items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = { "items": { "yellowKey": { "cls": "keys", "name": "黄钥匙" }, "blueKey": { "cls": "keys", "name": "蓝钥匙" }, "redKey": { "cls": "keys", "name": "红钥匙" }, "redJewel": { "cls": "items", "name": "红宝石" }, "blueJewel": { "cls": "items", "name": "蓝宝石" }, "greenJewel": { "cls": "items", "name": "绿宝石" }, "yellowJewel": { "cls": "items", "name": "黄宝石" }, "redPotion": { "cls": "items", "name": "红血瓶" }, "bluePotion": { "cls": "items", "name": "蓝血瓶" }, "yellowPotion": { "cls": "items", "name": "黄血瓶" }, "greenPotion": { "cls": "items", "name": "绿血瓶" }, "sword1": { "cls": "items", "name": "铁剑", "isEquipment": true }, "sword2": { "cls": "items", "name": "银剑", "isEquipment": true }, "sword3": { "cls": "items", "name": "骑士剑", "isEquipment": true }, "sword4": { "cls": "items", "name": "圣剑", "isEquipment": true }, "sword5": { "cls": "items", "name": "神圣剑", "isEquipment": true }, "shield1": { "cls": "items", "name": "铁盾", "isEquipment": true }, "shield2": { "cls": "items", "name": "银盾", "isEquipment": true }, "shield3": { "cls": "items", "name": "骑士盾", "isEquipment": true }, "shield4": { "cls": "items", "name": "圣盾", "isEquipment": true }, "shield5": { "cls": "items", "name": "神圣盾", "isEquipment": true }, "superPotion": { "cls": "items", "name": "圣水" }, "moneyPocket": { "cls": "items", "name": "金钱袋" }, "sword0": { "cls": "constants", "name": "折断的剑", "text": "没有任何作用的剑,相当于脱掉装备。" }, "shield0": { "cls": "constants", "name": "残破的盾", "text": "没有任何作用的盾,相当于脱掉装备。" }, "book": { "cls": "constants", "name": "怪物手册", "text": "可以查看当前楼层各怪物属性" }, "fly": { "cls": "constants", "name": "楼层传送器", "text": "可以自由往来去过的楼层" }, "coin": { "cls": "constants", "name": "幸运金币", "text": "持有时打败怪物可得双倍金币" }, "snow": { "cls": "constants", "name": "冰冻徽章", "text": "可以将四周的熔岩变成平地" }, "cross": { "cls": "constants", "name": "十字架", "text": "持有后无视怪物的无敌属性" }, "knife": { "cls": "constants", "name": "屠龙匕首", "text": "该道具尚未被定义" }, "shoes": { "cls": "constants", "name": "绿鞋", "text": "持有时无视负面地形" }, "bigKey": { "cls": "tools", "name": "大黄门钥匙", "text": "可以开启当前层所有黄门" }, "greenKey": { "cls": "tools", "name": "绿钥匙", "text": "可以打开一扇绿门" }, "steelKey": { "cls": "tools", "name": "铁门钥匙", "text": "可以打开一扇铁门" }, "pickaxe": { "cls": "tools", "name": "破墙镐", "text": "可以破坏勇士四周的墙" }, "icePickaxe": { "cls": "tools", "name": "破冰镐", "text": "可以破坏勇士面前的一堵冰墙" }, "bomb": { "cls": "tools", "name": "炸弹", "text": "可以炸掉勇士四周的怪物" }, "centerFly": { "cls": "tools", "name": "中心对称飞行器", "text": "可以飞向当前楼层中心对称的位置" }, "upFly": { "cls": "tools", "name": "上楼器", "text": "可以飞往楼上的相同位置" }, "downFly": { "cls": "tools", "name": "下楼器", "text": "可以飞往楼下的相同位置" }, "earthquake": { "cls": "tools", "name": "地震卷轴", "text": "可以破坏当前层的所有墙" }, "poisonWine": { "cls": "tools", "name": "解毒药水", "text": "可以解除中毒状态" }, "weakWine": { "cls": "tools", "name": "解衰药水", "text": "可以解除衰弱状态" }, "curseWine": { "cls": "tools", "name": "解咒药水", "text": "可以解除诅咒状态" }, "superWine": { "cls": "tools", "name": "万能药水", "text": "可以解除所有不良状态" }, "hammer": { "cls": "tools", "name": "圣锤", "text": "可以炸掉勇士面前的怪物" }, "ttt": { "cls": "items", "name": "新物品" }, "sgg": { "cls": "items", "name": "新物品" } }, "itemEffect": { "redJewel": "core.status.hero.atk += core.values.redJewel * ratio", "blueJewel": "core.status.hero.def += core.values.blueJewel * ratio", "greenJewel": "core.status.hero.mdef += core.values.greenJewel * ratio", "yellowJewel": "core.status.hero.hp+=1000;core.status.hero.atk+=6;core.status.hero.def+=6;core.status.hero.mdef+=10;", "redPotion": "core.status.hero.hp += core.values.redPotion * ratio", "bluePotion": "core.status.hero.hp += core.values.bluePotion * ratio", "yellowPotion": "core.status.hero.hp += core.values.yellowPotion * ratio", "greenPotion": "core.status.hero.hp += core.values.greenPotion * ratio", "sword1": "core.status.hero.atk += core.values.sword1", "sword2": "core.status.hero.atk += core.values.sword2", "sword3": "core.status.hero.atk += core.values.sword3", "sword4": "core.status.hero.atk += core.values.sword4", "sword5": "core.status.hero.atk += core.values.sword5", "shield1": "core.status.hero.def += core.values.shield1", "shield2": "core.status.hero.def += core.values.shield2", "shield3": "core.status.hero.def += core.values.shield3", "shield4": "core.status.hero.def += core.values.shield4", "shield5": "core.status.hero.def += core.values.shield5", "bigKey": "core.status.hero.items.keys.yellowKey++;core.status.hero.items.keys.blueKey++;core.status.hero.items.keys.redKey++;", "superPotion": "core.status.hero.hp *= 2", "moneyPocket": "core.status.hero.money += core.values.moneyPocket" }, "itemEffectTip": { "redJewel": "',攻击+'+core.values.redJewel * ratio", "blueJewel": "',防御+'+core.values.blueJewel * ratio", "greenJewel": "',魔防+'+core.values.greenJewel * ratio", "yellowJewel": "',全属性提升'", "redPotion": "',生命+'+core.values.redPotion * ratio", "bluePotion": "',生命+'+core.values.bluePotion * ratio", "yellowPotion": "',生命+'+core.values.yellowPotion * ratio", "greenPotion": "',生命+'+core.values.greenPotion * ratio", "sword1": "',攻击+'+core.values.sword1", "sword2": "',攻击+'+core.values.sword2", "sword3": "',攻击+'+core.values.sword3", "sword4": "',攻击+'+core.values.sword4", "sword5": "',攻击+'+core.values.sword5", "shield1": "',防御+'+core.values.shield1", "shield2": "',防御+'+core.values.shield2", "shield3": "',防御+'+core.values.shield3", "shield4": "',防御+'+core.values.shield4", "shield5": "',防御+'+core.values.shield5", "bigKey": "',全钥匙+1'", "superPotion": "',生命值翻倍'", "moneyPocket": "',金币+'+core.values.moneyPocket" } }