V2.3.3
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f6d0aad375
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15
libs/core.js
15
libs/core.js
@ -764,6 +764,21 @@ core.prototype.updateFg = function () {
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core.control.updateFg();
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}
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////// 测试是否拥有某个特殊属性 //////
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core.prototype.hasSpecial = function (special, test) {
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return core.enemys.hasSpecial(special, test);
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}
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////// 判断能否战斗 //////
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core.prototype.canBattle = function(enemyId) {
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return core.enemys.canBattle(enemyId);
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}
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////// 获得伤害数值 //////
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core.prototype.getDamage = function(enemy) {
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return core.enemys.getDamage(enemy);
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}
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////// 获得某个物品的个数 //////
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core.prototype.itemCount = function (itemId) {
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return core.items.itemCount(itemId);
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@ -6,7 +6,7 @@ function enemys() {
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enemys.prototype.init = function () {
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this.enemys = enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80;
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this.enemydata = functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a.enemys;
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this.enemydata.hasSpecial = function (a, b) {return core.enemys.hasSpecial(a, b)};
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if (main.mode=='play') this.enemydata.hasSpecial = function (a, b) {return core.enemys.hasSpecial(a, b)};
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}
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////// 获得一个或所有怪物数据 //////
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