optimize loadData

This commit is contained in:
oc 2019-04-23 00:03:04 +08:00
parent 287caece72
commit b28bf8cadf

View File

@ -785,7 +785,7 @@ maps.prototype._drawBgFgMap = function (floorId, ctx, name, onMap) {
var arr = this._getBgFgMapArray(name, floorId, true);
var eventArr = null;
if (main.mode == 'editor' && name == 'fg') {
if (main.mode == 'editor' && name == 'fg' && onMap) {
eventArr = this.getMapArray(floorId);
}