Remove unnecessary core.status.replay.animate

This commit is contained in:
ckcz123 2018-11-27 12:52:25 +08:00
parent 755d2df9f9
commit a297847b2e
3 changed files with 21 additions and 21 deletions

View File

@ -865,14 +865,14 @@ control.prototype.eventMoveHero = function(steps, time, callback) {
'right': {'x': 1, 'y': 0}
};
core.status.replay.animate=true;
// core.status.replay.animate=true;
var animate=window.setInterval(function() {
var x=core.getHeroLoc('x'), y=core.getHeroLoc('y');
if (moveSteps.length==0) {
clearInterval(animate);
core.drawHero(null, x, y);
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback)) callback();
}
else {
@ -905,7 +905,7 @@ control.prototype.jumpHero = function (ex, ey, time, callback) {
time = time || 500;
core.clearMap('ui');
core.setAlpha('ui', 1.0);
core.status.replay.animate=true;
// core.status.replay.animate=true;
core.playSound('jump.mp3');
@ -955,7 +955,7 @@ control.prototype.jumpHero = function (ex, ey, time, callback) {
core.setHeroLoc('x', ex);
core.setHeroLoc('y', ey);
core.drawHero();
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback)) callback();
}
@ -1491,7 +1491,7 @@ control.prototype.setFg = function(color, time, callback) {
}
var step=0;
core.status.replay.animate=true;
// core.status.replay.animate=true;
var changeAnimate = setInterval(function() {
step++;
@ -1506,7 +1506,7 @@ control.prototype.setFg = function(color, time, callback) {
if (step>=25) {
clearInterval(changeAnimate);
core.status.curtainColor = color;
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback)) callback();
}
}, time/25/core.status.replay.speed);

View File

@ -1456,7 +1456,7 @@ events.prototype.animateImage = function (type, image, loc, time, keep, callback
core.setOpacity('data', opacityVal);
var x = core.calValue(loc[0]), y = core.calValue(loc[1]);
core.canvas.data.drawImage(image, x, y);
core.status.replay.animate=true;
// core.status.replay.animate=true;
var animate = setInterval(function () {
if (type=='show') opacityVal += 0.1;
else opacityVal -= 0.1;
@ -1467,7 +1467,7 @@ events.prototype.animateImage = function (type, image, loc, time, keep, callback
core.canvas.image.drawImage(image, x, y);
core.clearMap('data');
core.setOpacity('data', 1);
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback)) callback();
}
}, time / 10);
@ -1482,7 +1482,7 @@ events.prototype.moveImage = function (image, from, to, time, keep, callback) {
if (keep) core.clearMap('image');
core.status.replay.animate=true;
// core.status.replay.animate=true;
var fromX = core.calValue(from[0]), fromY = core.calValue(from[1]),
toX = core.calValue(to[0]), toY = core.calValue(to[1]);
var step = 0;
@ -1501,8 +1501,8 @@ events.prototype.moveImage = function (image, from, to, time, keep, callback) {
if (step>=steps) {
clearInterval(animate);
core.clearMap('data');
core.status.replay.animate=false;
if (keep) core.canvas.data.drawImage(image, toX, toY);
// core.status.replay.animate=false;
if (keep) core.canvas.image.drawImage(image, toX, toY);
if (core.isset(callback)) callback();
}
}, per_time);
@ -1524,7 +1524,7 @@ events.prototype.setVolume = function (value, time, callback) {
if (core.isset(callback)) callback();
return;
}
core.status.replay.animate=true;
// core.status.replay.animate=true;
var currVolume = core.musicStatus.volume;
var step = 0;
var fade = setInterval(function () {
@ -1533,7 +1533,7 @@ events.prototype.setVolume = function (value, time, callback) {
set(nowVolume);
if (step>=32) {
clearInterval(fade);
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback))
callback();
}
@ -1548,7 +1548,7 @@ events.prototype.vibrate = function(time, callback) {
return;
}
core.status.replay.animate=true;
// core.status.replay.animate=true;
var addGameCanvasTranslate=function(x,y){
for(var ii=0,canvas;canvas=core.dom.gameCanvas[ii];ii++){
@ -1596,7 +1596,7 @@ events.prototype.vibrate = function(time, callback) {
addGameCanvasTranslate(shake, 0);
if(shake_duration===0) {
clearInterval(animate);
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback)) callback();
}
}, 50/3);

View File

@ -730,7 +730,7 @@ maps.prototype.moveBlock = function(x,y,steps,time,keep,callback) {
}
var id = block.block.id;
core.status.replay.animate=true;
// core.status.replay.animate=true;
// 需要删除该块
core.removeBlock(x,y);
@ -829,7 +829,7 @@ maps.prototype.moveBlock = function(x,y,steps,time,keep,callback) {
core.setBlock(id, nowX/32, nowY/32);
core.showBlock(nowX/32, nowY/32);
}
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback)) callback();
}
}
@ -861,7 +861,7 @@ maps.prototype.jumpBlock = function(sx,sy,ex,ey,time,keep,callback) {
}
var id = block.block.id;
core.status.replay.animate=true;
// core.status.replay.animate=true;
// 需要删除该块
core.removeBlock(sx,sy);
@ -960,7 +960,7 @@ maps.prototype.jumpBlock = function(sx,sy,ex,ey,time,keep,callback) {
core.setBlock(id, ex, ey);
core.showBlock(ex, ey);
}
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback)) callback();
}
}
@ -1015,7 +1015,7 @@ maps.prototype.animateBlock = function (loc,type,time,callback) {
return;
}
core.status.replay.animate=true;
// core.status.replay.animate=true;
var draw = function () {
list.forEach(function (t) {
core.canvas.route.drawImage(t.image, t.bx*32, t.by*t.height, 32, t.height, t.x*32, t.y*32+32-t.height, 32, t.height);
@ -1036,7 +1036,7 @@ maps.prototype.animateBlock = function (loc,type,time,callback) {
clearInterval(animate);
core.clearMap('route');
core.setOpacity('route', 1);
core.status.replay.animate=false;
// core.status.replay.animate=false;
if (core.isset(callback)) callback();
}
}, time / 10 / core.status.replay.speed);