Reformat maps
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02934cad46
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libs/maps.js
22
libs/maps.js
@ -651,7 +651,9 @@ maps.prototype.drawEvents = function (floorId, blocks, ctx) {
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var arr = this.getMapArray(blocks, core.floors[floorId].width, core.floors[floorId].height);
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var onMap = !core.isset(ctx);
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if (onMap) ctx = core.canvas.event;
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blocks.filter(function (block) { return block.event && !block.disable; })
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blocks.filter(function (block) {
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return block.event && !block.disable;
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})
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.forEach(function (block) {
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core.maps._drawMap_drawBlockInfo(ctx, block, core.maps.getBlockInfo(block), arr, onMap);
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});
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@ -988,7 +990,8 @@ maps.prototype._drawThumbnail_drawToTarget = function (floorId, toDraw) {
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else {
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// 只绘制可见窗口
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var halfWidth = parseInt(this.DEFAULT_WIDTH / 2), halfHeight = parseInt(this.DEFAULT_HEIGHT / 2);
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var offsetX = core.clamp(centerX - halfWidth, 0, width - this.DEFAULT_WIDTH), offsetY = core.clamp(centerY - halfHeight, 0, height - this.DEFAULT_HEIGHT);
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var offsetX = core.clamp(centerX - halfWidth, 0, width - this.DEFAULT_WIDTH),
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offsetY = core.clamp(centerY - halfHeight, 0, height - this.DEFAULT_HEIGHT);
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ctx.drawImage(tempCanvas.canvas, offsetX * 32, offsetY * 32, this.DEFAULT_PIXEL_WIDTH, this.DEFAULT_PIXEL_HEIGHT, x, y, size, size);
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}
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}
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@ -1217,7 +1220,9 @@ maps.prototype.canRemoveBlock = function (block, floorId) {
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maps.prototype.removeBlockByIds = function (floorId, ids) {
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floorId = floorId || core.status.floorId;
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if (!core.isset(floorId)) return;
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ids.sort(function (a,b) {return b-a}).forEach(function (id) {
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ids.sort(function (a, b) {
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return b - a
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}).forEach(function (id) {
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core.removeBlockById(id, floorId);
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});
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}
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@ -1391,7 +1396,8 @@ maps.prototype._initDetachedBlock = function (blockInfo, x, y, displayDamage) {
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var damage = null, damageColor = null;
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if (blockInfo.cls.indexOf('enemy') == 0 && core.hasItem('book') && displayDamage) {
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var damageString = core.enemys.getDamageString(blockInfo.id, x, y);
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damage = damageString.damage; damageColor = damageString.color;
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damage = damageString.damage;
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damageColor = damageString.color;
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}
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if (damage != null) {
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damageCanvas = "__damage_" + x + "_" + y;
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@ -1674,11 +1680,15 @@ maps.prototype.removeGlobalAnimate = function (x, y, name) {
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return;
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}
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core.status.globalAnimateObjs = core.status.globalAnimateObjs.filter(function (block) {return block.x!=x || block.y!=y || block.name!=name;});
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core.status.globalAnimateObjs = core.status.globalAnimateObjs.filter(function (block) {
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return block.x != x || block.y != y || block.name != name;
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});
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// 检查Autotile
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if (core.isset(core.status.autotileAnimateObjs.blocks)) {
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core.status.autotileAnimateObjs.blocks = core.status.autotileAnimateObjs.blocks.filter(function (block) {return block.x!=x || block.y!=y || block.name!=name;});
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core.status.autotileAnimateObjs.blocks = core.status.autotileAnimateObjs.blocks.filter(function (block) {
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return block.x != x || block.y != y || block.name != name;
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});
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core.status.autotileAnimateObjs.map[y][x] = 0;
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}
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