From f3ab1dc83f74920229248e042853e4c985b7a6ef Mon Sep 17 00:00:00 2001 From: ckcz123 Date: Fri, 29 Dec 2017 18:00:12 +0800 Subject: [PATCH] Update damage --- libs/enemys.js | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/libs/enemys.js b/libs/enemys.js index 00541d09..95a19585 100644 --- a/libs/enemys.js +++ b/libs/enemys.js @@ -165,9 +165,10 @@ enemys.prototype.getDefDamage = function (monsterId) { var monster = core.material.enemys[monsterId]; var nowDamage = this.calDamage(core.status.hero.atk, core.status.hero.def, core.status.hero.mdef, monster.hp, monster.atk, monster.def, monster.special); - if (nowDamage == 999999999) return "???"; - return nowDamage - this.calDamage(core.status.hero.atk, core.status.hero.def + 1, core.status.hero.mdef, + var nextDamage = this.calDamage(core.status.hero.atk, core.status.hero.def + 1, core.status.hero.mdef, monster.hp, monster.atk, monster.def, monster.special); + if (nowDamage == 999999999 || nextDamage == 999999999) return "???"; + return nowDamage - nextDamage; } enemys.prototype.calDamage = function (hero_atk, hero_def, hero_mdef, mon_hp, mon_atk, mon_def, mon_special) {