diff --git a/project/functions.js b/project/functions.js index f8004acd..1b91f44d 100644 --- a/project/functions.js +++ b/project/functions.js @@ -13,6 +13,8 @@ functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = core.material.items.pickaxe.text = "可以破坏勇士四周的墙"; if (core.flags.bombFourDirections) core.material.items.bomb.text = "可以炸掉勇士四周的怪物"; + if (core.flags.snowFourDirections) + core.material.items.bomb.text = "可以将四周的熔岩变成平地"; if (core.flags.equipment) { core.material.items.sword1.cls = 'constants'; core.material.items.sword2.cls = 'constants'; diff --git a/project/items.js b/project/items.js index 94f1e866..772b13e0 100644 --- a/project/items.js +++ b/project/items.js @@ -131,7 +131,7 @@ items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "snow": { "cls": "constants", "name": "冰冻徽章", - "text": "可以将四周的熔岩变成平地" + "text": "可以将面前的熔岩变成平地" }, "cross": { "cls": "constants",