fix:系统设置改为会显示,但显示新版设置界面
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@ -2526,38 +2526,38 @@ actions.prototype._clickSettings = function (x, y) {
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var selection = y - topIndex;
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core.status.event.selection = selection;
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switch (selection) {
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// case 0:
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// core.status.event.selection = 0;
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// core.playSound('确定');
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// core.ui._drawSwitchs();
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// break;
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case 0:
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core.status.event.selection = 0;
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core.playSound('确定');
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core.tryUseItem('setting');
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break;
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case 1:
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// core.playSound('确定');
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core.ui._drawKeyBoard();
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break;
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case 1:
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case 2:
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// core.playSound('确定');
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core.clearUI();
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core.ui._drawViewMaps();
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break;
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case 2:
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case 3:
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core.status.event.selection = 0;
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core.playSound('确定');
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core.ui._drawNotes();
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break;
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case 3:
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case 4:
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core.status.event.selection = 0;
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core.playSound('确定');
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core.ui._drawSyncSave();
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break;
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case 4:
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case 5:
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core.status.event.selection = 0;
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core.playSound('确定');
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core.ui._drawGameInfo();
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break;
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case 5:
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return core.confirmRestart();
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case 6:
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return core.confirmRestart();
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case 7:
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core.playSound('取消');
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core.ui.closePanel();
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break;
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@ -3807,8 +3807,10 @@ events.prototype.tryUseItem = function (itemId) {
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return core.ui._drawCenterFly();
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}
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if (core.canUseItem(itemId)) {
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const noRouteList = ['setting'];
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// setting使用不计入录像。弹幕机postman需要计入,因为它带有后续选项
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core.ui.closePanel();
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core.useItem(itemId);
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core.useItem(itemId, noRouteList.includes(itemId));
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} else {
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core.playSound('操作失败');
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core.drawTip("当前无法使用" + core.material.items[itemId].name, itemId);
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@ -2008,8 +2008,7 @@ ui.prototype._drawSwitchs_action = function () {
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ui.prototype._drawSettings = function () {
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core.status.event.id = 'settings';
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this.drawChoices(null, [
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// "系统设置", "虚拟键盘", "浏览地图", "存档笔记", "同步存档", "游戏信息", "返回标题", "返回游戏"
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"虚拟键盘", "浏览地图", "存档笔记", "同步存档", "游戏信息", "返回标题", "返回游戏"
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"系统设置", "虚拟键盘", "浏览地图", "存档笔记", "同步存档", "游戏信息", "返回标题", "返回游戏"
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]);
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}
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