diff --git a/libs/ui.js b/libs/ui.js index a6ad2eb0..c64b909f 100644 --- a/libs/ui.js +++ b/libs/ui.js @@ -2052,7 +2052,7 @@ ui.prototype._drawBook_drawDamage = function (index, enemy, offset, position) { } else { if (damage >= core.status.hero.hp) color = '#FF2222'; - else if (damage >= core.status.hero.hp * 2 / 3) color = '#FFAA33'; + else if (damage >= core.status.hero.hp * 2 / 3) color = '#FF9933'; else if (damage <= 0) color = '#11FF11'; damage = core.formatBigNumber(damage); if (core.enemys.hasSpecial(enemy, 19)) damage += "+";