Conflicts: _server/vm.js drawMapGUI.html index.html libs/core.js libs/data.js libs/enemys.js libs/icons.js libs/items.js libs/maps.js main.js project/floors/sample1.js project/images/yewai.png project/images/常用素材:如需使用请直接替换目录中的对应文件/items1:圆形宝石.png styles.css
529 lines
18 KiB
JavaScript
529 lines
18 KiB
JavaScript
function editor() {
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this.version = "2.0";
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this.material = {};
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}
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editor.prototype.init = function(callback){
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var afterCoreReset = function(){
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main.editor.disableGlobalAnimate=false;//允许GlobalAnimate
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/* core.setHeroMoveTriggerInterval(); */
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editor.reset(function(){
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editor.drawMapBg();
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var mapArray = core.maps.getMapArray(core.status.maps[core.status.floorId].blocks);
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editor.map = mapArray.map(function(v){return v.map(function(v){return editor.ids[[editor.indexs[v][0]]]})});
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editor.updateMap();
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editor.currentFloorId=core.status.floorId;
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editor.currentFloorData = core.floors[core.status.floorId];
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if (Boolean(callback))callback();
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});
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}
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var afterMainInit = function(){
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editor.main=main;
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editor.core=core;
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editor.fs=fs;
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editor.file=editor_file;
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editor.material.images=core.material.images;
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editor.listen(); // 开始监听事件
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var hard = 'Hard';
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core.resetStatus(core.firstData.hero, hard, core.firstData.floorId, null, core.initStatus.maps);
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//core.status.maps = core.clone(core.maps.initMaps(floorIds));
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core.changeFloor(core.status.floorId, null, core.firstData.hero.loc, null, function() {
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afterCoreReset();
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});
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core.events.setInitData(hard);
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}
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setTimeout(afterMainInit, 300);
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}
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editor.prototype.reset = function(callback){
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editor.idsInit(core.maps, core.icons.icons); // 初始化图片素材信息
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editor.drawInitData(core.icons.icons); // 初始化绘图
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if(Boolean(callback))callback();
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}
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editor.prototype.idsInit = function(maps, icons){
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editor.ids = [0];
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editor.indexs = [];
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var MAX_NUM = 400;
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var getInfoById = function(id){
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var block = maps.getBlock(0, 0, id);
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if(hasOwnProp(block, 'event')){
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return block;
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}
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}
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var point = 0;
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for(var i=0; i<MAX_NUM; i++){
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var indexBlock = getInfoById(i);
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editor.indexs[i] = [];
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if(indexBlock){
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var id = indexBlock.event.id;
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var indexId = indexBlock.id;
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var allCls = Object.keys(icons);
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for(var j=0; j<allCls.length; j++){
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if(id in icons[allCls[j]] ){
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editor.ids.push({'idnum':indexId,'id':id,'images':allCls[j],'y':icons[allCls[j]][id]});
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point++;
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editor.indexs[i].push(point);
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}
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}
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}
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}
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editor.indexs[0]=[0];
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}
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editor.prototype.drawInitData = function (icons) {
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var ratio=1;
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var images=editor.material.images;
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var maxHeight=700;
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var sumWidth=0;
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editor.widthsX={};
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// var imgNames = Object.keys(images); //还是固定顺序吧;
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var imgNames = ["terrains", "animates", "enemys", "items", "npcs", "autotile"];
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for(var ii=0; ii<imgNames.length; ii++){
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var img=imgNames[ii], tempy = 0;
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if(img == 'autotile'){
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var autotiles = images[img];
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for(var im in autotiles){
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tempy += autotiles[im].height;
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}
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editor.widthsX[img]=[img, sumWidth/32, (sumWidth+3*32)/32, tempy];
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sumWidth += 3*32;
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maxHeight = Math.max(maxHeight, tempy);
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continue;
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}
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if(img == 'terrains'){
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editor.widthsX[img]=[img, sumWidth/32, (sumWidth+images[img].width)/32, images[img].height+32]
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sumWidth += images[img].width;
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maxHeight = Math.max(maxHeight, images[img].height+32);
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continue;
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}
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editor.widthsX[img]=[img, sumWidth/32, (sumWidth+images[img].width)/32, images[img].height];
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sumWidth += images[img].width;
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maxHeight = Math.max(maxHeight, images[img].height);
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}
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var fullWidth=~~(sumWidth*ratio);
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var fullHeight=~~(maxHeight*ratio);
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if (fullWidth > edata.width) edata.style.width = (edata.width = fullWidth)/ratio + 'px';
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edata.style.height = (edata.height = fullHeight)/ratio + 'px';
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var dc = edata.getContext('2d');
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var nowx = 0;
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var nowy = 0;
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for(var ii=0; ii<imgNames.length; ii++){
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var img=imgNames[ii];
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if(img == 'terrains'){
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dc.drawImage(images[img], nowx, 32);
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nowx += images[img].width;
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continue;
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}
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if(img == 'autotile'){
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var autotiles = images[img];
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for(var im in autotiles){
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dc.drawImage(autotiles[im], nowx, nowy);
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nowy += autotiles[im].height;
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}
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continue;
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}
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dc.drawImage(images[img], nowx, 0)
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nowx += images[img].width;
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}
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bgSelect.bgs = Object.keys(icons.terrains);
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//editor.drawMapBg();
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//editor.mapInit();
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}
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editor.prototype.mapInit = function(){
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var ec = document.getElementById('event').getContext('2d');
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ec.clearRect(0, 0, 416, 416);
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editor.map = [];
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for(var y=0; y<13; y++){
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editor.map[y] = [];
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for(var x = 0; x<13; x++){
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editor.map[y][x] = 0;
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}
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}
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editor.currentFloorData.map=editor.map;
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editor.currentFloorData.firstArrive=[];
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editor.currentFloorData.events={};
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editor.currentFloorData.changeFloor={};
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editor.currentFloorData.afterBattle={};
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editor.currentFloorData.afterGetItem={};
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editor.currentFloorData.afterOpenDoor={};
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}
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editor.prototype.drawMapBg = function(img){
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var bgc = bg.getContext('2d');
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if (!core.isset(editor.bgY) || editor.bgY == 0){
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editor.main.editor.drawMapBg();
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return;
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}
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for (var ii = 0; ii < 13; ii++)
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for (var jj = 0; jj < 13; jj++) {
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bgc.clearRect(ii*32, jj*32, 32, 32);
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bgc.drawImage(editor.material.images['terrains'], 0, 32*(editor.bgY||0), 32, 32, ii*32, jj*32, 32, 32);
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}
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if(img){
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bgc.drawImage(img, 0, 0, 416, 416);
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}
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}
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editor.prototype.updateMap = function(){
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var blocks = main.editor.mapIntoBlocks(editor.map.map(function(v){return v.map(function(v){return v.idnum||v||0})}),{'events':{},'changeFloor':{}});
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core.status.thisMap.blocks = blocks;
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main.editor.updateMap();
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var drawTile = function(ctx, x, y, tileInfo){ // 绘制一个普通块
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//ctx.clearRect(x*32, y*32, 32, 32);
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if(tileInfo == 0) return;
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if(typeof(tileInfo) == typeof([][0]) || !hasOwnProp(tileInfo, 'idnum')) {//未定义块画红块
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if(typeof(tileInfo) != typeof([][0]) && hasOwnProp(tileInfo, 'images')){
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ctx.drawImage(editor.material.images[tileInfo.images], 0, tileInfo.y*32, 32, 32, x*32, y*32, 32, 32);
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}
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ctx.strokeStyle = 'red';
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var OFFSET = 2;
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ctx.lineWidth = OFFSET;
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ctx.strokeRect(x*32+OFFSET, y*32+OFFSET, 32-OFFSET*2, 32-OFFSET*2);
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ctx.font = "30px Verdana";
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ctx.textAlign = 'center'
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ctx.fillStyle = 'red';
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ctx.fillText("?", x*32+16, y*32+27);
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return;
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}
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//ctx.drawImage(editor.material.images[tileInfo.images], 0, tileInfo.y*32, 32, 32, x*32, y*32, 32, 32);
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}
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/*
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// autotile的相关处理
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var indexArrs = [ //16种组合的图块索引数组; // 将autotile分割成48块16*16的小块; 数组索引即对应各个小块
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// +----+----+----+----+----+----+
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[10, 9, 4, 3 ], //0 bin:0000 | 1 | 2 | 3 | 4 | 5 | 6 |
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[10, 9, 4, 13], //1 bin:0001 +----+----+----+----+----+----+
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[10, 9, 18, 3 ], //2 bin:0010 | 7 | 8 | 9 | 10 | 11 | 12 |
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[10, 9, 16, 15], //3 bin:0011 +----+----+----+----+----+----+
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[10, 43, 4, 3 ], //4 bin:0100 | 13 | 14 | 15 | 16 | 17 | 18 |
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[10, 31, 4, 25], //5 bin:0101 +----+----+----+----+----+----+
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[10, 7, 2, 3 ], //6 bin:0110 | 19 | 20 | 21 | 22 | 23 | 24 |
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[10, 31, 16, 5 ], //7 bin:0111 +----+----+----+----+----+----+
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[48, 9, 4, 3 ], //8 bin:1000 | 25 | 26 | 27 | 28 | 29 | 30 |
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[ 8, 9, 4, 1 ], //9 bin:1001 +----+----+----+----+----+----+
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[36, 9, 30, 3 ], //10 bin:1010 | 31 | 32 | 33 | 34 | 35 | 36 |
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[36, 9, 6, 15], //11 bin:1011 +----+----+----+----+----+----+
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[46, 45, 4, 3 ], //12 bin:1100 | 37 | 38 | 39 | 40 | 41 | 42 |
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[46, 11, 4, 25], //13 bin:1101 +----+----+----+----+----+----+
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[12, 45, 30, 3 ], //14 bin:1110 | 43 | 44 | 45 | 46 | 47 | 48 |
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[34, 33, 28, 27] //15 bin:1111 +----+----+----+----+----+----+
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];
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var drawBlockByIndex = function(ctx, dx, dy, autotileImg, index){ //index为autotile的图块索引1-48
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var sx = 16*((index-1)%6), sy = 16*(~~((index-1)/6));
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ctx.drawImage(autotileImg, sx, sy, 16, 16, dx, dy, 16, 16);
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}
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var isAutotile = function(info){
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if(typeof(info)=='object' && hasOwnProp(info, 'images') && info.images=='autotile') return true;
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return false;
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}
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var getAutotileAroundId = function(currId, x, y){ //与autotile当前idnum一致返回1,否则返回0
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if(x>=0 && y >=0 && x<13 && y<13 && isAutotile(editor.map[y][x]) && editor.map[y][x].idnum == currId)
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return 1;
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else if(x<0 || y<0 || x>12 || y>12) return 1; //边界外视为通用autotile,这样好看些
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else
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return 0;
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}
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var checkAround = function(x, y){ // 得到周围四个32*32块(周围每块都包含当前块的1/4,不清楚的话画下图你就明白)的数组索引
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var currId = editor.map[y][x].idnum;
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var pointBlock = [];
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for(var i=0; i<4; i++){
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var bsum = 0;
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var offsetx = i%2, offsety = ~~(i/2);
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for(var j=0; j<4; j++){
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var mx = j%2, my = ~~(j/2);
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var b = getAutotileAroundId(currId, x+offsetx+mx-1, y+offsety+my-1);
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bsum += b*(Math.pow(2, 3-j));
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}
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pointBlock.push(bsum);
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}
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return pointBlock;
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}
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var addIndexToAutotileInfo = function(x, y){
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var indexArr = [];
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var pointBlocks = checkAround(x, y);
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for(var i=0; i<4; i++){
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var arr = indexArrs[pointBlocks[i]]
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indexArr.push(arr[3-i]);
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}
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editor.map[y][x].blockIndex = indexArr;
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}
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var drawAutotile = function(ctx, x, y, info){ // 绘制一个autotile
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ctx.clearRect(x*32, y*32, 32, 32);
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//修正四个边角的固定搭配
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if(info.blockIndex[0] == 13){
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if(info.blockIndex[1] == 16) info.blockIndex[1] = 14;
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if(info.blockIndex[2] == 31) info.blockIndex[2] = 19;
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}
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if(info.blockIndex[1] == 18){
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if(info.blockIndex[0] == 15) info.blockIndex[0] = 17;
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if(info.blockIndex[3] == 36) info.blockIndex[3] = 24;
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}
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if(info.blockIndex[2] == 43){
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if(info.blockIndex[0] == 25) info.blockIndex[0] = 37;
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if(info.blockIndex[3] == 46) info.blockIndex[3] = 44;
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}
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if(info.blockIndex[3] == 48){
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if(info.blockIndex[1] == 30) info.blockIndex[1] = 42;
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if(info.blockIndex[2] == 45) info.blockIndex[2] = 47;
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}
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for(var i=0; i<4; i++){
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var index = info.blockIndex[i];
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var dx = x*32 + 16*(i%2), dy = y*32 + 16*(~~(i/2));
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drawBlockByIndex(ctx, dx, dy, editor.material.images[info.images][info.id], index);
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}
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}
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*/
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// 绘制地图 start
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var eventCtx = document.getElementById('event').getContext("2d");
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for(var y=0; y<13; y++)
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for(var x=0; x<13; x++){
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var tileInfo = editor.map[y][x];
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if(false && isAutotile(tileInfo)){
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addIndexToAutotileInfo(x, y);
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drawAutotile(eventCtx, x, y, tileInfo);
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}else drawTile(eventCtx, x, y, tileInfo);
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}
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// 绘制地图 end
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}
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editor.prototype.changeFloor = function(floorId,callback) {
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editor.currentFloorData.map = editor.map.map(function(v){return v.map(function(v){return v.idnum||v||0})});
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core.changeFloor(floorId, null, core.firstData.hero.loc, null, function(){
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editor.drawMapBg();
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var mapArray = core.maps.getMapArray(core.status.maps[core.status.floorId].blocks);
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editor.map = mapArray.map(function(v){return v.map(function(v){return editor.ids[[editor.indexs[v][0]]]})});
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editor.updateMap();
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editor.currentFloorId=core.status.floorId;
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editor.currentFloorData = core.floors[core.status.floorId];
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editor_mode.floor();
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if (core.isset(callback))callback();
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});
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}
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editor.prototype.listen = function() {
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var uc = eui.getContext('2d');
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function fillPos(pos) {
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uc.fillStyle = '#' + ~~(Math.random() * 8) + ~~(Math.random() * 8) + ~~(Math.random() * 8);
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uc.fillRect(pos.x * 32 + 12, pos.y * 32 + 12, 8, 8);
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}//在格子内画一个随机色块
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function eToLoc(e) {
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var scrollLeft = document.documentElement.scrollLeft || document.body.scrollLeft
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var scrollTop = document.documentElement.scrollTop || document.body.scrollTop
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editor.loc = {
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'x': scrollLeft+e.clientX - mid.offsetLeft-mapEdit.offsetLeft,
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'y': scrollTop+e.clientY - mid.offsetTop-mapEdit.offsetTop,
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'size': 32
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};
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return editor.loc; }//返回可用的组件内坐标
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function locToPos(loc) {
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editor.pos = { 'x': ~~(loc.x / loc.size), 'y': ~~(loc.y / loc.size) }
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return editor.pos;
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}
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var holdingPath = 0;
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var stepPostfix = null;//用于存放寻路检测的第一个点之后的后续移动
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var mouseOutCheck = 2;
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function clear1() {
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if (mouseOutCheck > 1) {
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mouseOutCheck--;
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setTimeout(clear1, 1000);
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return;
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}
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holdingPath = 0;
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stepPostfix = [];
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uc.clearRect(0, 0, 416, 416);
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}//用于鼠标移出canvas时的自动清除状态
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eui.onmousedown = function (e) {
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if(!selectBox.isSelected) {
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var loc = eToLoc(e);
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var pos = locToPos(loc);
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editor_mode.onmode('');//为了强制触发doAction
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editor_mode.onmode('loc');
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editor_mode.loc();
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tip.whichShow = 1;
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return;
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}
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holdingPath = 1;
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mouseOutCheck = 2;
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setTimeout(clear1);
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e.stopPropagation();
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uc.clearRect(0, 0, 416, 416);
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var loc = eToLoc(e);
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var pos = locToPos(loc);
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stepPostfix = [];
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stepPostfix.push(pos);
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fillPos(pos);
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}
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eui.onmousemove = function (e) {
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if(!selectBox.isSelected) {
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// tip.whichShow = 1;
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return;
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}
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if (holdingPath == 0) { return; }
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mouseOutCheck = 2;
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e.stopPropagation();
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var loc = eToLoc(e);
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var pos = locToPos(loc);
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var pos0 = stepPostfix[stepPostfix.length - 1]
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var directionDistance = [pos.y - pos0.y, pos0.x - pos.x, pos0.y - pos.y, pos.x - pos0.x]
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var max = 0, index = 4;
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for (var i = 0; i < 4; i++) {
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if (directionDistance[i] > max) {
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index = i;
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max = directionDistance[i];
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}
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}
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var pos = [{ 'x': 0, 'y': 1 }, { 'x': -1, 'y': 0 }, { 'x': 0, 'y': -1 }, { 'x': 1, 'y': 0 }, false][index]
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if (pos) {
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pos.x += pos0.x;
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pos.y += pos0.y;
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stepPostfix.push(pos);
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fillPos(pos);
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}
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}
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eui.onmouseup = function (e) {
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if(!selectBox.isSelected) {
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tip.whichShow = 1;
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return;
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}
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holdingPath = 0;
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e.stopPropagation();
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var loc = eToLoc(e);
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if (stepPostfix.length) {
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preMapData = JSON.parse(JSON.stringify(editor.map));
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currDrawData.pos = JSON.parse(JSON.stringify(stepPostfix));
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currDrawData.info = JSON.parse(JSON.stringify(editor.info));
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reDo = null;
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// console.log(stepPostfix);
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for (var ii = 0; ii < stepPostfix.length; ii++)
|
||
editor.map[stepPostfix[ii].y][stepPostfix[ii].x] = editor.info;
|
||
// console.log(editor.map);
|
||
editor.updateMap();
|
||
holdingPath = 0;
|
||
stepPostfix = [];
|
||
uc.clearRect(0, 0, 416, 416);
|
||
}
|
||
}
|
||
|
||
var preMapData = {};
|
||
var currDrawData = {
|
||
pos: [],
|
||
info: {}
|
||
};
|
||
var reDo = null;
|
||
document.body.onkeydown = function(e) {
|
||
// 禁止快捷键的默认行为
|
||
if( e.ctrlKey && ( e.keyCode == 90 || e.keyCode == 89 ) )
|
||
e.preventDefault();
|
||
//Ctrl+z 撤销上一步undo
|
||
if(e.keyCode == 90 && e.ctrlKey && preMapData && currDrawData.pos.length){
|
||
editor.map = JSON.parse(JSON.stringify(preMapData));
|
||
editor.updateMap();
|
||
reDo = JSON.parse(JSON.stringify(currDrawData));
|
||
currDrawData = {pos: [],info: {}};
|
||
preMapData = null;
|
||
}
|
||
//Ctrl+y 重做一步redo
|
||
if(e.keyCode == 89 && e.ctrlKey && reDo && reDo.pos.length){
|
||
preMapData = JSON.parse(JSON.stringify(editor.map));
|
||
for(var j=0; j<reDo.pos.length;j++)
|
||
editor.map[reDo.pos[j].y][reDo.pos[j].x] = JSON.parse(JSON.stringify(reDo.info));
|
||
|
||
editor.updateMap();
|
||
currDrawData = JSON.parse(JSON.stringify(reDo));
|
||
reDo = null;
|
||
}
|
||
}
|
||
|
||
edata.onmousedown = function (e) {
|
||
e.stopPropagation();
|
||
var scrollLeft = document.documentElement.scrollLeft || document.body.scrollLeft;
|
||
var scrollTop = document.documentElement.scrollTop || document.body.scrollTop;
|
||
var loc = {
|
||
'x': scrollLeft + e.clientX + iconLib.scrollLeft - right.offsetLeft-iconLib.offsetLeft,
|
||
'y': scrollTop + e.clientY + iconLib.scrollTop - right.offsetTop-iconLib.offsetTop,
|
||
'size': 32
|
||
};
|
||
editor.loc = loc;
|
||
var pos = locToPos(loc);
|
||
for (var spriter in editor.widthsX){
|
||
if(pos.x>=editor.widthsX[spriter][1] && pos.x<editor.widthsX[spriter][2]){
|
||
pos.x=editor.widthsX[spriter][1];
|
||
pos.images = editor.widthsX[spriter][0];
|
||
var autotiles = editor.material.images['autotile'];
|
||
if(pos.images=='autotile'){
|
||
var imNames = Object.keys(autotiles);
|
||
if((pos.y+1)*32 > editor.widthsX[spriter][3])
|
||
pos.y = ~~(editor.widthsX[spriter][3]/32)-4;
|
||
else{
|
||
for(var i=0; i<imNames.length; i++){
|
||
if(pos.y >= 4*i && pos.y < 4*(i+1)){
|
||
pos.images = imNames[i];
|
||
pos.y = 4*i;
|
||
}
|
||
}
|
||
}
|
||
}else if((pos.y+1)*32 > editor.widthsX[spriter][3])
|
||
pos.y = ~~(editor.widthsX[spriter][3]/32)-1;
|
||
|
||
selectBox.isSelected = true;
|
||
// console.log(pos,editor.material.images[pos.images].height)
|
||
dataSelection.style.left = pos.x*32 +'px';
|
||
dataSelection.style.top = pos.y*32 +'px';
|
||
|
||
if(pos.x==0&&pos.y==0){
|
||
// editor.info={idnum:0, id:'empty','images':'清除块', 'y':0};
|
||
editor.info=0;
|
||
}else{
|
||
if(hasOwnProp(autotiles, pos.images)) editor.info={'images':pos.images, 'y':0};
|
||
else if(pos.images == 'terrains') editor.info={'images':pos.images, 'y':pos.y-1};
|
||
else editor.info={'images':pos.images, 'y':pos.y};
|
||
|
||
for (var ii=0;ii<editor.ids.length;ii++){
|
||
if( ( editor.info.images==editor.ids[ii].images
|
||
&& editor.info.y==editor.ids[ii].y )
|
||
|| (hasOwnProp(autotiles, pos.images) && editor.info.images==editor.ids[ii].id
|
||
&& editor.info.y==editor.ids[ii].y)){
|
||
|
||
editor.info = editor.ids[ii];
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
tip.infos = JSON.parse(JSON.stringify(editor.info));
|
||
editor_mode.onmode('');//为了强制触发doAction
|
||
editor_mode.onmode('emenyitem');
|
||
editor_mode.emenyitem();
|
||
}
|
||
}
|
||
}
|
||
|
||
}//绑定事件
|
||
|
||
/*
|
||
editor.loc
|
||
editor.pos
|
||
editor.info
|
||
始终是最后一次点击的结果
|
||
注意editor.info可能因为点击其他地方而被清空
|
||
*/
|
||
|
||
editor = new editor(); |