steelDoorWithoutKey
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@ -2021,8 +2021,8 @@ Global_Value_List
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Global_Flag_List
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: '显示当前楼层'|'显示勇士图标'|'显示当前等级'|'启用生命上限'|'显示魔力值'|'显示魔防值'|'显示金币值'|'显示经验值'|'允许等级提升'|'升级扣除模式'|'显示钥匙数量'|'显示破炸飞'|'显示毒衰咒'|'显示当前技能'|'楼梯边才能楼传'|'开启加点'|'开启负伤'|'仇恨怪战后扣减一半'|'夹击是否上整'|'循环计算临界'|'允许轻按'|'寻路算法不绕血瓶'|'允许走到将死领域'|'允许瞬间移动'|'允许查看禁用商店'|'阻激夹域后禁用快捷商店'|'检查控制台'
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/*Global_Flag_List ['enableFloor','enableName','enableLv', 'enableHPMax', 'enableMana', 'enableMDef', 'enableMoney', 'enableExperience', 'enableLevelUp', 'levelUpLeftMode', 'enableKeys', 'enablePZF', 'enableDebuff', 'enableSkill', 'flyNearStair', 'enableAddPoint', 'enableNegativeDamage', 'hatredDecrease', 'betweenAttackCeil', 'useLoop', 'enableGentleClick', 'potionWhileRouting', 'canGoDeadZone', 'enableMoveDirectly', 'enableDisabledShop', 'disableShopOnDamage', 'checkConsole']*/;
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: '显示当前楼层'|'显示勇士图标'|'显示当前等级'|'启用生命上限'|'显示魔力值'|'显示魔防值'|'显示金币值'|'显示经验值'|'允许等级提升'|'升级扣除模式'|'显示钥匙数量'|'显示破炸飞'|'显示毒衰咒'|'显示当前技能'|'楼梯边才能楼传'|'破墙镐四方向'|'炸弹四方向'|'冰冻徽章四方向'|'铁门不需要钥匙'|'开启加点'|'开启负伤'|'仇恨怪战后扣减一半'|'夹击是否上整'|'循环计算临界'|'允许轻按'|'寻路算法不绕血瓶'|'允许走到将死领域'|'允许瞬间移动'|'允许查看禁用商店'|'阻激夹域后禁用快捷商店'|'检查控制台'
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/*Global_Flag_List ['enableFloor','enableName','enableLv', 'enableHPMax', 'enableMana', 'enableMDef', 'enableMoney', 'enableExperience', 'enableLevelUp', 'levelUpLeftMode', 'enableKeys', 'enablePZF', 'enableDebuff', 'enableSkill', 'flyNearStair', 'pickaxeFourDirections', 'bombFourDirections', 'snowFourDirections', 'steelDoorWithoutKey', 'enableAddPoint', 'enableNegativeDamage', 'hatredDecrease', 'betweenAttackCeil', 'useLoop', 'enableGentleClick', 'potionWhileRouting', 'canGoDeadZone', 'enableMoveDirectly', 'enableDisabledShop', 'disableShopOnDamage', 'checkConsole']*/;
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Colour
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: 'sdeirughvuiyasdeb'+ //为了被识别为复杂词法规则
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@ -536,6 +536,12 @@ var data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"_bool": "bool",
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"_data": "如果此项为true,则视为钥匙盒,红黄蓝钥匙+1;若为false,则视为大黄门钥匙"
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},
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"steelDoorWithoutKey": {
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"_left": true,
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"_type": "checkbox",
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"_bool": "bool",
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"_data": "铁门是否不需要钥匙开启。如果此项为true,则无需钥匙也可以开铁门。"
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},
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"equipment": {
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"_leaf": true,
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"_type": "checkbox",
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@ -382,6 +382,9 @@ events.prototype._openDoor_check = function (id, x, y, needKey) {
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return false;
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}
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if (id == 'steelDoor' && core.flags.steelDoorWithoutKey)
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needKey = false;
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if (needKey && id.endsWith("Door")) {
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var key = id.replace("Door", "Key");
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if (!core.hasItem(key)) {
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@ -387,6 +387,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
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"bombFourDirections": false,
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"snowFourDirections": false,
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"bigKeyIsBox": false,
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"steelDoorWithoutKey": false,
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"equipment": false,
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"equipboxButton": false,
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"enableAddPoint": false,
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