setFg & setWeather
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@ -1514,7 +1514,7 @@ control.prototype.updateDamage = function () {
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// 判断显伤
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var event = core.floors[core.status.floorId].events[x+","+y];
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if (core.isset(event) && !(event instanceof Array)) {
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if (core.isset(event.displayDamage) && !event.displayDamage)
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if (event.displayDamage === false)
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continue;
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}
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}
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@ -2441,9 +2441,7 @@ control.prototype.getStatus = function (statusName) {
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////// 获得某个等级的名称 //////
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control.prototype.getLvName = function () {
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if (!core.isset(core.firstData.levelUp) || core.status.hero.lv<=0
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|| core.status.hero.lv>core.firstData.levelUp.length) return core.status.hero.lv;
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return core.firstData.levelUp[core.status.hero.lv-1].name || core.status.hero.lv;
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return ((core.firstData.levelUp||[])[core.status.hero.lv-1]||{}).name || core.status.hero.lv;
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}
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////// 设置某个自定义变量或flag //////
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@ -657,16 +657,21 @@ events.prototype.doAction = function() {
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case "setFg": // 颜色渐变
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if (data.async) {
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core.setFg(data.color, data.time);
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core.setFlag('color', data.color||null);
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this.doAction();
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}
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else {
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core.setFg(data.color, data.time, function() {
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core.setFlag('color', data.color||null);
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core.events.doAction();
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});
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}
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break;
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case "setWeather": // 更改天气
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core.setWeather(data.name, data.level);
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if (core.isset(data.name))
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core.setFlag('weather', [data.name, data.level]);
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else core.setFlag('weather', null);
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this.doAction();
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break;
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case "openDoor": // 开一个门,包括暗墙
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@ -1272,29 +1277,32 @@ events.prototype.changeFloor = function (floorId, stair, heroLoc, time, callback
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}
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// 不存在事件时,更改画面色调
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if (core.status.event.id == null) {
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// 默认画面色调
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if (core.isset(core.floors[floorId].color)) {
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var color = core.floors[floorId].color;
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// 直接变色
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core.clearMap('curtain');
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if (core.isset(color[3]))
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core.setAlpha('curtain', color[3]);
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else
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core.setAlpha('curtain', 1);
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core.fillRect('curtain', 0, 0, 416, 416, core.arrayToRGB(color));
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core.status.curtainColor = color;
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}
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else {
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core.clearMap('curtain');
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core.setAlpha('curtain', 0);
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}
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var color = core.getFlag('color', null);
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if (!core.isset(color) && core.isset(core.floors[floorId].color)) {
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color = core.floors[floorId].color;
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}
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if (core.isset(color)) {
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// 直接变色
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core.clearMap('curtain');
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if (core.isset(color[3]))
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core.setAlpha('curtain', color[3]);
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else
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core.setAlpha('curtain', 1);
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core.fillRect('curtain', 0, 0, 416, 416, core.arrayToRGB(color));
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core.status.curtainColor = color;
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}
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else {
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core.clearMap('curtain');
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core.setAlpha('curtain', 0);
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}
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// 更改天气
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if (core.isset(core.floors[floorId].weather)) {
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core.setWeather(core.floors[floorId].weather[0], core.floors[floorId].weather[1])
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var weather = core.getFlag('weather', null);
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if (!core.isset(weather) && core.isset(core.floors[floorId].weather)) {
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weather = core.floors[floorId].weather;
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}
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if (core.isset(weather)) {
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core.setWeather(weather[0], weather[1])
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}
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else core.setWeather();
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@ -1582,7 +1590,7 @@ events.prototype.checkLvUp = function () {
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if (!core.flags.enableLevelUp || !core.isset(core.firstData.levelUp)
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|| core.status.hero.lv>=core.firstData.levelUp.length) return;
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// 计算下一个所需要的数值
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var need=core.firstData.levelUp[core.status.hero.lv].need;
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var need=(core.firstData.levelUp[core.status.hero.lv]||{}).need;
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if (!core.isset(need)) return;
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if (core.status.hero.experience>=need) {
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// 升级
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@ -344,7 +344,7 @@ functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
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// 返回null代表可以使用
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// 检查当前楼层的canUseQuickShop选项是否为false
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if (core.isset(core.floors[core.status.floorId].canUseQuickShop) && !core.floors[core.status.floorId].canUseQuickShop)
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if (core.floors[core.status.floorId].canUseQuickShop === false)
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return '当前楼层不能使用快捷商店。';
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return null;
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