map category & type:restart
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@ -1384,6 +1384,10 @@ async可选,如果为true则会异步执行(即不等待当前事件执行
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该事件会显示失败页面,并重新开始游戏。
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### restart:直接回到标题界面
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`{"type": "restart"}` 会中断一切执行的事件,并直接直接返回标题界面。
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### callBook:呼出怪物手册
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`{"type": "callBook"}` 可以呼出怪物手册,玩家可以自由查看当前楼层怪物数据和详细信息。
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@ -324,6 +324,7 @@ action
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| setVolume_s
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| win_s
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| lose_s
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| restart_s
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| if_s
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| if_1_s
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| switch_s
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@ -581,7 +582,7 @@ show_s
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tooltip : show: 将禁用事件启用,楼层和动画时间可不填,xy可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=show%EF%BC%9A%E5%B0%86%E4%B8%80%E4%B8%AA%E7%A6%81%E7%94%A8%E4%BA%8B%E4%BB%B6%E5%90%AF%E7%94%A8
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default : ["","","",500,false]
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colour : this.eventColor
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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var pattern1 = /^flag:[0-9a-zA-Z_][0-9a-zA-Z_\-:]*$/;
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@ -614,7 +615,7 @@ hide_s
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tooltip : hide: 将一个启用事件禁用,所有参数均可不填,代表禁用事件自身,xy可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=hide%EF%BC%9A%E5%B0%86%E4%B8%80%E4%B8%AA%E5%90%AF%E7%94%A8%E4%BA%8B%E4%BB%B6%E7%A6%81%E7%94%A8
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default : ["","","",500,false]
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colour : this.eventColor
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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var pattern1 = /^flag:[0-9a-zA-Z_][0-9a-zA-Z_\-:]*$/;
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@ -736,7 +737,7 @@ setBlock_s
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/* setBlock_s
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tooltip : setBlock:设置某个图块,忽略坐标楼层则为当前事件
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=setblock%EF%BC%9A%E8%AE%BE%E7%BD%AE%E6%9F%90%E4%B8%AA%E5%9B%BE%E5%9D%97
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colour : this.dataColor
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colour : this.mapColor
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default : ["yellowDoor","","",""]
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var floorstr = '';
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if (PosString_0 && PosString_1) {
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@ -755,7 +756,7 @@ showFloorImg_s
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tooltip : showFloorImg: 显示一个贴图,xy为左上角坐标,可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=showFloorImg%ef%bc%9a%e6%98%be%e7%a4%ba%e8%b4%b4%e5%9b%be
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default : ["","",""]
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colour : this.eventColor
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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var pattern1 = /^flag:[0-9a-zA-Z_][0-9a-zA-Z_\-:]*$/;
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@ -786,7 +787,7 @@ hideFloorImg_s
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tooltip : hideFloorImg: 隐藏一个贴图,xy为左上角坐标,可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=hideFloorImg%ef%bc%9a%e9%9a%90%e8%97%8f%e8%b4%b4%e5%9b%be
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default : ["","",""]
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colour : this.eventColor
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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var pattern1 = /^flag:[0-9a-zA-Z_][0-9a-zA-Z_\-:]*$/;
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@ -817,7 +818,7 @@ showBgFgMap_s
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tooltip : showBgFgMap: 显示图层块,即背景图层/前景图层的某些图块,xy为左上角坐标,可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=showFloorImg%ef%bc%9a%e6%98%be%e7%a4%ba%e8%b4%b4%e5%9b%be
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default : ["bg","","",""]
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colour : this.eventColor
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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var pattern1 = /^flag:[0-9a-zA-Z_][0-9a-zA-Z_\-:]*$/;
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@ -848,7 +849,7 @@ hideBgFgMap_s
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tooltip : hideBgFgMap: 隐藏图层块,即背景图层/前景图层的某些图块,xy为左上角坐标,可用逗号分隔表示多个点
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=hideFloorImg%ef%bc%9a%e9%9a%90%e8%97%8f%e8%b4%b4%e5%9b%be
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default : ["bg","","",""]
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colour : this.eventColor
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colour : this.mapColor
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var floorstr = '';
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if (EvalString_0 && EvalString_1) {
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var pattern1 = /^flag:[0-9a-zA-Z_][0-9a-zA-Z_\-:]*$/;
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@ -878,7 +879,7 @@ setBgFgBlock_s
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/* setBgFgBlock_s
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tooltip : setBgFgBlock:设置某个图层块,忽略坐标楼层则为当前点
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=setblock%EF%BC%9A%E8%AE%BE%E7%BD%AE%E6%9F%90%E4%B8%AA%E5%9B%BE%E5%9D%97
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colour : this.dataColor
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colour : this.mapColor
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default : ["bg","yellowDoor","","",""]
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var floorstr = '';
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if (PosString_0 && PosString_1) {
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@ -989,7 +990,7 @@ openDoor_s
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tooltip : openDoor: 开门,楼层可不填表示当前层
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=opendoor%EF%BC%9A%E5%BC%80%E9%97%A8
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default : ["","","",false]
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colour : this.dataColor
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colour : this.mapColor
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IdString_0 = IdString_0 && (', "floorId": "'+IdString_0+'"');
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var floorstr = '';
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if (PosString_0 && PosString_1) {
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@ -1008,7 +1009,7 @@ closeDoor_s
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tooltip : closeDoor: 关门事件,需要该点本身无事件
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=opendoor%EF%BC%9A%E5%BC%80%E9%97%A8
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default : ["","","yellowDoor"]
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colour : this.dataColor
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colour : this.mapColor
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var floorstr = '';
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if (PosString_0 && PosString_1) {
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floorstr = ', "loc": ['+PosString_0+','+PosString_1+']';
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@ -1097,7 +1098,7 @@ disableShop_s
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tooltip : 全局商店
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=disableshop%EF%BC%9A%E7%A6%81%E7%94%A8%E4%B8%80%E4%B8%AA%E5%85%A8%E5%B1%80%E5%95%86%E5%BA%97
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default : ["shop1"]
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colour : this.eventColor
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colour : this.dataColor
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var code = '{"type": "disableShop", "id": "'+IdString_0+'"},\n';
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return code;
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*/;
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@ -1352,7 +1353,7 @@ move_s
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tooltip : move: 让某个NPC/怪物移动,位置可不填代表当前事件
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=move%EF%BC%9A%E8%AE%A9%E6%9F%90%E4%B8%AAnpc%E6%80%AA%E7%89%A9%E7%A7%BB%E5%8A%A8
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default : ["","",500,false,false,"上右3下2左上左2"]
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colour : this.eventColor
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colour : this.mapColor
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var floorstr = '';
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if (PosString_0 && PosString_1) {
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floorstr = ', "loc": ['+PosString_0+','+PosString_1+']';
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@ -1387,7 +1388,7 @@ jump_s
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tooltip : jump: 让某个NPC/怪物跳跃
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=jump%EF%BC%9A%E8%AE%A9%E6%9F%90%E4%B8%AANPC%2F%E6%80%AA%E7%89%A9%E8%B7%B3%E8%B7%83
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default : ["","","","",500,true,false]
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colour : this.eventColor
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colour : this.mapColor
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var floorstr = '';
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if (PosString_0 && PosString_1) {
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floorstr += ', "from": ['+PosString_0+','+PosString_1+']';
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@ -1550,6 +1551,17 @@ var code = '{"type": "lose", "reason": "'+EvalString_0+'"},\n';
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return code;
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*/;
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restart_s
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: '直接回到标题界面' Newline
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/* restart_s
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tooltip : restart: 直接回到标题界面
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helpUrl : https://h5mota.com/games/template/docs/#/event?id=restart%ef%bc%9a%e7%9b%b4%e6%8e%a5%e5%9b%9e%e5%88%b0%e6%a0%87%e9%a2%98%e7%95%8c%e9%9d%a2
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var code = '{"type": "restart"},\n';
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return code;
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*/;
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input_s
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: '接受用户输入数字,提示' ':' EvalString Newline
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@ -2142,6 +2154,7 @@ this.evisitor.dataColor=130;
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this.evisitor.eventColor=220;
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this.evisitor.soundColor=20;
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this.evisitor.commentColor=285;
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this.evisitor.mapColor=175;
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*/
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/* Function_1
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@ -2687,6 +2700,10 @@ ActionParser.prototype.parseAction = function() {
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this.next = MotaActionBlocks['lose_s'].xmlText([
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data.reason,this.next]);
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break;
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case "restart":
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this.next = MotaActionBlocks['restart_s'].xmlText([
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this.next]);
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break;
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case "function":
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var func = data["function"];
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func=func.split('{').slice(1).join('{').split('}').slice(0,-1).join('}').trim().split('\n').join('\\n');
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@ -68,6 +68,7 @@ editor_blockly = function () {
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MotaActionBlocks['tip_s'].xmlText(),
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MotaActionBlocks['win_s'].xmlText(),
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MotaActionBlocks['lose_s'].xmlText(),
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MotaActionBlocks['restart_s'].xmlText(),
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MotaActionBlocks['confirm_s'].xmlText(),
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MotaActionBlocks['choices_s'].xmlText([
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'选择剑或者盾','流浪者','man',MotaActionBlocks['choicesContext'].xmlText([
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@ -99,16 +100,27 @@ editor_blockly = function () {
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MotaActionBlocks['changePos_0_s'].xmlText(),
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MotaActionBlocks['changePos_1_s'].xmlText(),
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MotaActionBlocks['battle_s'].xmlText(),
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MotaActionBlocks['openDoor_s'].xmlText(),
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MotaActionBlocks['closeDoor_s'].xmlText(),
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MotaActionBlocks['useItem_s'].xmlText(),
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MotaActionBlocks['openShop_s'].xmlText(),
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MotaActionBlocks['setBlock_s'].xmlText(),
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MotaActionBlocks['setBgFgBlock_s'].xmlText(),
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MotaActionBlocks['disableShop_s'].xmlText(),
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MotaActionBlocks['setHeroIcon_s'].xmlText(),
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MotaActionBlocks['follow_s'].xmlText(),
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MotaActionBlocks['unfollow_s'].xmlText(),
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],
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'地图处理':[
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MotaActionBlocks['openDoor_s'].xmlText(),
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MotaActionBlocks['closeDoor_s'].xmlText(),
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MotaActionBlocks['show_s'].xmlText(),
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MotaActionBlocks['hide_s'].xmlText(),
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MotaActionBlocks['setBlock_s'].xmlText(),
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MotaActionBlocks['move_s'].xmlText(),
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MotaActionBlocks['jump_s'].xmlText(),
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MotaActionBlocks['showBgFgMap_s'].xmlText(),
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MotaActionBlocks['hideBgFgMap_s'].xmlText(),
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MotaActionBlocks['setBgFgBlock_s'].xmlText(),
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MotaActionBlocks['showFloorImg_s'].xmlText(),
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MotaActionBlocks['hideFloorImg_s'].xmlText(),
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],
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'事件控制':[
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MotaActionBlocks['if_s'].xmlText(),
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MotaActionBlocks['if_1_s'].xmlText(),
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@ -123,18 +135,9 @@ editor_blockly = function () {
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MotaActionBlocks['continue_s'].xmlText(),
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MotaActionBlocks['revisit_s'].xmlText(),
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MotaActionBlocks['exit_s'].xmlText(),
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MotaActionBlocks['show_s'].xmlText(),
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MotaActionBlocks['hide_s'].xmlText(),
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MotaActionBlocks['showFloorImg_s'].xmlText(),
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MotaActionBlocks['hideFloorImg_s'].xmlText(),
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MotaActionBlocks['showBgFgMap_s'].xmlText(),
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MotaActionBlocks['hideBgFgMap_s'].xmlText(),
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MotaActionBlocks['trigger_s'].xmlText(),
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MotaActionBlocks['insert_1_s'].xmlText(),
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MotaActionBlocks['insert_2_s'].xmlText(),
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MotaActionBlocks['move_s'].xmlText(),
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MotaActionBlocks['jump_s'].xmlText(),
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MotaActionBlocks['disableShop_s'].xmlText(),
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],
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'特效/声音':[
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MotaActionBlocks['sleep_s'].xmlText(),
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@ -1448,6 +1448,10 @@ events.prototype._action_lose = function (data, x, y, prefix) {
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this.lose(data.reason);
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}
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events.prototype._action_restart = function (data, x, y, prefix) {
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core.restart();
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}
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events.prototype._action_function = function (data, x, y, prefix) {
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var func = data["function"];
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try {
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