commit
f4a7b51baa
326
drawMapGUI.html
326
drawMapGUI.html
@ -1,17 +1,75 @@
|
||||
<!doctype html>
|
||||
<html><head><meta charset="utf-8">
|
||||
<style>
|
||||
.gameCanvas {
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<style>
|
||||
html,body,div,img{margin:0;padding:0;}
|
||||
|
||||
.main {
|
||||
max-width: 100%;
|
||||
min-height: 500px;
|
||||
margin: 0 auto;
|
||||
}
|
||||
#left{
|
||||
position: absolute;
|
||||
}
|
||||
.auxiliary {
|
||||
left: 10px;
|
||||
top: 10px;
|
||||
width: 416px;
|
||||
height: 400px;
|
||||
border: 1px solid rgb(238, 13, 13);
|
||||
}
|
||||
#left #pout{
|
||||
position: absolute;
|
||||
z-index:50;
|
||||
//display:none;
|
||||
}
|
||||
body,div,img{margin:0;padding:0;}
|
||||
#dataSelection{
|
||||
position: absolute;z-index:75;
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
left: 10px;
|
||||
top: 10px;
|
||||
}
|
||||
#mid{
|
||||
position: absolute;
|
||||
left: 448px;
|
||||
top: 0;
|
||||
width: 416px;
|
||||
height: 600px;
|
||||
border: 1px solid rgb(238, 13, 13);
|
||||
}
|
||||
#mid .tools{
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 200px;
|
||||
left: 0;
|
||||
top: 448px;
|
||||
}
|
||||
.btn{
|
||||
width: 80px;
|
||||
height: 30px;
|
||||
margin: 10px;
|
||||
border-radius: 3px;
|
||||
/* background-color: green; */
|
||||
}
|
||||
.input{
|
||||
width: 100px;
|
||||
margin: 10px;
|
||||
}
|
||||
#right{
|
||||
position: absolute;
|
||||
left: 896px;
|
||||
top: 0;
|
||||
width: 450px;
|
||||
height: 600px;
|
||||
border: 1px solid rgb(238, 13, 13);
|
||||
overflow:auto;
|
||||
}
|
||||
.gameCanvas {
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
#dataSelection{
|
||||
position: absolute;
|
||||
top:0;
|
||||
left:320px;
|
||||
z-index:75;
|
||||
width:32px;height:32px;
|
||||
|
||||
margin:-2px 0 0 -2px;
|
||||
@ -21,33 +79,49 @@ body,div,img{margin:0;padding:0;}
|
||||
background-color:rgba(255, 255, 255, 0.0);
|
||||
border: 2px solid rgb(87, 198, 232);
|
||||
box-shadow: 0px 0px 2px rgb(87, 198, 232);
|
||||
}
|
||||
</style>
|
||||
</head><body>
|
||||
<canvas class='auxiliary' id='grass_pic' width='530' height='64' style='z-index:3;top:500px;left:12px'></canvas>
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="main">
|
||||
<div id="left">
|
||||
|
||||
<canvas class='gameCanvas' id='eventLayer' width='416' height='416' style='z-index:2'></canvas>
|
||||
<canvas class='gameCanvas' id='ui' width='416' height='416' style='z-index:100'></canvas>
|
||||
<canvas class='gameCanvas' id='data' width='416' height='416' style='z-index:0'></canvas>
|
||||
<input class='auxiliary' id='pin' style='top:630px;left:12px;width:200px;height:20px' value="文件名"/>
|
||||
<p class='auxiliary' id='pout' style='top:660px;left:12px' >可以在console中通过printf(str)来改变这里的值</p>
|
||||
<div id='dataSelection' style="top:0px;left:768px;"></div>
|
||||
<p id='pout'>可以在console中通过printf(str)来改变这里的值</p>
|
||||
|
||||
</div>
|
||||
<div id="mid">
|
||||
<div class="map">
|
||||
<canvas class='gameCanvas' id='bg' width='416' height='416' style='z-index:1'></canvas>
|
||||
<canvas class='gameCanvas' id='eventLayer' width='416' height='416' style='z-index:2'></canvas>
|
||||
<canvas class='gameCanvas' id='ui' width='416' height='416' style='z-index:100'></canvas>
|
||||
|
||||
</div>
|
||||
<div class="tools">
|
||||
<input class='btn' type="button" value="exportMap" onclick="exportMap()" style="top:600px;left:50px"/>
|
||||
<input class='btn' type="button" value="read" onclick="readUTF8file(pin.value)" style="top:600px;left:150px"/>
|
||||
<input class='btn' type="button" value="write" onclick="writeUTF8file(pin.value,pout.innerText)" style="top:600px;left:200px"/>
|
||||
|
||||
<input class='input' id='pin' style='top:630px;left:12px;width:200px;height:20px' value="文件名"/>
|
||||
</div>
|
||||
</div>
|
||||
<div id="right">
|
||||
<canvas class='gameCanvas' id='data' width='416' height='416' style='z-index:0'></canvas>
|
||||
<div id='dataSelection'></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<input class='gameCanvas' type="button" value="exportMap" onclick="exportMap()" style="top:600px;left:50px"/>
|
||||
<input class='gameCanvas' type="button" value="read" onclick="readUTF8file(pin.value)" style="top:600px;left:150px"/>
|
||||
<input class='gameCanvas' type="button" value="write" onclick="writeUTF8file(pin.value,pout.innerText)" style="top:600px;left:200px"/>
|
||||
|
||||
<script>main={'instance':{}}</script>
|
||||
<script src='libs/icons.js'></script>
|
||||
<script src='libs/maps.js'></script>
|
||||
<script>
|
||||
main.instance.icons.init();//不知道为什么,需要手动init,明明maps是正常的
|
||||
icons=main.instance.icons.getIcons();
|
||||
ids=[];
|
||||
for(var ii=0;ii<=400;ii++)ids[ii]=main.instance.maps.getBlock(0,0,ii);
|
||||
main.instance.icons.init();//不知道为什么,需要手动init,明明maps是正常的
|
||||
icons=main.instance.icons.getIcons();
|
||||
ids=[];
|
||||
for(var ii=0;ii<=400;ii++)ids[ii]=main.instance.maps.getBlock(0,0,ii);
|
||||
|
||||
|
||||
for(var ii=0;ii<=400;ii++){
|
||||
for(var ii=0;ii<=400;ii++){
|
||||
if('event' in ids[ii]){
|
||||
var id =ids[ii].event.id;
|
||||
var cls =ids[ii].event.cls;
|
||||
@ -56,30 +130,30 @@ for(var ii=0;ii<=400;ii++){
|
||||
|
||||
}
|
||||
else ids[ii]=null;
|
||||
}
|
||||
ids[0]={'idnum':0,'id':'ground','images':'terrains','y':0}
|
||||
}
|
||||
ids[0]={'idnum':0,'id':'ground','images':'terrains','y':0}
|
||||
|
||||
console.log(icons);
|
||||
console.log(ids);
|
||||
console.log(icons);
|
||||
console.log(ids);
|
||||
|
||||
// ids
|
||||
// {'idnum':20,'id':'autotile','images':'autotile','y':0}
|
||||
// {'idnum':21,'id':'yellowKey','images':'items','y':0}
|
||||
// {'idnum':22,'id':'blueKey','images':'items','y':1}
|
||||
// ids
|
||||
// {'idnum':20,'id':'autotile','images':'autotile','y':0}
|
||||
// {'idnum':21,'id':'yellowKey','images':'items','y':0}
|
||||
// {'idnum':22,'id':'blueKey','images':'items','y':1}
|
||||
|
||||
//var cxt = eventLayer.getContext("2d");
|
||||
//cxt.drawImage(core.material.images['spriter_name'], sx*32, sy*32, 32, 32, xx*32, yy*32, 32, 32);
|
||||
//var cxt = eventLayer.getContext("2d");
|
||||
//cxt.drawImage(core.material.images['spriter_name'], sx*32, sy*32, 32, 32, xx*32, yy*32, 32, 32);
|
||||
</script>
|
||||
|
||||
|
||||
<script>
|
||||
(function(){
|
||||
core={};
|
||||
core.material={};
|
||||
core.material.images = {};
|
||||
core.images=['terrains','animates', 'enemys', 'items', 'npcs', ];
|
||||
var loadedImageNum=0;
|
||||
core.loadImage = function (imgName, callback) {
|
||||
core={};
|
||||
core.material={};
|
||||
core.material.images = {};
|
||||
core.images=['terrains','animates', 'enemys', 'items', 'npcs', ];
|
||||
var loadedImageNum=0;
|
||||
core.loadImage = function (imgName, callback) {
|
||||
try {
|
||||
var image = new Image();
|
||||
image.src = 'images/' + imgName + '.png';
|
||||
@ -94,8 +168,8 @@ core.loadImage = function (imgName, callback) {
|
||||
catch (e) {
|
||||
alert(e);
|
||||
}
|
||||
}
|
||||
for (var i = 0; i < core.images.length; i++) {
|
||||
}
|
||||
for (var i = 0; i < core.images.length; i++) {
|
||||
core.loadImage(core.images[i], function (imgName, image) {
|
||||
imgName = imgName.split('-');
|
||||
imgName = imgName[0];
|
||||
@ -103,24 +177,24 @@ for (var i = 0; i < core.images.length; i++) {
|
||||
loadedImageNum++;
|
||||
if (loadedImageNum == core.images.length) {importGrass();}
|
||||
});
|
||||
}
|
||||
}
|
||||
})();
|
||||
//context.drawImage(img,sx,sy,swidth,sheight,x,y,width,height)
|
||||
</script>
|
||||
|
||||
<script type="text/javascript">
|
||||
//预处理草的源图片
|
||||
importGrass=function(){
|
||||
autotile = new Image();
|
||||
//预处理草的源图片
|
||||
importGrass=function(){
|
||||
autotile = new Image();
|
||||
|
||||
autotile.src = "images/autotile.png"
|
||||
autotile.src = "images/autotile.png"
|
||||
|
||||
autotile.onload = function () {
|
||||
autotile.onload = function () {
|
||||
console.log("loaded")
|
||||
drawInitData();
|
||||
};
|
||||
};
|
||||
|
||||
function drawAutotile(canvas, x, y, size, autotile, index) {
|
||||
function drawAutotile(canvas, x, y, size, autotile, index) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
canvas.drawImage(autotile, 0, 0, 32, 32, x, y, size, size);
|
||||
@ -193,41 +267,41 @@ function drawAutotile(canvas, x, y, size, autotile, index) {
|
||||
canvas.drawImage(autotile, 2 * 32, 16, 16, 16, x, y, size / 2, size / 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//根据状态画图
|
||||
var cxt = eventLayer.getContext("2d");
|
||||
//根据状态画图
|
||||
var cxt = eventLayer.getContext("2d");
|
||||
|
||||
grass = function (ii, x, y) {
|
||||
grass = function (ii, x, y) {
|
||||
cxt.clearRect(x * 32, y * 32, 32, 32);
|
||||
// cxt.putImageData(grassImageData[ii], x * 32, y * 32);
|
||||
drawAutotile(cxt, x * 32, y * 32, 32, autotile, ii);
|
||||
}
|
||||
}
|
||||
|
||||
//function clearGrass() { cxt.clearRect(0, 0, 416, 416); }
|
||||
//function clearGrass() { cxt.clearRect(0, 0, 416, 416); }
|
||||
|
||||
fullX = 12;
|
||||
fullY = 12;
|
||||
fullX = 12;
|
||||
fullY = 12;
|
||||
|
||||
map = [];//-2表示边界,0表示空地,其他对象对应实体
|
||||
map[fullX + 1 + fullY * (fullX + 1)] = -2;
|
||||
for(var ii=0;ii<fullX + 1 + fullY * (fullX + 1);ii++)map[ii]=0;
|
||||
map = [];//-2表示边界,0表示空地,其他对象对应实体
|
||||
map[fullX + 1 + fullY * (fullX + 1)] = -2;
|
||||
for(var ii=0;ii<fullX + 1 + fullY * (fullX + 1);ii++)map[ii]=0;
|
||||
|
||||
m = function (x, y) {
|
||||
m = function (x, y) {
|
||||
if (x < 0 || x > fullX || y < 0 || y > fullY) return fullX + 1 + fullY * (fullX + 1);
|
||||
return x + y * (fullX + 1);
|
||||
}
|
||||
}
|
||||
|
||||
isGrass = function (xx, yy) {
|
||||
isGrass = function (xx, yy) {
|
||||
var mapxy=map[m(xx,yy)];
|
||||
if (typeof(mapxy) == typeof(-1) || typeof(mapxy) == typeof([][0]))return 0;
|
||||
if (mapxy.images=='autotile')return 1;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
updateMap = function () {
|
||||
updateMap = function () {
|
||||
//clearGrass();
|
||||
for (var xx = 0; xx <= fullX; xx++) {
|
||||
for (var yy = 0; yy <= fullY; yy++) {
|
||||
@ -273,27 +347,27 @@ updateMap = function () {
|
||||
cxt.drawImage(core.material.images[mapxy.images], 0, mapxy.y*32, 32, 32, xx*32, yy*32, 32, 32);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<script>
|
||||
//画背景以及拖拽相关的支持
|
||||
//画背景以及拖拽相关的支持
|
||||
|
||||
printf = function(str,weak) {
|
||||
printf = function(str,weak) {
|
||||
var prefix='<span class="result">',postfix='</span>';
|
||||
if (weak){prefix='<span class="weakresult">';}
|
||||
if (typeof(str)==="undefined")str='';
|
||||
pout.innerHTML=prefix+String(str)+postfix;
|
||||
}
|
||||
}
|
||||
|
||||
drawInitData = function(){
|
||||
drawInitData = function(){
|
||||
var ratio=1;
|
||||
|
||||
var images=core.material.images;
|
||||
maxHeight=700;
|
||||
sumWidth=416+32;
|
||||
sumWidth=0;
|
||||
widthsX={};
|
||||
for(var ii=0;ii<core.images.length;ii++){
|
||||
var img=core.images[ii];
|
||||
@ -307,10 +381,11 @@ drawInitData = function(){
|
||||
var fullWidth=~~(sumWidth*ratio);
|
||||
var fullHeight=~~(maxHeight*ratio);
|
||||
|
||||
data.style.width = (data.width = fullWidth)/ratio + 'px';
|
||||
// data.style.width = (data.width = fullWidth)/ratio + 'px';
|
||||
data.style.height = (data.height = fullHeight)/ratio + 'px';
|
||||
|
||||
var dc = data.getContext('2d');
|
||||
var bgc = bg.getContext('2d');
|
||||
//var colorA = ["#f8f8f8", "#cccccc"];
|
||||
//var colorIndex = 1;
|
||||
//在data内画一个13*13的灰白相间的格子
|
||||
@ -319,9 +394,9 @@ drawInitData = function(){
|
||||
//dc.fillStyle = colorA[colorIndex];
|
||||
//colorIndex = 1 - colorIndex;
|
||||
//dc.fillRect(ii * 32, jj * 32, 32, 32);
|
||||
dc.drawImage(core.material.images['terrains'], 0, 0, 32, 32, ii*32, jj*32, 32, 32);
|
||||
bgc.drawImage(core.material.images['terrains'], 0, 0, 32, 32, ii*32, jj*32, 32, 32);
|
||||
}
|
||||
var nowx=416+32;
|
||||
var nowx=0;
|
||||
for(var ii=0;ii<core.images.length;ii++){
|
||||
var img=core.images[ii];
|
||||
dc.drawImage(images[img], nowx, 0)
|
||||
@ -329,29 +404,35 @@ drawInitData = function(){
|
||||
}
|
||||
dc.drawImage(autotile, nowx, 0)
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
(function () {
|
||||
var uc = ui.getContext('2d');
|
||||
var uc = ui.getContext('2d');
|
||||
|
||||
function fillPos(pos) {
|
||||
function fillPos(pos) {
|
||||
uc.fillStyle = '#' + ~~(Math.random() * 8) + ~~(Math.random() * 8) + ~~(Math.random() * 8);
|
||||
uc.fillRect(pos.x * 32 + 12, pos.y * 32 + 12, 8, 8);
|
||||
}//在格子内画一个随机色块
|
||||
}//在格子内画一个随机色块
|
||||
|
||||
function eToLoc(e) { var loc = { 'x': document.documentElement.scrollLeft+e.clientX - ui.offsetLeft, 'y': document.documentElement.scrollTop+e.clientY - ui.offsetTop, 'size': 32 }; return loc; }//返回可用的组件内坐标
|
||||
function eToLoc(e) {
|
||||
var loc = {
|
||||
'x': document.documentElement.scrollLeft+e.clientX - mid.offsetLeft,
|
||||
'y': document.documentElement.scrollTop+e.clientY - mid.offsetTop,
|
||||
'size': 32
|
||||
};
|
||||
return loc; }//返回可用的组件内坐标
|
||||
|
||||
function locToPos(loc) {
|
||||
function locToPos(loc) {
|
||||
pos = { 'x': ~~(loc.x / loc.size), 'y': ~~(loc.y / loc.size) }
|
||||
return pos;
|
||||
}
|
||||
}
|
||||
|
||||
var holdingPath = 0;
|
||||
var stepPostfix = null;//用于存放寻路检测的第一个点之后的后续移动
|
||||
var holdingPath = 0;
|
||||
var stepPostfix = null;//用于存放寻路检测的第一个点之后的后续移动
|
||||
|
||||
var mouseOutCheck = 2;
|
||||
function clear1() {
|
||||
var mouseOutCheck = 2;
|
||||
function clear1() {
|
||||
if (mouseOutCheck > 1) {
|
||||
mouseOutCheck--;
|
||||
setTimeout(clear1, 1000);
|
||||
@ -360,9 +441,9 @@ function clear1() {
|
||||
holdingPath = 0;
|
||||
stepPostfix = [];
|
||||
uc.clearRect(0, 0, 416, 416);
|
||||
}//用于鼠标移出canvas时的自动清除状态
|
||||
}//用于鼠标移出canvas时的自动清除状态
|
||||
|
||||
ui.onmousedown = function (e) {
|
||||
ui.onmousedown = function (e) {
|
||||
holdingPath = 1;
|
||||
mouseOutCheck = 2;
|
||||
setTimeout(clear1);
|
||||
@ -373,9 +454,9 @@ ui.onmousedown = function (e) {
|
||||
stepPostfix = [];
|
||||
stepPostfix.push(pos);
|
||||
fillPos(pos);
|
||||
}
|
||||
}
|
||||
|
||||
ui.onmousemove = function (e) {
|
||||
ui.onmousemove = function (e) {
|
||||
|
||||
if (holdingPath == 0) { return; }
|
||||
mouseOutCheck = 2;
|
||||
@ -398,15 +479,16 @@ ui.onmousemove = function (e) {
|
||||
stepPostfix.push(pos);
|
||||
fillPos(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ui.onmouseup = function (e) {
|
||||
ui.onmouseup = function (e) {
|
||||
holdingPath = 0;
|
||||
e.stopPropagation();
|
||||
var loc = eToLoc(e);
|
||||
if (stepPostfix.length) {
|
||||
console.log(stepPostfix);
|
||||
for (var ii = 0; ii < stepPostfix.length; ii++)map[m(stepPostfix[ii].x, stepPostfix[ii].y)] = info;
|
||||
for (var ii = 0; ii < stepPostfix.length; ii++)
|
||||
map[m(stepPostfix[ii].x, stepPostfix[ii].y)] = info;
|
||||
map[fullX + 1 + fullY * (fullX + 1)] = -2;
|
||||
console.log(map);
|
||||
updateMap();
|
||||
@ -414,12 +496,16 @@ ui.onmouseup = function (e) {
|
||||
stepPostfix = [];
|
||||
uc.clearRect(0, 0, 416, 416);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
info=ids[20];//autotile
|
||||
data.onmousedown = function (e) {
|
||||
info=ids[20];//autotile
|
||||
data.onmousedown = function (e) {
|
||||
e.stopPropagation();
|
||||
var loc = eToLoc(e);
|
||||
var loc = {
|
||||
'x': document.documentElement.scrollLeft + e.clientX - right.offsetLeft,
|
||||
'y': document.documentElement.scrollTop + right.scrollTop+e.clientY - right.offsetTop,
|
||||
'size': 32
|
||||
};
|
||||
pos = locToPos(loc);
|
||||
console.log(pos);
|
||||
for (var spriter in widthsX){
|
||||
@ -440,15 +526,15 @@ data.onmousedown = function (e) {
|
||||
printf(JSON.stringify(info))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
})();
|
||||
</script>
|
||||
|
||||
<script type="text/javascript">
|
||||
|
||||
//var timecheck=0;
|
||||
postsomething = function (data,callback) {
|
||||
//var timecheck=0;
|
||||
postsomething = function (data,callback) {
|
||||
//if(timecheck!==0)return;
|
||||
//timecheck=1;
|
||||
setTimeout(function(){timecheck=0},5000);
|
||||
@ -483,30 +569,30 @@ postsomething = function (data,callback) {
|
||||
//timecheck=0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
xhr.open('post','http://127.0.0.1');
|
||||
xhr.setRequestHeader('Content-Type','text/plain');
|
||||
if(typeof(data)==typeof([][0]) || data==null)data=JSON.stringify({1:2});
|
||||
xhr.send(data);
|
||||
}
|
||||
}
|
||||
xhr.open('post','http://127.0.0.1');
|
||||
xhr.setRequestHeader('Content-Type','text/plain');
|
||||
if(typeof(data)==typeof([][0]) || data==null)data=JSON.stringify({1:2});
|
||||
xhr.send(data);
|
||||
}
|
||||
|
||||
function readUTF8file(filename,callback){
|
||||
function readUTF8file(filename,callback){
|
||||
data={};
|
||||
data.name='readUTF8file';
|
||||
data.func='open';
|
||||
data.args=[String(filename)];
|
||||
postsomething(JSON.stringify(data),callback);
|
||||
}
|
||||
}
|
||||
|
||||
function writeUTF8file(filename,filestr,callback){
|
||||
function writeUTF8file(filename,filestr,callback){
|
||||
data={};
|
||||
data.name='writeUTF8file';
|
||||
data.func='open';
|
||||
data.args=[String(filename),String(filestr)];
|
||||
postsomething(JSON.stringify(data),callback);
|
||||
}
|
||||
}
|
||||
|
||||
function exportMap(callback){
|
||||
function exportMap(callback){
|
||||
var filestr='';
|
||||
for (var yy = 0; yy < 13; yy++){
|
||||
filestr+='['
|
||||
@ -517,15 +603,15 @@ function exportMap(callback){
|
||||
else mapxy='!!?';
|
||||
}
|
||||
mapxy=String(mapxy);
|
||||
mapxy=Array(Math.max(5-mapxy.length,0)).join(' ')+mapxy;
|
||||
mapxy=Array(Math.max(4-mapxy.length,0)).join(' ')+mapxy;
|
||||
filestr+=mapxy+','
|
||||
}
|
||||
filestr+='],\n'
|
||||
}
|
||||
printf('<pre>'+filestr+'\n</pre><p>已复制到剪贴板</p>'+'<textarea cols="1" rows="1" id=poutTmp>'+filestr+'\n</textarea><br><br><br>');
|
||||
printf('<pre>'+filestr+'\n</pre><p>已复制到剪贴板</p>'+'<textarea cols="1" rows="1" id="poutTmp" style="display: none;">'+filestr+'\n</textarea><br><br><br>');
|
||||
poutTmp.select();
|
||||
document.execCommand("Copy");
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
</html>
|
||||
Loading…
Reference in New Issue
Block a user