editor_unsorted_2_wrapper=function(editor_mode){
editor_mode.constructor.prototype.listen=function (callback) {
// 这里的函数还没有写jsdoc
editor.uifunctions.newIdIdnum_func()
editor.uifunctions.changeId_func()
editor.uifunctions.selectFloor_func()
editor.uifunctions.saveFloor_func()
editor.uifunctions.newMap_func()
editor.uifunctions.createNewMaps_func()
editor.uifunctions.changeFloorId_func()
// ratio|appendPicCanvas|bg|source_ctx|source|picClick|sprite_ctx|sprite|appendPicSelection
var ratio = 1;
var appendPicCanvas = document.getElementById('appendPicCanvas');
var bg = appendPicCanvas.children[0];
var source = appendPicCanvas.children[1];
var source_ctx=source.getContext('2d');
var picClick = appendPicCanvas.children[2];
var sprite = appendPicCanvas.children[3];
var sprite_ctx=sprite.getContext('2d');
var appendPicSelection = document.getElementById('appendPicSelection');
[source_ctx,sprite_ctx].forEach(function(ctx){
ctx.mozImageSmoothingEnabled = false;
ctx.webkitImageSmoothingEnabled = false;
ctx.msImageSmoothingEnabled = false;
ctx.imageSmoothingEnabled = false;
})
var selectAppend = document.getElementById('selectAppend');
var selectAppend_str = [];
["terrains", "animates", "enemys", "enemy48", "items", "npcs", "npc48", "autotile"].forEach(function (image) {
selectAppend_str.push(["\n'].join(''));
});
selectAppend.innerHTML = selectAppend_str.join('');
selectAppend.onchange = function () {
var value = selectAppend.value;
if (value == 'autotile') {
editor_mode.appendPic.imageName = 'autotile';
for (var jj=0;jj<4;jj++) appendPicSelection.children[jj].style = 'display:none';
if (editor_mode.appendPic.img) {
sprite.style.width = (sprite.width = editor_mode.appendPic.img.width) / ratio + 'px';
sprite.style.height = (sprite.height = editor_mode.appendPic.img.height) / ratio + 'px';
sprite_ctx.clearRect(0, 0, sprite.width, sprite.height);
sprite_ctx.drawImage(editor_mode.appendPic.img, 0, 0);
}
return;
}
var ysize = selectAppend.value.endsWith('48') ? 48 : 32;
editor_mode.appendPic.imageName = value;
var img = core.material.images[value];
editor_mode.appendPic.toImg = img;
var num = ~~img.width / 32;
editor_mode.appendPic.num = num;
editor_mode.appendPic.index = 0;
var selectStr = '';
for (var ii = 0; ii < num; ii++) {
appendPicSelection.children[ii].style = 'left:0;top:0;height:' + (ysize - 6) + 'px';
selectStr += '{"x":0,"y":0},'
}
editor_mode.appendPic.selectPos = eval('[' + selectStr + ']');
for (var jj = num; jj < 4; jj++) {
appendPicSelection.children[jj].style = 'display:none';
}
sprite.style.width = (sprite.width = img.width) / ratio + 'px';
sprite.style.height = (sprite.height = img.height + ysize) / ratio + 'px';
sprite_ctx.drawImage(img, 0, 0);
}
selectAppend.onchange();
var getPixel=editor.util.getPixel
var setPixel=editor.util.setPixel
var autoAdjust = function (image, callback) {
var changed = false;
// Step 1: 检测白底
var tempCanvas = document.createElement('canvas').getContext('2d');
tempCanvas.canvas.width = image.width;
tempCanvas.canvas.height = image.height;
tempCanvas.mozImageSmoothingEnabled = false;
tempCanvas.webkitImageSmoothingEnabled = false;
tempCanvas.msImageSmoothingEnabled = false;
tempCanvas.imageSmoothingEnabled = false;
tempCanvas.drawImage(image, 0, 0);
var imgData = tempCanvas.getImageData(0, 0, image.width, image.height);
var trans = 0, white = 0, black=0;
for (var i=0;iblack && white>trans*10 && confirm("看起来这张图片是以纯白为底色,是否自动调整为透明底色?")) {
for (var i=0;iwhite && black>trans*10 && confirm("看起来这张图片是以纯黑为底色,是否自动调整为透明底色?")) {
for (var i=0;i= num) editor_mode.appendPic.index = ii + 1 - num;
else editor_mode.appendPic.index++;
editor_mode.appendPic.selectPos[ii] = pos;
appendPicSelection.children[ii].style = [
'left:', pos.x * 32, 'px;',
'top:', pos.y * pos.ysize, 'px;',
'height:', pos.ysize - 6, 'px;'
].join('');
}
var appendConfirm = document.getElementById('appendConfirm');
appendConfirm.onclick = function () {
var confirmAutotile = function () {
var image = editor_mode.appendPic.img;
if (image.width % 96 !=0 || image.height != 128) {
printe("不合法的Autotile图片!");
return;
}
var imgData = source_ctx.getImageData(0,0,image.width,image.height);
sprite_ctx.putImageData(imgData, 0, 0);
var imgbase64 = sprite.toDataURL().split(',')[1];
// Step 1: List文件名
fs.readdir('./project/images', function (err, data) {
if (err) {
printe(err);
throw(err);
}
// Step 2: 选择Autotile文件名
var filename;
for (var i=1;;++i) {
filename = 'autotile'+i;
if (data.indexOf(filename+".png")==-1) break;
}
// Step 3: 写入文件
fs.writeFile('./project/images/'+filename+".png", imgbase64, 'base64', function (err, data) {
if (err) {
printe(err);
throw(err);
}
// Step 4: 自动注册
editor.file.registerAutotile(filename, function (err) {
if (err) {
printe(err);
throw(err);
}
printe('自动元件'+filename+'注册成功,请F5刷新编辑器');
})
})
})
}
if (selectAppend.value == 'autotile') {
confirmAutotile();
return;
}
var ysize = selectAppend.value.endsWith('48') ? 48 : 32;
for (var ii = 0, v; v = editor_mode.appendPic.selectPos[ii]; ii++) {
// var imgData = source_ctx.getImageData(v.x * 32, v.y * ysize, 32, ysize);
// sprite_ctx.putImageData(imgData, ii * 32, sprite.height - ysize);
// sprite_ctx.drawImage(editor_mode.appendPic.img, v.x * 32, v.y * ysize, 32, ysize, ii * 32, height, 32, ysize)
sprite_ctx.drawImage(source_ctx.canvas, v.x*32, v.y*ysize, 32, ysize, 32*ii, sprite.height - ysize, 32, ysize);
}
var dt = sprite_ctx.getImageData(0, 0, sprite.width, sprite.height);
var imgbase64 = sprite.toDataURL().split(',')[1];
fs.writeFile('./project/images/' + editor_mode.appendPic.imageName + '.png', imgbase64, 'base64', function (err, data) {
if (err) {
printe(err);
throw(err)
}
printe('追加素材成功,请F5刷新编辑器,或继续追加当前素材');
sprite.style.height = (sprite.height = (sprite.height+ysize)) + "px";
sprite_ctx.putImageData(dt, 0, 0);
});
}
editor_mode.change = function (value) {
editor_mode.onmode('nextChange');
editor_mode.onmode(value);
if(editor.isMobile)editor.showdataarea(false);
}
var editModeSelect = document.getElementById('editModeSelect');
editModeSelect.onchange = function () {
editor_mode.change(editModeSelect.value);
}
editor_mode.checkUnique = function (thiseval) {
if (!(thiseval instanceof Array)) return false;
var map = {};
for (var i = 0; i