editor_unsorted_2_wrapper=function(editor_mode){ editor_mode.constructor.prototype.listen=function (callback) { // 这里的函数还没有写jsdoc editor.uifunctions.newIdIdnum_func() editor.uifunctions.changeId_func() editor.uifunctions.selectFloor_func() editor.uifunctions.saveFloor_func() editor.uifunctions.newMap_func() editor.uifunctions.createNewMaps_func() editor.uifunctions.changeFloorId_func() // ratio|appendPicCanvas|bg|source_ctx|source|picClick|sprite_ctx|sprite|appendPicSelection var ratio = 1; var appendPicCanvas = document.getElementById('appendPicCanvas'); var bg = appendPicCanvas.children[0]; var source = appendPicCanvas.children[1]; var source_ctx=source.getContext('2d'); var picClick = appendPicCanvas.children[2]; var sprite = appendPicCanvas.children[3]; var sprite_ctx=sprite.getContext('2d'); var appendPicSelection = document.getElementById('appendPicSelection'); [source_ctx,sprite_ctx].forEach(function(ctx){ ctx.mozImageSmoothingEnabled = false; ctx.webkitImageSmoothingEnabled = false; ctx.msImageSmoothingEnabled = false; ctx.imageSmoothingEnabled = false; }) var selectAppend = document.getElementById('selectAppend'); var selectAppend_str = []; ["terrains", "animates", "enemys", "enemy48", "items", "npcs", "npc48", "autotile"].forEach(function (image) { selectAppend_str.push(["\n'].join('')); }); selectAppend.innerHTML = selectAppend_str.join(''); selectAppend.onchange = function () { var value = selectAppend.value; if (value == 'autotile') { editor_mode.appendPic.imageName = 'autotile'; for (var jj=0;jj<4;jj++) appendPicSelection.children[jj].style = 'display:none'; if (editor_mode.appendPic.img) { sprite.style.width = (sprite.width = editor_mode.appendPic.img.width) / ratio + 'px'; sprite.style.height = (sprite.height = editor_mode.appendPic.img.height) / ratio + 'px'; sprite_ctx.clearRect(0, 0, sprite.width, sprite.height); sprite_ctx.drawImage(editor_mode.appendPic.img, 0, 0); } return; } var ysize = selectAppend.value.endsWith('48') ? 48 : 32; editor_mode.appendPic.imageName = value; var img = core.material.images[value]; editor_mode.appendPic.toImg = img; var num = ~~img.width / 32; editor_mode.appendPic.num = num; editor_mode.appendPic.index = 0; var selectStr = ''; for (var ii = 0; ii < num; ii++) { appendPicSelection.children[ii].style = 'left:0;top:0;height:' + (ysize - 6) + 'px'; selectStr += '{"x":0,"y":0},' } editor_mode.appendPic.selectPos = eval('[' + selectStr + ']'); for (var jj = num; jj < 4; jj++) { appendPicSelection.children[jj].style = 'display:none'; } sprite.style.width = (sprite.width = img.width) / ratio + 'px'; sprite.style.height = (sprite.height = img.height + ysize) / ratio + 'px'; sprite_ctx.drawImage(img, 0, 0); } selectAppend.onchange(); var getPixel=editor.util.getPixel var setPixel=editor.util.setPixel var autoAdjust = function (image, callback) { var changed = false; // Step 1: 检测白底 var tempCanvas = document.createElement('canvas').getContext('2d'); tempCanvas.canvas.width = image.width; tempCanvas.canvas.height = image.height; tempCanvas.mozImageSmoothingEnabled = false; tempCanvas.webkitImageSmoothingEnabled = false; tempCanvas.msImageSmoothingEnabled = false; tempCanvas.imageSmoothingEnabled = false; tempCanvas.drawImage(image, 0, 0); var imgData = tempCanvas.getImageData(0, 0, image.width, image.height); var trans = 0, white = 0, black=0; for (var i=0;iblack && white>trans*10 && confirm("看起来这张图片是以纯白为底色,是否自动调整为透明底色?")) { for (var i=0;iwhite && black>trans*10 && confirm("看起来这张图片是以纯黑为底色,是否自动调整为透明底色?")) { for (var i=0;i= num) editor_mode.appendPic.index = ii + 1 - num; else editor_mode.appendPic.index++; editor_mode.appendPic.selectPos[ii] = pos; appendPicSelection.children[ii].style = [ 'left:', pos.x * 32, 'px;', 'top:', pos.y * pos.ysize, 'px;', 'height:', pos.ysize - 6, 'px;' ].join(''); } var appendConfirm = document.getElementById('appendConfirm'); appendConfirm.onclick = function () { var confirmAutotile = function () { var image = editor_mode.appendPic.img; if (image.width % 96 !=0 || image.height != 128) { printe("不合法的Autotile图片!"); return; } var imgData = source_ctx.getImageData(0,0,image.width,image.height); sprite_ctx.putImageData(imgData, 0, 0); var imgbase64 = sprite.toDataURL().split(',')[1]; // Step 1: List文件名 fs.readdir('./project/images', function (err, data) { if (err) { printe(err); throw(err); } // Step 2: 选择Autotile文件名 var filename; for (var i=1;;++i) { filename = 'autotile'+i; if (data.indexOf(filename+".png")==-1) break; } // Step 3: 写入文件 fs.writeFile('./project/images/'+filename+".png", imgbase64, 'base64', function (err, data) { if (err) { printe(err); throw(err); } // Step 4: 自动注册 editor.file.registerAutotile(filename, function (err) { if (err) { printe(err); throw(err); } printe('自动元件'+filename+'注册成功,请F5刷新编辑器'); }) }) }) } if (selectAppend.value == 'autotile') { confirmAutotile(); return; } var ysize = selectAppend.value.endsWith('48') ? 48 : 32; for (var ii = 0, v; v = editor_mode.appendPic.selectPos[ii]; ii++) { // var imgData = source_ctx.getImageData(v.x * 32, v.y * ysize, 32, ysize); // sprite_ctx.putImageData(imgData, ii * 32, sprite.height - ysize); // sprite_ctx.drawImage(editor_mode.appendPic.img, v.x * 32, v.y * ysize, 32, ysize, ii * 32, height, 32, ysize) sprite_ctx.drawImage(source_ctx.canvas, v.x*32, v.y*ysize, 32, ysize, 32*ii, sprite.height - ysize, 32, ysize); } var dt = sprite_ctx.getImageData(0, 0, sprite.width, sprite.height); var imgbase64 = sprite.toDataURL().split(',')[1]; fs.writeFile('./project/images/' + editor_mode.appendPic.imageName + '.png', imgbase64, 'base64', function (err, data) { if (err) { printe(err); throw(err) } printe('追加素材成功,请F5刷新编辑器,或继续追加当前素材'); sprite.style.height = (sprite.height = (sprite.height+ysize)) + "px"; sprite_ctx.putImageData(dt, 0, 0); }); } editor_mode.change = function (value) { editor_mode.onmode('nextChange'); editor_mode.onmode(value); if(editor.isMobile)editor.showdataarea(false); } var editModeSelect = document.getElementById('editModeSelect'); editModeSelect.onchange = function () { editor_mode.change(editModeSelect.value); } editor_mode.checkUnique = function (thiseval) { if (!(thiseval instanceof Array)) return false; var map = {}; for (var i = 0; i