From f2843eca9a7cac8ccc3864a34d651d7941e75ace Mon Sep 17 00:00:00 2001 From: oc Date: Thu, 18 Jan 2018 01:21:27 +0800 Subject: [PATCH] Fix Damage Bug --- libs/enemys.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/enemys.js b/libs/enemys.js index 12db6864..7afac3db 100644 --- a/libs/enemys.js +++ b/libs/enemys.js @@ -248,7 +248,7 @@ enemys.prototype.calDamage = function (hero_atk, hero_def, hero_mdef, mon_hp, mo if (this.hasSpecial(mon_special, 8)) counterDamage += parseInt(core.values.counterAttack * hero_atk); // 先攻 - var damage = mon_special == 1 ? per_damage : 0; + var damage = this.hasSpecial(mon_special, 1) ? per_damage : 0; // 破甲 if (this.hasSpecial(mon_special, 7)) damage += parseInt(core.values.breakArmor * hero_def); // 净化