feat:移除楼层笔记
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@ -1319,19 +1319,6 @@ actions.prototype._clickFly = function (x, y) {
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core.setFlag('noHideFly', !core.hasFlag('noHideFly'));
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core.setFlag('noHideFly', !core.hasFlag('noHideFly'));
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core.ui.drawFly(core.status.event.data);
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core.ui.drawFly(core.status.event.data);
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}
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}
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if (x >= 7 && x <= 8 && y === 2) {
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core.myprompt("请输入一段笔记,字数不要过多。", null, function (data) {
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if (data) {
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const flyNotes = core.getFlag('flyNotes', {});
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flyNotes[floorId] = data;
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core.setFlag('flyNotes', flyNotes);
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core.ui.drawFly(core.status.event.data);
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core.drawSuccessTip("楼层笔记新增成功!");
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} else {
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core.ui.closePanel();
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}
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}, () => { });
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}
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return;
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return;
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}
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}
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48
libs/ui.js
48
libs/ui.js
@ -2547,6 +2547,32 @@ ui.prototype._drawBookDetail_drawContent = function (enemy, content, pos) {
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});
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});
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}
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}
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function getFloorBlockCounts(floorId) {
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const blockType = {
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enemy: 0,
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npc: 0,
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item: 0,
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};
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core.extractBlocks(floorId);
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const blocks = core.status.maps[floorId].blocks;
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blocks.forEach(block => {
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switch (block.event.cls) {
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case 'enemys':
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case 'enemy48':
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blockType.enemy++;
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break;
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case 'npcs':
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case 'npc48':
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blockType.npc++;
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break;
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case 'items':
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blockType.item++;
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break;
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}
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});
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return blockType;
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}
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////// 绘制楼层传送器 //////
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////// 绘制楼层传送器 //////
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ui.prototype.drawFly = function (page) {
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ui.prototype.drawFly = function (page) {
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core.status.event.data = page;
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core.status.event.data = page;
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@ -2600,11 +2626,23 @@ ui.prototype.drawFly = function (page) {
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core.drawThumbnail(floorId, null, { ctx: 'ui', x: 20, y: 100, size: size, damage: true });
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core.drawThumbnail(floorId, null, { ctx: 'ui', x: 20, y: 100, size: size, damage: true });
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if (isHide) core.setAlpha('ui', 1);
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if (isHide) core.setAlpha('ui', 1);
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const flyNotes = core.getFlag('flyNotes', {});
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const blockCounts = getFloorBlockCounts(floorId);
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if (flyNotes.hasOwnProperty(floorId)) {
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core.ui.drawTextContent('ui', flyNotes[floorId], {
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if (blockCounts.enemy > 0) {
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left: 50, top: 120, color: 'white', align: 'center', fontSize: 12, maxWidth: size - 50,
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core.drawIcon('ui', 'greenSlime', this.PIXEL - 90, 100, 16, 16);
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});
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core.drawIcon('ui', 'redSlime', this.PIXEL - 85, 105, 16, 16);
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core.fillText('ui', '× ' + blockCounts.enemy, this.PIXEL - 50, 117, 'white', '12px Verdana');
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}
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if (blockCounts.item > 0) {
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core.drawIcon('ui', 'redGem', this.PIXEL - 90, 130, 16, 16);
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core.drawIcon('ui', 'bluePotion', this.PIXEL - 85, 135, 16, 16);
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core.fillText('ui', '× ' + blockCounts.item, this.PIXEL - 50, 147, 'white', '12px Verdana');
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}
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if (blockCounts.npc > 0) {
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core.drawIcon('ui', 'man', this.PIXEL - 90, 160, 16, 16);
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core.drawIcon('ui', 'trader', this.PIXEL - 85, 165, 16, 16);
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core.fillText('ui', '× ' + blockCounts.npc, this.PIXEL - 50, 177, 'white', '12px Verdana');
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}
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}
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}
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}
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