Fix viewMap damage

This commit is contained in:
oc 2019-01-20 00:06:18 +08:00
parent eedd7d0a4c
commit d1e164b66a
3 changed files with 10 additions and 7 deletions

View File

@ -1425,9 +1425,9 @@ control.prototype.updateDamage = function (floorId, canvas) {
if (!core.hasItem('book')) return; if (!core.hasItem('book')) return;
canvas.font = "bold 11px Arial"; canvas.font = "bold 11px Arial";
var hero_hp = core.status.hero.hp;
if (core.flags.displayEnemyDamage || core.flags.displayCritical) { if (core.flags.displayEnemyDamage || core.flags.displayCritical) {
canvas.textAlign = 'left'; canvas.textAlign = 'left';
for (var b = 0; b < mapBlocks.length; b++) { for (var b = 0; b < mapBlocks.length; b++) {
var x = mapBlocks[b].x, y = mapBlocks[b].y; var x = mapBlocks[b].x, y = mapBlocks[b].y;
if (core.isset(mapBlocks[b].event) && mapBlocks[b].event.cls.indexOf('enemy')==0 if (core.isset(mapBlocks[b].event) && mapBlocks[b].event.cls.indexOf('enemy')==0
@ -1440,14 +1440,14 @@ control.prototype.updateDamage = function (floorId, canvas) {
var id = mapBlocks[b].event.id; var id = mapBlocks[b].event.id;
if (core.flags.displayEnemyDamage) { if (core.flags.displayEnemyDamage) {
var damageString = core.enemys.getDamageString(id, x, y); var damageString = core.enemys.getDamageString(id, x, y, floorId);
var damage = damageString.damage, color = damageString.color; var damage = damageString.damage, color = damageString.color;
core.fillBoldText(canvas, damage, 32*x+1, 32*(y+1)-1, color); core.fillBoldText(canvas, damage, 32*x+1, 32*(y+1)-1, color);
} }
// 临界显伤 // 临界显伤
if (core.flags.displayCritical) { if (core.flags.displayCritical) {
var critical = core.enemys.nextCriticals(id); var critical = core.enemys.nextCriticals(id, 1, x, y, floorId);
if (critical.length>0) critical=critical[0]; if (critical.length>0) critical=critical[0];
critical = core.formatBigNumber(critical[0], true); critical = core.formatBigNumber(critical[0], true);
if (critical == '???') critical = '?'; if (critical == '???') critical = '?';

View File

@ -127,9 +127,9 @@ enemys.prototype.getExtraDamage = function (enemy) {
return extra_damage; return extra_damage;
} }
enemys.prototype.getDamageString = function (enemy, x, y) { enemys.prototype.getDamageString = function (enemy, x, y, floorId) {
if (typeof enemy == 'string') enemy = core.material.enemys[enemy]; if (typeof enemy == 'string') enemy = core.material.enemys[enemy];
var damage = core.enemys.getDamage(enemy, x, y); var damage = core.enemys.getDamage(enemy, x, y, floorId);
var color = '#000000'; var color = '#000000';
@ -328,7 +328,7 @@ enemys.prototype.getCurrentEnemys = function (floorId) {
if (specialText.length>=3) specialText = "多属性..."; if (specialText.length>=3) specialText = "多属性...";
else specialText = specialText.join(" "); else specialText = specialText.join(" ");
var critical = this.nextCriticals(enemyId); var critical = this.nextCriticals(enemyId, 1, null, null, floorId);
if (critical.length>0) critical=critical[0]; if (critical.length>0) critical=critical[0];
var e = core.clone(enemy); var e = core.clone(enemy);

View File

@ -228,6 +228,7 @@ ui.prototype.closePanel = function () {
clearInterval(core.status.event.interval); clearInterval(core.status.event.interval);
core.clearLastEvent(); core.clearLastEvent();
core.maps.generateGroundPattern(); core.maps.generateGroundPattern();
core.updateStatusBar();
core.unLockControl(); core.unLockControl();
core.status.event.data = null; core.status.event.data = null;
core.status.event.id = null; core.status.event.id = null;
@ -1543,6 +1544,7 @@ ui.prototype.drawBook = function (index) {
var enemys = core.enemys.getCurrentEnemys(floorId); var enemys = core.enemys.getCurrentEnemys(floorId);
core.clearLastEvent(); core.clearLastEvent();
core.clearMap('data');
// 生成groundPattern // 生成groundPattern
core.maps.generateGroundPattern(floorId); core.maps.generateGroundPattern(floorId);
@ -1768,7 +1770,7 @@ ui.prototype.drawBookDetail = function (index) {
} }
hints.push(""); hints.push("");
var criticals = core.enemys.nextCriticals(enemyId, 10).map(function (v) { var criticals = core.enemys.nextCriticals(enemyId, 10, null, null, floorId).map(function (v) {
return core.formatBigNumber(v[0])+":"+core.formatBigNumber(v[1]); return core.formatBigNumber(v[0])+":"+core.formatBigNumber(v[1]);
}); });
while (criticals[0]=='0:0') criticals.shift(); while (criticals[0]=='0:0') criticals.shift();
@ -1929,6 +1931,7 @@ ui.prototype.drawMaps = function (index, x, y) {
clearTimeout(core.interval.tipAnimate); clearTimeout(core.interval.tipAnimate);
core.clearLastEvent(); core.clearLastEvent();
core.status.checkBlock.buff = {};
this.drawThumbnail(floorId, 'ui', core.status.maps[floorId].blocks, 0, 0, 416, x, y); this.drawThumbnail(floorId, 'ui', core.status.maps[floorId].blocks, 0, 0, 416, x, y);
// 绘图 // 绘图