Update core.js
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@ -61,7 +61,8 @@ function core() {
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'lastBgm': null, // 上次播放的bgm
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'gainNode': null,
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'playingSounds': {}, // 正在播放的SE
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'volume': 1.0, // 音量
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'userVolume': 1.0, // 用户音量
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'designVolume': 1.0, //设计音量
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'cachedBgms': [], // 缓存BGM内容
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'cachedBgmCount': 4, // 缓存的bgm数量
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}
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@ -302,6 +303,8 @@ core.prototype._init_platform = function () {
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}
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core.musicStatus.bgmStatus = core.getLocalStorage('bgmStatus', true);
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core.musicStatus.soundStatus = core.getLocalStorage('soundStatus', true);
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//新增 userVolume 默认值1.0
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core.musicStatus.userVolume = core.getLocalStorage('userVolume', 1.0);
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["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"].forEach(function (t) {
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if (navigator.userAgent.indexOf(t) >= 0) {
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if (t == 'iPhone' || t == 'iPad' || t == 'iPod') core.platform.isIOS = true;
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