Update bigmap threshold
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bd6ff37811
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@ -1126,7 +1126,7 @@ control.prototype.updateDamage = function (floorId, ctx) {
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if (!onMap) {
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if (!onMap) {
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var width = core.floors[floorId].width, height = core.floors[floorId].height;
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var width = core.floors[floorId].width, height = core.floors[floorId].height;
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// 地图过大的缩略图不绘制显伤
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// 地图过大的缩略图不绘制显伤
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if (width * height > (core.__SIZE__ + 2 * core.bigmap.extend) * (core.__SIZE__ + 2 * core.bigmap.extend)) return;
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if (width * height > core.bigmap.threshold) return;
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}
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}
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this._updateDamage_damage(floorId, onMap);
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this._updateDamage_damage(floorId, onMap);
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this._updateDamage_extraDamage(floorId, onMap);
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this._updateDamage_extraDamage(floorId, onMap);
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@ -101,7 +101,7 @@ function core() {
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width: this.__SIZE__, // map width and height
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width: this.__SIZE__, // map width and height
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height: this.__SIZE__,
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height: this.__SIZE__,
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v2: false,
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v2: false,
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threshold: 512,
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threshold: 1024,
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extend: 10,
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extend: 10,
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scale: 1.0,
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scale: 1.0,
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tempCanvas: null, // A temp canvas for drawing
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tempCanvas: null, // A temp canvas for drawing
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@ -1468,7 +1468,7 @@ maps.prototype._drawThumbnail_drawTempCanvas = function (floorId, blocks, option
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options.ctx = tempCanvas;
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options.ctx = tempCanvas;
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// 地图过大的缩略图不绘制显伤
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// 地图过大的缩略图不绘制显伤
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if (width * height > (core.__SIZE__ + 2 * core.bigmap.extend) * (core.__SIZE__ + 2 * core.bigmap.extend))
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if (width * height > core.bigmap.threshold)
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options.damage = false;
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options.damage = false;
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// --- 暂存 flags
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// --- 暂存 flags
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