Async events
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@ -802,21 +802,22 @@ return code;
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*/;
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viberate_s
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: '画面震动' '时间' Int Newline
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: '画面震动' '时间' Int '异步' Bool Newline
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/* viberate_s
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tooltip : viberate: 画面震动
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=viberate%ef%bc%9a%e7%94%bb%e9%9d%a2%e9%9c%87%e5%8a%a8
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default : [2000]
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default : [2000,false]
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colour : this.soundColor
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Int_0 = Int_0 ?(', "time": '+Int_0):'';
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var code = '{"type": "viberate"' + Int_0 + '},\n';
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var async = Bool_0?', "async": true':''
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var code = '{"type": "viberate"' + Int_0 + async + '},\n';
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return code;
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*/;
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animate_s
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: '显示动画' IdString '位置' EvalString? '不等待绘制完毕' Bool Newline
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: '显示动画' IdString '位置' EvalString? '异步' Bool Newline
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/* animate_s
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@ -835,7 +836,8 @@ if (EvalString_0) {
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throw new Error('此处只能填hero或者1,2形式的位置,或者不填代表当前事件点');
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}
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}
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var code = '{"type": "animate", "name": "'+IdString_0+'"'+EvalString_0+', "async": '+Bool_0+'},\n';
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "animate", "name": "'+IdString_0+'"'+EvalString_0+async+'},\n';
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return code;
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*/;
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@ -865,28 +867,30 @@ return code;
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*/;
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animateImage_0_s
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: '图片淡入' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int Newline
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: '图片淡入' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '异步' Bool Newline
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/* animateImage_0_s
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tooltip : animageImage:图片淡入
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=animateimage%EF%BC%9A%E5%9B%BE%E7%89%87%E6%B7%A1%E5%85%A5%E6%B7%A1%E5%87%BA
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default : ["bg.jpg","0","0",500]
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default : ["bg.jpg","0","0",500,false]
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colour : this.printColor
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var code = '{"type": "animateImage", "action": "show", "name": "'+EvalString_0+'", "loc": ['+PosString_0+','+PosString_1+'], "time": '+Int_0+'},\n';
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "animateImage", "action": "show", "name": "'+EvalString_0+'", "loc": ['+PosString_0+','+PosString_1+'], "time": '+Int_0+async+'},\n';
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return code;
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*/;
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animateImage_1_s
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: '图片淡出' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int Newline
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: '图片淡出' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '异步' Bool Newline
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/* animateImage_1_s
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tooltip : animageImage:图片淡出
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=animateimage%EF%BC%9A%E5%9B%BE%E7%89%87%E6%B7%A1%E5%85%A5%E6%B7%A1%E5%87%BA
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default : ["bg.jpg","0","0",500]
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default : ["bg.jpg","0","0",500,false]
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colour : this.printColor
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var code = '{"type": "animateImage", "action": "hide", "name": "'+EvalString_0+'", "loc": ['+PosString_0+','+PosString_1+'], "time": '+Int_0+'},\n';
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "animateImage", "action": "hide", "name": "'+EvalString_0+'", "loc": ['+PosString_0+','+PosString_1+'], "time": '+Int_0+async+'},\n';
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return code;
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*/;
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@ -917,26 +921,27 @@ return code;
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moveImage_0_s
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: '图片移动' EvalString '起点像素位置' 'x' PosString 'y' PosString BGNL
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'终点像素位置' 'x' PosString 'y' PosString '移动时间' Int Newline
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'终点像素位置' 'x' PosString 'y' PosString '移动时间' Int '异步' Bool Newline
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/* moveImage_0_s
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tooltip : moveImage:图片移动
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=moveimage%EF%BC%9A%E5%9B%BE%E7%89%87%E7%A7%BB%E5%8A%A8
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default : ["bg.jpg","0","0","0","0",500]
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default : ["bg.jpg","0","0","0","0",500,false]
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colour : this.printColor
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var code = '{"type": "moveImage", "name": "'+EvalString_0+'", "from": ['+PosString_0+','+PosString_1+'], "to": ['+PosString_2+','+PosString_3+'], "time": '+Int_0+'},\n';
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "moveImage", "name": "'+EvalString_0+'", "from": ['+PosString_0+','+PosString_1+'], "to": ['+PosString_2+','+PosString_3+'], "time": '+Int_0+async+'},\n';
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return code;
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*/;
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setFg_0_s
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: '更改画面色调' Number ',' Number ',' Number ',' Number '动画时间' Int? Newline
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: '更改画面色调' Number ',' Number ',' Number ',' Number '动画时间' Int? '异步' Bool Newline
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/* setFg_0_s
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tooltip : setFg: 更改画面色调,动画时间可不填
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=setfg%EF%BC%9A%E6%9B%B4%E6%94%B9%E7%94%BB%E9%9D%A2%E8%89%B2%E8%B0%83
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default : [255,255,255,1,500]
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default : [255,255,255,1,500,false]
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colour : this.soundColor
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var limit = function(v,min,max) {
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if(v>max) return max;
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@ -948,21 +953,23 @@ Number_1 = limit(Number_1,0,255);
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Number_2 = limit(Number_2,0,255);
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Number_3 = limit(Number_3,0,1);
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Int_0 = Int_0 ?(', "time": '+Int_0):'';
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var code = '{"type": "setFg", "color": ['+Number_0+','+Number_1+','+Number_2+','+Number_3+']'+Int_0 +'},\n';
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "setFg", "color": ['+Number_0+','+Number_1+','+Number_2+','+Number_3+']'+Int_0 +async+'},\n';
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return code;
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*/;
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setFg_1_s
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: '恢复画面色调' '动画时间' Int? Newline
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: '恢复画面色调' '动画时间' Int? '异步' Bool Newline
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/* setFg_1_s
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tooltip : setFg: 恢复画面色调,动画时间可不填
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=setfg%EF%BC%9A%E6%9B%B4%E6%94%B9%E7%94%BB%E9%9D%A2%E8%89%B2%E8%B0%83
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default : [500]
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default : [500,false]
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colour : this.soundColor
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Int_0 = Int_0 ?(', "time": '+Int_0):'';
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var code = '{"type": "setFg"'+Int_0 +'},\n';
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "setFg"'+Int_0 +async+'},\n';
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return code;
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*/;
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@ -1103,16 +1110,17 @@ return code;
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*/;
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setVolume_s
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: '设置音量' Int '渐变时间' Int? Newline
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: '设置音量' Int '渐变时间' Int? '异步' Bool Newline
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/* setVolume_s
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tooltip : setVolume: 设置音量
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=setvolume%EF%BC%9A%E8%AE%BE%E7%BD%AE%E9%9F%B3%E9%87%8F
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default : [90, 500]
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default : [90, 500, false]
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colour : this.soundColor
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Int_1 = Int_1?(', "time": '+Int_1):""
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var code = '{"type": "setVolume", "value": '+Int_0+Int_1+'},\n';
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "setVolume", "value": '+Int_0+Int_1+async+'},\n';
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return code;
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*/;
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@ -1803,10 +1811,10 @@ ActionParser.prototype.parseAction = function() {
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var animate_loc = data.loc||'';
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if(animate_loc && animate_loc!=='hero')animate_loc = animate_loc[0]+','+animate_loc[1];
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this.next = MotaActionBlocks['animate_s'].xmlText([
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data.name,animate_loc,data.async||0,this.next]);
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data.name,animate_loc,data.async||false,this.next]);
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break;
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case "viberate": // 画面震动
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this.next = MotaActionBlocks['viberate_s'].xmlText([data.time||0, this.next]);
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this.next = MotaActionBlocks['viberate_s'].xmlText([data.time||0, data.async||false, this.next]);
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break;
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case "showImage": // 显示图片
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if(this.isset(data.name)){
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@ -1820,10 +1828,10 @@ ActionParser.prototype.parseAction = function() {
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case "animateImage": // 显示图片
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if(data.action == 'show'){
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this.next = MotaActionBlocks['animateImage_0_s'].xmlText([
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data.name,data.loc[0],data.loc[1],data.time,this.next]);
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data.name,data.loc[0],data.loc[1],data.time,data.async||false,this.next]);
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} else if (data.action == 'hide') {
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this.next = MotaActionBlocks['animateImage_1_s'].xmlText([
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data.name,data.loc[0],data.loc[1],data.time,this.next]);
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data.name,data.loc[0],data.loc[1],data.time,data.async||false,this.next]);
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}
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break;
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case "showGif": // 显示动图
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@ -1837,7 +1845,7 @@ ActionParser.prototype.parseAction = function() {
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break;
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case "moveImage": // 移动图片
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this.next = MotaActionBlocks['moveImage_0_s'].xmlText([
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data.name, data.from[0], data.from[1], data.to[0], data.to[1], data.time, this.next
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data.name, data.from[0], data.from[1], data.to[0], data.to[1], data.time, data.async||false, this.next
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]);
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break;
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case "setFg": // 颜色渐变
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@ -1845,10 +1853,10 @@ ActionParser.prototype.parseAction = function() {
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var alpha = data.color[3];
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if (alpha==undefined || alpha==null) alpha=1;
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this.next = MotaActionBlocks['setFg_0_s'].xmlText([
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data.color[0],data.color[1],data.color[2],alpha,data.time||0,this.next]);
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data.color[0],data.color[1],data.color[2],alpha,data.time||0,data.async||false,this.next]);
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} else {
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this.next = MotaActionBlocks['setFg_1_s'].xmlText([
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data.time||0,this.next]);
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data.time||0,data.async||false,this.next]);
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}
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break;
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case "setWeather": // 更改天气
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@ -1894,7 +1902,7 @@ ActionParser.prototype.parseAction = function() {
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break
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case "setVolume":
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this.next = MotaActionBlocks['setVolume_s'].xmlText([
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data.value, data.time, this.next]);
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data.value, data.time, data.async||false, this.next]);
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break
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case "setValue":
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this.next = MotaActionBlocks['setValue_s'].xmlText([
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@ -741,7 +741,11 @@ name为可选的,是要取消跟随的行走图文件名。
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### viberate:画面震动
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使用 `{"type": "viberate", "time": 2000}` 可以造成画面震动效果,后面time可以指定震动时间。
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使用 `{"type": "viberate", "time": 2000, "async": true}` 可以造成画面震动效果。
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time可以指定震动时间,默认是2000毫秒。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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### animate:显示动画
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@ -795,7 +799,7 @@ loc为图片左上角坐标,以像素为单位进行计算。
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``` js
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"x,y": [ // 实际执行的事件列表
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{"type": "animateImage", "action": "show", "name": "bg.jpg", "loc": [231,297], "time": 500}, // 在(231,297)淡入bg.jpg,动画时间500ms
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{"type": "animateImage", "action": "hide", "name": "1.png", "loc": [109,167], "time": 300}, // 在(109,167)淡出1.png,动画时间300ms
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{"type": "animateImage", "action": "hide", "name": "1.png", "loc": [109,167], "time": 300, "async": true}, // 在(109,167)淡出1.png,动画时间300ms,异步执行
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]
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```
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@ -807,6 +811,8 @@ loc为图片左上角坐标,以像素为单位进行计算。
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time为淡入淡出的时间,如果是0则忽略此项。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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!> 淡入淡出图片只是会在顶层绘制“淡入”和“淡出”效果,动画结束即消失,并不会实际对图片的显示造成影响。请与showImage事件合用。
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如果多张图片的淡入淡出可以采用以下方式(仅供参考):
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@ -838,7 +844,7 @@ loc为动图左上角坐标,以像素为单位进行计算。
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``` js
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"x,y": [ // 实际执行的事件列表
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{"type": "moveImage", "name": "bg.jpg", "from": [231,297], "to": [22,333], "time": 500},
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{"type": "moveImage", "name": "bg.jpg", "from": [231,297], "to": [22,333], "time": 500, "async": true},
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]
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```
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@ -850,6 +856,8 @@ to为终点图片左上角坐标,以像素为单位进行计算。
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time为总移动的时间。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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!> 移动图片只是会在顶层绘制“移动”效果,动画结束即消失,并不会实际对图片的显示造成影响。请与showImage事件合用。
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### setFg:更改画面色调
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@ -859,7 +867,7 @@ time为总移动的时间。
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``` js
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"x,y": [ // 实际执行的事件列表
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{"type": "setFg", "color": [255,255,255,0.6], "time": 1000}, // 更改画面色调为纯白,不透明度0.6,动画时间1000毫秒
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{"type": "setFg", "color": [0,0,0]}, // 更改画面色调为纯黑,不透明度1,不指定动画时间(使用默认时间)
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{"type": "setFg", "color": [0,0,0], "async": true}, // 更改画面色调为纯黑,不透明度1,不指定动画时间(使用默认时间),且异步执行
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{"type": "setFg"} // 如果不指定color则恢复原样。
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]
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```
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@ -872,6 +880,8 @@ color为需要更改画面色调的颜色。它是一个数组,分别指定目
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time为可选的,如果指定,则会作为更改画面色调的时间。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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### setWeather:更改天气
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我们可以使用 `{"type": "setWeather"}` 来更改天气。
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@ -1030,12 +1040,14 @@ time选项为该跳跃所需要用到的时间。
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使用setVolume可以设置音量大小。
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使用方法: `{"type": "setVolume", "value": 90, "time": 500}`
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使用方法: `{"type": "setVolume", "value": 90, "time": 500, "async": true}`
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value为音量大小,在0到100之间,默认为100。设置后,BGM和SE都将使用该音量进行播放。
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可以设置time为音量渐变时间。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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### win:获得胜利
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`{"type": "win", "reason": "xxx"}` 将会直接调用events.js中的win函数,并将reason作为结局传入。
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@ -594,9 +594,15 @@ events.prototype.doAction = function() {
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}
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else {
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if (core.isset(data.loc) && core.isset(core.material.images.images[data.name]) && (data.action=="show" || data.action=="hide")) {
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core.events.animateImage(data.action, core.material.images.images[data.name], data.loc, data.time, function() {
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core.events.doAction();
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});
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if (data.async) {
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core.events.animateImage(data.action, core.material.images.images[data.name], data.loc, data.time);
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this.doAction();
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}
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else {
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core.events.animateImage(data.action, core.material.images.images[data.name], data.loc, data.time, function() {
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core.events.doAction();
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});
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}
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}
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else {
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this.doAction();
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@ -625,9 +631,15 @@ events.prototype.doAction = function() {
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}
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else {
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if (core.isset(data.from) && core.isset(data.to) && core.isset(core.material.images.images[data.name])) {
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core.events.moveImage(core.material.images.images[data.name], data.from, data.to, data.time, function() {
|
||||
core.events.doAction();
|
||||
});
|
||||
if (data.async) {
|
||||
core.events.moveImage(core.material.images.images[data.name], data.from, data.to, data.time);
|
||||
this.doAction();
|
||||
}
|
||||
else {
|
||||
core.events.moveImage(core.material.images.images[data.name], data.from, data.to, data.time, function() {
|
||||
core.events.doAction();
|
||||
});
|
||||
}
|
||||
}
|
||||
else {
|
||||
this.doAction();
|
||||
@ -635,9 +647,15 @@ events.prototype.doAction = function() {
|
||||
}
|
||||
break;
|
||||
case "setFg": // 颜色渐变
|
||||
core.setFg(data.color, data.time, function() {
|
||||
core.events.doAction();
|
||||
});
|
||||
if (data.async) {
|
||||
core.setFg(data.color, data.time);
|
||||
this.doAction();
|
||||
}
|
||||
else {
|
||||
core.setFg(data.color, data.time, function() {
|
||||
core.events.doAction();
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "setWeather": // 更改天气
|
||||
core.setWeather(data.name, data.level);
|
||||
@ -722,9 +740,15 @@ events.prototype.doAction = function() {
|
||||
data.value = parseInt(data.value||0);
|
||||
if (data.value<0) data.value=0;
|
||||
if (data.value>100) data.value=100;
|
||||
this.setVolume(data.value/100, data.time, function() {
|
||||
core.doAction();
|
||||
});
|
||||
if (data.async) {
|
||||
this.setVolume(data.value/100, data.time);
|
||||
this.doAction();
|
||||
}
|
||||
else {
|
||||
this.setVolume(data.value/100, data.time, function() {
|
||||
core.events.doAction();
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "setValue":
|
||||
try {
|
||||
@ -896,9 +920,15 @@ events.prototype.doAction = function() {
|
||||
this.doAction();
|
||||
break;
|
||||
case "viberate":
|
||||
core.events.vibrate(data.time, function () {
|
||||
core.events.doAction();
|
||||
})
|
||||
if (data.async) {
|
||||
core.events.vibrate(data.time);
|
||||
this.doAction();
|
||||
}
|
||||
else {
|
||||
core.events.vibrate(data.time, function () {
|
||||
core.events.doAction();
|
||||
})
|
||||
}
|
||||
break;
|
||||
case "sleep": // 等待多少毫秒
|
||||
if (core.status.replay.replaying)
|
||||
|
||||
Loading…
Reference in New Issue
Block a user