568 lines
25 KiB
HTML
568 lines
25 KiB
HTML
<!doctype html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width,minimum-scale=1,maximum-scale=1,initial-scale=1,user-scalable=no" />
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<link href="_server/css/editor_mobile.css" rel="stylesheet">
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<link href="_server/CodeMirror/codemirror.css" rel="stylesheet">
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<link href="_server/css/editor_mode_mobile.css" rel="stylesheet">
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</head>
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<body>
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<script>
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if(innerWidth>innerHeight){ //pic:1242*2208 | chrome info:1340*2380
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confirm('宽大于高的设备请使用正常版本的editor, 点击确定跳转')?(window.location='./editor.html'):'';
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}
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</script>
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<div class="main">
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<div id="left" style="z-index:-1;opacity: 0;"><!-- map -->
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<div id="arrEditor">
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<table class="col" id='arrColMark'></table>
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<table class="row" id='arrRowMark'></table>
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<div id="editArea" v-cloak>
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<textarea cols="10" rows="10" id="pout" v-model="mapArr"></textarea>
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<p class="warnText" v-if="error">{{ errors[error-1] }}</p>
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</div>
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<div id="editTip" style="position: absolute; width: 95vw;margin-bottom: 10%;bottom: 0;left: 4vw;">
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<input type="button" value="新建空白地图" id='newMap'/>
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<input id='newFileName' placeholder="输入新楼层id" style="width: 120px"/>
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<input type="checkbox" id='newMapStatus' checked='checked' style='vertical-align: bottom'/>
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<span style='vertical-align: bottom; margin-left: -4px'>保留楼层属性</span>
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</div>
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<div style="position: absolute;left: 10px;bottom:0; margin-bottom: 0%">
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<input type="button" value="导出地图" id="exportMap" v-on:click="exportMap"/>
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<input type="button" value="复制地图" id="copyMap" v-on:click="copyMap"/>
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<input type="button" value="清除地图" id='clearMap' v-on:click="clearMap"/>
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<input type="button" value="删除地图" id="deleteMap" v-on:click="deleteMap"/>
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</div>
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</div>
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<div id="objDataEditor">
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</div>
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<div id="eventEditor">
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</div>
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</div>
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<div id="left1" class='leftTab' style="z-index:-1;opacity: 0;"><!-- appendpic -->
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<h3 class="leftTabHeader">追加素材</h3>
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<div class="leftTabContent">
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<p>
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<input id="selectFileBtn" type="button" value="导入文件到画板"/>
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<select id="selectAppend"></select>
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<!-- ["terrains", "animates", "enemys", "enemy48", "items", "npcs", "npc48"] -->
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<input id="appendConfirm" type="button" value="追加"/>
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</p>
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<div id="appendPicCanvas" style="position:relative;overflow: auto;height:470px;">
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<canvas style="position:absolute"></canvas><!-- 用于画出灰白相间背景 -->
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<canvas style="position:absolute"></canvas><!-- 用于画出选中文件 -->
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<canvas style="position:absolute;z-index:100"></canvas><!-- 用于响应鼠标点击 -->
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<canvas style="position:absolute;display:none;"></canvas><!-- 画出追加后的sprite用于储存 -->
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<div id="appendPicSelection">
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<div class="appendSelection"><span style="top: 0; left: 2px;">1</span></div>
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<div class="appendSelection"><span style="top: 0; left: 14px;">2</span></div>
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<div class="appendSelection"><span style="top: 12px; left: 2px;">3</span></div>
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<div class="appendSelection"><span style="top: 12px; left: 14px;">4</span></div>
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</div>
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</div>
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</div>
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</div>
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<div id="left2" class='leftTab' style="z-index:-1;opacity: 0;"><!-- loc -->
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<h3 class="leftTabHeader">地图选点 <button onclick="editor.mode.onmode('save')">保存</button>
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</h3>
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<div class="leftTabContent">
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<p id='pos_a6771a78_a099_417c_828f_0a24851ebfce' style="margin-left: 15px">0,0</p>
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<div class='etable'>
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<table>
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<tbody id='table_3d846fc4_7644_44d1_aa04_433d266a73df'>
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<tr>
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<td>条目</td>
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<td>注释</td>
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<td>值</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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</div>
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<div id="left3" class='leftTab' style="z-index:-1;opacity: 0;"><!-- emenyitem -->
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<h3 class="leftTabHeader">图块属性 <button onclick="editor.mode.onmode('save')">保存</button>
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</h3>
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<div class="leftTabContent">
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<div id='newIdIdnum'><!-- id and idnum -->
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<input placeholder="新id(唯一标识符)"/>
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<input placeholder="新idnum(1000以内数字)"/>
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<button>save</button>
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<br/>
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<button style="margin-top: 10px">自动注册</button>
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</div>
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<div id="enemyItemTable"><!-- enemy and item -->
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<div class='etable'>
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<table>
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<tbody id='table_a3f03d4c_55b8_4ef6_b362_b345783acd72'>
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<tr>
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<td>条目</td>
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<td>注释</td>
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<td>值</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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</div>
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</div>
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<div id="left4" class='leftTab' style="z-index:-1;opacity: 0;"><!-- floor -->
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<h3 class="leftTabHeader">楼层属性 <button onclick="editor.mode.onmode('save')">保存</button>
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</h3>
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<div class="leftTabContent">
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<div class='etable'>
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<table>
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<tbody id='table_4a3b1b09_b2fb_4bdf_b9ab_9f4cdac14c74'>
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<tr>
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<td>条目</td>
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<td>注释</td>
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<td>值</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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</div>
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<div id="left5" class='leftTab' style="z-index:-1;opacity: 0;"><!-- tower -->
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<h3 class="leftTabHeader">全塔属性 <button onclick="editor.mode.onmode('save')">保存</button>
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</h3>
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<div class="leftTabContent">
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<div class='etable'>
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<table>
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<tbody id='table_b6a03e4c_5968_4633_ac40_0dfdd2c9cde5'>
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<tr>
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<td>条目</td>
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<td>注释</td>
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<td>值</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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</div>
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<div id="left6" class='leftTab' style="z-index:-1;opacity: 0;">
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<div style="position: relative; height: 95%"><!-- eventsEditor -->
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<h3>事件编辑器
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<!--
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<button onclick="editor_blockly.showXML()">Show XML</button>
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<button onclick="editor_blockly.runCode()">console.log(obj=code)</button>
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-->
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<select id="entryType" disabled="disabled" style="display: none">
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<option value="event">event</option>
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<option value="changeFloor">changeFloor</option>
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<option value="point">point</option>
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<option value="shop">shop</option>
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<option value="afterBattle">afterBattle</option>
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<option value="afterGetItem">afterGetItem</option>
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<option value="afterOpenDoor">afterOpenDoor</option>
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<option value="firstArrive">firstArrive</option>
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</select>
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<button onclick="editor_blockly.confirm()">确认</button>
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<button onclick="editor_blockly.parse()">解析</button>
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<button onclick="editor_blockly.cancel()">取消</button>
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<xml id="toolbox" style="display:none">
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</xml>
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</h3>
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<div style="position: relative;height: 100%">
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<div id="blocklyArea">
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<div id="blocklyDiv"></div>
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</div>
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<textarea id="codeArea" spellcheck="false"></textarea>
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</div>
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</div>
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</div>
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<div id="left7" style="z-index:-1;opacity: 0;"><!-- 多行文本编辑器 -->
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<button onclick="editor_multi.confirm()">确认</button>
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<button onclick="editor_multi.cancel()">取消</button>
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<input type="checkbox" onclick="editor_multi.toggerLint()" id="lintCheckbox"
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style="vertical-align: bottom;margin-left:6px"/>
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<span style="vertical-align: bottom; margin-left: -3px">语法检查</span>
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<textarea id="multiLineCode" name="multiLineCode"></textarea>
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</div>
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<div id="left8" class='leftTab' style="z-index:-1;opacity: 0;"><!-- functions -->
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<h3 class="leftTabHeader">脚本编辑 <button onclick="editor.mode.onmode('save')">保存</button>
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</h3>
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<div class="leftTabContent">
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<div class='etable'>
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<table>
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<tbody id='table_e260a2be_5690_476a_b04e_dacddede78b3'>
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<tr>
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<td>条目</td>
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<td>注释</td>
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<td>值</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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</div>
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<div id="mid">
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<table class="col" id='mapColMark'></table>
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<table class="row" id='mapRowMark'></table>
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<div class="map" id="mapEdit">
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<canvas class='gameCanvas' id='bg' width='416' height='416'></canvas>
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<canvas class='gameCanvas' id='event' width='416' height='416'></canvas>
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<canvas class='gameCanvas' id='event2' width='416' height='416'></canvas>
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<canvas class='gameCanvas' id='efg' width='416' height='416'></canvas>
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<canvas class='egameCanvas' id='eui' width='416' height='416' style='z-index:100'></canvas>
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</div>
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</div>
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<div id="right" style="z-index:-1;opacity: 0;">
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<div id="iconLib">
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<canvas class='egameCanvas' id='edata' width='416' height='416' style='z-index:0'></canvas>
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<div id="selectBox">
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<div id='dataSelection' v-show="isSelected" v-cloak></div>
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</div>
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</div>
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</div>
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<div id="down">
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<div style="margin:0.5rem">
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<div class="tools">
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<div id="tip" v-cloak>
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<div v-if="isSelectedBlock">
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<p v-if="isClearBlock" class="infoText">当前选择为清除块,可擦除地图上块</p>
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<div v-else>
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<p v-if="hasId">图块编号:<span class="infoText">{{ infos['idnum'] }}</span></p>
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<p v-if="hasId">图块ID:<span class="infoText">{{ infos['id'] }}</span></p>
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<p v-else class="warnText">该图块无对应的数字或ID存在,请先前往icons.js和maps.js中进行定义!</p>
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<p>图块所在素材:<span class="infoText">{{ infos['images'] + (isAutotile ? '( '+infos['id']+' )' : '') }}</span>
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</p>
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<p>图块索引:<span class="infoText">{{ infos['y'] }}</span></p>
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</div>
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</div>
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<div v-else>
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<p v-if="whichShow" v-bind:class="[ (whichShow%2) ? 'warnText' : 'successText']">{{ mapMsg }}</p>
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</div>
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</div>
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<span id='mobileview'>
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<input type="button" value="数据区"/>
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<input type="button" value="地图区"/>
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<input type="button" value="素材库"/>
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</span>
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<div id="menuDiv">
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<div id="midMenu" style="display:none">
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<div id='chooseThis' class="menuitem"><div class="menuitem-content">选中此点</div></div>
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<div id='chooseInRight' class="menuitem"><div class="menuitem-content">在素材区选中此图块</div></div>
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<div id='copyLoc' class="menuitem"><div class="menuitem-content">复制此事件</div></div>
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<div id='moveLoc' class="menuitem"><div class="menuitem-content">移动此事件</div></div>
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<div id='clearLoc' class="menuitem"><div class="menuitem-content">清空此点及事件</div></div>
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</div>
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</div>
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<select id="editModeSelect">
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<option value="map">地图编辑</option>
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<option value="loc">地图选点</option>
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<option value="emenyitem">图块属性</option>
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<option value="floor">楼层属性</option>
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<option value="tower">全塔属性</option>
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<option value="functions">脚本编辑</option>
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<option value="appendpic">追加素材</option>
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</select>
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<br>
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<select id="selectFloor"></select>
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<input type="button" value="保存地图" id='saveFloor'/>
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<span id='mobileeditdata' style="display:none">
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<input type="button" value="编辑"/>
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<input type="button" value="显示完整名称"/>
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<input type="button" value="显示完整注释"/>
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</span>
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<input type="button" value="前往游戏" onclick="window.location='./index.html'"/>
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<!-- -->
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<div id="bgSelect" v-cloak style="display:none">
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<span>当前地板: </span>
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<select v-model="selectedBg">
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<option disabled value="">请选择地板</option>
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<option v-for="bg in bgs" v-bind:value="bg">
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{{ bg }}
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</option>
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</select>
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<div class="selectpng">
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<input class='input' id='pin' v-model="imgname" placeholder="请输入自定义背景文件名"/>
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<input class='btn' type="button" value="确定" v-on:click="updatebg"/>
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</div>
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</div>
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<!-- -->
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</div>
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</div>
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</div>
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</div>
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<!-- <script>/* -->
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<div id='gameGroup' style='display:none'>
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<p id='mainTips'>请稍后...</p>
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<div id='startPanel'>
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<div id='startTop'>
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<div id='startTopProgressBar'>
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<div id='startTopProgress'></div>
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</div>
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<p id='startTopLoadTips'>资源即将开始加载</p>
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</div>
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<img id='startBackground'>
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<p id='startLogo'></p>
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<div id='startButtonGroup'>
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<div id='startButtons'>
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<span class='startButton' id='playGame'>开始游戏</span>
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<span class='startButton' id='loadGame'>载入游戏</span>
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<span class='startButton' id='replayGame'>录像回放</span>
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</div>
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<div id='levelChooseButtons'></div>
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</div>
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</div>
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<div id='floorMsgGroup'>
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<p id='logoLabel'></p>
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<p id='versionLabel'></p>
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<p id='floorNameLabel'></p>
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</div>
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<div id='statusBar' class="clearfix">
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<div class="status" id="floorCol">
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<img id="img-floor">
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<p class='statusLabel' id='floor'></p>
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</div>
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<div class="status" id="lvCol">
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<img id="img-lv">
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<p class='statusLabel' id='lv'></p>
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</div>
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<div class="status" id='hpmaxCol'>
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<img id="img-hpmax">
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<p class='statusLabel' id='hpmax'></p>
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</div>
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<div class="status">
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<img id="img-hp">
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<p class='statusLabel' id='hp'></p>
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</div>
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<div class="status">
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<img id="img-atk">
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<p class='statusLabel' id='atk'></p>
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</div>
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<div class="status">
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<img id="img-def">
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<p class='statusLabel' id='def'></p>
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</div>
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<div class="status" id="mdefCol">
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<img id="img-mdef">
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<p class='statusLabel' id='mdef'></p>
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</div>
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<div class="status" id="moneyCol">
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<img id="img-money">
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<p class='statusLabel' id='money'></p>
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</div>
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<div class="status" id="expCol">
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<img id="img-experience">
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<p class='statusLabel' id='experience'></p>
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</div>
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<div class="status" id="upCol">
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<img id="img-up">
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<p class='statusLabel' id='up'></p>
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</div>
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<div class="status">
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<span class='statusLabel' id='yellowKey' style="color:#FFCCAA"></span>
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<span class='statusLabel' id='blueKey' style="color:#AAAADD"></span>
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<span class='statusLabel' id='redKey' style="color:#FF8888"></span>
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</div>
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<div class="status" id="debuffCol">
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<span class='statusLabel' id='poison' style="color: #AFFCA8;"></span>
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<span class='statusLabel' id='weak' style="color: #FECCD0;"></span>
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<span class='statusLabel' id='curse' style="color: #C2F4E7;"></span>
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</div>
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</div>
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<div id="toolBar" class="clearfix">
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<img class="tools" id='img-book'>
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<img class="tools" id='img-fly'>
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<img class="tools" id='img-toolbox'>
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<img class="tools" id='img-shop'>
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<img class="tools" id='img-save'>
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<img class="tools" id='img-load'>
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<img class="tools" id='img-settings'>
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<p class="statusLabel tools" id="hard"></p>
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</div>
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<div id="gif"></div>
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<div id="gif2"></div>
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<div id="curtain"></div>
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<!-- <canvas class='gameCanvas' id='bg' width='416' height='416'></canvas> -->
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<!-- <canvas class='gameCanvas' id='event' width='416' height='416'></canvas> -->
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<canvas class='gameCanvas' id='hero' width='416' height='416'></canvas>
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<!-- <canvas class='gameCanvas' id='event2' width='416' height='416'></canvas> -->
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<canvas class='gameCanvas' id='fg' width='416' height='416'></canvas>
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<canvas class='gameCanvas' id='animate' width='416' height='416'></canvas>
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<canvas class='gameCanvas' id='weather' width='416' height='416'></canvas>
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<canvas class='gameCanvas' id='ui' width='416' height='416'></canvas>
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<canvas class='gameCanvas' id='data' width='416' height='416'>此浏览器不支持HTML5</canvas>
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</div>
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<!-- */</script> -->
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<script>
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// 生成定位编号
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(function () {
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var colNum = ' ';
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for (var i = 0; i < 13; i++) {
|
||
var tpl = '<td>' + (' '+i).slice(-2).replace(' ',' ') + '<div class="colBlock" style="left:' + (i * 96/13 ) + 'vmin;"></div></td>';
|
||
colNum += tpl;
|
||
}
|
||
arrColMark.innerHTML = '<tr>' + colNum + '</tr>';
|
||
mapColMark.innerHTML = '<tr>' + colNum + '</tr>';
|
||
var rowNum = ' ';
|
||
for (var i = 0; i < 13; i++) {
|
||
var tpl = '<tr><td>' + (' '+i).slice(-2).replace(' ',' ') + '<div class="rowBlock" style="top:' + (i * 96/13 ) + 'vmin;"></div></td></tr>';
|
||
rowNum += tpl;
|
||
}
|
||
arrRowMark.innerHTML = rowNum;
|
||
mapRowMark.innerHTML = rowNum;
|
||
})();
|
||
</script>
|
||
|
||
<!-- =========================================================== -->
|
||
|
||
<script>
|
||
if (location.protocol.indexOf("http")!=0) {
|
||
alert("请在启动服务中打开本编辑器!不然包括编辑在内的绝大多数功能都无法使用。");
|
||
}
|
||
</script>
|
||
|
||
<script src='_server/vendor/vue.min.js'></script>
|
||
<!-- <script src="https://cdn.bootcss.com/vue/2.5.13/vue.js"></script> -->
|
||
<script src='_server/vendor/polyfill.min.js'></script>
|
||
<script src='_server/fs.js'></script>
|
||
<script src='_server/editor_file.js'></script>
|
||
<script src='_server/editor_mode.js'></script>
|
||
<script src='_server/vm.js'></script>
|
||
<script src='libs/thirdparty/lz-string.min.js'></script>
|
||
<script id='mainScript' src='main.js'></script>
|
||
<script>
|
||
//所有全局量
|
||
__all__ = ['Vue', 'fs', 'editor_file', 'editor_mode', 'main', 'core', 'hasOwnProp', 'printf', 'printe', 'editor', 'converter', 'ActionParser', 'MotaActionFunctions', 'MotaActionBlocks'];
|
||
__id__ = ['editArea', 'arrRowMark', 'mapRowMark', 'data', 'bg', 'dataSelection', 'blocklyDiv', 'codeAreaHL', 'entryType'];
|
||
__Vue__ = ['editArea', 'exportMap', 'copyMap', 'clearMap', 'deleteMap', 'tip', 'selectBox'];
|
||
//var event = document.getElementById('event');
|
||
|
||
var hasOwnProperty = Object.prototype.hasOwnProperty;
|
||
|
||
function hasOwnProp(obj, key) {
|
||
return hasOwnProperty.call(obj, key)
|
||
}
|
||
</script>
|
||
<script src='_server/editor.js'></script>
|
||
<script>
|
||
editor.isMobile=true
|
||
var editor_mobile_listen=function(){
|
||
var mobileview=document.getElementById('mobileview');
|
||
var editModeSelect=document.getElementById('editModeSelect');
|
||
var mid=document.getElementById('mid');
|
||
var right=document.getElementById('right');
|
||
var mobileeditdata=document.getElementById('mobileeditdata');
|
||
|
||
|
||
editor.showdataarea=function(callShowMode){
|
||
mid.style='z-index:-1;opacity: 0;';
|
||
right.style='z-index:-1;opacity: 0;';
|
||
mobileeditdata.style='';
|
||
if(callShowMode)editor.mode.showMode(editModeSelect.value);
|
||
editor.hideMidMenu();
|
||
}
|
||
mobileview.children[0].onclick=function(){
|
||
editor.showdataarea(true)
|
||
}
|
||
mobileview.children[1].onclick=function(){
|
||
mid.style='';
|
||
right.style='z-index:-1;opacity: 0;';
|
||
mobileeditdata.style='z-index:-1;opacity: 0;';
|
||
editor.lastClickId='';
|
||
}
|
||
mobileview.children[2].onclick=function(){
|
||
mid.style='z-index:-1;opacity: 0;';
|
||
right.style='';
|
||
mobileeditdata.style='z-index:-1;opacity: 0;';
|
||
editor.lastClickId='';
|
||
}
|
||
|
||
|
||
var gettrbyid=function(){
|
||
if(!editor.lastClickId)return false;
|
||
thisTr = document.getElementById(editor.lastClickId);
|
||
input = thisTr.children[2].children[0].children[0];
|
||
field = thisTr.children[0].getAttribute('title');
|
||
cobj = JSON.parse(thisTr.children[1].getAttribute('cobj'));
|
||
return [thisTr,input,field,cobj];
|
||
}
|
||
mobileeditdata.children[0].onclick=function(){
|
||
var info = gettrbyid()
|
||
if(!info)return;
|
||
info[1].ondblclick()
|
||
}
|
||
mobileeditdata.children[1].onclick=function(){
|
||
var info = gettrbyid()
|
||
if(!info)return;
|
||
printf(info[2])
|
||
}
|
||
mobileeditdata.children[2].onclick=function(){
|
||
var info = gettrbyid()
|
||
if(!info)return;
|
||
printf(info[0].children[1].getAttribute('title'))
|
||
}
|
||
|
||
document.body.ontouchstart=document.body.onmousedown;
|
||
document.body.onmousedown=null;
|
||
|
||
//=====
|
||
|
||
var chooseThis = document.getElementById('chooseThis');
|
||
chooseThis.ontouchstart=chooseThis.onmousedown
|
||
chooseThis.onmousedown=null
|
||
var chooseInRight = document.getElementById('chooseInRight');
|
||
chooseInRight.ontouchstart=chooseInRight.onmousedown
|
||
chooseInRight.onmousedown=null
|
||
var copyLoc = document.getElementById('copyLoc');
|
||
copyLoc.ontouchstart=copyLoc.onmousedown
|
||
copyLoc.onmousedown=null
|
||
var moveLoc = document.getElementById('moveLoc');
|
||
moveLoc.ontouchstart=moveLoc.onmousedown
|
||
moveLoc.onmousedown=null
|
||
var clearLoc = document.getElementById('clearLoc');
|
||
clearLoc.ontouchstart=clearLoc.onmousedown
|
||
clearLoc.onmousedown=null
|
||
|
||
}
|
||
|
||
var useCompress = main.useCompress;
|
||
main.useCompress = false;
|
||
main.init('editor', function () {
|
||
editor.init(function () {
|
||
editor.pos = {x: 0, y: 0};
|
||
editor.mode.loc();
|
||
editor.info = editor.ids[editor.indexs[201]];
|
||
editor.mode.emenyitem();
|
||
editor.mode.floor();
|
||
editor.mode.tower();
|
||
editor.mode.functions();
|
||
editor.mode.showMode('floor');
|
||
editor.mode.listen();
|
||
editor_multi = editor_multi();
|
||
editor_blockly = editor_blockly();
|
||
editor.useCompress = useCompress;
|
||
delete(useCompress);
|
||
editor_mobile_listen();
|
||
});
|
||
});
|
||
|
||
|
||
//main.listen();
|
||
</script>
|
||
|
||
<!-- hightlight textarea -->
|
||
<script src='_server/editor_multi.js'></script>
|
||
<!-- blockly -->
|
||
<script src="_server/blockly/Converter.bundle.min.js"></script>
|
||
<script src="_server/blockly/blockly_compressed.min.js"></script>
|
||
<script src="_server/blockly/blockly_config.min.js"></script>
|
||
<script src='_server/editor_blockly.js'></script>
|
||
<!-- codemirror -->
|
||
<script src="_server/CodeMirror/codeMirror.bundle.min.js"></script>
|
||
<script src="_server/CodeMirror/jshint.min.js"></script>
|
||
<script src="_server/CodeMirror/codeMirror.plugin.min.js"></script>
|
||
|
||
</body>
|
||
</html>
|