Hero move effect
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7429ac3248
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9634e2c167
@ -59,6 +59,7 @@ control.prototype.setRequestAnimationFrame = function () {
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core.animateFrame.boxTime = core.animateFrame.boxTime||timestamp;
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core.animateFrame.animateTime = core.animateFrame.animateTime||timestamp;
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core.animateFrame.moveTime = core.animateFrame.moveTime||timestamp;
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core.animateFrame.lastLegTime = core.animateFrame.lastLegTime||timestamp;
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core.animateFrame.weather.time = core.animateFrame.weather.time||timestamp;
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// move time
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@ -122,15 +123,23 @@ control.prototype.setRequestAnimationFrame = function () {
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}
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// Hero move
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if (timestamp-core.animateFrame.moveTime>16 && core.isset(core.status.heroMoving) && core.status.heroMoving>0) {
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if (core.isPlaying() && core.status.heroMoving>0) {
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var x=core.getHeroLoc('x'), y=core.getHeroLoc('y'), direction = core.getHeroLoc('direction');
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// 200ms换腿?
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if (timestamp - core.animateFrame.moveTime > (core.values.moveSpeed||100)) {
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core.animateFrame.leftLeg = !core.animateFrame.leftLeg;
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core.animateFrame.moveTime = timestamp;
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}
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core.drawHero(direction, x, y, core.animateFrame.leftLeg?'leftFoot':'rightFoot', 4*core.status.heroMoving);
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/*
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if (core.status.heroMoving<=4) {
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core.drawHero(direction, x, y, 'leftFoot', 4*core.status.heroMoving);
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}
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else if (core.status.heroMoving<=8) {
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core.drawHero(direction, x, y, 'rightFoot', 4*core.status.heroMoving);
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}
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core.animateFrame.moveTime = timestamp;
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*/
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}
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// weather
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@ -34,6 +34,8 @@ function core() {
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'boxTime': null,
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'animateTime': null,
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'moveTime': null,
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'lastLegTime': null,
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'leftLeg': true,
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'speed': null,
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'weather': {
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'time': null,
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