fix:debug模式调整
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b6e471eb09
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@ -729,12 +729,12 @@ control.prototype._moveHero_moving = function () {
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core.status.automaticRoute.moveDirectly = false;
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core.status.automaticRoute.moveDirectly = false;
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var move = function () {
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var move = function () {
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if (!core.status.heroStop) {
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if (!core.status.heroStop) {
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if (core.hasFlag('debug') && core.status.ctrlDown) {
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if ((core.hasFlag('debug') && core.status.ctrlDown) || core.hasFlag('debug_wallHacking')) {
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if (core.status.heroMoving != 0) return;
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if (core.status.heroMoving != 0) return;
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// 检测是否穿出去
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// 检测是否穿出去
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var nx = core.nextX(), ny = core.nextY();
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var nx = core.nextX(), ny = core.nextY();
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if (nx < 0 || nx >= core.bigmap.width || ny < 0 || ny >= core.bigmap.height) return;
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if (nx < 0 || nx >= core.bigmap.width || ny < 0 || ny >= core.bigmap.height) return;
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core.eventMoveHero([core.getHeroLoc('direction')], core.values.moveSpeed, move);
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core.eventMoveHero([core.getHeroLoc('direction')], core.values.moveSpeed); // 取消递归,方便调试时单击走一步的情形
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}
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}
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else {
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else {
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core.moveAction();
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core.moveAction();
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