
/* event_m
tooltip : 编辑魔塔的事件
helpUrl : /_docs/#/instruction
default : [false,null,null,null,null]
default : [false,true,null,true,1.0,null]
B_0_List_0=eval(B_0_List_0);
if (Number_0 < 0 || Number_0 > 1) throw '不透明度需要在0~1之间';
var code = {
'trigger': Bool_0?'action':null,
'enable': Bool_1,
'noPass': B_0_List_0,
'displayDamage': Bool_2,
'opacity': Number_0,
'data': 'data_asdfefw'
}
if (!Bool_0 && Bool_1 && (B_0_List_0===null) && Bool_2) code = 'data_asdfefw';
if (!Bool_0 && Bool_1 && (B_0_List_0===null) && Bool_2 && Number_0 == 1.0) code = 'data_asdfefw';
code=JSON.stringify(code,null,2).split('"data_asdfefw"').join('[\n'+action_0+']\n');
return code;
*/;
@ -760,6 +762,7 @@ action
| setNameMap_s
| show_s
| hide_s
| setBlockOpacity_s
| trigger_s
| insert_1_s
| insert_2_s
@ -1368,6 +1371,42 @@ var code = '{"type": "hide"'+floorstr+IdString_0+Bool_0+IntString_0+Bool_1+'},\n
return code;
*/;
setBlockOpacity_s
: '设置图块不透明度' 'x' EvalString? ',' 'y' EvalString? '楼层' IdString? '不透明度' Number '动画时间' IntString? '不等待执行完毕' Bool? Newline
/* setBlockOpacity_s
tooltip : setBlockOpacity: 设置图块不透明度
helpUrl : /_docs/#/instruction
default : ["","","",1.0,"",false]
selectPoint : ["EvalString_0", "EvalString_1", "IdString_0"]
allFloorIds : ['IdString_0']
colour : this.mapColor
var floorstr = '';
if (EvalString_0 && EvalString_1) {
var pattern1 = MotaActionFunctions.pattern.id;
if(pattern1.test(EvalString_0) || pattern1.test(EvalString_1)){
EvalString_0=MotaActionFunctions.PosString_pre(EvalString_0);
EvalString_1=MotaActionFunctions.PosString_pre(EvalString_1);
EvalString_0=[EvalString_0,EvalString_1]
} else {
var pattern2 = /^([+-]?\d+)(,[+-]?\d+)*$/;
if(!pattern2.test(EvalString_0) || !pattern2.test(EvalString_1))throw new Error('坐标格式错误,请右键点击帮助查看格式');
EvalString_0=EvalString_0.split(',');
EvalString_1=EvalString_1.split(',');
if(EvalString_0.length!==EvalString_1.length)throw new Error('坐标格式错误,请右键点击帮助查看格式');
for(var ii=0;ii<EvalString_0.length;ii++)EvalString_0[ii]='['+EvalString_0[ii]+','+EvalString_1[ii]+']';
}
floorstr = ', "loc": ['+EvalString_0.join(',')+']';
}
if (Number_0 < 0 || Number_0 > 1) throw new Error('不透明度需要在0~1之间');
IdString_0 = IdString_0 && (', "floorId": "'+IdString_0+'"');
IntString_0 = IntString_0 ?(', "time": '+IntString_0):'';
Bool_0 = Bool_0 ?', "async": true':'';
var code = '{"type": "setBlockOpacity"'+floorstr+IdString_0+', "opacity": '+Number_0+IntString_0+Bool_0+'},\n';
return code;
*/;
trigger_s
: '触发系统事件' 'x' PosString? ',' 'y' PosString? Newline

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@ -9,7 +9,7 @@ ActionParser.prototype.parse = function (obj,type) {
if(typeof(obj)===typeof('')) obj={'data':[obj]};
if(obj instanceof Array) obj={'data':obj};
return MotaActionBlocks['event_m'].xmlText([
obj.trigger==='action',obj.enable,obj.noPass,obj.displayDamage,this.parseList(obj.data)
obj.trigger==='action',obj.enable,obj.noPass,obj.displayDamage,obj.opacity,this.parseList(obj.data)
]);
case 'autoEvent':
@ -352,6 +352,18 @@ ActionParser.prototype.parseAction = function() {
this.next = MotaActionBlocks['setBlock_s'].xmlText([
data.number||0,x_str.join(','),y_str.join(','),data.floorId||'',data.time,data.async||false,this.next]);
break;
case "setBlockOpacity": // 设置图块不透明度
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['setBlockOpacity_s'].xmlText([
x_str.join(','),y_str.join(','),data.floorId||'',data.opacity,data.time,data.async||false,this.next]);
break;
case "turnBlock": // 事件转向
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))

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@ -153,6 +153,7 @@ editor_blocklyconfig=(function(){
MotaActionBlocks['show_s'].xmlText(),
MotaActionBlocks['hide_s'].xmlText(),
MotaActionBlocks['setBlock_s'].xmlText(),
MotaActionBlocks['setBlockOpacity_s'].xmlText(),
MotaActionBlocks['turnBlock_s'].xmlText(),
MotaActionBlocks['moveHero_s'].xmlText(),
MotaActionBlocks['move_s'].xmlText(),

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@ -1249,10 +1249,9 @@ control.prototype._drawDamage_draw = function (ctx, onMap) {
if (px < -32 || px > core.__PIXELS__ + 32 || py < -32 || py > core.__PIXELS__ + 32)
return;
}
var alpha = cacheCtx.globalAlpha;
cacheCtx.globalAlpha = one.alpha;
var alpha = core.setAlpha(cacheCtx, one.alpha);
core.fillBoldText(cacheCtx, one.text, px, py, one.color);
cacheCtx.globalAlpha = alpha;
core.setAlpha(cacheCtx, alpha);
});
cacheCtx.translate(0, 0);

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@ -1202,7 +1202,7 @@ events.prototype.__precompile_getArray = function () {
"choices", "confirm", "fillText", "fillBoldText", "drawTextContent"
];
var locs = [
"show", "hide", "setBlock", "showFloorImg", "hideFloorImg", "showBgFgMap",
"show", "hide", "setBlock", "setBlockOpacity", "showFloorImg", "hideFloorImg", "showBgFgMap",
"hideBgFgMap", "setBgFgBlock", "animate", "setViewport", "move", "jumoHero",
"changeFloor", "changePos", "showTextImage", "showGif", "openDoor",
"closeDoor", "battle", "trigger", "insert", "setEnemyOnPoint", "resetEnemyOnPoint"
@ -1389,6 +1389,19 @@ events.prototype._action_setBlock = function (data, x, y, prefix) {
}
}
events.prototype._action_setBlockOpacity = function (data, x, y, prefix) {
data.loc = this.__action_getLoc2D(data.loc, x, y, prefix);
if (data.time > 0 && data.floorId == core.status.floorId) {
this.__action_doAsyncFunc(data.async, core.animateBlock, data.loc, data.opacity, data.time);
}
else {
data.loc.forEach(function (t) {
core.setMapBlockOpacity(data.floorId, t[0], t[1], data.opacity);
});
core.doAction();
}
}
events.prototype._action_turnBlock = function (data, x, y, prefix) {
data.loc = this.__action_getLoc2D(data.loc, x, y, prefix);
data.loc.forEach(function (t) {

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@ -129,7 +129,13 @@ maps.prototype.extractBlocksForUI = function (map, flags) {
var event = (floor.events || {})[j + "," + i];
if (event != null && event.enable === false) continue;
}
map.blocks.push(Object.assign({}, this.getBlockByNumber(number), {x: j, y: i}));
var opacity = this.getMapBlockOpacity(floorId, j, i, flags);
if (opacity == null) {
// 检查初始不透明度
var event = (floor.events || {})[j + "," + i];
if (event != null && event.opacity != null) opacity = event.opacity;
}
map.blocks.push(Object.assign({}, this.getBlockByNumber(number), {x: j, y: i, opacity: opacity}));
}
}
}
@ -177,11 +183,14 @@ maps.prototype.getIdOfThis = function (id) {
////// 数字和ID的对应关系 //////
maps.prototype.initBlock = function (x, y, id, addInfo, eventFloor) {
var disable = null;
var opacity = null;
if (eventFloor != null) {
disable = this.isMapBlockDisabled(eventFloor.floorId, x, y);
opacity = this.getMapBlockOpacity(eventFloor.floorId, x, y);
}
var block = {'x': x, 'y': y, 'id': id};
if (disable != null) block.disable = disable;
if (opacity != null) block.opacity = opacity;
if (id == 17) block.event = {"cls": "terrains", "id": "airwall", "cannotIn":["up", "down", "left", "right"]};
else if (id in this.blocksInfo) block.event = JSON.parse(JSON.stringify(this.blocksInfo[id]));
@ -239,6 +248,10 @@ maps.prototype._addEvent = function (block, x, y, event) {
if (block.disable == null && event.enable != null) {
block.disable = !event.enable;
}
// 覆盖opacity
if (block.opacity == null && event.opacity != null) {
block.opacity = event.opacity;
}
// 覆盖animate
if (event.animate === false) {
block.event.animate = 1;
@ -305,6 +318,46 @@ maps.prototype._processInvalidMap = function (mapArr, width, height) {
return map;
}
////// 获得某个点的不透明度 //////
maps.prototype.getMapBlockOpacity = function (floorId, x, y, flags) {
if (flags == null) flags = (core.status.hero || {}).flags;
if (flags == null) return null;
var __opacity__ = flags.__opacity__ || {};
floorId = floorId || core.status.floorId;
if (!floorId) return null;
if ((flags.__removed__ || []).indexOf(floorId) >= 0) return null;
var index = x + y * core.floors[floorId].width;
return (__opacity__[floorId]||{})[index];
}
////// 设置某个点的不透明度 //////
maps.prototype.setMapBlockOpacity = function (floorId, x, y, opacity) {
if (window.flags == null) return;
floorId = floorId || core.status.floorId;
if (!floorId) return;
if (!window.flags.__opacity__) window.flags.__opacity__ = {};
if ((window.flags.__removed__ || []).indexOf(floorId) >= 0) return;
var index = x + y * core.floors[floorId].width;
var __opacity__ = window.flags.__opacity__;
if (!__opacity__[floorId]) __opacity__[floorId] = {};
if (opacity == null) delete __opacity__[floorId][index];
else __opacity__[floorId][index] = opacity;
////// 重绘该点图块
var block = core.getBlock(x, y, floorId, true);
if (block != null) {
block.opacity = opacity;
if (floorId == core.status.floorId && !block.disable) {
if (block.event.cls == 'autotile') {
core.drawMap();
} else {
core.drawBlock(block);
core.addGlobalAnimate(block);
}
}
}
}
////// 某个点图块是否被强制启用或禁用
maps.prototype.isMapBlockDisabled = function (floorId, x, y, flags) {
if (flags == null) flags = (core.status.hero || {}).flags;
@ -855,6 +908,7 @@ maps.prototype.drawBlock = function (block, animate, ctx) {
var blockInfo = this.getBlockInfo(block);
if (blockInfo == null) return;
if (blockInfo.cls != 'tileset') blockInfo.posX = animate % block.event.animate;
blockInfo.opacity = block.opacity;
if (!block.name)
this._drawBlockInfo(blockInfo, block.x, block.y, ctx);
else
@ -867,11 +921,17 @@ maps.prototype._drawBlockInfo = function (blockInfo, x, y, ctx) {
var py = 32 * y - 32 * core.bigmap.posY;
if (ctx == null) ctx = 'event';
var alpha = null;
if (blockInfo.opacity != null) alpha = core.setAlpha(ctx, blockInfo.opacity);
core.clearMap(ctx, px, py, 32, 32);
core.drawImage(ctx, image, posX * 32, posY * height + height - 32, 32, 32, px, py, 32, 32);
if (alpha != null) core.setAlpha(ctx, alpha);
if (height > 32) {
alpha = null;
if (blockInfo.opacity != null) alpha = core.setAlpha('event2', block.opacity);
core.clearMap('event2', px, py + 32 - height, 32, height - 32)
core.drawImage('event2', image, posX * 32, posY * height, 32, height - 32, px, py + 32 - height, 32, height - 32);
if (alpha != null) core.setAlpha('event2', alpha);
}
}
@ -890,11 +950,8 @@ maps.prototype._drawBlockInfo_bgfg = function (blockInfo, name, x, y, ctx) {
core.drawImage(ctx, core.material.groundCanvas.canvas, px, py);
}
var alpha = null;
if (name == 'fg' && this._drawBlockInfo_shouldBlurFg(x, y)) {
ctx = core.getContextByName(ctx);
alpha = ctx.globalAlpha;
core.setAlpha(ctx, 0.6);
}
if (blockInfo.opacity != null) alpha = core.setAlpha(ctx, blockInfo.opacity);
else if (name == 'fg' && this._drawBlockInfo_shouldBlurFg(x, y)) alpha = core.setAlpha(ctx, 0.6);
core.drawImage(ctx, image, posX * 32, posY * height, 32, height, px, py + 32 - height, 32, height);
if (alpha != null) core.setAlpha(ctx, alpha);
}
@ -967,13 +1024,19 @@ maps.prototype._drawMap_drawBlockInfo = function (ctx, block, blockInfo, arr, on
}
if (blockInfo.cls == 'autotile') { // Autotile单独处理
var alpha = null;
if (block.opacity != null) alpha = core.setAlpha(ctx, block.opacity);
this._drawAutotile(ctx, arr, block, 32, 0, 0, 0, onMap);
if (alpha != null) core.setAlpha(ctx, alpha);
if (onMap) this.addGlobalAnimate(block);
return;
}
if (!onMap) {
var height = blockInfo.height;
var alpha = null;
if (block.opacity != null) alpha = core.setAlpha(ctx, block.opacity);
core.drawImage(ctx, blockInfo.image, 32 * blockInfo.posX, height * blockInfo.posY, 32, height, 32 * block.x, 32 * block.y + 32 - height, 32, height);
if (alpha != null) core.setAlpha(ctx, alpha);
return;
}
this.drawBlock(block, null, ctx);
@ -1398,12 +1461,18 @@ maps.prototype._drawAutotileAnimate = function (block, animate) {
var cv = block.name?core.canvas[block.name]:core.canvas.event;
cv.clearRect(32 * x - 32 * core.bigmap.posX, 32 * y - 32 * core.bigmap.posY, 32, 32);
if (block.name) {
var alpha = null;
if (block.opacity != null) alpha = core.setAlpha(cv, block.opacity);
if (block.name == 'bg')
core.drawImage('bg', core.material.groundCanvas.canvas, 32 * x - 32 * core.bigmap.posX, 32 * y - 32 * core.bigmap.posY);
this._drawAutotile(cv, this._getBgFgMapArray(block.name), block, 32, 0, 0, animate, true);
if (alpha != null) core.setAlpha(cv, alpha);
}
else {
var alpha = null;
if (block.opacity != null) alpha = core.setAlpha(cv, block.opacity);
this._drawAutotile(cv, this.getMapArray(), block, 32, 0, 0, animate, true);
if (alpha != null) core.setAlpha(cv, alpha);
}
}
@ -2444,23 +2513,26 @@ maps.prototype.animateBlock = function (loc, type, time, callback) {
if (core.status.replay.speed == 24) time = 1;
if (typeof loc[0] == 'number' && typeof loc[1] == 'number')
loc = [loc];
if (type != 'show' && type != 'hide' && type != 'remove' && typeof type != 'number') {
if (callback) callback();
}
// --- 检测所有是0的点
var list = this._animateBlock_getList(loc, type);
if (list.length == 0) {
if (callback) callback();
return;
}
this._animateBlock_drawList(list, type != 'show' ? 1 : 0);
this._animateBlock_drawList(list, 0);
time /= Math.max(core.status.replay.speed, 1)
this._animateBlock_doAnimate(loc, list, type, 10 / time, callback);
this._animateBlock_doAnimate(loc, list, type, time, callback);
}
maps.prototype._animateBlock_doAnimate = function (loc, list, type, delta, callback) {
var opacity = type != 'show' ? 1 : 0;
maps.prototype._animateBlock_doAnimate = function (loc, list, type, time, callback) {
var step = 0, steps = Math.max(parseInt(time / 10), 1);
var animate = setInterval(function () {
opacity += type != 'show' ? -delta : delta;
core.maps._animateBlock_drawList(list, opacity);
if (opacity >= 1 || opacity <= 0) {
step++;
core.maps._animateBlock_drawList(list, step / steps);
if (step == steps) {
delete core.animateFrame.asyncId[animate];
clearInterval(animate);
list.forEach(function (t) {
@ -2471,6 +2543,10 @@ maps.prototype._animateBlock_doAnimate = function (loc, list, type, delta, callb
if (type == 'show') core.showBlock(t[0], t[1]);
else if (type == 'hide') core.hideBlock(t[0], t[1]);
else if (type == 'remove') core.removeBlock(t[0], t[1]);
else {
core.setMapBlockOpacity(null, t[0], t[1], type);
core.showBlock(t[0], t[1]);
}
});
if (callback) callback();
}
@ -2483,6 +2559,8 @@ maps.prototype._animateBlock_getList = function (loc, type) {
var list = [];
loc.forEach(function (t) {
var block = core.getBlock(t[0], t[1], null, true);
var fromOpacity = block.opacity;
if (fromOpacity == null) fromOpacity = 1.0;
if (block == null) return;
var blockInfo = core.maps.getBlockInfo(block);
@ -2490,30 +2568,41 @@ maps.prototype._animateBlock_getList = function (loc, type) {
list.push({ 'x': t[0], 'y': t[1] });
return;
}
if (typeof type == 'number' && block.disable) return;
// 该点是否已经被启用/删除
if ((type == 'show' && !block.disable) || ((type == 'hide' || type == 'remove') && block.disable)) {
list.push({ 'x': t[0], 'y': t[1] });
return;
}
if (type == 'hide' || type == 'remove') {
var toOpacity = type;
if (type == 'show') {
toOpacity = fromOpacity;
fromOpacity = 0.0;
}
else if (type == 'hide' || type == 'remove') {
core.hideBlock(t[0], t[1]); // 暂时先隐藏
toOpacity = 0.0;
}
else {
core.hideBlock(t[0], t[1]); // 暂时先隐藏
}
var canvases = core.maps._initDetachedBlock(blockInfo, t[0], t[1], block.event.displayDamage !== false);
list.push({
'x': t[0], 'y': t[1], 'blockInfo': blockInfo, 'canvases': canvases
'x': t[0], 'y': t[1], 'blockInfo': blockInfo, 'canvases': canvases,
'fromOpacity': fromOpacity, 'toOpacity': toOpacity,
});
});
return list;
}
maps.prototype._animateBlock_drawList = function (list, opacity) {
maps.prototype._animateBlock_drawList = function (list, progress) {
list.forEach(function (t) {
if (t.blockInfo)
core.maps._moveDetachedBlock(t.blockInfo, t.x * 32, t.y * 32, opacity, t.canvases);
core.maps._moveDetachedBlock(t.blockInfo, t.x * 32, t.y * 32, t.fromOpacity + progress * (t.toOpacity - t.fromOpacity), t.canvases);
});
}

View File

@ -447,10 +447,13 @@ ui.prototype.loadCanvas = function (name) {
if (ctx) ctx.restore();
}
////// 设置某个canvas的alpha值 //////
////// 设置某个canvas的alpha值并返回设置之前的alpha值 //////
ui.prototype.setAlpha = function (name, alpha) {
var ctx = this.getContextByName(name);
if (ctx) ctx.globalAlpha = alpha;
if (!ctx) return null;
var previousAlpha = ctx.globalAlpha;
ctx.globalAlpha = alpha;
return previousAlpha;
}
////// 设置某个canvas的透明度尽量不要使用本函数而是全部换成setAlpha实现 //////

4
runtime.d.ts vendored
View File

@ -2268,8 +2268,8 @@ declare class ui {
/** 设置某个canvas的线宽度 */
setLineWidth(name: string | CanvasRenderingContext2D, lineWidth: number): void
/** 设置某个canvas的alpha值 */
setAlpha(name: string | CanvasRenderingContext2D, alpha: number): void
/** 设置某个canvas的alpha值;返回设置之前画布的不透明度。 */
setAlpha(name: string | CanvasRenderingContext2D, alpha: number): number
/** 设置某个canvas的透明度尽量不要使用本函数而是全部换成setAlpha实现 */
setOpacity(name: string | CanvasRenderingContext2D, opacity: number): void