Merge remote-tracking branch 'refs/remotes/ckcz123/v2.x' into refactoring-editor
This commit is contained in:
commit
73ebf73f17
@ -1706,6 +1706,7 @@ core.drawTip(text, id)
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在左上角以气泡的形式绘制一段提示。
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在左上角以气泡的形式绘制一段提示。
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text为文字内容,仅支持${}的表达式计算,不支持换行和变色。
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text为文字内容,仅支持${}的表达式计算,不支持换行和变色。
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id可选,为同时绘制的图标ID,如果不为null则会同时绘制该图标(仅对32x32的素材有效)。
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id可选,为同时绘制的图标ID,如果不为null则会同时绘制该图标(仅对32x32的素材有效)。
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也可以使用状态栏的图标ID,例如lv, hp, up, save, settings等。
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core.drawText(content, callback)
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core.drawText(content, callback)
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@ -209,17 +209,28 @@
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- `\b[up]` 直接显示在当前点上方。同样把这里的up换成down则为下方。
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- `\b[up]` 直接显示在当前点上方。同样把这里的up换成down则为下方。
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- 如果不存在当前点(如在firstArrive或eachArrive中调用),则显示在屏幕最上方(最下方)
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- 如果不存在当前点(如在firstArrive或eachArrive中调用),则显示在屏幕最上方(最下方)
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- `\b[up,hero]` 显示在勇士上方。同样把这里的up换成down则为下方。
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- `\b[up,hero]` 显示在勇士上方。同样把这里的up换成down则为下方。
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- `\b[up,x,y]` 显示在(x,y)点的上方(下方);x和y都为整数且在0到12之间。
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- 从V2.6开始,也允许写`\b[hero]`来根据勇士位置自动决定上方还是下方
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- `\b[up,x,y]` 显示在(x,y)点的上方(下方);x和y都为整数且在0到12之间
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- 从V2.6开始,也允许写`\b[null,x,y]`来根据(x,y)位置自动决定上方还是下方
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- `\b[up,x]` 显示在勇士的第x个跟随的行走图的上方(下方);也允许把up换成null来自动适配
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``` js
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``` js
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[
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[
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"\b[up]这段文字显示在当前点上方",
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"\b[up]这段文字显示在当前点上方",
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"\b[down]这段文字显示在当前点上方",
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"\b[down]这段文字显示在当前点上方",
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"\t[hero]\b[up,hero]这是一段勇士说的话,会显示在勇士上方",
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"\t[hero]\b[up,hero]这是一段勇士说的话,会显示在勇士上方",
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"\t[hero]\b[hero]这是一段勇士说的话,根据勇士位置自动适配上下",
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"\t[小妖精,fairy]\b[down,2,2]这是一段小妖精说的话,会显示在(2,2)点下方",
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"\t[小妖精,fairy]\b[down,2,2]这是一段小妖精说的话,会显示在(2,2)点下方",
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"\t[null,1,3]根据坐标位置自动适配上下",
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"\t[up,1]"显示在勇士第一个跟随的行走图上方",
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"\t[null,2]显示在勇士第二个跟随的行走图,自动适配上下",
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]
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]
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```
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```
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从V2.6开始,`\b`提供了更多功能,包括:
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- `\b[hero]`
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!> `\t[...]`必须在`\b[...]`前面!不然两者都无法正常显示。
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!> `\t[...]`必须在`\b[...]`前面!不然两者都无法正常显示。
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还可以使用`\r[...]`来调整剧情文本的颜色。
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还可以使用`\r[...]`来调整剧情文本的颜色。
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@ -366,11 +377,13 @@ time为可选项,表示文字添加的速度。若此项设置为0将直接全
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``` js
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``` js
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[
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[
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{"type": "tip", "text": "这段话将在左上角以气泡形式显示"}
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{"type": "tip", "text": "这段话将在左上角以气泡形式显示", "icon": "book"}
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]
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]
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```
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```
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值得注意的是,提示的text内容也是可以使用`${ }`来计算表达式的值的。
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text必填,为显示的内容,支持`${}`的表达式计算。
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icon是可选的,如果设置则会绘制图标,其可以是一个有效的ID,或者`core.statusBar.icons`中的系统图标。
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### comment:添加注释
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### comment:添加注释
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@ -1400,6 +1413,10 @@ async可选,如果为true则会异步执行(即不等待当前事件执行
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在玩家进行一次存档,或者直接点返回游戏后,将接着执行后面的事件。录像播放将会跳过本事件。
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在玩家进行一次存档,或者直接点返回游戏后,将接着执行后面的事件。录像播放将会跳过本事件。
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### autoSave:自动存档
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`{"type": "autoSave"}` 可以立刻进行一次自动存档。录像播放不会跳过本事件。
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### callLoad:呼出读档界面
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### callLoad:呼出读档界面
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`{"type": "callLoad"}` 可以呼出读档页面并允许玩家进行读档。
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`{"type": "callLoad"}` 可以呼出读档页面并允许玩家进行读档。
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@ -338,6 +338,7 @@ action
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| confirm_s
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| confirm_s
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| callBook_s
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| callBook_s
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| callSave_s
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| callSave_s
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| autoSave_s
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| callLoad_s
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| callLoad_s
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| unknown_s
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| unknown_s
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| function_s
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| function_s
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@ -482,14 +483,15 @@ return code;
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*/;
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*/;
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tip_s
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tip_s
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: '显示提示' ':' EvalString Newline
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: '显示提示' ':' EvalString '图标ID' IdString? Newline
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/* tip_s
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/* tip_s
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tooltip : tip:显示一段提示文字
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tooltip : tip:显示一段提示文字
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=tip%EF%BC%9A%E6%98%BE%E7%A4%BA%E4%B8%80%E6%AE%B5%E6%8F%90%E7%A4%BA%E6%96%87%E5%AD%97
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=tip%EF%BC%9A%E6%98%BE%E7%A4%BA%E4%B8%80%E6%AE%B5%E6%8F%90%E7%A4%BA%E6%96%87%E5%AD%97
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default : ["这段话将在左上角以气泡形式显示"]
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default : ["这段话将在左上角以气泡形式显示",""]
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var code = '{"type": "tip", "text": "'+EvalString_0+'"},\n';
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IdString_0 = IdString_0 && (', "icon": "' + IdString_0 + '"');
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var code = '{"type": "tip", "text": "'+EvalString_0+'"'+IdString_0+'},\n';
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return code;
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return code;
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*/;
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*/;
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@ -1799,7 +1801,7 @@ callSave_s
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/* callSave_s
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/* callSave_s
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tooltip : callSave: 呼出存档页面;之后读此档将执行eachArrive
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tooltip : callSave: 呼出存档页面
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=callSave%ef%bc%9a%e5%91%bc%e5%87%ba%e5%ad%98%e6%a1%a3%e7%95%8c%e9%9d%a2
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=callSave%ef%bc%9a%e5%91%bc%e5%87%ba%e5%ad%98%e6%a1%a3%e7%95%8c%e9%9d%a2
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colour : this.soundColor
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colour : this.soundColor
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var code = '{"type": "callSave"},\n';
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var code = '{"type": "callSave"},\n';
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@ -1807,6 +1809,19 @@ return code;
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*/;
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*/;
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autoSave_s
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: '自动存档'
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/* autoSave_s
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tooltip : autoSave: 自动存档
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=autoSave%ef%bc%9a%e8%87%aa%e5%8a%a8%e5%ad%98%e6%a1%a3
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colour : this.soundColor
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var code = '{"type": "autoSave"},\n';
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return code;
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*/;
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callLoad_s
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callLoad_s
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: '呼出读档页面'
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: '呼出读档页面'
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@ -2323,7 +2338,7 @@ ActionParser.prototype.parseAction = function() {
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break;
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break;
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case "tip":
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case "tip":
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this.next = MotaActionBlocks['tip_s'].xmlText([
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this.next = MotaActionBlocks['tip_s'].xmlText([
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data.text,this.next]);
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data.text,data.icon||"",this.next]);
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break;
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break;
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case "show": // 显示
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case "show": // 显示
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data.loc=data.loc||[];
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data.loc=data.loc||[];
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@ -2750,6 +2765,10 @@ ActionParser.prototype.parseAction = function() {
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this.next = MotaActionBlocks['callSave_s'].xmlText([
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this.next = MotaActionBlocks['callSave_s'].xmlText([
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this.next]);
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this.next]);
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break;
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break;
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case "autoSave": // 自动存档
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this.next = MotaActionBlocks['autoSave_s'].xmlText([
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this.next]);
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break;
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case "callLoad": // 呼出读档界面
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case "callLoad": // 呼出读档界面
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this.next = MotaActionBlocks['callLoad_s'].xmlText([
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this.next = MotaActionBlocks['callLoad_s'].xmlText([
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this.next]);
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this.next]);
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@ -161,6 +161,7 @@ editor_blockly = function () {
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MotaActionBlocks['setVolume_s'].xmlText(),
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MotaActionBlocks['setVolume_s'].xmlText(),
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MotaActionBlocks['callBook_s'].xmlText(),
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MotaActionBlocks['callBook_s'].xmlText(),
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MotaActionBlocks['callSave_s'].xmlText(),
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MotaActionBlocks['callSave_s'].xmlText(),
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MotaActionBlocks['autoSave_s'].xmlText(),
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MotaActionBlocks['callLoad_s'].xmlText(),
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MotaActionBlocks['callLoad_s'].xmlText(),
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],
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],
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'原生脚本':[
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'原生脚本':[
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@ -672,11 +673,11 @@ function omitedcheckUpdateFunction(event) {
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var searchInput = document.getElementById("searchBlock");
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var searchInput = document.getElementById("searchBlock");
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searchInput.onfocus = function () {
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searchInput.onfocus = function () {
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editor_blockly.reopenToolbox(9);
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editor_blockly.reopenToolbox(10);
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}
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}
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searchInput.oninput = function () {
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searchInput.oninput = function () {
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editor_blockly.reopenToolbox(9);
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editor_blockly.reopenToolbox(10);
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}
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}
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editor_blockly.searchBlock = function (value) {
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editor_blockly.searchBlock = function (value) {
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@ -744,11 +744,18 @@ actions.prototype._sys_longClick_lockControl = function (x, y) {
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}
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}
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// 长按楼传器的箭头可以快速翻页
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// 长按楼传器的箭头可以快速翻页
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if (core.status.event.id == 'fly') {
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if (core.status.event.id == 'fly') {
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if ((x == 10 || x == 11) && (y == 5 || y == 9)) {
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if ((x == this.SIZE-2 || x == this.SIZE-3) && (y == this.HSIZE - 1 || y == this.HSIZE+3)) {
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this._clickFly(x, y);
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this._clickFly(x, y);
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return true;
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return true;
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}
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}
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}
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}
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// 长按SL快速翻页
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if (["save","load","replayLoad"].indexOf(core.status.event.id) >= 0) {
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if ([this.HSIZE-2, this.HSIZE-3, this.HSIZE+2, this.HSIZE+3].indexOf(x) >= 0 && y == this.LAST) {
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this._clickSL(x, y);
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return true;
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}
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}
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// 长按可以跳过等待事件
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// 长按可以跳过等待事件
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if (core.status.event.id == 'action' && core.status.event.data.type == 'sleep'
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if (core.status.event.id == 'action' && core.status.event.data.type == 'sleep'
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&& !core.status.event.data.current.noSkip) {
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&& !core.status.event.data.current.noSkip) {
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@ -1098,9 +1098,10 @@ control.prototype.speedUpReplay = function () {
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if (core.status.replay.speed==12) core.status.replay.speed=24;
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if (core.status.replay.speed==12) core.status.replay.speed=24;
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else if (core.status.replay.speed==6) core.status.replay.speed=12;
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else if (core.status.replay.speed==6) core.status.replay.speed=12;
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else if (core.status.replay.speed==3) core.status.replay.speed=6;
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else if (core.status.replay.speed==3) core.status.replay.speed=6;
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else if (core.status.replay.speed<3) {
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else if (core.status.replay.speed==2.5) core.status.replay.speed=3;
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var toAdd = core.status.replay.speed>=2?2:1;
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else if (core.status.replay.speed==2) core.status.replay.speed=2.5;
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core.status.replay.speed = parseInt(10*core.status.replay.speed + toAdd)/10;
|
else {
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core.status.replay.speed = parseInt(10*core.status.replay.speed + 2)/10;
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}
|
}
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core.drawTip("x"+core.status.replay.speed+"倍");
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core.drawTip("x"+core.status.replay.speed+"倍");
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}
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}
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@ -1108,14 +1109,15 @@ control.prototype.speedUpReplay = function () {
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////// 减速播放 //////
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////// 减速播放 //////
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control.prototype.speedDownReplay = function () {
|
control.prototype.speedDownReplay = function () {
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if (!core.isPlaying() || !core.isReplaying()) return;
|
if (!core.isPlaying() || !core.isReplaying()) return;
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if (core.status.replay.speed==24) core.status.replay.speed=12.0;
|
if (core.status.replay.speed==24) core.status.replay.speed=12;
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||||||
else if (core.status.replay.speed==12) core.status.replay.speed=6.0;
|
else if (core.status.replay.speed==12) core.status.replay.speed=6;
|
||||||
else if (core.status.replay.speed==6) core.status.replay.speed=3.0;
|
else if (core.status.replay.speed==6) core.status.replay.speed=3;
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||||||
|
else if (core.status.replay.speed==3) core.status.replay.speed=2.5;
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||||||
|
else if (core.status.replay.speed==2.5) core.status.replay.speed=2;
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||||||
else {
|
else {
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var toAdd = core.status.replay.speed>=2?2:1;
|
core.status.replay.speed = parseInt(10*core.status.replay.speed - 2)/10;
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core.status.replay.speed = parseInt(10*core.status.replay.speed - toAdd)/10;
|
|
||||||
}
|
}
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if (core.status.replay.speed<0.3) core.status.replay.speed=0.3;
|
if (core.status.replay.speed<0.2) core.status.replay.speed=0.2;
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core.drawTip("x"+core.status.replay.speed+"倍");
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core.drawTip("x"+core.status.replay.speed+"倍");
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||||||
}
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}
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|
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@ -1480,15 +1482,21 @@ control.prototype._replayAction_key = function (action) {
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|||||||
|
|
||||||
////// 自动存档 //////
|
////// 自动存档 //////
|
||||||
control.prototype.autosave = function (removeLast) {
|
control.prototype.autosave = function (removeLast) {
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if (core.status.event.id!=null) return;
|
|
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var x=null;
|
var x=null;
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if (removeLast) x=core.status.route.pop();
|
if (removeLast) {
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||||||
core.status.route.push("turn:"+core.getHeroLoc('direction'));
|
x=core.status.route.pop();
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||||||
|
core.status.route.push("turn:"+core.getHeroLoc('direction'));
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||||||
|
}
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||||||
|
if (core.status.event.id == 'action') // 事件中的自动存档
|
||||||
|
core.setFlag("__events__", core.clone(core.status.event.data));
|
||||||
core.saves.autosave.data = core.saveData();
|
core.saves.autosave.data = core.saveData();
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||||||
core.saves.autosave.updated = true;
|
core.saves.autosave.updated = true;
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||||||
core.saves.ids[0] = true;
|
core.saves.ids[0] = true;
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||||||
core.status.route.pop();
|
core.removeFlag("__events__");
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||||||
if (x) core.status.route.push(x);
|
if (removeLast) {
|
||||||
|
core.status.route.pop();
|
||||||
|
if (x) core.status.route.push(x);
|
||||||
|
}
|
||||||
}
|
}
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||||||
|
|
||||||
/////// 实际进行自动存档 //////
|
/////// 实际进行自动存档 //////
|
||||||
|
|||||||
@ -287,8 +287,12 @@ events.prototype.doSystemEvent = function (type, data, callback) {
|
|||||||
|
|
||||||
////// 触发(x,y)点的事件 //////
|
////// 触发(x,y)点的事件 //////
|
||||||
events.prototype._trigger = function (x, y) {
|
events.prototype._trigger = function (x, y) {
|
||||||
// 如果已经死亡,或正处于某事件中,则忽略
|
if (core.status.gameOver) return;
|
||||||
if (core.status.gameOver || core.status.event.id) return;
|
if (core.status.event.id == 'action') {
|
||||||
|
core.insertAction({"type": "trigger", "loc": [x, y]}, x, y, null, true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (core.status.event.id) return;
|
||||||
|
|
||||||
var block = core.getBlock(x, y);
|
var block = core.getBlock(x, y);
|
||||||
if (block == null) return;
|
if (block == null) return;
|
||||||
@ -952,7 +956,7 @@ events.prototype._action_setText = function (data, x, y, prefix) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
events.prototype._action_tip = function (data, x, y, prefix) {
|
events.prototype._action_tip = function (data, x, y, prefix) {
|
||||||
core.drawTip(core.replaceText(data.text));
|
core.drawTip(core.replaceText(data.text), data.icon);
|
||||||
core.doAction();
|
core.doAction();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1579,6 +1583,12 @@ events.prototype._action_callSave = function (data, x, y, prefix) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
events.prototype._action_autoSave = function (data, x, y, prefix) {
|
||||||
|
core.autosave();
|
||||||
|
core.drawTip("已自动存档");
|
||||||
|
core.doAction();
|
||||||
|
}
|
||||||
|
|
||||||
events.prototype._action_callLoad = function (data, x, y, prefix) {
|
events.prototype._action_callLoad = function (data, x, y, prefix) {
|
||||||
if (this.__action_checkReplaying()) return;
|
if (this.__action_checkReplaying()) return;
|
||||||
var e = core.clone(core.status.event.data);
|
var e = core.clone(core.status.event.data);
|
||||||
|
|||||||
26
libs/ui.js
26
libs/ui.js
@ -275,7 +275,13 @@ ui.prototype.drawTip = function (text, id) {
|
|||||||
core.setTextAlign('data', 'left');
|
core.setTextAlign('data', 'left');
|
||||||
if (id != null) {
|
if (id != null) {
|
||||||
var info = core.getBlockInfo(id);
|
var info = core.getBlockInfo(id);
|
||||||
if (info == null || !info.image || info.height != 32) id = null;
|
if (info == null || !info.image || info.height != 32) {
|
||||||
|
// 检查状态栏图标
|
||||||
|
if (core.statusBar.icons[id] instanceof Image) {
|
||||||
|
id = {image: core.statusBar.icons[id], posX: 0, posY: 0};
|
||||||
|
}
|
||||||
|
else id = null;
|
||||||
|
}
|
||||||
else id = info;
|
else id = info;
|
||||||
}
|
}
|
||||||
if (!id) {
|
if (!id) {
|
||||||
@ -374,6 +380,7 @@ ui.prototype._getTitleAndIcon = function (content) {
|
|||||||
var blockInfo = core.getBlockInfo(s4);
|
var blockInfo = core.getBlockInfo(s4);
|
||||||
if (blockInfo != null) {
|
if (blockInfo != null) {
|
||||||
if (core.material.enemys[s4]) title = core.material.enemys[s4].name;
|
if (core.material.enemys[s4]) title = core.material.enemys[s4].name;
|
||||||
|
else title = s4;
|
||||||
image = blockInfo.image;
|
image = blockInfo.image;
|
||||||
icon = blockInfo.posY;
|
icon = blockInfo.posY;
|
||||||
height = blockInfo.height;
|
height = blockInfo.height;
|
||||||
@ -403,9 +410,9 @@ ui.prototype._getPosition = function (content) {
|
|||||||
py = core.status.event.data.y;
|
py = core.status.event.data.y;
|
||||||
}
|
}
|
||||||
content = content.replace("\b", "\\b")
|
content = content.replace("\b", "\\b")
|
||||||
.replace(/\\b\[(up|center|down|hero|null)(,(hero|null|\d+,\d+))?]/g, function (s0, s1, s2, s3) {
|
.replace(/\\b\[(up|center|down|hero|null)(,(hero|null|\d+,\d+|\d+))?]/g, function (s0, s1, s2, s3) {
|
||||||
pos = s1;
|
pos = s1;
|
||||||
if (s3 == 'hero' || s1=='hero') {
|
if (s3 == 'hero' || s1=='hero' && !s3) {
|
||||||
px = core.status.hero.loc.x;
|
px = core.status.hero.loc.x;
|
||||||
py = core.status.hero.loc.y;
|
py = core.status.hero.loc.y;
|
||||||
}
|
}
|
||||||
@ -414,8 +421,17 @@ ui.prototype._getPosition = function (content) {
|
|||||||
}
|
}
|
||||||
else if (s3) {
|
else if (s3) {
|
||||||
var str = s3.split(',');
|
var str = s3.split(',');
|
||||||
px = parseInt(str[0]);
|
px = py = null;
|
||||||
py = parseInt(str[1]);
|
if (str.length == 1) {
|
||||||
|
var follower = (core.status.hero.followers||[])[parseInt(str[0])-1];
|
||||||
|
if (follower) {
|
||||||
|
px = follower.x;
|
||||||
|
py = follower.y;
|
||||||
|
}
|
||||||
|
} else{
|
||||||
|
px = parseInt(str[0]);
|
||||||
|
py = parseInt(str[1]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if(pos=='hero' || pos=='null'){
|
if(pos=='hero' || pos=='null'){
|
||||||
pos = py==null?'center':(py>=core.__HALF_SIZE__? 'up':'down');
|
pos = py==null?'center':(py>=core.__HALF_SIZE__? 'up':'down');
|
||||||
|
|||||||
2
main.js
2
main.js
@ -14,7 +14,7 @@ function main() {
|
|||||||
|
|
||||||
this.isCompetition = false; // 是否是比赛模式
|
this.isCompetition = false; // 是否是比赛模式
|
||||||
|
|
||||||
this.savePages = 100; // 存档页数,每页可存5个;默认为100页500个存档
|
this.savePages = 1000; // 存档页数,每页可存5个;默认为1000页5000个存档
|
||||||
|
|
||||||
//------------------------ 用户修改内容 END ------------------------//
|
//------------------------ 用户修改内容 END ------------------------//
|
||||||
|
|
||||||
|
|||||||
@ -63,7 +63,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
|
|||||||
"statusLeftBackground": "url(project/images/ground.png) repeat",
|
"statusLeftBackground": "url(project/images/ground.png) repeat",
|
||||||
"statusTopBackground": "url(project/images/ground.png) repeat",
|
"statusTopBackground": "url(project/images/ground.png) repeat",
|
||||||
"toolsBackground": "url(project/images/ground.png) repeat",
|
"toolsBackground": "url(project/images/ground.png) repeat",
|
||||||
"borderColor": "white",
|
"borderColor": "#CCCCCC",
|
||||||
"statusBarColor": "white",
|
"statusBarColor": "white",
|
||||||
"hardLabelColor": "red",
|
"hardLabelColor": "red",
|
||||||
"floorChangingBackground": "black",
|
"floorChangingBackground": "black",
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user