fix:减少__replay_getTimeout时长,从而减少慢放录像炸录像的几率,不确定影响,有待观察

This commit is contained in:
ShakeFlower 2025-03-02 15:39:58 +08:00
parent 01cfe6cff6
commit 98c8411ee0

View File

@ -1834,7 +1834,7 @@ control.prototype._replay_drawProgress = function () {
control.prototype.__replay_getTimeout = function () {
if (core.status.replay.speed == 24) return 0;
return 750 / Math.max(1, core.status.replay.speed);
return 100 / Math.max(1, core.status.replay.speed);
}
control.prototype._replayAction_move = function (action) {