Fix equip bug
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@ -2032,7 +2032,7 @@ ui.prototype._drawEquipbox_description = function (info, max_height) {
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this._drawEquipbox_drawStatusChanged(info, curr, equip, equipType);
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}
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ui.prototype._drawEquipbox_getStatusChanged = function (info, equip, equipType) {
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ui.prototype._drawEquipbox_getStatusChanged = function (info, equip, equipType, y) {
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var compare, differentMode = null;
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if (info.index < this.LAST) compare = core.compareEquipment(null, info.selectId);
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else {
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@ -2053,7 +2053,7 @@ ui.prototype._drawEquipbox_getStatusChanged = function (info, equip, equipType)
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}
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ui.prototype._drawEquipbox_drawStatusChanged = function (info, y, equip, equipType) {
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var compare = this._drawEquipbox_getStatusChanged(info, equip, equipType);
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var compare = this._drawEquipbox_getStatusChanged(info, equip, equipType, y);
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if (compare == null) return;
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var obj = { drawOffset: 10, y: y };
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