Fix shouldBlurFg
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@ -881,7 +881,7 @@ maps.prototype._drawBlockInfo_shouldBlurFg = function (x, y) {
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if (main.mode == 'play' && !core.flags.blurFg) return false;
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var block = this.getBlock(x, y);
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if (block == null || block.id == 0) return false;
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if (block.event.cls == 'autotile' || block.event.cls == 'tileset') return !block.event.script;
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if (block.event.cls == 'autotile' || block.event.cls == 'tileset') return block.event.script;
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return true;
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}
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