autoEvent
This commit is contained in:
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0531487bc7
commit
c0078aeb5f
@ -661,8 +661,9 @@ core.clearStatusBar()
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清空状态栏的数据。
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清空状态栏的数据。
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core.updateStatusBar()
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core.updateStatusBar(doNotCheckAutoEvents)
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更新状态栏,被转发到了脚本编辑中。此函数还会根据是否在回放来设置工具栏的图标。
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更新状态栏,被转发到了脚本编辑中。此函数还会根据是否在回放来设置工具栏的图标。
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如果doNotCheckAutoEvents为true则此时不检查自动事件。
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core.showStatusBar() / core.hideStatusBar(showToolbox)
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core.showStatusBar() / core.hideStatusBar(showToolbox)
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@ -654,9 +654,9 @@ core.clearStatusBar()
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清空状态栏的数据。
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清空状态栏的数据。
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core.updateStatusBar()
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core.updateStatusBar(doNotCheckAutoEvents)
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更新状态栏,被转发到了脚本编辑中。此函数还会根据是否在回放来设置工具栏的图标。
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更新状态栏,被转发到了脚本编辑中。此函数还会根据是否在回放来设置工具栏的图标。
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如果doNotCheckAutoEvents为true则此时不检查自动事件。
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core.showStatusBar() / core.hideStatusBar(showToolbox)
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core.showStatusBar() / core.hideStatusBar(showToolbox)
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显示和隐藏状态栏。
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显示和隐藏状态栏。
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@ -28,13 +28,13 @@ return code;
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//自动事件 事件编辑器入口之一
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//自动事件 事件编辑器入口之一
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autoEvent_m
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autoEvent_m
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: '自动事件' BGNL? Newline '触发条件' EvalString '优先级' Int BGNL? Newline '仅在本层检测' Bool '延迟执行' Bool '多次执行' Bool BGNL? Newline action+ BEND
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: '自动事件:' '触发条件' EvalString '优先级' Int BGNL? Newline '仅在本层检测' Bool '事件流中延迟执行' Bool '允许多次执行' Bool BGNL? Newline action+ BEND
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/* autoEvent_m
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/* autoEvent_m
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tooltip : ?????
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tooltip : ?????
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helpUrl : https://h5mota.com/games/template/_docs/#/event
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helpUrl : https://h5mota.com/games/template/_docs/#/event
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default : ["flag:__door__==2",0,null,null,null,null]
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default : ["flag:__door__==2",0,true,false,false,null]
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var code = {
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var code = {
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"condition": EvalString_0, // 条件不可为null
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"condition": EvalString_0, // 条件不可为null
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"currentFloor": Bool_0, // 是否仅在本层检测
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"currentFloor": Bool_0, // 是否仅在本层检测
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@ -253,8 +253,15 @@ editor.prototype.drawEventBlock = function () {
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var loc=(i+core.bigmap.offsetX/32)+","+(j+core.bigmap.offsetY/32);
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var loc=(i+core.bigmap.offsetX/32)+","+(j+core.bigmap.offsetY/32);
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if (editor.currentFloorData.events[loc])
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if (editor.currentFloorData.events[loc])
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color.push('#FF0000');
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color.push('#FF0000');
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if (editor.currentFloorData.autoEvent[loc])
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if (editor.currentFloorData.autoEvent[loc]) {
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var x = editor.currentFloorData.autoEvent[loc];
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for (var index in x) {
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if (x[index] && x[index].data) {
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color.push('#FFA500');
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color.push('#FFA500');
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break;
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}
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}
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}
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if (editor.currentFloorData.afterBattle[loc])
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if (editor.currentFloorData.afterBattle[loc])
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color.push('#FFFF00');
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color.push('#FFFF00');
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if (editor.currentFloorData.changeFloor[loc])
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if (editor.currentFloorData.changeFloor[loc])
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@ -123,6 +123,20 @@ editor_datapanel_wrapper = function (editor) {
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///////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////
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// 添加自动事件页,无需双击
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editor.uifunctions.addAutoEvent = function () {
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if (editor_mode.mode != 'loc') return false;
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var newid = '2';
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var ae = editor.currentFloorData.autoEvent[editor_mode.pos.x + ',' + editor_mode.pos.y];
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if (ae != null) {
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var testid;
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for (testid = 2; Object.hasOwnProperty.call(ae, testid); testid++);
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newid = testid + '';
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}
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editor_mode.addAction(['add', "['autoEvent']['" + newid + "']", null]);
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editor_mode.onmode('save');
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}
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@ -341,12 +341,12 @@ editor_table_wrapper = function (editor) {
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var mode = editor.dom.editModeSelect.value;
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var mode = editor.dom.editModeSelect.value;
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// 1.输入id
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// 1.输入id
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var newid = '3';
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var newid = '2';
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if (mode == 'loc') {
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if (mode == 'loc') {
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var ae = editor.currentFloorData.autoEvent[editor_mode.pos.x + ',' + editor_mode.pos.y];
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var ae = editor.currentFloorData.autoEvent[editor_mode.pos.x + ',' + editor_mode.pos.y];
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if (ae != null) {
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if (ae != null) {
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var testid;
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var testid;
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for (testid = 3; Object.hasOwnProperty.call(ae, testid); testid++); // 从3开始是因为comment中设置了始终显示012
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for (testid = 2; Object.hasOwnProperty.call(ae, testid); testid++); // 从3开始是因为comment中设置了始终显示012
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newid = testid + '';
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newid = testid + '';
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}
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}
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} else {
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} else {
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@ -435,6 +435,24 @@ var comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"_event": "event",
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"_event": "event",
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"_data": "该点的可能事件列表,可以双击进入事件编辑器。"
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"_data": "该点的可能事件列表,可以双击进入事件编辑器。"
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},
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},
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"autoEvent": {
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"_type": "object",
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"_leaf": false,
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"_action": function (args) {
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args.vobj=args.vobj||{};
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for(var ii=0;ii<2;ii++){
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args.vobj[ii]=args.vobj[ii]||null;
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}
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},
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"_data": function (key) {
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return {
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"_leaf": true,
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"_type": "event",
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"_event": "autoEvent",
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"_data": "自动事件页"
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}
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}
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},
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"changeFloor": {
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"changeFloor": {
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"_leaf": true,
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"_leaf": true,
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"_type": "event",
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"_type": "event",
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@ -465,24 +483,6 @@ var comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
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"_range": "thiseval==null||(thiseval instanceof Array)",
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"_range": "thiseval==null||(thiseval instanceof Array)",
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"_data": "该点不可通行的方向 \n 可以在这里定义该点不能前往哪个方向,可以达到悬崖之类的效果\n例如 [\"up\", \"left\"] 代表该点不能往上和左走"
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"_data": "该点不可通行的方向 \n 可以在这里定义该点不能前往哪个方向,可以达到悬崖之类的效果\n例如 [\"up\", \"left\"] 代表该点不能往上和左走"
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},
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},
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"autoEvent": {
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"_type": "object",
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"_leaf": false,
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"_action": function (args) {
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args.vobj=args.vobj||{};
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for(var ii=0;ii<3;ii++){
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args.vobj[ii]=args.vobj[ii]||null;
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}
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},
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"_data": function (key) {
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return {
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"_leaf": true,
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"_type": "event",
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"_event": "autoEvent",
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"_data": "自动事件"
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -101,7 +101,7 @@
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</div>
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</div>
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</div>
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</div>
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<div id="left2" class='leftTab' style="z-index:-1;opacity: 0;"><!-- loc -->
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<div id="left2" class='leftTab' style="z-index:-1;opacity: 0;"><!-- loc -->
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<h3 class="leftTabHeader">地图选点 <button onclick="editor.mode.onmode('save')">保存</button> <button onclick="editor.mode.changeDoubleClickModeByButton('add')">添加</button> <button onclick="editor.mode.changeDoubleClickModeByButton('delete')">删除</button> <button onclick="editor_multi.editCommentJs('loc')">配置表格</button>
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<h3 class="leftTabHeader">地图选点 <button onclick="editor.mode.onmode('save')">保存</button> <button onclick="editor.uifunctions.addAutoEvent()">添加自动事件页</button> <button onclick="editor_multi.editCommentJs('loc')">配置表格</button>
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</h3>
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</h3>
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<div class="leftTabContent">
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<div class="leftTabContent">
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<p id='pos_a6771a78_a099_417c_828f_0a24851ebfce' style="margin-left: 15px">0,0</p>
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<p id='pos_a6771a78_a099_417c_828f_0a24851ebfce' style="margin-left: 15px">0,0</p>
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@ -97,7 +97,7 @@
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</div>
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</div>
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</div>
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</div>
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<div id="left2" class='leftTab' style="z-index:-1;opacity: 0;"><!-- loc -->
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<div id="left2" class='leftTab' style="z-index:-1;opacity: 0;"><!-- loc -->
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<h3 class="leftTabHeader">地图选点 <button onclick="editor.mode.onmode('save')">保存</button> <button onclick="editor.mode.changeDoubleClickModeByButton('add')">添加</button> <button onclick="editor.mode.changeDoubleClickModeByButton('delete')">删除</button> <button onclick="editor_multi.editCommentJs('loc')">配置表格</button>
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<h3 class="leftTabHeader">地图选点 <button onclick="editor.mode.onmode('save')">保存</button> <button onclick="editor.uifunctions.addAutoEvent()">添加自动事件页</button> <button onclick="editor_multi.editCommentJs('loc')">配置表格</button>
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</h3>
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</h3>
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<div class="leftTabContent">
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<div class="leftTabContent">
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<p id='pos_a6771a78_a099_417c_828f_0a24851ebfce' style="margin-left: 15px">0,0</p>
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<p id='pos_a6771a78_a099_417c_828f_0a24851ebfce' style="margin-left: 15px">0,0</p>
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@ -2626,7 +2626,6 @@ actions.prototype.exitPaint = function () {
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core.ui.closePanel();
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core.ui.closePanel();
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core.statusBar.image.keyboard.style.opacity = 1;
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core.statusBar.image.keyboard.style.opacity = 1;
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core.statusBar.image.shop.style.opacity = 1;
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core.statusBar.image.shop.style.opacity = 1;
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core.updateStatusBar();
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core.drawTip("退出绘图模式");
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core.drawTip("退出绘图模式");
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}
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}
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@ -2329,9 +2329,10 @@ control.prototype.clearStatusBar = function() {
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}
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}
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////// 更新状态栏 //////
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////// 更新状态栏 //////
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control.prototype.updateStatusBar = function () {
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control.prototype.updateStatusBar = function (doNotCheckAutoEvents) {
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if (!core.isPlaying()) return;
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if (!core.isPlaying()) return;
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this.controldata.updateStatusBar();
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this.controldata.updateStatusBar();
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if (!doNotCheckAutoEvents) core.checkAutoEvents();
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this._updateStatusBar_setToolboxIcon();
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this._updateStatusBar_setToolboxIcon();
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}
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}
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29
libs/core.js
29
libs/core.js
@ -16,7 +16,7 @@ function core() {
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'ground': null,
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'ground': null,
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'items': {},
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'items': {},
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'enemys': {},
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'enemys': {},
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'icons': {}
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'icons': {},
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}
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}
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this.timeout = {
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this.timeout = {
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'tipTimeout': null,
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'tipTimeout': null,
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@ -170,6 +170,7 @@ function core() {
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'ui': null,
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'ui': null,
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'interval': null,
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'interval': null,
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},
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},
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'autoEvents': [],
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'textAttribute': {
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'textAttribute': {
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'position': "center",
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'position': "center",
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"offset": 0,
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"offset": 0,
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@ -236,6 +237,32 @@ core.prototype._init_flags = function () {
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document.title = core.firstData.title + " - HTML5魔塔";
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document.title = core.firstData.title + " - HTML5魔塔";
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document.getElementById("startLogo").innerHTML = core.firstData.title;
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document.getElementById("startLogo").innerHTML = core.firstData.title;
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(core.firstData.shops||[]).forEach(function (t) { core.initStatus.shops[t.id] = t; });
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(core.firstData.shops||[]).forEach(function (t) { core.initStatus.shops[t.id] = t; });
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// 初始化自动事件
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for (var floorId in core.floors) {
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var autoEvents = core.floors[floorId].autoEvent || {};
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for (var loc in autoEvents) {
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var locs = loc.split(","), x = parseInt(locs[0]), y = parseInt(locs[1]);
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for (var index in autoEvents[loc]) {
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var autoEvent = core.clone(autoEvents[loc][index]);
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if (autoEvent && autoEvent.data) {
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autoEvent.floorId = floorId;
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autoEvent.x = x;
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autoEvent.y = y;
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autoEvent.index = index;
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autoEvent.symbol = floorId + "@" + x + "@" + y + "@" + index;
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core.initStatus.autoEvents.push(autoEvent);
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}
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}
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}
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}
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core.initStatus.autoEvents.sort(function (e1, e2) {
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if (e1.priority != e2.priority) return e2.priority - e1.priority;
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if (e1.floorId != e2.floorId) return core.floorIds.indexOf(e1.floorId) - core.floorIds.indexOf(e2.floorId);
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if (e1.x != e2.x) return e1.x - e2.x;
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if (e1.y != e2.y) return e1.y - e2.y;
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return e1.index - e2.index;
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})
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core.maps._setFloorSize();
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core.maps._setFloorSize();
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// 初始化怪物、道具等
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// 初始化怪物、道具等
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core.material.enemys = core.enemys.getEnemys();
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core.material.enemys = core.enemys.getEnemys();
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@ -802,6 +802,8 @@ events.prototype.setEvents = function (list, x, y, callback) {
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if (x != null) data.x = x;
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if (x != null) data.x = x;
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if (y != null) data.y = y;
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if (y != null) data.y = y;
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if (callback) data.callback = callback;
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if (callback) data.callback = callback;
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if (!data.appendingEvents) data.appendingEvents = [];
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if (!data.locStack) data.locStack = [];
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core.status.event.id = 'action';
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core.status.event.id = 'action';
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core.status.event.data = data;
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core.status.event.data = data;
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}
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}
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@ -848,6 +850,11 @@ events.prototype.doAction = function (keepUI) {
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events.prototype._doAction_finishEvents = function () {
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events.prototype._doAction_finishEvents = function () {
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// 事件处理完毕
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// 事件处理完毕
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if (core.status.event.data.list.length == 0) {
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if (core.status.event.data.list.length == 0) {
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// 检测并执行延迟自动事件
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if (core.status.event.data.appendingEvents.length > 0) {
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this.setEvents(core.status.event.data.appendingEvents.shift());
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return false;
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}
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var callback = core.status.event.data.callback;
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var callback = core.status.event.data.callback;
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core.ui.closePanel();
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core.ui.closePanel();
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if (callback) callback();
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if (callback) callback();
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@ -917,6 +924,81 @@ events.prototype.recoverEvents = function (data) {
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return false;
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return false;
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}
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}
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////// 检测自动事件 //////
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events.prototype.checkAutoEvents = function () {
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// 只有在无操作或事件流中才能执行自动事件!
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if (!core.isPlaying() || core.status.lockControl && core.status.event.id != 'action') return;
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var todo = [], delay = [];
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core.status.autoEvents.forEach(function (autoEvent) {
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var symbol = autoEvent.symbol, x = autoEvent.x, y = autoEvent.y, floorId = autoEvent.floorId;
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// 不在当前楼层 or 已经执行过 or 正在执行中
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if (autoEvent.currentFloor && floorId != core.status.floorId) return;
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if (!autoEvent.multiExecute && autoEvent.executed) return;
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if (core.autoEventExecuting(symbol)) return;
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||||||
|
var prefix = floorId + "@" + x + "@" + y;
|
||||||
|
try {
|
||||||
|
if (!core.calValue(autoEvent.condition, prefix)) return;
|
||||||
|
} catch (e) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
core.autoEventExecuting(symbol, true);
|
||||||
|
autoEvent.executed = true;
|
||||||
|
|
||||||
|
var event = [
|
||||||
|
{"type": "function", "function":
|
||||||
|
"function() { core.pushEventLoc(" + x + ", " + y + ", '" + floorId + "' ); }"},
|
||||||
|
// 用do-while(0)包一层防止break影响事件流
|
||||||
|
{"type": "dowhile", "condition": "false", "data": autoEvent.data},
|
||||||
|
{"type": "function", "function":
|
||||||
|
"function() { core.popEventLoc(); core.autoEventExecuting('" + symbol + "', false); }"}
|
||||||
|
];
|
||||||
|
|
||||||
|
if (autoEvent.delayExecute)
|
||||||
|
delay.push(event);
|
||||||
|
else
|
||||||
|
core.push(todo, event);
|
||||||
|
});
|
||||||
|
|
||||||
|
if (todo.length == 0 && delay.length == 0) return;
|
||||||
|
|
||||||
|
if (core.status.event.id == 'action' || todo.length > 0) {
|
||||||
|
core.insertAction(todo);
|
||||||
|
core.push(core.status.event.data.appendingEvents, delay);
|
||||||
|
} else {
|
||||||
|
core.insertAction(delay);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
events.prototype.autoEventExecuting = function (symbol, value) {
|
||||||
|
var name = '_executing_autoEvent_' + symbol;
|
||||||
|
if (value == null) return core.getFlag(name, false);
|
||||||
|
else core.setFlag(name, value || null);
|
||||||
|
}
|
||||||
|
|
||||||
|
events.prototype.pushEventLoc = function (x, y, floorId) {
|
||||||
|
if (core.status.event.id != 'action') return;
|
||||||
|
core.status.event.data.locStack.push({
|
||||||
|
x: core.status.event.data.x,
|
||||||
|
y: core.status.event.data.y,
|
||||||
|
floorId: core.status.event.data.floorId
|
||||||
|
});
|
||||||
|
core.status.event.data.x = x;
|
||||||
|
core.status.event.data.y = y;
|
||||||
|
core.status.event.data.floorId = floorId;
|
||||||
|
}
|
||||||
|
|
||||||
|
events.prototype.popEventLoc = function () {
|
||||||
|
if (core.status.event.id != 'action') return;
|
||||||
|
var loc = core.status.event.data.locStack.shift();
|
||||||
|
if (loc) {
|
||||||
|
core.status.event.data.x = loc.x;
|
||||||
|
core.status.event.data.y = loc.y;
|
||||||
|
core.status.event.data.floorId = loc.floorId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// ------ 样板提供的的自定义事件 ------ //
|
// ------ 样板提供的的自定义事件 ------ //
|
||||||
|
|
||||||
events.prototype.__action_checkReplaying = function () {
|
events.prototype.__action_checkReplaying = function () {
|
||||||
|
|||||||
@ -440,7 +440,7 @@ ui.prototype._uievent_drawIcon = function (data) {
|
|||||||
ui.prototype.closePanel = function () {
|
ui.prototype.closePanel = function () {
|
||||||
this.clearUI();
|
this.clearUI();
|
||||||
core.maps.generateGroundPattern();
|
core.maps.generateGroundPattern();
|
||||||
core.updateStatusBar();
|
core.updateStatusBar(true);
|
||||||
core.unLockControl();
|
core.unLockControl();
|
||||||
core.status.event.data = null;
|
core.status.event.data = null;
|
||||||
core.status.event.id = null;
|
core.status.event.id = null;
|
||||||
|
|||||||
@ -728,20 +728,6 @@ main.floors.sample1=
|
|||||||
"type": "setValue",
|
"type": "setValue",
|
||||||
"name": "flag:door",
|
"name": "flag:door",
|
||||||
"value": "flag:door+1"
|
"value": "flag:door+1"
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "if",
|
|
||||||
"condition": "flag:door==2",
|
|
||||||
"true": [
|
|
||||||
{
|
|
||||||
"type": "openDoor",
|
|
||||||
"loc": [
|
|
||||||
10,
|
|
||||||
5
|
|
||||||
]
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"false": []
|
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"11,6": [
|
"11,6": [
|
||||||
@ -749,20 +735,6 @@ main.floors.sample1=
|
|||||||
"type": "setValue",
|
"type": "setValue",
|
||||||
"name": "flag:door",
|
"name": "flag:door",
|
||||||
"value": "flag:door+1"
|
"value": "flag:door+1"
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "if",
|
|
||||||
"condition": "flag:door==2",
|
|
||||||
"true": [
|
|
||||||
{
|
|
||||||
"type": "openDoor",
|
|
||||||
"loc": [
|
|
||||||
10,
|
|
||||||
5
|
|
||||||
]
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"false": []
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
@ -775,4 +747,21 @@ main.floors.sample1=
|
|||||||
"fgmap": [
|
"fgmap": [
|
||||||
|
|
||||||
],
|
],
|
||||||
|
"autoEvent": {
|
||||||
|
"10,5": {
|
||||||
|
"0": {
|
||||||
|
"condition": "flag:door==2",
|
||||||
|
"currentFloor": true,
|
||||||
|
"priority": 0,
|
||||||
|
"delayExecute": false,
|
||||||
|
"multiExecute": false,
|
||||||
|
"data": [
|
||||||
|
{
|
||||||
|
"type": "openDoor"
|
||||||
|
}
|
||||||
|
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@ -353,7 +353,6 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
|
|||||||
core.setFlag('skill', 0);
|
core.setFlag('skill', 0);
|
||||||
core.setFlag('skillName', '无');
|
core.setFlag('skillName', '无');
|
||||||
}
|
}
|
||||||
core.updateStatusBar();
|
|
||||||
|
|
||||||
// 如果有加点
|
// 如果有加点
|
||||||
var point = core.material.enemys[enemyId].point;
|
var point = core.material.enemys[enemyId].point;
|
||||||
@ -375,6 +374,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
|
|||||||
|
|
||||||
// 如果事件不为空,将其插入
|
// 如果事件不为空,将其插入
|
||||||
if (todo.length > 0) core.insertAction(todo, x, y);
|
if (todo.length > 0) core.insertAction(todo, x, y);
|
||||||
|
core.updateStatusBar();
|
||||||
|
|
||||||
// 如果已有事件正在处理中
|
// 如果已有事件正在处理中
|
||||||
if (core.status.event.id == null)
|
if (core.status.event.id == null)
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user