This commit is contained in:
YouWei Zhao 2019-04-21 17:59:50 -04:00
parent da5c2a2590
commit c73d16c1b9
5 changed files with 89 additions and 118 deletions

View File

@ -32,11 +32,7 @@ editor_file = function (editor, callback) {
editor_file.getFloorFileList = function (callback) {
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
/* var fs = editor.fs;
fs.readdir('project/floors',function(err, data){
callback([data,err]);
@ -46,22 +42,14 @@ editor_file = function (editor, callback) {
//callback([Array<String>,err:String])
editor_file.loadFloorFile = function (filename, callback) {
//filename不含'/'不含'.js'
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
editor.currentFloorId = editor.core.status.floorId;
editor.currentFloorData = editor.core.floors[editor.currentFloorId];
}
//callback(err:String)
editor_file.saveFloorFile = function (callback) {
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
/* if (!isset(editor.currentFloorId) || !isset(editor.currentFloorData)) {
callback('未选中文件或无数据');
} */
@ -113,10 +101,7 @@ editor_file = function (editor, callback) {
//callback(err:String)
editor_file.saveNewFile = function (saveFilename, callback) {
//saveAsFilename不含'/'不含'.js'
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
};
checkCallback(callback);
var currData=editor.currentFloorData;
var saveStatus = document.getElementById('newMapStatus').checked;
@ -163,10 +148,7 @@ editor_file = function (editor, callback) {
editor_file.saveFloorFile(callback);
}
editor_file.saveNewFiles = function (floorIdList, from, to, callback) {
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
};
checkCallback(callback);
var currData=editor.currentFloorData;
var saveStatus = document.getElementById('newMapsStatus').checked;
@ -349,11 +331,7 @@ editor_file = function (editor, callback) {
}
editor_file.changeIdAndIdnum = function (id, idnum, info, callback) {
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
//检查maps中是否有重复的idnum或id
var change = -1;
for (var ii in editor.core.maps.blocksInfo) {
@ -428,11 +406,7 @@ editor_file = function (editor, callback) {
]
[]时只查询不修改
*/
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
actionList.forEach(function (value) {
var tempindex = value[1].indexOf(']') + 1;
@ -475,11 +449,7 @@ editor_file = function (editor, callback) {
]
[]时只查询不修改
*/
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
actionList.forEach(function (value) {
value[1] = "['" + id + "']" + value[1];
@ -512,11 +482,7 @@ editor_file = function (editor, callback) {
]
[]时只查询不修改
*/
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
var tempmap=[];
for(var ii=0;ii<actionList.length;ii++){
@ -560,11 +526,7 @@ editor_file = function (editor, callback) {
]
[]时只查询不修改
*/
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
actionList.forEach(function (value) {
value[1] = value[1] + "['" + x + "," + y + "']";
@ -600,11 +562,7 @@ editor_file = function (editor, callback) {
]
[]时只查询不修改
*/
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
saveSetting('floors', actionList, function (err) {
callback([err]);
@ -643,11 +601,7 @@ editor_file = function (editor, callback) {
[]时只查询不修改
*/
var data_obj = data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d;
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
saveSetting('data', actionList, function (err) {
callback([err]);
@ -698,11 +652,7 @@ editor_file = function (editor, callback) {
]
[]时只查询不修改
*/
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
saveSetting('functions', actionList, function (err) {
callback([err]);
@ -729,11 +679,7 @@ editor_file = function (editor, callback) {
[]时只查询不修改
*/
var data_obj = events_c12a15a8_c380_4b28_8144_256cba95f760.commonEvent;
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
actionList.forEach(function (value) {
value[1] = "['commonEvent']" + value[1];
@ -780,11 +726,7 @@ editor_file = function (editor, callback) {
]
[]时只查询不修改
*/
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
;
checkCallback(callback);
if (isset(actionList) && actionList.length > 0) {
saveSetting('plugins', actionList, function (err) {
callback([err]);
@ -811,6 +753,13 @@ editor_file = function (editor, callback) {
return true
}
var checkCallback=function(callback){
if (!isset(callback)) {
printe('未设置callback');
throw('未设置callback')
}
}
var formatMap = function (mapArr,trySimplify) {
if(!mapArr || JSON.stringify(mapArr)==JSON.stringify([]))return '';
if(trySimplify){

View File

@ -1,25 +1,44 @@
editor_game_wrapper = function (editor, main, core) {
editor_game = function () {
this.replacerRecord = {}
}
// 三个 replacer 和 replacerRecord 暂时放在此处
editor_game.prototype.replacerForLoading = function (_key, value) {
var rmap = editor.game.replacerRecord;
if (value instanceof Function) {
var guid_ = editor.util.guid()
rmap[guid_] = value.toString()
return guid_
} else if (value === null) {
// 为了包含functions的新建, 不使用'null'是否有问题待测
var guid_ = editor.util.guid()
rmap[guid_] = null
return guid_
}
return value
}
editor_game.prototype.replacerForSaving = function (_key, value) {
var rmap = editor.game.replacerRecord;
if (rmap.hasOwnProperty(value)) {
return rmap[value]
}
return value
}
editor_game.prototype.replacerWithoutRecord = function (_key, value) {
if (value instanceof Function) {
return value.toString()
} else return value
}
editor_game.prototype.fixFunctionInGameData = function () {
core.floors = JSON.parse(JSON.stringify(core.floors, function (_k, v) {
if (v instanceof Function) {
return v.toString()
} else return v
}));
core.data = JSON.parse(JSON.stringify(core.data, function (_k, v) {
if (v instanceof Function) {
return v.toString()
} else return v
}));
data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = JSON.parse(JSON.stringify(data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d, function (_k, v) {
if (v instanceof Function) {
return v.toString()
} else return v
}));
var rf = editor.game.replacerWithoutRecord
core.floors = JSON.parse(JSON.stringify(core.floors, rf));
core.data = JSON.parse(JSON.stringify(core.data, rf));
data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = JSON.parse(JSON.stringify(data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d, rf));
}
editor_game.prototype.idsInit = function (maps, icons) {
@ -118,7 +137,6 @@ editor_game_wrapper = function (editor, main, core) {
}
}
editor.constructor.prototype.game = new editor_game();
}
//editor_game_wrapper(editor);

View File

@ -11,7 +11,7 @@
+ [ ] editor_multi 多行文本编辑器
+ [x] editor_table 处理表格的生成, 及其响应的事件, 从原editor\_mode中分离
+ [ ] editor_file 调用fs.js编辑文件, 把原editor\_file模块化
+ [ ] editor_game 处理来自core的数据, 导入为editor的数据, 从原editor中分离
+ [ ] editor_game 处理来自core的数据, 导入为editor的数据, 从原editor中分离. **只有此文件允许`\b(main|core)`形式的调用**(以及其初始化`editor_game_wrapper(editor, main, core);`)
+ [x] editor_util 生成guid等函数, 从editor分离
+ [ ] editor 执行初始化流程加组合各组件
+ [ ] 原editor_mode 移除
@ -51,7 +51,7 @@ editor: {
+ 地图的编辑与其他(如全塔属性和楼层属性), 现在的文件操作的模式是完全不同的
楼层文件的储存与其他不同
+ editor.file在修改时不再返回obj和commentobj,只在查询时返回
+ [x] editor.file在修改时不再返回obj和commentobj,只在查询时返回
+ editor.file中的各个条目, 非常相似, 但是细节的不同处理非常麻烦. 是类似的代码复制后修改一部分, 尝试模块化(或者重写)
@ -61,6 +61,8 @@ editor: {
+ 目前editor.map中储存的是info\<object\>, 准备改为和core一致只储存数字
+ editor.widthX特别不直观
## 功能改进
+ [ ] 大地图
@ -103,6 +105,8 @@ editor: {
+ [ ] `显示文章`以及`选项`等方块, 把`标题`和`图像`从字符串提取出填回相应的空
+ [ ] blockly中某些需要选点的填空, 增加按钮, 点击后从缩略图中点击位置
## 左侧页面模式
标题? 保存按钮? 添加按钮? 删除按钮?

View File

@ -523,8 +523,8 @@
<!-- <script src='_server/vendor/polyfill.min.js'></script> -->
<script src='_server/fs.js'></script>
<script src='_server/editor_util.js'></script>
<script src='_server/editor_file.js'></script>
<script src='_server/editor_game.js'></script>
<script src='_server/editor_file.js'></script>
<script src='_server/editor_table.js'></script>
<script src='_server/editor_mode.js'></script>
<script src='_server/editor_unsorted_1.js'></script>

View File

@ -506,8 +506,8 @@
<!-- <script src='_server/vendor/polyfill.min.js'></script> -->
<script src='_server/fs.js'></script>
<script src='_server/editor_util.js'></script>
<script src='_server/editor_file.js'></script>
<script src='_server/editor_game.js'></script>
<script src='_server/editor_file.js'></script>
<script src='_server/editor_table.js'></script>
<script src='_server/editor_mode.js'></script>
<script src='_server/editor_unsorted_1.js'></script>