fix: 修复一些道具bug。若无bug即发布

This commit is contained in:
bdf1 2023-07-10 00:27:09 +10:00
parent 34eaa5403d
commit c88fd32f00
84 changed files with 3723 additions and 3356 deletions

View File

@ -75,9 +75,9 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"MT56",
"MT57",
"MT58",
"BOSS2",
"JQ14",
"JQ15",
"BOSS2",
"MT59",
"MT60",
"JQ16",
@ -109,8 +109,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"MT84",
"MT85",
"MT86",
"BOSS3",
"MT87",
"BOSS3",
"JQ19",
"JQ20",
"JQ21",
@ -1176,7 +1176,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
},
{
"id": "shop2",
"text": "\t[梦境商店,moneyShop]梦境终究要醒梦想由自己实现51时空碎片你可以",
"text": "\t[梦境商店,expShop]梦境终究要醒梦想由自己实现51时空碎片你可以",
"textInList": "梦境商店",
"mustEnable": false,
"disablePreview": false,
@ -2251,7 +2251,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"purify": null,
"hatred": null,
"animateSpeed": 300,
"moveSpeed": 120,
"moveSpeed": 100,
"statusCanvasRowsOnMobile": 3,
"floorChangeTime": 0
},

View File

@ -93,7 +93,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E352": {"name":"说话的接触","hp":150,"atk":51,"def":5,"money":0,"exp":1,"point":0,"special":[]},
"E353": {"name":"不明的难受","hp":140,"atk":45,"def":5,"money":0,"exp":1,"point":0,"special":[]},
"E354": {"name":"被排挤的滋味","hp":800000,"atk":400000,"def":300000,"money":0,"exp":40,"point":0,"special":[]},
"E355": {"name":"技术选考","hp":200000,"atk":40000,"def":20000,"money":0,"exp":100,"point":0,"special":[]},
"E355": {"name":"技术选考","hp":200000,"atk":40000,"def":20000,"money":0,"exp":100,"point":0,"special":[],"notBomb":true},
"E356": {"name":"化学选考","hp":200000,"atk":48000,"def":20000,"money":0,"exp":100,"point":0,"special":[1,5],"notBomb":true},
"E357": {"name":"挂科","hp":2000000,"atk":300000,"def":99999,"money":0,"exp":100,"point":0,"special":[],"notBomb":true},
"E358": {"name":"秋招的逼近","hp":6000000,"atk":2000000,"def":700000,"money":0,"exp":60,"point":0,"special":[]},
@ -112,7 +112,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E461": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E462": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E463": {"name":"下滑的成绩","hp":5000,"atk":2400,"def":1200,"money":0,"exp":9,"point":0,"special":[]},
"E464": {"name":"新敌人","hp":5200,"atk":2699,"def":1288,"money":0,"exp":9,"point":0,"special":[]},
"E464": {"name":"难受的处境","hp":5200,"atk":2699,"def":1288,"money":0,"exp":9,"point":0,"special":[]},
"E465": {"name":"频繁的模拟","hp":14000,"atk":6800,"def":3200,"money":0,"exp":10,"point":0,"special":[]},
"E466": {"name":"强烈的自卑","hp":22500,"atk":10000,"def":3750,"money":0,"exp":10,"point":0,"special":[]},
"E467": {"name":"心中的目标","hp":100000,"atk":40000,"def":14000,"money":0,"exp":20,"point":0,"special":[]},
@ -127,7 +127,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E476": {"name":"无形的压迫","hp":420,"atk":80,"def":80,"money":0,"exp":1,"point":0,"special":[2]},
"E477": {"name":"显现的优点","hp":2000,"atk":170,"def":300,"money":0,"exp":4,"point":0,"special":[2]},
"E478": {"name":"瓶颈","hp":14000,"atk":9000,"def":3050,"money":0,"exp":10,"point":0,"special":[]},
"E479": {"name":"新敌人","hp":20000,"atk":8888,"def":3288,"money":0,"exp":10,"point":0,"special":[]},
"E479": {"name":"之恶意","hp":20000,"atk":8888,"def":3288,"money":0,"exp":10,"point":0,"special":[]},
"E480": {"name":"内心的恐惧","hp":25000,"atk":4000,"def":4000,"money":0,"exp":10,"point":0,"special":[2]},
"E481": {"name":"各方的阻拦","hp":50000,"atk":15000,"def":5000,"money":0,"exp":100,"point":0,"special":[],"notBomb":true},
"E482": {"name":"实习的准备","hp":1800000,"atk":400000,"def":180000,"money":0,"exp":40,"point":0,"special":[]},
@ -195,7 +195,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E543": {"name":"内心的忧虑","hp":34000,"atk":20000,"def":7500,"money":0,"exp":10,"point":0,"special":[]},
"E544": {"name":"孤注一掷的决心","hp":80000,"atk":30000,"def":12000,"money":0,"exp":10,"point":0,"special":[]},
"E545": {"name":"最初的梦想","hp":3500000,"atk":1670000,"def":550000,"money":0,"exp":60,"point":0,"special":[]},
"E546": {"name":"新敌人","hp":1600000,"atk":800000,"def":300000,"money":0,"exp":60,"point":0,"special":[]},
"E546": {"name":"不公的对待","hp":1600000,"atk":800000,"def":300000,"money":0,"exp":60,"point":0,"special":[]},
"E547": {"name":"资金的担忧","hp":3000000,"atk":1500000,"def":400000,"money":0,"exp":60,"point":0,"special":[]},
"E548": {"name":"若现的迷茫","hp":1000000,"atk":375000,"def":200000,"money":0,"exp":40,"point":0,"special":[]},
"E549": {"name":"紧绷的神经","hp":2500000,"atk":900000,"def":300000,"money":0,"exp":60,"point":0,"special":[]},
@ -206,7 +206,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E608": {"name":"偷懒","hp":5200,"atk":1644,"def":900,"money":0,"exp":8,"point":0,"special":[]},
"E609": {"name":"潜在的压力","hp":8000,"atk":4288,"def":1888,"money":0,"exp":10,"point":0,"special":[]},
"E610": {"name":"心中的梦想","hp":300000,"atk":100000,"def":50000,"money":0,"exp":20,"point":0,"special":[]},
"E611": {"name":"新敌人","hp":680000,"atk":160000,"def":70000,"money":0,"exp":30,"point":0,"special":[1,4]},
"E611": {"name":"潜在的不安","hp":680000,"atk":160000,"def":70000,"money":0,"exp":30,"point":0,"special":[1,4]},
"E612": {"name":"下滑的成绩","hp":500000,"atk":140000,"def":60000,"money":0,"exp":30,"point":0,"special":[1]},
"E613": {"name":"能力的不足","hp":1400000,"atk":300000,"def":160000,"money":0,"exp":40,"point":0,"special":[]},
"E614": {"name":"早起的困意","hp":150000,"atk":25000,"def":35000,"money":0,"exp":20,"point":0,"special":[2]},
@ -266,7 +266,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E820": {"name":"执念","hp":100000,"atk":50000,"def":12000,"money":0,"exp":20,"point":0,"special":[]},
"E821": {"name":"单人试场的前兆","hp":100000,"atk":45000,"def":30000,"money":0,"exp":20,"point":0,"special":[]},
"E828": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E829": {"name":"未知的未来","hp":102400000,"atk":8000000,"def":2000000,"money":0,"exp":0,"point":0,"special":[19]},
"E829": {"name":"未知的未来","hp":102400000,"atk":8000000,"def":2000000,"money":0,"exp":0,"point":0,"special":[19],"notBomb":true},
"E918": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E919": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E920": {"name":"苦","hp":12000000,"atk":3000000,"def":1500000,"money":0,"exp":100,"point":0,"special":[]},

View File

@ -22,72 +22,99 @@ main.floors.BOSS2=
"bgm": "heidian.mp3",
"firstArrive": [
{
"type": "setCurtain",
"time": 3000
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "setValue",
"name": "status:atk",
"operator": "*=",
"value": "10"
},
{
"type": "setValue",
"name": "status:def",
"operator": "*=",
"value": "10"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "*=",
"value": "10"
},
"攻防血翻十倍。"
],
"time": 2000,
"times": 1
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 3000,
"keep": true
},
"小学时期,是一个人价值观的启蒙时期。这段时间我并没有准确的是非判断能力。",
"因此,我做了很多错事,给父母老师填了好多麻烦,我受尽了无数人的冷眼相对。",
"我曾被差点劝退留级,也因连续拨打骚扰电话让父母受到了罚款,让我的老师一度不想管我。",
"这时候没人会认为我会有出息,我走到哪里都不受欢迎。让老师不想教我,让同学反感以至于他们家长多次找老师处理我。习惯也不好,说啥也不听总是丢三落四个人卫生一团遭。",
"但是,天无绝人之路,上帝给我关上了无数门,但却为我敞开了竞赛的大门,让我找到了自己的目标,有了自己的电脑梦想。",
{
"type": "setValue",
"name": "status:atk",
"operator": "*=",
"value": "10"
},
"我无法奢求太多,但有肯为我付出一切的父母,我就已经很满足了。",
"当你犯错时,必须要承受它所带来的代价。当错误积攒到一定程度时,如果无法承受错误的代价,那么等待自己的怕是只有灭亡。",
"一些错误的时期的代价,往往是我难以承受的,幸运的是我父母愿意与我一起承担我所犯的错误。",
"老师的方案,同学家长的恶意,梦想的成型,这些都离不开我父母的推动。",
{
"type": "setValue",
"name": "status:def",
"operator": "*=",
"value": "10"
},
"为了弥补我小学时期习惯带来的恶果,我父母甚至愿意用尽大力气买了一套学区房,让我接受更好的教育。",
"我很庆幸,我真不知道如果没人支持我,就连父母也反感我的话,我会成什么样。",
"当年,我连一句感谢的话都没说,但现在,我想对我父母说,谢谢...",
{
"type": "setValue",
"name": "status:hp",
"operator": "*=",
"value": "10"
},
{
"type": "setCurtain",
"time": 1000
},
{
"type": "showStatusBar"
},
{
"type": "animate",
"name": "shengdun",
"loc": "hero"
"false": [
{
"type": "setCurtain",
"time": 3000
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 2000,
"times": 1
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 3000,
"keep": true
},
"小学时期,是一个人价值观的启蒙时期。这段时间我并没有准确的是非判断能力。",
"因此,我做了很多错事,给父母老师填了好多麻烦,我受尽了无数人的冷眼相对。",
"我曾被差点劝退留级,也因连续拨打骚扰电话让父母受到了罚款,让我的老师一度不想管我。",
"这时候没人会认为我会有出息,我走到哪里都不受欢迎。让老师不想教我,让同学反感以至于他们家长多次找老师处理我。习惯也不好,说啥也不听总是丢三落四个人卫生一团遭。",
"但是,天无绝人之路,上帝给我关上了无数门,但却为我敞开了竞赛的大门,让我找到了自己的目标,有了自己的电脑梦想。",
{
"type": "setValue",
"name": "status:atk",
"operator": "*=",
"value": "10"
},
"我无法奢求太多,但有肯为我付出一切的父母,我就已经很满足了。",
"当你犯错时,必须要承受它所带来的代价。当错误积攒到一定程度时,如果无法承受错误的代价,那么等待自己的怕是只有灭亡。",
"一些错误的时期的代价,往往是我难以承受的,幸运的是我父母愿意与我一起承担我所犯的错误。",
"老师的方案,同学家长的恶意,梦想的成型,这些都离不开我父母的推动。",
{
"type": "setValue",
"name": "status:def",
"operator": "*=",
"value": "10"
},
"为了弥补我小学时期习惯带来的恶果,我父母甚至愿意用尽大力气买了一套学区房,让我接受更好的教育。",
"我很庆幸,我真不知道如果没人支持我,就连父母也反感我的话,我会成什么样。",
"当年,我连一句感谢的话都没说,但现在,我想对我父母说,谢谢...",
{
"type": "setValue",
"name": "status:hp",
"operator": "*=",
"value": "10"
},
{
"type": "setCurtain",
"time": 1000
},
{
"type": "showStatusBar"
},
{
"type": "animate",
"name": "shengdun",
"loc": "hero"
}
]
}
],
"eachArrive": [],
@ -97,90 +124,132 @@ main.floors.BOSS2=
"beforeBattle": {
"6,2": [
{
"type": "animate",
"name": "skill2",
"loc": "hero"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "boss8"
},
{
"type": "animate",
"name": "fire2"
},
{
"type": "animate",
"name": "fire2"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "explosion"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "animate",
"name": "skill2",
"loc": "hero"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "boss8"
},
{
"type": "animate",
"name": "fire2"
},
{
"type": "animate",
"name": "fire2"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "explosion"
}
]
}
]
},
"afterBattle": {
"6,2": [
{
"type": "setValue",
"name": "status:hp",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:def",
"operator": "/=",
"value": "10"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "setValue",
"name": "status:hp",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:def",
"operator": "/=",
"value": "10"
},
{
"type": "changeFloor",
"floorId": "MT59",
"loc": [
6,
11
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
"经过努力,最终我们家成功的把学区房买下。而我也即将迎来小学最后一个学期。",
{
"type": "changeFloor",
"floorId": "MT59",
"loc": [
6,
11
"false": [
{
"type": "setValue",
"name": "status:hp",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:def",
"operator": "/=",
"value": "10"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"经过努力,最终我们家成功的把学区房买下。而我也即将迎来小学最后一个学期。",
{
"type": "changeFloor",
"floorId": "MT59",
"loc": [
6,
11
],
"direction": "up"
}
]
}
]

View File

@ -15,40 +15,46 @@ main.floors.BOSS3=
"bgm": "heidian.mp3",
"firstArrive": [
{
"type": "setCurtain",
"time": 1000
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 3000,
"times": 1
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 2000,
"keep": true
},
"绍兴一中的特长生考试终于到来了。虽然略有一丝紧张,但我知道这次必能成功。",
"学习了这么久的电脑,一对一花了这么多钱,要是拿不出成绩,那么我也太没用了点吧。",
"这一次,一切由我主宰!",
{
"type": "showStatusBar"
},
{
"type": "setCurtain",
"time": 2000
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "setCurtain",
"time": 1000
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 3000,
"times": 1
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 2000,
"keep": true
},
"绍兴一中的特长生考试终于到来了。虽然略有一丝恐慌,但我知道这次必能成功。",
"学习了这么久的电脑,一对一花了这么多钱,要是拿不出成绩,那么我也太没用了点吧。",
"这一次,一切由我主宰!",
{
"type": "showStatusBar"
},
{
"type": "setCurtain",
"time": 2000
}
]
}
],
"eachArrive": [],
@ -58,95 +64,118 @@ main.floors.BOSS3=
"beforeBattle": {
"6,4": [
{
"type": "animate",
"name": "dark",
"loc": "hero"
},
{
"type": "animate",
"name": "boss",
"loc": "hero"
},
{
"type": "animate",
"name": "fire2"
},
{
"type": "animate",
"name": "dun"
},
{
"type": "animate",
"name": "boss8"
},
{
"type": "animate",
"name": "boss",
"loc": "hero"
},
{
"type": "animate",
"name": "baofa",
"loc": "hero"
},
{
"type": "animate",
"name": "sword4"
},
{
"type": "animate",
"name": "thunder"
},
{
"type": "animate",
"name": "thunder3"
},
{
"type": "animate",
"name": "thunder3"
},
{
"type": "animate",
"name": "thunder5"
},
{
"type": "animate",
"name": "thunder5"
},
{
"type": "animate",
"name": "sword3"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "animate",
"name": "dark",
"loc": "hero"
},
{
"type": "animate",
"name": "boss",
"loc": "hero"
},
{
"type": "animate",
"name": "fire2"
},
{
"type": "animate",
"name": "dun"
},
{
"type": "animate",
"name": "boss8"
},
{
"type": "animate",
"name": "boss",
"loc": "hero"
},
{
"type": "animate",
"name": "baofa",
"loc": "hero"
},
{
"type": "animate",
"name": "sword4"
},
{
"type": "animate",
"name": "thunder"
},
{
"type": "animate",
"name": "thunder3"
},
{
"type": "animate",
"name": "thunder3"
},
{
"type": "animate",
"name": "thunder5"
},
{
"type": "animate",
"name": "thunder5"
},
{
"type": "animate",
"name": "sword3"
}
]
}
]
},
"afterBattle": {
"6,4": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT88",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 2000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ22",
"loc": [
0,
6
],
"direction": "right"
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 2000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ22",
"loc": [
0,
6
],
"direction": "right"
}
]
}
]
},

File diff suppressed because it is too large Load Diff

View File

@ -24,44 +24,50 @@ main.floors.BOSS5=
"bgm": "heidian.mp3",
"firstArrive": [
{
"type": "setCurtain",
"time": 2000
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 2000,
"times": 1
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 2000,
"times": 1
},
"2019年6月7日2019年高考来了。",
"虽然我已经成功被北大签约,但如果出现意外没过一本线,那么签约则会直接作废,而我多年的努力甚至也会因此毁于一旦。",
"我一直很轻松,但在考场中,潜意识依旧有一丝丝的不安。",
"单人考场下的威亚,潜意识影响着我。我不敢松懈,只能全力以赴!",
{
"type": "sleep",
"time": 500
},
"成败在此一举!",
{
"type": "animate",
"name": "explosion",
"loc": "hero"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "setCurtain",
"time": 2000
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 2000,
"times": 1
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 2000,
"times": 1
},
"2019年6月7日2019年高考来了。",
"虽然我已经成功被北大签约,但如果出现意外没过一本线,那么签约则会直接作废,而我多年的努力甚至也会因此毁于一旦。",
"我一直很轻松,但在考场中,潜意识依旧有一丝丝的不安。",
"单人考场下的威压,潜意识影响着我。我不敢松懈,只能全力以赴!",
{
"type": "sleep",
"time": 500
},
"成败在此一举!",
{
"type": "animate",
"name": "explosion",
"loc": "hero"
}
]
}
],
"eachArrive": [],
@ -71,135 +77,157 @@ main.floors.BOSS5=
"beforeBattle": {
"6,3": [
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "jumpHero",
"loc": [
6,
7
],
"time": 500
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": "hero"
},
{
"type": "jumpHero",
"loc": [
6,
7
],
"time": 500
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "hongguang",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "sword1",
"loc": [
6,
5
]
},
{
"type": "jumpHero",
"loc": [
6,
4
],
"time": 500
},
{
"type": "animate",
"name": "sword2"
},
{
"type": "animate",
"name": "sword3"
},
{
"type": "animate",
"name": "eli2"
},
{
"type": "animate",
"name": "eli3"
},
{
"type": "animate",
"name": "explosion"
}
]
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "yueying",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "hongguang",
"loc": [
6,
5
]
},
{
"type": "animate",
"name": "sword1",
"loc": [
6,
5
]
},
{
"type": "jumpHero",
"loc": [
6,
4
],
"time": 500
},
{
"type": "animate",
"name": "sword2"
},
{
"type": "animate",
"name": "sword3"
},
{
"type": "animate",
"name": "eli2"
},
{
"type": "animate",
"name": "eli3"
},
{
"type": "animate",
"name": "explosion"
}
]
},
"afterBattle": {
"6,3": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT145",
"loc": [
6,
12
]
}
],
"time": 2000,
"keep": true
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ30",
"loc": [
6,
12
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 2000,
"keep": true
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ30",
"loc": [
6,
12
]
}
]
}
]

View File

@ -21,16 +21,22 @@ main.floors.BOSS6=
"defaultGround": "ground",
"bgm": "heidian.mp3",
"firstArrive": [
"不知从何时起,我感觉生活越来越累。可能是因为长大的缘故吧。对于没有翅膀的我,只有不断的通过努力提升自己。",
"天空不再是遥不可及,我相信有志者事竟成,有朝一日,我会把我梦想带到九天之上!",
"经历了实习,我体会到了工作的艰辛,也深知求职的艰难。",
"秋招时,我投了很多简历,但很可惜,这些都失败了。于是我决定孤注一掷,把重点投入到了华为。",
{
"type": "setCurtain",
"time": 1000
},
{
"type": "showStatusBar"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
"不知从何时起,我感觉生活越来越累。可能是因为长大的缘故吧。对于没有翅膀的我,只有不断的通过努力提升自己。",
"天空不再是遥不可及,我相信有志者事竟成,有朝一日,我会把我梦想带到九天之上!",
"经历了实习,我体会到了工作的艰辛,也深知求职的艰难。",
"秋招时,我投了很多简历,但很可惜,这些都失败了。于是我决定孤注一掷,把重点投入到了华为。",
{
"type": "setCurtain",
"time": 1000
},
{
"type": "showStatusBar"
}
]
}
],
"eachArrive": [],
@ -40,118 +46,158 @@ main.floors.BOSS6=
"beforeBattle": {
"6,6": [
{
"type": "animate",
"name": "chanrao",
"loc": "hero"
},
{
"type": "animate",
"name": "blackmagic",
"loc": "hero"
},
{
"type": "jumpHero",
"loc": [
6,
8
],
"time": 500,
"async": true
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "support1",
"loc": "hero"
},
{
"type": "animate",
"name": "wind1"
},
{
"type": "animate",
"name": "hand1"
},
{
"type": "animate",
"name": "heidong3",
"loc": "hero"
},
{
"type": "animate",
"name": "hand1"
},
{
"type": "jumpHero",
"loc": [
6,
7
],
"time": 500,
"async": true
},
{
"type": "animate",
"name": "hand2"
},
{
"type": "waitAsync"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "banbaozha",
"loc": "hero"
},
{
"type": "animate",
"name": "banbaozha",
"loc": "hero"
},
{
"type": "animate",
"name": "explosion"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "animate",
"name": "chanrao",
"loc": "hero"
},
{
"type": "animate",
"name": "blackmagic",
"loc": "hero"
},
{
"type": "jumpHero",
"loc": [
6,
8
],
"time": 500,
"async": true
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "support1",
"loc": "hero"
},
{
"type": "animate",
"name": "wind1"
},
{
"type": "animate",
"name": "hand1"
},
{
"type": "animate",
"name": "heidong3",
"loc": "hero"
},
{
"type": "animate",
"name": "hand1"
},
{
"type": "jumpHero",
"loc": [
6,
7
],
"time": 500,
"async": true
},
{
"type": "animate",
"name": "hand2"
},
{
"type": "waitAsync"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "banbaozha",
"loc": "hero"
},
{
"type": "animate",
"name": "banbaozha",
"loc": "hero"
},
{
"type": "animate",
"name": "explosion"
}
]
}
]
},
"afterBattle": {
"6,6": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "setValue",
"name": "item:redKey",
"operator": "+=",
"value": "3"
},
{
"type": "setValue",
"name": "flag:score",
"value": "item:yellowKey*2+item:blueKey*5+item:redKey*15+item:pickaxe*30"
},
{
"type": "setValue",
"name": "flag:score",
"operator": "max=",
"value": "flag:score*3-540"
},
{
"type": "changeFloor",
"floorId": "MT179",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 2000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ43",
"loc": [
6,
8
],
"direction": "up"
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 2000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ43",
"loc": [
6,
8
],
"direction": "up"
}
]
}
]
},

View File

@ -23,19 +23,25 @@ main.floors.BOSS7=
"bgm": "feng.mp3",
"firstArrive": [
{
"type": "setCurtain",
"time": 1000
},
"我们活在当下,却不断畅享未来。",
"但没人知道,自己的未来究竟在何方。",
"我们只有不断的探索,回首过去,展望未来。也许明天会更好,也许明天会被直接毁灭。",
"但是,请相信。自己的命运由自己主宰,自己的未来由自己创造。",
"回首过去,我做过很多错事。但一路走来,我从未想过放弃。",
"过去埋下的一颗颗种子,终有一天会生根发芽,开花结果。",
"在人的一生中最为辉煌的一天,并不是功成名就那一天,而是从悲叹和绝望中产生对人生挑战的欲望,并且勇敢迈向这种挑战的那一天。",
"这不是终结,而是一个新的开始!",
{
"type": "showStatusBar"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
"我们活在当下,却不断畅享未来。",
"但没人知道,自己的未来究竟在何方。",
"我们只有不断的探索,回首过去,展望未来。也许明天会更好,也许明天会被直接毁灭。",
"但是,请相信。自己的命运由自己主宰,自己的未来由自己创造。",
"回首过去,我做过很多错事。但一路走来,我从未想过放弃。",
"过去埋下的一颗颗种子,终有一天会生根发芽,开花结果。",
"在人的一生中最为辉煌的一天,并不是功成名就那一天,而是从悲叹和绝望中产生对人生挑战的欲望,并且勇敢迈向这种挑战的那一天。",
"这不是终结,而是一个新的开始!",
{
"type": "setCurtain",
"time": 1000
},
{
"type": "showStatusBar"
}
]
}
],
"eachArrive": [],
@ -45,160 +51,187 @@ main.floors.BOSS7=
"beforeBattle": {
"6,7": [
{
"type": "animate",
"name": "thunder",
"loc": "hero"
},
{
"type": "animate",
"name": "banbaozha",
"loc": "hero"
},
{
"type": "animate",
"name": "amiya6"
},
{
"type": "animate",
"name": "amiya6"
},
{
"type": "animate",
"name": "amiya6"
},
{
"type": "animate",
"name": "thunder4",
"async": true
},
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "thunder4",
"async": true
},
{
"type": "vibrate",
"direction": "vertical",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "lanlei",
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
3,
3
],
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
6,
6
],
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
9,
9
],
"async": true
},
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "lanlei",
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
3,
9
],
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
6,
6
],
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
9,
3
],
"async": true
},
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "lanlei"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "shengdun"
},
{
"type": "animate",
"name": "light"
},
{
"type": "animate",
"name": "dazhaofadong"
},
{
"type": "animate",
"name": "fire4"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "animate",
"name": "thunder",
"loc": "hero"
},
{
"type": "animate",
"name": "banbaozha",
"loc": "hero"
},
{
"type": "animate",
"name": "amiya6"
},
{
"type": "animate",
"name": "amiya6"
},
{
"type": "animate",
"name": "amiya6"
},
{
"type": "animate",
"name": "thunder4",
"async": true
},
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "thunder4",
"async": true
},
{
"type": "vibrate",
"direction": "vertical",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "lanlei",
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
3,
3
],
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
6,
6
],
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
9,
9
],
"async": true
},
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "lanlei",
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
3,
9
],
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
6,
6
],
"async": true
},
{
"type": "animate",
"name": "banbaozha",
"loc": [
9,
3
],
"async": true
},
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "lanlei"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "bigExplosion"
},
{
"type": "animate",
"name": "shengdun"
},
{
"type": "animate",
"name": "light"
},
{
"type": "animate",
"name": "dazhaofadong"
},
{
"type": "animate",
"name": "fire4"
},
{
"type": "if",
"condition": "(flag:hard===1)",
"true": [
{
"type": "if",
"condition": "(status:hp<481740000)",
"true": [
{
"type": "changeFloor",
"floorId": "JQ50",
"loc": [
7,
8
],
"direction": "up"
}
]
}
]
}
]
}
]
},
@ -445,29 +478,46 @@ main.floors.BOSS7=
"remove": true
},
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "JQ51",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 3000,
"keep": true
},
"我的未来,我也不知道会咋样...",
"但是,我会珍惜现在的每一刻,踏踏实实的做好自己,逐梦九天!",
{
"type": "changeFloor",
"floorId": "JQ49",
"loc": [
6,
8
],
"direction": "up"
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 3000,
"keep": true
},
"我的未来,我也不知道会咋样...",
"但是,我会珍惜现在的每一刻,踏踏实实的做好自己,逐梦九天!",
{
"type": "changeFloor",
"floorId": "JQ49",
"loc": [
6,
8
],
"direction": "up"
}
]
}
]
},

View File

@ -42,7 +42,7 @@ main.floors.JQ11=
"time": 500
},
"\t[父亲,N389]你可真敢说,他上学的这些日子,麻烦到是添了不少,不是搞恶作剧就是上课期间在教室乱窜。而且他语文成绩一团糟,作文都写不好",
"\t[父亲,N389]上课也不认真听讲,评三好学生也都没他的份,到是最捣蛋最调皮最能惹事的孩子他倒是常年占着。经常和同学闹矛盾惹同学反感,甚至老师都对他抱有意见了。",
"\t[父亲,N389]上课也不认真听讲,评三好学生也都没他的份,到是最捣蛋最调皮最能惹事的孩子他常年占着。经常和同学闹矛盾惹同学反感,甚至老师都对他抱有意见了。",
"\t[父亲,N389]至于学电脑,你不怕他玩游戏吗?说来电脑这一方面我也不太懂,明天去公司的时候我找我同事问问。",
{
"type": "sleep",
@ -50,7 +50,7 @@ main.floors.JQ11=
},
"\t[母亲,N385]你这么说也确实但bdf数学方面真的挺好这才三年级数学就能免考应用操作部分这在他们班里也是前几名的存在。",
"\t[母亲,N385]电脑的话要是能发展成兴趣未必不是一个好的选择。",
"\t[父亲,N389]你说的对明天我就去问问咱们应该做点什么不然bdf这一生怕都很艰难。",
"\t[父亲,N389]你说的对明天我就去问问咱们应该做点什么不然bdf这一生怕都很艰难。",
{
"type": "setText",
"position": "center",
@ -74,7 +74,8 @@ main.floors.JQ11=
"loc": [
6,
11
]
],
"direction": "up"
}
],
"eachArrive": [],

View File

@ -50,7 +50,7 @@ main.floors.JQ15=
"type": "sleep",
"time": 500
},
"\t[母亲,N385]\b[down,6,6]咱们咬咬牙买下来吧。我们省着点完全可以。bdf小学没有养成一个良好的学习习惯我们必须要让他去我们这最好的中。",
"\t[母亲,N385]\b[down,6,6]咱们咬咬牙买下来吧。我们省着点完全可以。bdf小学没有养成一个良好的学习习惯我们必须要让他去我们这最好的中。",
"\t[母亲,N385]\b[down,6,6]那些帮助过我们的人,后面我们多照顾他们一下,后面再把钱还给他们。",
"\t[父亲,N381]\b[down,7,6]好,过几天我就去办理手续,早点把这事定下来。",
{

View File

@ -79,11 +79,11 @@ main.floors.JQ19=
},
"我上了初中后,原本养成的一点良好习惯也被消磨殆尽。我现了原形。",
"我扰乱课堂秩序,不注重个人卫生,调戏其它同学,给班级扣分,甚至不尊重老师。这些行为惹怒了我班主任,也引起了同学们的反感。",
"因为种种原因,老师把我单独放了最后一排,不给我安排同桌。因为我语文偏科,很多词语不会写,而我又喜欢抄别人的,为此老师又在我前面放了两个学习差的学生。",
"因为种种原因,老师把我单独放了最后一排,不给我安排同桌。因为我语文偏科,很多词语不会写,而我又喜欢抄别人的,为此老师又在我前面放了两个学习差的学生。",
"我甚至在想我初中班主任是不是一开始就针对我。我申请数学课代表他直接否了,后面也经常针对我。还会无缘无故的打我,仿佛我就是他的出气筒。",
"自然而然,我初一成绩糟透了。与之前压根没法比。",
"虽然我在校园生活上不咋滴。但我竞赛成绩比我预期的要好很多我第一次参加全国noip普及组比赛就拿了一等奖。也算是没有白费我父母给我找一对一家教的苦心。",
"一切平平淡淡,但好似有些许波折。平静的湖面宛如我的内心,这一年发生的点滴,在这平静的湖面掀起了一丝丝波澜,让我感受到了酸甜苦辣,但过后,该咋样还咋样。",
"虽然我在校园生活上不出彩,但我竞赛成绩比我预期的要好很多我第一次参加全国noip普及组比赛就拿了一等奖。也算是没有白费我父母给我找一对一家教的苦心。",
"一切平平淡淡,但好似有些许波折。平静的湖面宛如我的内心,这一年发生的点滴,在这平静的湖面掀起了一丝丝波澜,让我感受到了酸甜苦辣,但过后,该咋样还咋样。",
"于是,我开始了初二生活。",
{
"type": "changeFloor",

View File

@ -36,7 +36,7 @@ main.floors.JQ20=
"原本他的成绩一直班上数一数二,不知是不是受到了我的影响,但他高考成绩还不如我。这件事过去了很久,但在我心中依旧不可磨灭。",
"我很后悔,我欠他一个道歉,而我却很难做出什么弥补。但我又很感谢他,这么多年过去了他依旧认同我。",
"我成绩在班里处于中等偏上,不算好也不算差,但考入我们这最好的高中希望不大,但我没有放弃目标。",
"尽管生活有诸多不顺,但我始终贯彻自己心中的目标,我知道该干什么,怎么去做。在这种目标的带动下,初三开始了。",
"尽管生活有诸多不顺,但我始终贯彻自己心中的信念,我知道该干什么,怎么去做。秉承着这种信念,我开始了我初三阶段的学习。",
{
"type": "setCurtain",
"color": [

View File

@ -19,7 +19,7 @@ main.floors.JQ21=
"type": "setCurtain",
"time": 1000
},
"依稀记得,那天晚上我心中略有紧张。虽然后面来看难度并不算大,但依旧让当时的我感到一丝紧张。",
"依稀记得,那天晚上我心中略有紧张。虽然现在来看考试难度并不算大,但依旧让当时的我揪紧了心弦。",
{
"type": "animate",
"name": "EMyiwen",

View File

@ -33,7 +33,7 @@ main.floors.JQ26=
3
]
},
"\t[董烨华,N865]\b[down,6,3]bdf一天天的来集训出来玩就知道玩,说了你几遍了?耳朵聋是吧?还在玩魔塔,我这屏幕上看的是一清二楚。",
"\t[野花,N865]\b[down,6,3]bdf一天天的集训就知道玩,说了你几遍了?耳朵聋是吧?还在玩魔塔,我这屏幕上看的是一清二楚。",
{
"type": "sleep",
"time": 1000
@ -60,7 +60,7 @@ main.floors.JQ26=
3
]
},
"\t[董烨华,N865]\b[down,6,3]刚说了你才多久?这又玩上了?再玩给我滚出去!",
"\t[野花,N865]\b[down,6,3]刚说了你才多久?这又玩上了?再玩给我滚出去!",
{
"type": "setCurtain",
"color": [

View File

@ -14,7 +14,7 @@ main.floors.JQ27=
"defaultGround": "ground",
"bgm": "richu.mp3",
"firstArrive": [
"我从集训起,就不把我们老师董烨华放在眼里,他的话对我来说不过耳旁风罢了。再加上我行为怪异,又啥也不听他的,他终于忍无可忍了。",
"我从集训起,就不把我们老师野花放在眼里,他的话对我来说不过耳旁风罢了。再加上我行为怪异,他终于忍无可忍了。",
{
"type": "setCurtain",
"time": 1000
@ -33,7 +33,7 @@ main.floors.JQ27=
"name": "EMsikao",
"loc": "hero"
},
"\t[董烨华,N865]\b[down,10,5]反正你啥也不听,你就单独一间教室深造吧,争取拿个金奖出来!",
"\t[野花,N865]\b[down,10,5]反正你啥也不听,你就单独一间教室深造吧,争取拿个金奖出来!",
{
"type": "sleep",
"time": 500
@ -47,7 +47,7 @@ main.floors.JQ27=
"type": "sleep",
"time": 500
},
"\t[董烨华,N865]\b[down,10,5]还愣着干啥!赶紧回到你座位上,你都把东西搬过来了吗?我教了这么多年,就没遇到过一个你这样的!教到你我真是倒霉。",
"\t[野花,N865]\b[down,10,5]还愣着干啥!赶紧回到你座位上,你都把东西搬过来了不是吗?我教了这么多年,就没遇到过一个你这样的!教到你我真是倒霉。",
{
"type": "animate",
"name": "SLjing",

View File

@ -35,15 +35,22 @@ main.floors.JQ28=
"time": 3000
},
"但是...即便深处绝望,也依旧能找到一丝亮光。",
{
"type": "moveHero",
"time": 1500,
"steps": [
"up:3"
]
},
{
"type": "sleep",
"time": 3000
},
"做错了事,早晚会遭到反噬。不是不报,时候未到!",
"整个集训期间,我自己不尊重人,我行我素,不顾他人感受。再加上我得罪的人也并非君子。很快,我被孤立了。",
"虽说我有错,但董烨华并不是一个好老师,他处处针对我,加上我的不认真丢三落四,我的成绩一落千丈。",
"虽说我有错,但野花并不是一个好老师,他处处针对我,加上我的不认真丢三落四,我的成绩一落千丈。",
"原本积累下来的底蕴此时已经被我挥霍一空。我擅长的竞赛已经不擅长了。我在noip联赛虽然拿了一等奖但那并不能改变什么。",
"原本颓废的我,后面又被张逸凡踢出群变得更加颓废。此时此刻,我甚至都对自己产生了怀疑。",
"原本颓废的我,后面又被zyf踢出群变得更加颓废。此时此刻,我甚至都对自己产生了怀疑。",
"后面文化课学习我虽然在教室里学习但我的心却一直都在oi上面根本学习不下去。那段时间我啥都做不好。",
{
"type": "sleep",
@ -81,9 +88,9 @@ main.floors.JQ28=
"这时,我人生中第一次感受到如此强烈的危机感!我不敢松懈!人生中第一次这么认真的准备一件事!",
{
"type": "moveHero",
"time": 1000,
"time": 2000,
"steps": [
"up:3"
"up:1"
]
},
{

View File

@ -25,14 +25,14 @@ main.floors.JQ29=
"type": "setCurtain",
"time": 1000
},
"这一天还是来了。十二年学习的点站,高考!让无数人又爱又怕的一个人生节点。",
"这一天还是来了。十二年学习的点站,高考!让无数人又爱又怕的一个人生节点。",
"因为oi考试已经被北大签约给我减轻了不少压力。但我心中依旧还是有一丝丝紧张生怕出什么幺蛾子。",
"时光过的总是飞快。从最开始的入学到oi竞赛结束。再经历学考选考。转眼间高三上学期就过完了。",
"下学期,时间仿佛已经停止,如同穿越时空一般转瞬即逝,一天天的不断减少。此时我也已满十八岁,正式成大成人。",
"时光过的总是飞快。从最开始的入学到oi竞赛结束。再经历学考选考。转眼间高三过完了。",
"下学期,时间仿佛已经停止,如同穿越时空一般转瞬即逝,一天天的不断减少。此时我也已满十八周岁,正式长大成人。",
"依稀记得,高中入学前心目中的理想大学。今天,在高考中,终于迎来了直面梦想的机会。",
"高考,不仅仅是一次考试。它寄托着许多平凡人的梦想,是一个人转变命运的一个重转折点。而高考,也是对一个人心性的重大考验。怕是没有用的,如果怕了退缩了,又怎能面对更多的磨难?",
"命运的轮盘不的旋转,每一次转动都会决定着一个人的命运。但要想让自己更好,唯有不断变强!",
"成功没有捷径可走,唯有勇往直前贯彻道心!人总是期望逃避,逃避是没有用的,紧张也是没有用的。有用的唯独直面自己的缺陷!",
"高考,不仅仅是一次考试。它寄托着许多平凡人的梦想,是一个人转变命运的一个重转折点。而高考,也是对一个人心性的重大考验。怕是没有用的,如果怕了退缩了,又怎能面对更多的磨难?",
"命运的轮盘不的旋转,每一次转动都会决定着一个人的命运。但要想让自己更好,唯有不断变强!",
"成功没有捷径可走,唯有勇往直前贯彻道心!人总是期望逃避,逃避是没有用的,紧张也是没有用的。有用的唯独直面自己的缺陷!",
"这十二年间,我经历了许多挫折,道心一度受挫,但我始终贯彻自己的初心,不断的昂首向前。最终我挺了过来!现在离北大只有最后一步。梦想就在眼前!",
"我字典里没有放弃,放弃等同于失败,我不想失败,也不会失败!",
{

View File

@ -77,9 +77,9 @@ main.floors.JQ30=
},
"离开校园的最后一段路,仿佛时间放慢了无数倍,亦或是一些情景仿佛被拍成了电影,等到多年之后才被放出来。走在路上,过去的回忆涌上心头,近在咫尺的距离却犹如天堑,而自己能做的只有不断向前。",
"回首我的高中,即是幸运又是不幸的。因为我与绝大多数人都与众不同,我是特长生而早半年来到高中接受特殊教育,准备信息竞赛。",
"在这过程中,我经历了绝望低,也经历了被北大签约的喜悦。",
"高中一路走来,我最感谢的是杨佩琼老师,她不是我们班的老师,却给了我最大的帮助。她默默的支持着我,即使不是自己班的学生,也愿意解答疑惑。我对她很是敬佩。",
"我也遇到张逸凡这样的人,我确实讨厌他,甚至还狠他。不过随着时间的流逝,他早晚会消失在我的视野当中。",
"在这过程中,我经历了绝望低,也经历了被北大签约的喜悦。",
"高中一路走来,我最感谢的是杨主任,她不是我们班的老师,却给了我最大的帮助。她默默的支持着我,即使不是自己班的学生,也愿意解答疑惑。我对她很是敬佩。",
"我也遇到zyf这样的人我确实讨厌他甚至还恨他。不过随着时间的流逝,他早晚会消失在我的视野当中。",
"我的高中时期,总体而言我还是非常满意的。酸甜苦辣,五味杂陈。人生总是包含着五味杂陈,有时你会感到快乐,有时你会遭遇困难,有时你会期待梦想,有时也会充满感伤,只有全部经历,人生才算完整。",
{
"type": "sleep",

View File

@ -28,10 +28,10 @@ main.floors.JQ32=
},
"2019年下旬一场危机悄无声息的来临。",
"2020年初关于武汉的消息已经在网络传出贴吧论坛Q群微信等社交平台有不少人在讨论。起初很少有人注意到这件事但这仅仅只是前兆罢了。",
"随着事情的发酵,越来越多的消息在网上传播,我顿感不妙,开始在网上采购口罩。但这口罩居然开始限量,好在我会一点脚本,可以用最快的速度抢到口罩。",
"随着事情的发酵,越来越多的消息在网上传播,我顿感不妙,开始在网上采购口罩。但这口罩居然开始限量,好在我会一点脚本,可以用最快的速度抢到口罩。",
"我抢购了许多口罩,足够我们家用很久了。后面的事情,果然不出我所料,武汉全面封城,疫情在全国散播开来。",
"这一场疫情,直接改变了无数人的生活。学校不再开学,转而开始上网课。店铺商场封闭,球赛延期,在家就是做贡献。",
"经过努力,疫情暂时止住了,而我也在迎来了大二生活。至于大一下学期,直接寒暑假相连了,获得了一个超长大假期。",
"经过各方努力,疫情暂时止住了,而我也在迎来了大二生活。至于大一下学期,直接寒暑假相连了,获得了一个超长大假期。",
"在家的时候,我成功将我落下的功课弥补了回来。我也希望大二能有一个新的开始。",
{
"type": "setCurtain",

View File

@ -26,7 +26,7 @@ main.floors.JQ33=
"time": 1000
},
"此时此刻,学考选考我已经全部完成,我需要做的只是安安稳稳的备战高考。",
"这些科目,我都非常满意,符合我的预期。这给我高考减轻了不少压力。此时此刻,我只需要安安稳稳的正常发挥,过一本线是没问题的。",
"这些科目,我都非常满意,符合我的预期。这给我高考减轻了不少压力,我只需要安安稳稳的正常发挥,过一本线是没问题的。",
"但是,有些事情总是不能如愿。意外不知道什么时候就会悄无声息的发生。",
"一些东西从它诞生的那一刻起代价都是注定的。我靠着noi成功的签约北大但我付出的代价也是非常惨重的。",
"因为那段时间过于紧张,我一紧张就咳嗽,这给我落下了一个毛病,总是忍不住的就咳嗽,有时候很大声。而我根本控制不住。这为我后面模拟和高考独立试场埋下了伏笔。",

View File

@ -15,7 +15,7 @@ main.floors.JQ35=
"bgm": "richu.mp3",
"firstArrive": [
"集训期间,我不仅得罪了老师,还得罪了同学。甚至有段时间时间全班都反感我。",
"在整个oi竞赛期间有两个人和有不可调节的矛盾。一个是赵乐毅,另一个则是我的死敌张逸凡。",
"在整个oi竞赛期间有两个人和有不可调节的矛盾。一个是zly另一个则是我的死敌zyf。",
{
"type": "setCurtain",
"time": 1000
@ -38,7 +38,7 @@ main.floors.JQ35=
"type": "sleep",
"time": 500
},
"\t[张逸凡,N1009]\b[up,3,11]bdf你特么有病是吧一天天的和个智障是的你滚行吗",
"\t[zyf,N1009]\b[up,3,11]bdf你特么有病是吧一天天的和个智障是的你滚行吗",
{
"type": "sleep",
"time": 500
@ -57,7 +57,7 @@ main.floors.JQ35=
"type": "sleep",
"time": 500
},
"\t[张逸凡,N1009]\b[up,3,11]你找揍是吧?你这种人出去不给人揍死才怪呢,别在这隔应我,你赶紧走!",
"\t[zyf,N1009]\b[up,3,11]你找揍是吧?你这种人出去不给人揍死才怪呢,别在这隔应我,你赶紧走!",
{
"type": "animate",
"name": "SLyiwen",
@ -81,7 +81,7 @@ main.floors.JQ35=
"type": "sleep",
"time": 500
},
"\t[赵乐毅,N1005]\b[up,9,11]bdf少说两句吧你你什么样子这个班谁不知道啊",
"\t[zly,N1005]\b[up,9,11]bdf少说两句吧你你什么样子这个班谁不知道啊",
{
"type": "animate",
"name": "EMyiwen",
@ -109,7 +109,7 @@ main.floors.JQ35=
"type": "sleep",
"time": 500
},
"\t[赵乐毅,N1005]\b[up,9,11]真是不可理喻!",
"\t[zly,N1005]\b[up,9,11]真是不可理喻!",
{
"type": "sleep",
"time": 500
@ -118,7 +118,7 @@ main.floors.JQ35=
"type": "changePos",
"direction": "left"
},
"\t[张逸凡,N1009]\b[up,3,11]bdf你还是好好做个人吧你这样不行。",
"\t[zyf,N1009]\b[up,3,11]bdf你还是好好做个人吧你这样不行。",
{
"type": "animate",
"name": "angry",

View File

@ -14,8 +14,8 @@ main.floors.JQ36=
"defaultGround": "ground",
"bgm": "richu.mp3",
"firstArrive": [
"2016年8月20日发生了一件让我非常气愤的事情我被张逸凡给踢出了同学群。",
"张逸凡对我恩怨由来已久,他对我的怨念甚至比赵乐毅还要更胜一筹。他最终还是对同学群下手了,把我踢出去让我出丑,之后群里的事我就不知道了,但肯定没少说我坏话。",
"2016年8月20日发生了一件让我非常气愤的事情我被zyf给踢出了同学群。",
"zyf和我的矛盾由来已久他对我的怨念甚至比zly还要更胜一筹。他最终还是对同学群下手了,把我踢出去让我出丑,之后群里的事我就不知道了,但肯定没少说我坏话。",
{
"type": "setCurtain",
"time": 1000
@ -25,7 +25,7 @@ main.floors.JQ36=
"name": "SLjing",
"loc": "hero"
},
"\t[hero]\b[hero]张逸凡...张逸凡这混蛋居然把我踢出了同学群!",
"\t[hero]\b[hero]zyf...zyf这混蛋居然把我踢出了同学群!",
{
"type": "animate",
"name": "angry",
@ -118,7 +118,7 @@ main.floors.JQ36=
"name": "angry",
"loc": "hero"
},
"\t[hero]\b[hero]张逸凡,你怎么不去死呢?",
"\t[hero]\b[hero]zyf,你怎么不去死呢?",
{
"type": "animate",
"name": "angry",

View File

@ -14,8 +14,8 @@ main.floors.JQ37=
"defaultGround": "ground",
"bgm": "richu.mp3",
"firstArrive": [
"被张逸凡踢出群后,我感觉同学们对我的目光比之前更冷了。他们看我的眼神甚至都有一种怪异。",
"张逸凡这事让我对他恨之入骨,我甚至还诅咒过他死。因为他这行为,后面或多或少影响到了我的心态,也让我与竞赛同学关系冰到了低谷,难有缓和的趋势。",
"被zyf踢出群后,我感觉同学们对我的目光比之前更冷了。他们看我的眼神甚至都有一种怪异。",
"zyf这事让我对他恨之入骨,我甚至还诅咒过他死。因为他这行为,后面或多或少影响到了我的心态,也让我与竞赛同学关系冰到了低谷,难有缓和的趋势。",
{
"type": "setCurtain",
"time": 1000

View File

@ -36,23 +36,23 @@ main.floors.JQ38=
"background": "winskin.png",
"time": 40
},
"\t[董烨华,N865]noip联赛你就别参加了别去丢人现眼了。",
"\t[野花,N865]noip联赛你就别参加了别去丢人现眼了。",
{
"type": "animate",
"name": "SLjing",
"loc": "hero"
},
"\t[hero]为什么?",
"\t[董烨华,N865]你上课就没听过,我就没你这样的学生。你去了合适白搭,不可能拿奖。而且你模拟赛的成绩怎样心里没数?",
"\t[野花,N865]你上课就没听过,我就没你这样的学生。你去了合适白搭,不可能拿奖。而且你模拟赛的成绩怎样心里没数?",
{
"type": "animate",
"name": "SLshengqi",
"loc": "hero"
},
"\t[hero]可是我想参加。",
"\t[董烨华,N865]别浪费时间了,不是我针对你,是你压根就出不来成绩。你又不按照正常流程来,总是我行我素。你自己想想有谁和你一样被单独关到一间教室来的?",
"\t[野花,N865]不是我针对你,是你压根就出不来成绩。你又不按照正常流程来,总是我行我素。你自己想想有谁和你一样被单独关到一间教室来的?",
"\t[hero]但是...",
"\t[董烨华,N865]哼别说了你。你是不会有出息的进绍兴一中你的运气就已经用完了。你没必要在noip联赛浪费时间我这是为你好",
"\t[野花,N865]哼别说了你。你是不会有出息的进绍兴一中你的运气就已经用完了。你没必要在noip联赛浪费时间我这是为你好",
{
"type": "setText",
"position": "center",

View File

@ -14,7 +14,7 @@ main.floors.JQ39=
"defaultGround": "ground",
"bgm": "richu.mp3",
"firstArrive": [
"董烨华对我有偏见,一开始我因为一些事得罪了他。他便开始对我各种打压,把我单独放在一件教室,不让我听课等等。集训对我也不管",
"野花对我有偏见,一开始我因为一些事得罪了他。他便开始对我各种打压,把我单独放在一件教室,不让我听课等等。集训对我也不管",
"后面noip即将到来他直接不想让我参加。但我想参加这事还闹到了我父母那。",
{
"type": "setCurtain",
@ -26,10 +26,10 @@ main.floors.JQ39=
"background": "winskin.png",
"time": 40
},
"\t[母亲,N385]老师我恳请你让bdf参加noip联赛。",
"\t[董烨华,N865]他去参加也获得不了什么奖啊,没必要浪费这个时间。",
"\t[母亲,N385]野花老师我恳请你让bdf参加noip联赛。",
"\t[野花,N865]他去参加也获得不了什么奖啊,没必要浪费这个时间。",
"\t[父亲,N381]但他很期待的样子,而且他都准备这么久了。",
"\t[董烨华,N865]他怎么准备的他自己清楚,我也看在眼里。事实上,他不适合参加比赛。",
"\t[野花,N865]他怎么准备的他自己清楚,我也看在眼里。事实上,他不适合参加比赛。",
"\t[母亲,N385]那也应该给他一个机会啊,总不能什么机会也不给他就给他强行扣不行的帽子吧?",
{
"type": "setText",
@ -48,11 +48,11 @@ main.floors.JQ39=
"time": 1000,
"keep": true
},
"这次noip联赛在我父母的强烈要求下董烨华同意了。这次笔塞我超常发挥,拿下了一等奖。",
"因为这次比赛我与模拟赛成绩格格不入,董烨华觉得我是走了运超常发挥。他不认为我有能力。",
"这次noip联赛在我父母的强烈要求下野花同意了。这次比赛我超常发挥,拿下了一等奖。",
"因为这次比赛我与模拟赛成绩格格不入,野花觉得我不过是走了运超常发挥罢了。他不认为我有能力拿一等奖。",
"事实上,我也深知自己能力的不足。于是我开始努力,争取那之前所学弥补回来。从这之后我加倍努力,争取在省赛签约高校。",
"进入17年后我开始刷题自己打学校的模拟赛。一切重新开始。我不知道我能取得怎样的成绩但我认定的事我绝不放弃",
"人生当中总是有能力所不及的范围,但是如果在能力所及的范围内,尽到了自己全部的努力,那还有什么可以遗憾呢。我想拼一把,而我的目标则是与北大签约!",
"人生当中总是有能力所不及的范围,但是如果在能力所及的范围内,尽到了自己全部的努力,那还有什么可以遗憾呢。我想拼一把,而我的目标则是与北大签约!",
{
"type": "changeFloor",
"floorId": "MT106",

View File

@ -90,7 +90,7 @@ main.floors.JQ41=
"\t[父亲,N381](后来,不断有家长反应他精神有问题,老师也对抱有怨念,但这些都没有击败他,反而让他在三年级的时候展现出了数学天赋和电脑的浓厚兴趣。)",
"\t[父亲,N381]起初我还担忧过电脑对他后面的发展不利但幸好我支持了bdf这才为现在打下了基础。后来又经过了初中的洗礼他第一次凭借着对电脑的热爱考入了绍兴一中。",
"\t[父亲,N381](入了高中,他还是那样,依旧我行我素。所幸他自己争气,最后成功弥补了最开始的过错,成功的签约北大。)",
"\t[父亲,N381]刚签约的时候我们也担心过一个问题那就是他很可能过不了一本线。幸运的是bdf没有放弃学习而是通过努力考得了不错的成绩。)",
"\t[父亲,N381]刚签约的时候我们也担心过一个问题那就是他很可能过不了一本线。幸运的是bdf没有放弃学习而是保持了较为不错的状态考出了不错的成绩。)",
"\t[父亲,N381](一路走来,虽然总会有各种各样的小问题,但最后他总能给我们意想不到的惊喜。我很欣慰,有这么一个儿子。)",
{
"type": "animate",
@ -104,7 +104,7 @@ main.floors.JQ41=
"type": "sleep",
"time": 3000
},
"\t[母亲,N385](真的不敢相信,他做到了。虽然平时顽皮了点,习惯有也不好。但却总能给我们带来惊喜。)",
"\t[母亲,N385](真的不敢相信,他做到了。虽然平时顽皮了点,习惯有也不好。但却总能给我们带来惊喜。)",
"\t[母亲,N385](不过说来也是,他身上有一股不服输的韧性,认定的事情哪怕是九头牛都拉不回来。但正是一股不服输的劲,才让他取得了这般成就。)",
"\t[母亲,N385](这些年,我们也为他操了不少心,但结果总归是好的。一切都值了!)",
{

View File

@ -21,7 +21,7 @@ main.floors.JQ42=
"目前为止这事对我人生影响是最大的。正因为noi成功被北大签约这才为我后来的一系列事情打下了基础。",
"我高中的oi时期我几乎是一个人在作战。老师不让我参赛同学极力排斥我。给我施压。",
"后面老师干脆完全不管我了,我只能自己独自备战。这段时间,我比以往更加认真,也不在像之前那样动不动偷懒撒滑。",
"苦心人天不负!经过了一系列努力付出了高昂的代价,北大签约资格终于被拿下了。我证明了自己!",
"苦心人天不负!经过了一系列努力付出了高昂的代价,北大签约资格终于被拿下了。我证明了自己!",
{
"type": "setCurtain",
"time": 2000

View File

@ -249,7 +249,7 @@ main.floors.JQ43=
},
{
"type": "if",
"condition": "flag:score<=225",
"condition": "(flag:score<=225)",
"true": [
"\t[hero]最终我得到了一份月base为${Math.round(flag:score*10/9)*100}元年终2~4个月的offer。"
],

View File

@ -38,7 +38,7 @@ main.floors.JQ44=
"\t[父亲,N381]我们现在很担心你的学习,生怕你因为挂科毕不了业。",
"\t[hero]不会的,后面我会好好用功的。把这学期落下的弥补回来。",
"\t[母亲,N385]好,趁着寒假有空,你在家里好好把之前落下的补一遍吧。",
"\t[母亲,N385]以后不准在想上学期那样不认真了。",
"\t[母亲,N385]以后不准再像上学期那样不认真了。",
{
"type": "setText",
"position": "center",

View File

@ -25,24 +25,24 @@ main.floors.JQ46=
"type": "setCurtain",
"time": 1000
},
"我在大学中遇到一个对我影响非常深刻的朋友,他叫孙。他人非常好,我竞赛也或多或少受到他的帮助。",
"后来,我在他的引荐下,我进入了张铭教授实验室进行科研实习。21年9月我又与美团签订了协议在美团实习广告平台技术部实习。",
"我在大学中遇到一个对我影响非常深刻的朋友,他叫孙日方。他人非常好,我竞赛也或多或少受到他的帮助。",
"后来,我在他的引荐下,我进入了教授实验室进行科研实习。21年9月我又与美团签订了协议在美团实习广告平台技术部实习。",
"在我大三这一年,我从小积累下的缺点全面爆发,直接让我陷入了一个困局当中。",
"在美团,因为种种原因,我被其它同事反感,他们联合投诉我,想让我被辞退。因为我平时工作不认真,打瞌睡,总是迟到,加上投诉于是美团方面不让我在线下实习了。",
"此次此刻,我与我大学室友的矛盾全面爆发。因为我个人习惯的不好,加上我因为签约北大前那次竞赛患上了很难控制的毛病无故咳嗽。室友们实在受不了我了,于是便联合投诉,想让我离开宿舍。",
"至于张铭教授实验室那边,同样也是糟透了。",
"至于教授实验室那边,同样也是糟透了。",
"因为遭到室友抵制,我只能有时在宿舍住有时出去住,来缓和矛盾。有段时间疫情封校,我甚至直接被困在了校外。",
"而我大三的成绩,虽然没有挂科但成绩却并不优秀。",
"此时此刻,我已经体验到了社会的艰辛。考入北大并不是已经达成最终目标,因为后面还要面临社会这一座更大的大山。",
"因为我自身情况,于是我只能另找一份工作实习。这是一个刚创建的新公司,但工作内容以我专业对口,于是我便留了下来。",
"我美团那边同事发表了一个论文,但很遗憾没有我的名字。而我也深深的觉察到自己能力的不足。",
",因为种种原因我又回到了美团实习,但依旧不知悔改,哪怕是在孙昉的帮助对美团那边的人劝说,最后依旧没有保住我,仅仅三周我就再次失去了实习资格。",
"我美团那边同事发表了一个论文,但很遗憾没有我的名字。而我也深深的觉察到自己能力的不足。",
"后来因为种种原因我又回到了美团实习,但依旧不知悔改,哪怕是在孙日方的帮助对美团那边的人劝说,最后依旧没有保住我,仅仅三周我就再次失去了实习资格。",
"在困难面前,人类显得非常渺小。但这渺小的力量,也能爆发出巨大的能力,在这片茫茫星海中散发出耀眼的光芒。经过大三的实习,我学习到了很多。",
"工作要脚踏实地,不认真的事情做多了,总有一天会积累到足以引起质变的程度,那么后果恐怕是我们很难承担的。",
"大学,是一座分水岭。大学城内已经是一个小社会,也许你的同学会因为利益勾心斗角,也许你会因为一件小事而得罪人被穿小鞋。期间,还要为将来工作做准备,接受一些洗礼,此时此刻的自己,是否会怀念那些年单纯的自己呢?",
"环境可以改变一个人,但也可以造就一个人,我不会因此而被打败,我只会追求更高的目标,实现自己的梦想。",
"我没有止步不前,实习到期后,哪怕第二个实习我可以继续续约,但因为待遇问题我也没必要留下了,我的征途是星辰大海,而这仅仅是通往大道的一个小小的站点罢了。",
"实习结束后,大学时光已经不多了,离真正的解放又进了一步...",
"我没有止步不前,实习到期后,哪怕第二个实习我可以继续续约,但因为待遇问题我也没必要留下了,我没有产生自满情绪,这仅仅是通往大道的一个小小的站点罢了。",
"实习结束后,大学时光已经不多了,离真正的解放又进了一步...",
{
"type": "setCurtain",
"color": [

View File

@ -28,11 +28,11 @@ main.floors.JQ47=
"time": 1000
},
"大四,我需要面对的,就是求职。在错综复杂的社会上,想要立足只有全面提升自己。",
"然而,时光不等人,年过二十的自己必须要为自己出谋划策,时间仿佛长了一双无形的手,逐渐把自己带离青春。",
"此时此刻,经历了一系列洗礼,有多少人能坚持自己的初心?有多少人能坚持自己的梦想?时间会磨灭一切,包括曾经的最美的梦想。",
"时光不等人,年过二十的自己必须要为自己出谋划策。时间仿佛长了一双无形的手,青春渐渐的离自己而去。",
"此时此刻,经历了一系列洗礼,有多少人能坚持自己的初心?有多少人能贯彻自己的信念?时间会磨灭一切,包括曾经那最美的梦想。",
"大学时光匆匆流逝,刚入学的你是为了什么而来?离开的时候,你带走的又是什么?此时此刻,问问心中的自己,真的没有任何遗憾吗?",
"毕业之后,自己究竟要干什么,自己是否又知道的",
"虽然我从小到大一直暴露出的问题不少,但是我始终坚持自己的目标。我自始终,我也知道自己该做什么,追求什么。",
"毕业之后,自己究竟要干什么,想获得什么,路又在何方?问问心中的自己知道吗",
"虽然我从小到大暴露出的问题不少,但是我始终坚持自己的目标,我也知道自己该做什么,追求什么。虽然并不完美,但我觉得很值得。",
"不知从何时起,我一直再做一个梦,一遍又一遍,没有开始也没有终结。我暗自祈祷,这不是梦,因为梦总会结束,于是我开始等待,等待着奇迹的发生。",
"我仿佛坐在空无一人的山顶上,听着一个脚步声由远而近,也许那之后才是梦的开始。仿佛时间已经停止,我一直在等待着,直到我已忘记为何要等待。",
"但是,正如黑夜之后一定是黎明,奇迹一定会到来!我坚信!",

View File

@ -32,7 +32,7 @@ main.floors.JQ48=
"\t[hero]\b[hero]我还没想好。",
"\t[王州,N980]\b[up,8,6]要不叫逐梦九天吧?意思就是一直追逐梦想到最顶端。而你也终有一天会完成自己的梦想。",
"\t[hero]\b[hero]嗯嗯行。那么这个计划就叫逐梦九天计划吧。我打算2023年7月9日发塔因为这一天是我入职的那天。",
"\t[王州,N980]\b[up,8,6]本菜鸡会好好做,争取不你们的后腿。",
"\t[王州,N980]\b[up,8,6]本菜鸡会好好做,争取不你们的后腿。",
{
"type": "move",
"loc": [
@ -55,7 +55,14 @@ main.floors.JQ48=
"time": 1000,
"keep": true
},
"最终,经过多人协作,逐梦九天做好了。",
"最终经过顾、yztm、迷迭香的测试逐梦九天终于做好了。",
{
"type": "if",
"condition": "((flag:hard==2 )&&( flag:score>291))",
"true": [
"我超,你竟然把测试员爆了!!!"
]
},
"虽然期间经过了波折,但这塔终归被做了出来。",
{
"type": "changeFloor",
@ -63,7 +70,8 @@ main.floors.JQ48=
"loc": [
6,
12
]
],
"direction": "up"
}
],
"eachArrive": [],

View File

@ -36,7 +36,7 @@ main.floors.JQ5=
"keep": true
},
"小时候的我在老师眼里我就是一个问题学生,我和其它的同学都不一样,我经常上课走动,不老实。还经常趁着老师不在的时候搞事,就连老师电脑文件都给删了。",
"后来,我父母花费重金给我找了一个阿姨,希望能把我教育好。我也换了一家幼儿园学习。",
"后来,我父母花费重金给我找了一个阿姨,希望能把我教育好。我也换了一家幼儿园学习。",
{
"type": "changeFloor",
"floorId": "MT21",

View File

@ -19,7 +19,7 @@ main.floors.JQ50=
"time": 1000
},
"\t[hero]请问您找我有啥事吗?",
"\t[人事,N988]来了啊,吧。",
"\t[人事,N988]来了啊,吧。",
{
"type": "moveHero",
"time": 500,
@ -31,8 +31,12 @@ main.floors.JQ50=
"type": "changePos",
"direction": "up"
},
{
"type": "sleep",
"time": 500
},
"\t[人事,N988]是这样的,我们这边觉得您不太适合我们的工作,我们决定不再录用你。",
"\t[hero]不我们已经签了协议了啊。",
"\t[hero]我们已经签了协议了啊。",
"\t[人事,N988]不好意思了,但您真的不适合这份工作。我们打算与您解约。不过我们会按照规定给您一定赔偿。",
"\t[人事,N988]你也别在这耽误了,早点去找更好的工作吧。我看了你的简历,你非常优秀。",
{
@ -51,9 +55,16 @@ main.floors.JQ50=
"time": 500
},
"就这样,我与公司解约了。我只能另谋出路。",
"重新优化路线再打一遍就能打出完美结局啦。",
{
"type": "setValue",
"name": "status:hp",
"value": "1"
},
{
"type": "win",
"reason": ""
"reason": "临门一脚",
"norank": 1
}
],
"eachArrive": [],

View File

@ -15,21 +15,27 @@ main.floors.JQ51=
"bgm": "dijia.mp3",
"firstArrive": [
{
"type": "setCurtain",
"time": 1000
},
"这就是我的故事,我的真实人生。",
"一路走来,风风雨雨,磕磕绊绊,我学到了很多失去了很多收获了很多。我对我的过去无怨无悔,我能做的只有不断向前看。",
"我的人生仅仅是一个开始,大千世界还有太多的未知等待着我去探索。",
"星空的背后是孤寂的,但又拥有着希望,犹如黎明的曙光,带着希望,走向未来。",
"未来,就是你站在茫茫星空的这一边,遥望着星空的那一边,充满好奇心,憧憬星空之上的向往,正是对未来的渴望。不了解与向往,所以才有了去追逐未来的勇气。",
"未来的路上,等待我的也许是荆棘,也许是指南针,我不知道路在何方,但我唯一可以肯定的是,我该对未来有信心,因为我在努力。",
"以梦为马,不负韶华,流年笑掷,未来可期,不忘初心,方得始终!",
{
"type": "moveHero",
"time": 1000,
"steps": [
"up:10"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "setCurtain",
"time": 1000
},
"这就是我的故事,我的真实人生。",
"一路走来,风风雨雨,磕磕绊绊,我学到了很多失去了很多收获了很多。我对我的过去无怨无悔,我能做的只有不断向前看。",
"我的人生仅仅是一个开始,大千世界还有太多的未知等待着我去探索。",
"星空的背后是孤寂的,但又拥有着希望,犹如黎明的曙光,带着希望,走向未来。",
"未来,就是你站在茫茫星空的这一边,遥望着星空的那一边,充满好奇心,憧憬星空之上的向往,正是对未来的渴望。不了解与向往,所以才有了去追逐未来的勇气。",
"未来的路上,等待我的也许是荆棘,也许是指南针,我不知道路在何方,但我唯一可以肯定的是,我该对未来有信心,因为我在努力。",
"以梦为马,不负韶华,流年笑掷,未来可期,不忘初心,方得始终!",
{
"type": "moveHero",
"time": 1000,
"steps": [
"up:10"
]
}
]
}
],
@ -38,17 +44,88 @@ main.floors.JQ51=
"events": {
"6,0": [
{
"type": "showStatusBar"
},
"愿我们的征途都是星辰大海....",
{
"type": "setValue",
"name": "status:hp",
"value": "flag:score*5"
},
{
"type": "win",
"reason": "雏鹰展翅"
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "setValue",
"name": "status:hp",
"value": "flag:score*5"
},
{
"type": "win",
"reason": "雏鹰展翅"
}
],
"false": [
{
"type": "showStatusBar"
},
{
"type": "choices",
"text": "到这故事就讲完了,请选择是否要观看本塔总结以及我这些年生活的感悟,真实想法和本塔的一些事。",
"choices": [
{
"text": "查看最后总结并提交成绩",
"action": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"这就是我的故事,平凡但又充满曲折的经历。",
"本塔是我的真实经历,因为我感觉我这一路走来不是一帆风顺,所以便将我的故事加以整理做成了塔。",
"如今我已经大学毕业,我也不知道我在华为的发展会是什么样,但享受当下难道不就一件有意见的事情吗?",
"我小时候,经历过被排挤 ,也展现出与众不同的天赋。酸甜苦辣五味杂陈。我深刻的体验到了人生的滋味。",
"每一次成功都来之不易,每一次失败都刻骨铭心。抬头看向星空的时候,总能想到过去的点点滴滴。即使已经过去多年,但那些场景却在自己身边五厘米的位置放映着,如同一场电影。",
"过去,我因为拿到满分,竞赛获奖,考入高中,签约北大,进入大学校园而欢欣鼓舞。也因自身的缺陷,他人的反感,一系列的失利而黯然神伤。",
"过去的事实已无法更改,无论前面如何,我都会勇敢面对明天早上推开门之后真实的生活,这才是人生真正的魅力",
"最后,给在读大学或者未读大学的学弟学妹们一点建议。这是我根据我自己的四年学习经历总结出来的。",
"大一大二记得多学习基础,多做点项目或者竞赛之类,实习和进老师实验组越早越好。",
"最好大二进组,大二下开始找实习,大二暑假就开始实习,大三尽量也多干点活,大三下再开始找一个在大三暑假的一个实习。",
"大三六月份可以开始投秋招的简历了,到八月份差不多结束。秋招差不多十一到十二月就尘埃落定了,不要等到大四才想到找工作找实习之类的。",
"找工作和找导师都最好大二就开始准备起来了。最好有两段实习,有实习比没有好,即使实习的企业很小。\n以上就是我的全部建议。",
"愿我们的征途都是星辰大海....",
{
"type": "setValue",
"name": "status:hp",
"value": "flag:score*5"
},
{
"type": "win",
"reason": "雏鹰展翅"
}
]
},
{
"text": "直接提交成绩",
"action": [
{
"type": "animate",
"name": "shengdun",
"loc": "hero"
},
"愿我们的征途都是星辰大海....",
{
"type": "setValue",
"name": "status:hp",
"value": "flag:score*5"
},
{
"type": "win",
"reason": "雏鹰展翅"
}
]
}
]
}
]
}
]
},

View File

@ -62,7 +62,8 @@ main.floors.JQ7=
"loc": [
10,
3
]
],
"direction": "down"
}
],
"eachArrive": [],

File diff suppressed because it is too large Load Diff

View File

@ -22,38 +22,61 @@ main.floors.MT1=
"defaultGround": "ground",
"firstArrive": [
{
"type": "setCurtain",
"time": 1000
},
{
"type": "changePos",
"direction": "down"
},
"从这层开始的三层,到了下一层都不能返回,铁门需要你击败所有的怪物。"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "setCurtain",
"time": 1000
},
{
"type": "changePos",
"direction": "down"
},
"从这层开始的三层,到了下一层都不能返回,铁门需要你击败所有的怪物。"
],
"false": []
}
],
"eachArrive": [],
"parallelDo": "var lastTime = core.getFlag('lastTime', 0);\n\nif (timestamp - lastTime > 60) {\n\tvar image = core.material.images.images[\"8.jpg\"];\n\tvar width = 416,\n\t\theight = 416;\n\n\tcore.canvas.bg.translate(width / 2, height / 2);\n\tcore.canvas.bg.rotate(Math.PI / 180 / 6);\n\tcore.canvas.bg.translate(-width / 2, -height / 2);\n\tcore.canvas.bg.drawImage(image, -296, -88);\n\n\tcore.setFlag('lastTime', timestamp);\n\n\tvar rotateTime = core.getFlag('rotateTime', 0);\n\trotateTime += 1;\n\tif (rotateTime >= 6 * 180) {\n\t\trotateTime -= 6 * 180;\n\t}\n\tcore.setFlag('rotateTime', rotateTime);\n}",
"events": {
"6,10": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT2",
"loc": [
6,
10
]
}
],
"time": 500,
"keep": true
},
"\t[父亲,N389]孩子明天就满月了,辛苦你了。",
"\t[母亲,N385]不辛苦,只要孩子健康成长一切都是值得的。\n好了宝宝乖...咱不哭",
{
"type": "changeFloor",
"floorId": "MT2",
"loc": [
6,
10
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 500,
"keep": true
},
"\t[父亲,N389]孩子明天就满月了,辛苦你了。",
"\t[母亲,N385]不辛苦,只要孩子健康成长一切都是值得的。\n好了宝宝乖...咱不哭",
{
"type": "changeFloor",
"floorId": "MT2",
"loc": [
6,
10
]
}
]
}
]

View File

@ -26,25 +26,42 @@ main.floors.MT10=
"events": {
"6,1": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT11",
"loc": [
6,
9
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ1",
"loc": [
6,
12
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ1",
"loc": [
6,
12
]
}
]
}
]

View File

@ -24,27 +24,62 @@ main.floors.MT105=
"events": {
"6,4": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "if",
"condition": "(status:def>8580)",
"true": [
{
"type": "changeFloor",
"floorId": "MT106",
"loc": [
6,
12
],
"direction": "up"
}
],
"false": [
"请把全部宝石吃完。"
]
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ38",
"loc": [
2,
7
],
"direction": "up"
"false": [
{
"type": "if",
"condition": "(status:def>8580)",
"true": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ38",
"loc": [
2,
7
],
"direction": "up"
}
],
"false": [
"请把全部宝石吃完。"
]
}
]
}
]
},

View File

@ -358,25 +358,41 @@ main.floors.MT12=
],
"6,6": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT16",
"loc": [
6,
10
]
}
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ3",
"loc": [
6,
12
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ3",
"loc": [
6,
12
]
}
]
}
]

View File

@ -19,22 +19,42 @@ main.floors.MT120=
"events": {
"6,0": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "BOSS4",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ28",
"loc": [
6,
12
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ28",
"loc": [
6,
12
]
}
]
}
]

View File

@ -32,6 +32,11 @@ main.floors.MT121=
{
"type": "showStatusBar"
},
{
"type": "setValue",
"name": "item:I804",
"value": "0"
},
{
"type": "setValue",
"name": "item:I800",

View File

@ -128,7 +128,8 @@ main.floors.MT124=
"value": "null"
}
]
}
},
"1": null
}
},
"cannotMove": {},

View File

@ -30,29 +30,46 @@ main.floors.MT132=
"events": {
"6,8": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT133",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ33",
"loc": [
7,
8
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ33",
"loc": [
7,
8
]
}
]
}
]

View File

@ -19,29 +19,46 @@ main.floors.MT144=
"events": {
"6,3": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "BOSS5",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "showStatusBar"
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ29",
"loc": [
5,
7
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "showStatusBar"
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ29",
"loc": [
5,
7
]
}
]
}
]

View File

@ -27,27 +27,44 @@ main.floors.MT153=
"events": {
"6,0": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT154",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ44",
"loc": [
8,
5
],
"direction": "down"
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ44",
"loc": [
8,
5
],
"direction": "down"
}
]
}
]
},

View File

@ -31,9 +31,18 @@ main.floors.MT156=
"events": {
"10,1": [
{
"type": "openShop",
"id": "shop1",
"open": true
"type": "if",
"condition": "flag:shop1>=2&&flag:shop2>=2",
"true": [
"神像眼中的红光已经彻底灭了,再无任何反应。"
],
"false": [
{
"type": "openShop",
"id": "shop1",
"open": true
}
]
}
]
},

View File

@ -26,27 +26,59 @@ main.floors.MT158=
"events": {
"0,6": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "disableShop",
"id": "shop1"
},
{
"type": "changeFloor",
"floorId": "MT159",
"loc": [
12,
6
],
"direction": "left"
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ45",
"loc": [
6,
12
"false": [
{
"type": "disableShop",
"id": "shop1"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ45",
"loc": [
6,
12
]
}
]
}
],
"2,6": [
"记得把在商店加点,下一区会关闭。",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {

View File

@ -26,9 +26,18 @@ main.floors.MT160=
"events": {
"3,1": [
{
"type": "openShop",
"id": "shop2",
"open": true
"type": "if",
"condition": "flag:shop3>=3&&flag:shop4>=3",
"true": [
"神像眼中的红光已经彻底灭了,再无任何反应。"
],
"false": [
{
"type": "openShop",
"id": "shop2",
"open": true
}
]
}
]
},

View File

@ -26,31 +26,63 @@ main.floors.MT163=
"events": {
"6,0": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "disableShop",
"id": "shop2"
},
{
"type": "changeFloor",
"floorId": "MT164",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ46",
"loc": [
6,
12
"false": [
{
"type": "disableShop",
"id": "shop2"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ46",
"loc": [
6,
12
]
}
]
}
],
"7,0": [
"记得在商店加点,下一区关闭。",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {

View File

@ -465,25 +465,41 @@ main.floors.MT17=
],
"6,6": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT21",
"loc": [
6,
12
]
}
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ4",
"loc": [
6,
11
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ4",
"loc": [
6,
11
]
}
]
}
]

View File

@ -28,11 +28,6 @@ main.floors.MT179=
},
{
"type": "showStatusBar"
},
{
"type": "setValue",
"name": "flag:score",
"value": "item:yellowKey*2+item:blueKey*5+item:redKey*15+item:pickaxe*30"
}
],
"eachArrive": [],
@ -41,7 +36,7 @@ main.floors.MT179=
"6,0": [
{
"type": "if",
"condition": "switch:A",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
@ -53,19 +48,35 @@ main.floors.MT179=
}
],
"false": [
"我选择华为的那会,起初他们并没有理我。我一度心灰意冷,因为我害怕我的孤注一掷换来的是失败的结果。",
"生活之中,总会要面对让自己感到痛苦与无力的事情。有时候换来的失败。但成功只是一时的,失败才是主旋律,不能害怕失败,在失败中跌倒那么就想尽办法爬起来!",
{
"type": "setValue",
"name": "switch:A",
"value": "true"
},
{
"type": "changeFloor",
"floorId": "MT180",
"loc": [
6,
12
"type": "if",
"condition": "switch:A",
"true": [
{
"type": "changeFloor",
"floorId": "MT180",
"loc": [
6,
12
]
}
],
"false": [
"我选择华为的那会,起初他们并没有理我。我一度心灰意冷,因为我害怕我的孤注一掷换来的是失败的结果。",
"生活之中,总会要面对让自己感到痛苦与无力的事情。有时候换来的失败。但成功只是一时的,失败才是主旋律,不能害怕失败,在失败中跌倒那么就想尽办法爬起来!",
{
"type": "setValue",
"name": "switch:A",
"value": "true"
},
{
"type": "changeFloor",
"floorId": "MT180",
"loc": [
6,
12
]
}
]
}
]

View File

@ -28,7 +28,7 @@ main.floors.MT180=
"6,0": [
{
"type": "if",
"condition": "switch:B",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
@ -40,19 +40,35 @@ main.floors.MT180=
}
],
"false": [
"正所谓失败过后总会出现彩虹黑暗过后必将是黎明的到来。最终我经历了十几次投递并在华为公司面试了五轮后获得了华为的offer。",
"这是我真真正正的获得的offer此时此刻我的心情难以用语言表达。正所谓生活可能没有你想象的那么好但绝对不会那么糟。人的坚强有时超乎自己的想象认定的事情多坚持一下说不定就成功了",
{
"type": "setValue",
"name": "switch:B",
"value": "true"
},
{
"type": "changeFloor",
"floorId": "MT181",
"loc": [
6,
12
"type": "if",
"condition": "switch:B",
"true": [
{
"type": "changeFloor",
"floorId": "MT181",
"loc": [
6,
12
]
}
],
"false": [
"正所谓失败过后总会出现彩虹黑暗过后必将是黎明的到来。最终我经历了十几次投递并在华为公司面试了五轮后获得了华为的offer。",
"这是我真真正正的获得的offer此时此刻我的心情难以用语言表达。正所谓生活可能没有你想象的那么好但绝对不会那么糟。人的坚强有时超乎自己的想象认定的事情多坚持一下说不定就成功了",
{
"type": "setValue",
"name": "switch:B",
"value": "true"
},
{
"type": "changeFloor",
"floorId": "MT181",
"loc": [
6,
12
]
}
]
}
]

View File

@ -28,7 +28,7 @@ main.floors.MT181=
"6,0": [
{
"type": "if",
"condition": "switch:C",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
@ -40,19 +40,35 @@ main.floors.MT181=
}
],
"false": [
"生活有时是枯燥乏味的,但恰恰可以在这乏味的生活中寻找快乐。这样,自己的人生说不定就会更加丰富多彩不是吗?每个人都有权利追逐快乐。",
"魔塔是众多人的童年回忆而我也非常喜欢魔塔。我从2019年入H5到现在已经四年了我做了十多个小游戏投资了攻略激励计划和逐梦九天计划。希望H5可以越来越好。",
{
"type": "setValue",
"name": "switch:C",
"value": "true"
},
{
"type": "changeFloor",
"floorId": "MT182",
"loc": [
6,
12
"type": "if",
"condition": "switch:C",
"true": [
{
"type": "changeFloor",
"floorId": "MT182",
"loc": [
6,
12
]
}
],
"false": [
"生活有时是枯燥乏味的,但恰恰可以在这乏味的生活中寻找快乐。这样,自己的人生说不定就会更加丰富多彩不是吗?每个人都有权利追逐快乐。",
"魔塔是众多人的童年回忆而我也非常喜欢魔塔。我从2019年入H5到现在已经四年了我做了十多个小游戏投资了攻略激励计划和逐梦九天计划。希望H5可以越来越好。",
{
"type": "setValue",
"name": "switch:C",
"value": "true"
},
{
"type": "changeFloor",
"floorId": "MT182",
"loc": [
6,
12
]
}
]
}
]

View File

@ -28,7 +28,7 @@ main.floors.MT182=
"6,0": [
{
"type": "if",
"condition": "switch:D",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
@ -40,19 +40,35 @@ main.floors.MT182=
}
],
"false": [
"当我们长大后,需要做的就是自己独立,不能总依靠父母。大四我利用课余时间给别人进行一对一上课辅导赚了一笔钱。这一次我没有被抵制,但我很清楚,未来的路不可能像这次这样这么好走。",
"人都是很现实的,钱是生活的根本。而我们拼命学习的很大部分就是为了今后可以找到好工作。而当我们开始赚钱时,好几座大山会立刻压在自己背上。",
{
"type": "setValue",
"name": "switch:D",
"value": "true"
},
{
"type": "changeFloor",
"floorId": "MT183",
"loc": [
6,
12
"type": "if",
"condition": "switch:D",
"true": [
{
"type": "changeFloor",
"floorId": "MT183",
"loc": [
6,
12
]
}
],
"false": [
"当我们长大后,需要做的就是自己独立,不能总依靠父母。大四我利用课余时间给别人进行一对一上课辅导赚了一笔钱。这一次我没有被抵制,但我很清楚,未来的路不可能像这次这样这么好走。",
"人都是很现实的,钱是生活的根本。而我们拼命学习的很大部分就是为了今后可以找到好工作。而当我们开始赚钱时,好几座大山会立刻压在自己背上。",
{
"type": "setValue",
"name": "switch:D",
"value": "true"
},
{
"type": "changeFloor",
"floorId": "MT183",
"loc": [
6,
12
]
}
]
}
]

View File

@ -27,41 +27,58 @@ main.floors.MT183=
"events": {
"6,0": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "BOSS7",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
"到底什么是梦境什么是真实?为何我会如此确信自己不是做梦?也许人生不过是一场梦境,醒来之时一切都已经结束了。",
"但是,人生不是梦。梦里啥都有,现实自己闯!因为我们只能一步一个脚印的走下去,从无到有,而不是一开始啥都有,因为这样我们才能如此确信自己不是在做梦。",
"我坚信,我可以把自己的现实闯好!",
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ48",
"loc": [
4,
6
],
"direction": "right"
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"到底什么是梦境什么是真实?为何我会如此确信自己不是做梦?也许人生不过是一场梦境,醒来之时一切都已经结束了。",
"但是,人生不是梦。梦里啥都有,现实自己闯!因为我们只能一步一个脚印的走下去,从无到有,而不是一开始啥都有,因为这样我们才能如此确信自己不是在做梦。",
"我坚信,我可以把自己的现实闯好!",
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ48",
"loc": [
4,
6
],
"direction": "right"
}
]
}
]
},

View File

@ -5,9 +5,9 @@ main.floors.MT184=
"name": "最后的大学",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": false,
"canUseQuickShop": false,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [
{
@ -26,31 +26,54 @@ main.floors.MT184=
"events": {
"6,0": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "BOSS6",
"loc": [
6,
12
]
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ47",
"loc": [
6,
12
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ47",
"loc": [
6,
12
]
}
]
}
],
"6,10": [
"记得商店加点。",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
@ -95,5 +118,9 @@ main.floors.MT184=
],
"fg2map": [
]
],
"flyPoint": [
6,
12
]
}

View File

@ -22,8 +22,15 @@ main.floors.MT2=
"defaultGround": "ground",
"firstArrive": [
{
"type": "setCurtain",
"time": 1000
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "setCurtain",
"time": 1000
}
],
"false": []
}
],
"eachArrive": [],
@ -31,24 +38,40 @@ main.floors.MT2=
"events": {
"6,6": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT3",
"loc": [
6,
6
]
}
],
"time": 1000,
"keep": true
},
"\t[母亲,N385]孩子他爸,明天咱儿子就要过百日了,宴席准备的咋样了?",
"\t[父亲,N389]放心吧,一切准备就绪,明天就让大家看一看这孩子。\n来让爸爸抱抱..",
{
"type": "changeFloor",
"floorId": "MT3",
"loc": [
6,
6
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"\t[母亲,N385]孩子他爸,明天咱儿子就要过百日了,宴席准备的咋样了?",
"\t[父亲,N389]放心吧,一切准备就绪,明天就让大家看一看这孩子。\n来让爸爸抱抱..",
{
"type": "changeFloor",
"floorId": "MT3",
"loc": [
6,
6
]
}
]
}
]

View File

@ -327,25 +327,41 @@ main.floors.MT22=
],
"6,6": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT26",
"loc": [
6,
12
]
}
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ6",
"loc": [
5,
3
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ6",
"loc": [
5,
3
]
}
]
}
]

View File

@ -20,7 +20,8 @@ main.floors.MT26=
{
"type": "setCurtain",
"time": 1000
}
},
"后面的红蓝绿黄宝石必须拿完,不然可能卡关。"
],
"eachArrive": [],
"parallelDo": "",

View File

@ -31,26 +31,42 @@ main.floors.MT3=
"events": {
"6,8": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT4",
"loc": [
6,
9
]
}
],
"time": 1000,
"keep": true
},
"\t[父亲,N389]${core.status.hero.flags.truename || core.status.hero.name}已经一周岁了。许个愿望吧。",
"\t[母亲,N385]许个什么愿望呢...",
"\t[母亲,N385]希望他能平平安安健健康康吧。以后的路还很长,要靠他自己,我们当父母的默默的支持他就好。",
"\t[父亲,N389]嗯嗯,平安健康就好,我儿子将来一定会有出息的。",
{
"type": "changeFloor",
"floorId": "MT4",
"loc": [
6,
9
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"\t[父亲,N389]${core.status.hero.flags.truename || core.status.hero.name}已经一周岁了。许个愿望吧。",
"\t[母亲,N385]许个什么愿望呢...",
"\t[母亲,N385]希望他能平平安安健健康康吧。以后的路还很长,要靠他自己,我们当父母的默默的支持他就好。",
"\t[父亲,N389]嗯嗯,平安健康就好,我儿子将来一定会有出息的。",
{
"type": "changeFloor",
"floorId": "MT4",
"loc": [
6,
9
]
}
]
}
]

View File

@ -19,27 +19,62 @@ main.floors.MT32=
"events": {
"6,6": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "if",
"condition": "(status:mdef>515)",
"true": [
{
"type": "changeFloor",
"floorId": "MT34",
"loc": [
6,
12
],
"direction": "up"
}
],
"false": [
"把所有宝石都吃完才给过。"
]
}
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ7",
"loc": [
2,
11
],
"direction": "up"
"false": [
{
"type": "if",
"condition": "(status:mdef>515)",
"true": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ7",
"loc": [
2,
11
],
"direction": "up"
}
],
"false": [
"把所有宝石都吃完才给过"
]
}
]
}
]
},

View File

@ -15,103 +15,130 @@ main.floors.MT33=
"bgm": "heidian.mp3",
"firstArrive": [
{
"type": "setCurtain",
"time": 1000
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "setValue",
"name": "status:atk",
"operator": "*=",
"value": "5"
},
{
"type": "setValue",
"name": "status:def",
"operator": "*=",
"value": "5"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "*=",
"value": "10"
},
"生命翻十倍功防血翻5倍。"
],
"time": 2000,
"times": 1
},
{
"type": "playSound",
"name": "061-Thunderclap01.ogg"
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 2000,
"times": 1
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"没错,在我被周围几乎所有人歧视的时候,我父母站了出来。",
"在我难过的时候,他们安慰我,在我需要帮助的时候,他们出面帮助我。",
"人生之中,总会有人可以无条件的支持你,帮助你,一直默默地守护着你。请不要相信你是孤单一人,也许我们已经遇到真正对自己好的人!大千世界,总有属于自己的归处!",
"\t[父亲]bdf别想太多好好学习",
"\t[母亲]不管你怎样,我们永远会支持你。",
{
"type": "setValue",
"name": "status:atk",
"operator": "*=",
"value": "5"
},
"\t[父亲]请放心bdf绝没有任何疾病请在给他一些时间我可以为他担保",
"\t[母亲]校长感谢您愿意相信bdf。",
{
"type": "setValue",
"name": "status:def",
"operator": "*=",
"value": "5"
},
"\t[E346]他要是没多动症,可能到处走动到我家孩子那吗?",
"\t[E346]他要是没问题,会和我家孩子起冲突?",
"\t[E346]赶紧消失吧你!",
"\t[母亲]孩子他爸,我觉得我们儿子今后会很艰难,不管怎么说他依旧我行我素,我真不知道他到底咋想的。",
"\t[父亲]他还小,将来面对的挫折只会更多,咱们继续支持他就好。",
"\t[母亲]我也不希望bdf将来有太大出息只希望他平平安安安安稳稳就好",
"\t[父亲]会的!",
{
"type": "setValue",
"name": "status:hp",
"operator": "*=",
"value": "10"
},
"我可能已经忘记,但不会遗忘!",
"谢谢!",
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 1000,
"times": 1
},
{
"type": "playSound",
"name": "061-Thunderclap01.ogg"
},
{
"type": "setCurtain",
"time": 1000
},
{
"type": "animate",
"name": "shengdun",
"loc": "hero"
"false": [
{
"type": "setCurtain",
"time": 1000
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 2000,
"times": 1
},
{
"type": "playSound",
"name": "061-Thunderclap01.ogg"
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 2000,
"times": 1
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"没错,在我被周围几乎所有人歧视的时候,我父母站了出来。",
"在我难过的时候,他们安慰我,在我需要帮助的时候,他们出面帮助我。",
"人生之中,总会有人可以无条件的支持你,帮助你,一直默默地守护着你。请不要相信你是孤单一人,也许我们已经遇到真正对自己好的人!大千世界,总有属于自己的归处!",
"\t[父亲]bdf别想太多好好学习",
"\t[母亲]不管你怎样,我们永远会支持你。",
{
"type": "setValue",
"name": "status:atk",
"operator": "*=",
"value": "5"
},
"\t[父亲]请放心bdf绝没有任何疾病请在给他一些时间我可以为他担保",
"\t[母亲]校长感谢您愿意相信bdf。",
{
"type": "setValue",
"name": "status:def",
"operator": "*=",
"value": "5"
},
"\t[E346]他要是没多动症,可能到处走动到我家孩子那吗?",
"\t[E346]他要是没问题,会和我家孩子起冲突?",
"\t[E346]赶紧消失吧你!",
"\t[母亲]孩子他爸,我觉得我们儿子今后会很艰难,不管怎么说他依旧我行我素,我真不知道他到底咋想的。",
"\t[父亲]他还小,将来面对的挫折只会更多,咱们继续支持他就好。",
"\t[母亲]我也不希望bdf将来有太大出息只希望他平平安安安安稳稳就好",
"\t[父亲]会的!",
{
"type": "setValue",
"name": "status:hp",
"operator": "*=",
"value": "10"
},
"我可能已经忘记,但不会遗忘!",
"谢谢!",
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 1000,
"times": 1
},
{
"type": "playSound",
"name": "061-Thunderclap01.ogg"
},
{
"type": "setCurtain",
"time": 1000
},
{
"type": "animate",
"name": "shengdun",
"loc": "hero"
}
]
}
],
"eachArrive": [],
@ -121,121 +148,161 @@ main.floors.MT33=
"beforeBattle": {
"6,1": [
{
"type": "animate",
"name": "boss",
"loc": "hero"
},
{
"type": "animate",
"name": "chanrao",
"loc": "hero"
},
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "vibrate",
"direction": "vertical",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 1000,
"times": 1
},
"不管外面有多少人想对我不利,但只要我还有一口气,还有人不懈余力的支持我!那么哪怕粉身碎骨,也依旧有翻盘的希望!",
{
"type": "animate",
"name": "chanrao",
"loc": "hero"
},
{
"type": "vibrate",
"direction": "diagonal1",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "vibrate",
"direction": "diagonal2",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "fire2",
"loc": "hero"
},
{
"type": "animate",
"name": "sword3",
"loc": "hero",
"async": true
},
{
"type": "animate",
"name": "sword3",
"loc": "hero"
"type": "if",
"condition": "(flag:hard<3)",
"true": [
{
"type": "animate",
"name": "boss",
"loc": "hero"
},
{
"type": "animate",
"name": "chanrao",
"loc": "hero"
},
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "vibrate",
"direction": "vertical",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "screenFlash",
"color": [
0,
0,
0,
1
],
"time": 1000,
"times": 1
},
"不管外面有多少人想对我不利,但只要我还有一口气,还有人不懈余力的支持我!那么哪怕粉身碎骨,也依旧有翻盘的希望!",
{
"type": "animate",
"name": "chanrao",
"loc": "hero"
},
{
"type": "vibrate",
"direction": "diagonal1",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "vibrate",
"direction": "diagonal2",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "animate",
"name": "fire2",
"loc": "hero"
},
{
"type": "animate",
"name": "sword3",
"loc": "hero",
"async": true
},
{
"type": "animate",
"name": "sword3",
"loc": "hero"
}
]
}
]
},
"afterBattle": {
"6,1": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "setValue",
"name": "status:hp",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "/=",
"value": "5"
},
{
"type": "setValue",
"name": "status:def",
"operator": "/=",
"value": "5"
},
{
"type": "changeFloor",
"floorId": "MT35",
"loc": [
6,
11
]
}
],
"time": 1000,
"keep": true
},
{
"type": "setValue",
"name": "status:hp",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "/=",
"value": "5"
},
{
"type": "setValue",
"name": "status:def",
"operator": "/=",
"value": "5"
},
"后来,在我父母的帮助下,校长最终保下了我,让我得以继续学习,不是转学甚至留级。",
"我很庆幸我有深爱着我的爸爸妈妈,不然我真的不知道我会变成什么样。",
"一切好像是回到了正轨...",
{
"type": "changeFloor",
"floorId": "MT35",
"loc": [
6,
11
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "setValue",
"name": "status:hp",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "/=",
"value": "5"
},
{
"type": "setValue",
"name": "status:def",
"operator": "/=",
"value": "5"
},
"后来,在我父母的帮助下,校长最终保下了我,让我得以继续学习,不是转学甚至留级。",
"我很庆幸我有深爱着我的爸爸妈妈,不然我真的不知道我会变成什么样。",
"一切好像是回到了正轨...",
{
"type": "changeFloor",
"floorId": "MT35",
"loc": [
6,
11
]
}
]
}
]

View File

@ -17,7 +17,7 @@ main.floors.MT34=
{
"type": "showStatusBar"
},
"即将进入boss战为防止血不够建议这里存个档可以随时回来补血瓶。进入boss战后无法回归此层。",
"即将进入boss战为防止血不够建议这里存个档可以随时回来补血瓶后面的boss战前都会有这样的血门层。进入boss战后无法回归此层。",
{
"type": "setCurtain",
"time": 1000
@ -28,25 +28,43 @@ main.floors.MT34=
"events": {
"6,0": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT33",
"loc": [
6,
11
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
"在一年级刚开学也就一个来月,我就遭受了各方抵制。当时我年幼,很多细节已经记不清了,但对于当时的我来说仿佛陷入了黑暗无边的深渊。",
"现在想想,我甚至还有点后怕,这时是我的一个黑暗期,仿佛所有人都想让我消失。",
"但是...",
{
"type": "changeFloor",
"floorId": "MT33",
"loc": [
6,
11
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"在一年级刚开学也就一个来月,我就遭受了各方抵制。当时我年幼,很多细节已经记不清了,但对于当时的我来说仿佛陷入了黑暗无边的深渊。",
"现在想想,我甚至还有点后怕,这时是我的一个黑暗期,仿佛所有人都想让我消失。",
"但是...",
{
"type": "changeFloor",
"floorId": "MT33",
"loc": [
6,
11
],
"direction": "up"
}
]
}
]

View File

@ -19,25 +19,41 @@ main.floors.MT42=
"events": {
"6,6": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT43",
"loc": [
6,
11
]
}
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ11",
"loc": [
6,
12
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ11",
"loc": [
6,
12
]
}
]
}
]

View File

@ -13,51 +13,74 @@ main.floors.MT44=
"ratio": 5,
"defaultGround": "ground",
"bgm": "title.mp3",
"firstArrive": [],
"firstArrive": [
"本层机关门需要清理除小boss和本层守卫外的所有怪物。"
],
"eachArrive": [],
"parallelDo": "",
"events": {
"11,10": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "openDoor",
"loc": [
6,
4
],
"floorId": "MT50"
},
"处在时空中的某个门开了!",
{
"type": "hide",
"remove": true
}
],
"time": 1000,
"keep": true
},
"四年级的时候,我开始学习编程,并且参加了信息竞赛。",
"我第一次参加比赛,我就拿下了市一等奖。",
"按理说我应该高兴,因为自己拿了奖,但事实上,我并没有和其他获得一等奖的同学一样高兴,因为我这个电脑编程老师不想教我了。",
"我一向与同学的关系不好,还经常动他们关系,他们粉非常反感我。我们老师管不了我,他说什么我也不听,总是按照自己的那一套来,不管学习也好纪律也好,我都与他唱反调。",
"后来,我父母找老师说情,依旧没有缓解矛盾,就这样我与我人生中第一个编程老师不愉快的分别了。",
"但我并没有放弃我的梦想!因为我喜欢电脑喜欢编程。我父母经过考虑,最终决定花费重金为我请来了一个家教对我进行一对一辅导。",
"就这样,我五年级开始了一对一辅导,来参加后面的信息竞赛。而这个老师,也对我后面的人生产生了深远影响。",
{
"type": "openDoor",
"loc": [
6,
4
],
"floorId": "MT50"
},
{
"type": "showStatusBar"
},
{
"type": "setCurtain",
"time": 1000
},
"处在时空中的某个门开了!",
{
"type": "hide",
"remove": true
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"四年级的时候,我开始学习编程,并且参加了信息竞赛。",
"我第一次参加比赛,我就拿下了市一等奖。",
"按理说我应该高兴,因为自己拿了奖,但事实上,我并没有和其他获得一等奖的同学一样高兴,因为我这个电脑编程老师不想教我了。",
"我一向与同学的关系不好,还经常动他们关系,他们粉非常反感我。我们老师管不了我,他说什么我也不听,总是按照自己的那一套来,不管学习也好纪律也好,我都与他唱反调。",
"后来,我父母找老师说情,依旧没有缓解矛盾,就这样我与我人生中第一个编程老师不愉快的分别了。",
"但我并没有放弃我的梦想!因为我喜欢电脑喜欢编程。我父母经过考虑,最终决定花费重金为我请来了一个家教对我进行一对一辅导。",
"就这样,我五年级开始了一对一辅导,来参加后面的信息竞赛。而这个老师,也对我后面的人生产生了深远影响。",
{
"type": "openDoor",
"loc": [
6,
4
],
"floorId": "MT50"
},
{
"type": "showStatusBar"
},
{
"type": "setCurtain",
"time": 1000
},
"处在时空中的某个门开了!",
{
"type": "hide",
"remove": true
}
]
}
],
"2,7": [

View File

@ -19,65 +19,115 @@ main.floors.MT45=
"events": {
"5,9": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "hide",
"loc": [
[
5,
9
]
],
"remove": true
},
{
"type": "setBlockOpacity",
"loc": [
[
2,
7
]
],
"floorId": "MT44",
"opacity": 0.5
},
{
"type": "setBlockOpacity",
"loc": [
[
2,
8
]
],
"floorId": "MT44",
"opacity": 0.5
},
{
"type": "changeFloor",
"floorId": "MT44",
"loc": [
3,
8
],
"direction": "up"
}
],
"time": 1000
},
"我爸爸妈妈最终还是同意了让我学习电脑,这时起我便有了一个奋斗目标。",
"我对电脑爱的深沉,正因为这份热爱,我有了当一个程序员的梦想,希望有朝一日成为一个电脑高手。",
"编程很枯燥,但我喜欢编程,我热爱编程。",
"这一年,我上四年级,也不过是一个不到十岁的少年,很多记忆我已经遗忘。",
"但我确信,在这一刻,我心里已经埋下了一颗电脑的种子,并随着时间茁壮成长,只是这成长的过程中...必然会经历一些风雨!",
{
"type": "hide",
"loc": [
[
5,
9
]
],
"remove": true
},
{
"type": "setBlockOpacity",
"loc": [
[
2,
7
]
],
"floorId": "MT44",
"opacity": 0.5
},
{
"type": "setBlockOpacity",
"loc": [
[
2,
8
]
],
"floorId": "MT44",
"opacity": 0.5
},
{
"type": "changeFloor",
"floorId": "MT44",
"loc": [
3,
8
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000
},
"我爸爸妈妈最终还是同意了让我学习电脑,这时起我便有了一个奋斗目标。",
"我对电脑爱的深沉,正因为这份热爱,我有了当一个程序员的梦想,希望有朝一日成为一个电脑高手。",
"编程很枯燥,但我喜欢编程,我热爱编程。",
"这一年,我上四年级,也不过是一个不到十岁的少年,很多记忆我已经遗忘。",
"但我确信,在这一刻,我心里已经埋下了一颗电脑的种子,并随着时间茁壮成长,只是这成长的过程中...必然会经历一些风雨!",
{
"type": "hide",
"loc": [
[
5,
9
]
],
"remove": true
},
{
"type": "setBlockOpacity",
"loc": [
[
2,
7
]
],
"floorId": "MT44",
"opacity": 0.5
},
{
"type": "setBlockOpacity",
"loc": [
[
2,
8
]
],
"floorId": "MT44",
"opacity": 0.5
},
{
"type": "changeFloor",
"floorId": "MT44",
"loc": [
3,
8
],
"direction": "up"
},
{
"type": "showStatusBar"
}
]
},
{
"type": "showStatusBar"
}
]
},

View File

@ -19,27 +19,53 @@ main.floors.MT50=
"events": {
"6,1": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "((status:atk<822)||((status:def<832)||(status:mdef<1078)))",
"true": [
"把所有宝石都吃完才给过。"
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ13",
"loc": [
6,
12
],
"direction": "up"
"false": [
{
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT51",
"loc": [
6,
10
],
"direction": "up"
}
],
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ13",
"loc": [
6,
12
],
"direction": "up"
}
]
}
]
}
]
},

View File

@ -34,24 +34,40 @@ main.floors.MT51=
"events": {
"6,2": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT52",
"loc": [
6,
10
]
}
],
"time": 1000,
"keep": true
},
"五年级过完后,我迎来了暑假。我们也换了新班主任。",
"新班主任对我很好,是我人生中对我为数不多的好老师。我很尊重他。而我六年级,也可以说是我小学最高光的时刻。",
{
"type": "changeFloor",
"floorId": "MT52",
"loc": [
6,
10
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"五年级过完后,我迎来了暑假。我们也换了新班主任。",
"新班主任对我很好,是我人生中对我为数不多的好老师。我很尊重他。而我六年级,也可以说是我小学最高光的时刻。",
{
"type": "changeFloor",
"floorId": "MT52",
"loc": [
6,
10
]
}
]
}
]

View File

@ -24,7 +24,8 @@ main.floors.MT52=
{
"type": "setCurtain",
"time": 1000
}
},
"本区楼传失效,下区恢复正常"
],
"eachArrive": [],
"parallelDo": "",

View File

@ -26,25 +26,42 @@ main.floors.MT58=
"events": {
"6,2": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "BOSS2",
"loc": [
6,
9
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ15",
"loc": [
6,
12
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ15",
"loc": [
6,
12
]
}
]
}
]

View File

@ -26,24 +26,40 @@ main.floors.MT6=
"events": {
"6,2": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(status:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT7",
"loc": [
6,
2
]
}
],
"time": 1000,
"keep": true
},
"\t[母亲,N385]${core.status.hero.flags.truename || core.status.hero.name}学会了走路,但好像还不会说话啊...",
"\t[父亲,N389]慢慢来呗,早晚都会的,他不过才两岁罢了。",
{
"type": "changeFloor",
"floorId": "MT7",
"loc": [
6,
2
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
"\t[母亲,N385]${core.status.hero.flags.truename || core.status.hero.name}学会了走路,但好像还不会说话啊...",
"\t[父亲,N389]慢慢来呗,早晚都会的,他不过才两岁罢了。",
{
"type": "changeFloor",
"floorId": "MT7",
"loc": [
6,
2
]
}
]
}
]

View File

@ -37,27 +37,44 @@ main.floors.MT60=
"afterBattle": {
"6,0": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT61",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ18",
"loc": [
5,
11
],
"direction": "up"
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
{
"type": "changeFloor",
"floorId": "JQ18",
"loc": [
5,
11
],
"direction": "up"
}
]
}
]
},

View File

@ -30,6 +30,10 @@ main.floors.MT61=
{
"type": "function",
"function": "function(){\ncore.visitFloor(\"MT61\")\n}"
},
{
"type": "setHeroIcon",
"name": "hero2.png"
}
],
"eachArrive": [],

View File

@ -31,27 +31,44 @@ main.floors.MT68=
"afterBattle": {
"5,4": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT69",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ19",
"loc": [
2,
11
],
"direction": "up"
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ19",
"loc": [
2,
11
],
"direction": "up"
}
]
}
],
"2,6": [

View File

@ -75,29 +75,63 @@ main.floors.MT76=
],
"6,3": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "if",
"condition": "(status:mdef>3720)",
"true": [
{
"type": "changeFloor",
"floorId": "MT77",
"loc": [
6,
12
]
}
],
"false": [
"请拿完本区所有红黄蓝绿宝石。"
]
}
],
"time": 1000,
"keep": true
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ20",
"loc": [
6,
12
"false": [
{
"type": "if",
"condition": "(status:mdef>3720)",
"true": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "setHeroOpacity",
"opacity": 0
},
{
"type": "changeFloor",
"floorId": "JQ20",
"loc": [
6,
12
]
}
],
"false": [
"请拿完本区所有红黄蓝绿宝石。"
]
}
]
}
]

View File

@ -19,33 +19,50 @@ main.floors.MT87=
"events": {
"6,0": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "BOSS3",
"loc": [
6,
11
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
"我从小到大,走的是与别人与众不同的道路。我从幼儿园到初中结束,一直被别人当做问题学生。",
"很多行为我自己都不知道为啥要这么多。不过即使这样,我心中也有属于自己的目标。我从小喜欢电脑,后来学习了编程,我也喜欢上了。",
"在上学期间,我参加的竞赛都得了奖,其中不乏一等奖的存在。",
"功夫不负有心人,我的付出得到了回报。绍兴一中有特长生考试,这其中就有我们这些参加过信息竞赛的。",
"我果断报了名,因为我不敢百分百保证我成绩能考入绍兴一中,因为绍兴一中是浙江重点高中,也是我们这最好的高中。",
"于是初三这一年,准备绍兴一中的特长生考试成了我的头等大事。只要通过考试,初三下学期即可去往绍兴一中读书。",
{
"type": "changeFloor",
"floorId": "JQ21",
"loc": [
5,
4
],
"direction": "up"
"false": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "hideStatusBar"
},
"我从小到大,走的是与别人与众不同的道路。我从幼儿园到初中结束,一直被别人当做问题学生。",
"很多行为我自己都不知道为啥要这么做。不过即使这样,我心中也有属于自己的目标。我从小喜欢电脑,后来便学习了编程,之后我便是痴迷于此。",
"在上学期间,我参加的竞赛都得了奖,其中不乏一等奖的存在。",
"功夫不负有心人,我的付出得到了回报。绍兴一中有特长生考试,这其中就有我们这些参加过信息竞赛的。",
"我果断报了名,因为我不敢百分百保证我单凭中考成绩能考入绍兴一中,因为绍兴一中是浙江重点高中,也是我们这最好的高中。",
"于是初三这一年,准备绍兴一中的特长生考试成了我的头等大事。只要通过考试,初三下学期即可去往绍兴一中读书。",
{
"type": "changeFloor",
"floorId": "JQ21",
"loc": [
5,
4
],
"direction": "up"
}
]
}
]
},

View File

@ -19,27 +19,44 @@ main.floors.MT95=
"events": {
"6,0": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "changeFloor",
"floorId": "MT96",
"loc": [
6,
12
],
"direction": "up"
}
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ26",
"loc": [
7,
11
],
"direction": "up"
"false": [
{
"type": "hideStatusBar"
},
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ26",
"loc": [
7,
11
],
"direction": "up"
}
]
}
]
},

View File

@ -22,10 +22,24 @@ main.floors.MT96=
"type": "showStatusBar"
},
{
"type": "setValue",
"name": "item:I800",
"operator": "+=",
"value": "1"
"type": "if",
"condition": "(flag:hard===1)",
"true": [
{
"type": "setValue",
"name": "item:I804",
"operator": "+=",
"value": "1"
}
],
"false": [
{
"type": "setValue",
"name": "item:I800",
"operator": "+=",
"value": "1"
}
]
},
{
"type": "setValue",

View File

@ -46,7 +46,7 @@ main.floors.ND1=
1
],
"action": [
"休闲模式含有丰富的剧情,\n讲述了主角从出生打大学毕业的时光,\n跟随主角去探寻人生中的酸甜苦辣。\n拥有百分之五减伤并且削弱最难的boss。适合广大休闲玩家游玩。\n最终计分方式为钥匙计分。",
"休闲模式带有剧情且难度不算太大,\n讲述了主角从出生到大学毕业的时光,\n跟随主角去探寻人生中的酸甜苦辣。\n拥有百分之五减伤并且让oi篇debuff减弱。适合广大休闲玩家游玩。\n最终计分方式为钥匙计分。",
{
"type": "confirm",
"text": "确认要选择休闲模式吗?",
@ -78,7 +78,7 @@ main.floors.ND1=
1
],
"action": [
"普通模式含有丰富的剧情,\n讲述了主角从出生打大学毕业的时光,跟随主角去探寻人生中的酸甜苦辣。\n最终计分方式为钥匙计分。",
"普通模式难度适中,剧情不变。\n讲述了主角从出生到大学毕业的时光,跟随主角去探寻人生中的酸甜苦辣。\n最终计分方式为钥匙计分。",
{
"type": "confirm",
"text": "确认要选择普通模式吗?",
@ -110,7 +110,7 @@ main.floors.ND1=
1
],
"action": [
"挑战模式去掉全部剧情。\n难度比休闲模式要高没有破道具存在。\n适合喜欢冲榜的玩家优化路线刷max。\n本塔的核心在于剧情\n玩完休闲模式再来体验挑战模式效果更佳。\n计分方式为钥匙计分。",
"挑战模式去掉全部剧情,提升转换效率。\n难度更高没有破墙镐存在。\n适合喜欢冲榜的玩家优化路线刷max。\n本塔要知道前因后果需要打前面两个难度之后再来体验挑战模式效果更佳。\n计分方式为钥匙计分。",
{
"type": "confirm",
"text": "确认要选择挑战模式吗?",
@ -124,6 +124,72 @@ main.floors.ND1=
"type": "function",
"function": "function(){\ncore.status.hard = 'Hard';\n//core.setGlobalAttribute(\"borderColor\", \"#ea7888\");\ncore.setGlobalAttribute(\"statusLeftBackground\", \"url(project/images/641-h.jpg)40% 0%/auto 100% repeat\");\ncore.setGlobalAttribute(\"statusTopBackground\", \"url(project/images/641-h.jpg)0% 70%/ 100% repeat\");\n}"
},
{
"type": "hide",
"loc": [
[
3,
5
]
],
"floorId": "MT56",
"remove": true
},
{
"type": "hide",
"loc": [
[
12,
7
]
],
"floorId": "MT96",
"remove": true
},
{
"type": "hide",
"loc": [
[
8,
9
]
],
"floorId": "MT110",
"remove": true
},
{
"type": "hide",
"loc": [
[
5,
7
]
],
"floorId": "MT143",
"remove": true
},
{
"type": "hide",
"loc": [
[
12,
2
]
],
"floorId": "MT158",
"remove": true
},
{
"type": "hide",
"loc": [
[
6,
2
]
],
"floorId": "MT165",
"remove": true
},
{
"type": "break",
"n": 1

View File

@ -447,27 +447,27 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
core.clearContinueAutomaticRoute();
},
"afterGetItem": function (itemId, x, y, isGentleClick) {
// 获得一个道具后触发的事件
// itemId获得的道具IDx和y是该道具所在的坐标
// isGentleClick是否是轻按触发的
if (itemId.endsWith('Potion') && core.material.items[itemId].cls == 'items')
core.playSound('回血');
else if (itemId.endsWith('Gem') && core.material.items[itemId].cls == 'items')
core.playSound('宝石')
else
core.playSound('获得道具');
// 获得一个道具后触发的事件
// itemId获得的道具IDx和y是该道具所在的坐标
// isGentleClick是否是轻按触发的
if (itemId.endsWith('Potion') && core.material.items[itemId].cls == 'items')
core.playSound('回血');
else if (itemId.endsWith('Gem') && core.material.items[itemId].cls == 'items')
core.playSound('宝石');
else
core.playSound('获得道具');
var todo = [];
// 检查该点的获得道具后事件。
if (core.status.floorId == null) return;
var event = core.floors[core.status.floorId].afterGetItem[x + "," + y];
if (event && (event instanceof Array || !isGentleClick || !event.disableOnGentleClick)) {
if (event.data) event = event.data;
core.unshift(todo, event);
}
var todo = [];
// 检查该点的获得道具后事件。
if (core.status.floorId == null) return;
var event = core.floors[core.status.floorId].afterGetItem[x + "," + y];
if (event && (event instanceof Array || !isGentleClick || !event.disableOnGentleClick)) {
if (event.data) event = event.data;
core.unshift(todo, event);
}
if (todo.length > 0) core.insertAction(todo, x, y);
},
if (todo.length > 0) core.insertAction(todo, x, y);
},
"afterPushBox": function () {
// 推箱子后的事件
if (core.searchBlock('box').length == 0) {
@ -730,8 +730,9 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
// 先攻
if (core.hasSpecial(mon_special, 1)) init_damage += per_damage;
if (core.hasItem('I800') && core.status.hero.lv <= 25) init_damage += per_damage * (core.status.hero.flags.hard == 1 ? 0.5 : 1);
if (core.hasItem('I800') && core.status.hero.lv <= 25) init_damage += per_damage;
if (core.hasItem('I804'))
init_damage += per_damage * 0.5;
// 压迫
if (core.hasSpecial(mon_special, 28)) per_damage += 2000;
@ -1633,6 +1634,8 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
if (core.status.hero.flags.hideStatusBar) {
var salary = ((core.itemCount('yellowKey') * 2 + core.itemCount('blueKey') * 5 + core.itemCount('redKey') * 15 + core.itemCount('pickaxe') * 30)) / 2;
if (flags.score) salary = flags.score / 2;
if (flags.hard == 1) salary *= .6;
else if (flags.hard == 3) salary *= 3;
if (hero.lv < 5) salary = 0;
if (core.domStyle.isVertical) {} else if (!core.flags.hideLeftStatusBar) {
@ -1731,30 +1734,32 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
fill(core.setTwoDigits(core.itemCount('pickaxe')), 291, 86, '#BC6E27');
var salary = ((core.itemCount('yellowKey') * 2 + core.itemCount('blueKey') * 5 + core.itemCount('redKey') * 15 + core.itemCount('pickaxe') * 30)) / 2;
if (flags.score) salary = flags.score / 2;
if (flags.hard == 1) salary *= .6;
else if (flags.hard == 3) salary *= 3;
if (hero.lv < 5) salary = 0;
if (salary <= 13.5) {
core.ui.setFillStyle(ctx, [0, 255, 255]);
ctx.fillRect(2, 280, 125 * salary / 13.5, 25)
ctx.fillRect(311, 66, 105 * salary / 13.5, 25)
} else if (salary <= 70) {
core.ui.setFillStyle(ctx, [0, 255, 0]);
ctx.fillRect(2, 280, 125 * (salary - 13.5) / 56.5, 25)
ctx.fillRect(311, 66, 105 * (salary - 13.5) / 56.5, 25)
core.ui.setFillStyle(ctx, [0, 255, 255]);
ctx.fillRect(2 + 125 * (salary - 13.5) / 56.5, 280, 125 - 125 * (salary - 13.5) / 56.5, 25)
ctx.fillRect(311 + 105 * (salary - 13.5) / 56.5, 66, 105 - 105 * (salary - 13.5) / 56.5, 25)
} else if (salary <= 135) {
core.ui.setFillStyle(ctx, [255, 255, 0]);
ctx.fillRect(2, 280, 125 * (salary - 70) / 65, 25)
ctx.fillRect(311, 66, 105 * (salary - 70) / 65, 25)
core.ui.setFillStyle(ctx, [0, 255, 0]);
ctx.fillRect(2 + 125 * (salary - 70) / 65, 280, 125 - 125 * (salary - 70) / 65, 25)
ctx.fillRect(311 + 105 * (salary - 70) / 65, 66, 105 - 105 * (salary - 70) / 65, 25)
} else if (salary <= 150) {
core.ui.setFillStyle(ctx, [255, 128, 0]);
ctx.fillRect(2, 280, 125 * (salary - 135) / 15, 25)
ctx.fillRect(311, 66, 105 * (salary - 135) / 15, 25)
core.ui.setFillStyle(ctx, [255, 255, 0]);
ctx.fillRect(2 + 125 * (salary - 135) / 15, 280, 125 - 125 * (salary - 135) / 15, 25)
ctx.fillRect(311 + 105 * (salary - 135) / 15, 66, 105 - 105 * (salary - 135) / 15, 25)
} else if (salary <= 400) {
core.ui.setFillStyle(ctx, [255, 0, 0]);
ctx.fillRect(2, 280, 125 * (salary - 150) / 250, 25)
ctx.fillRect(311, 66, 105 * (salary - 150) / 250, 25)
core.ui.setFillStyle(ctx, [255, 128, 0]);
ctx.fillRect(2 + 125 * (salary - 150) / 250, 280, 125 - 125 * (salary - 150) / 250, 25)
ctx.fillRect(311 + 105 * (salary - 150) / 250, 66, 105 - 105 * (salary - 150) / 250, 25)
} else core.lose('你作弊了');
if (hero.lv >= 5) fill("Pay: ¥" + (salary) + "/h", 311, 86, '#FA1489');
@ -1823,6 +1828,8 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
fill(core.setTwoDigits(core.itemCount('pickaxe')), 92, 270, '#BC6E27');
var salary = ((core.itemCount('yellowKey') * 2 + core.itemCount('blueKey') * 5 + core.itemCount('redKey') * 15 + core.itemCount('pickaxe') * 30)) / 2;
if (flags.score) salary = flags.score / 2;
if (flags.hard == 1) salary *= .6;
else if (flags.hard == 3) salary *= 3;
if (hero.lv < 5) salary = 0;
if (salary <= 13.5) {
core.ui.setFillStyle(ctx, [0, 255, 255]);

View File

@ -289,8 +289,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"pickaxe": {
"cls": "tools",
"name": "破墙镐",
"text": "可以破坏勇士面前的墙",
"useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.canBreak;\n\t};\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar success = false,\n\t\tfail = false;\n\tvar pickaxeFourDirections = false; // 是否多方向破如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 多方向破\n\t\tfor (var direction in core.utils.scan) { // 多方向破默认四方向如需改成八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t} else if (canBomb(core.nextX(), core.nextY())) {\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'atk', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'def', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'hp', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'special', 0);\n\t\t\tcore.saveAndStopAutomaticRoute();\n\t\t\tcore.afterBattle(core.getBlockId(core.nextX(), core.nextY()), core.nextX(), core.nextY());\n\t\t\tfail = true;\n\t\t}\n\t}\n\n\tif (success || fail) {\n\t\tcore.playSound('破墙镐');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\t// 无法使用\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();",
"text": "在人生中总有帮助过自己的人。可以破开部分墙体和怪物。",
"useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.cls.indexOf('enemy') != 0 && block.event.cls.indexOf('items') != 0 && ![85, 86, 17].includes(block.id);\n\t};\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar success = false,\n\t\tfail = false;\n\tvar pickaxeFourDirections = false; // 是否多方向破如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 多方向破\n\t\tfor (var direction in core.utils.scan) { // 多方向破默认四方向如需改成八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t} else if (canBomb(core.nextX(), core.nextY())) {\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'atk', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'def', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'hp', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'special', 0);\n\t\t\tcore.saveAndStopAutomaticRoute();\n\t\t\tcore.afterBattle(core.getBlockId(core.nextX(), core.nextY()), core.nextX(), core.nextY());\n\t\t\tfail = true;\n\t\t}\n\t}\n\n\tif (success || fail) {\n\t\tcore.playSound('破墙镐');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\t// 无法使用\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();",
"canUseItemEffect": "true"
},
"icePickaxe": {
@ -477,13 +477,13 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
{
"text": "关于环境",
"action": [
"人生好比一条大道,它的尽头又在何方?\n在人生的道路上必定会经历很多磨难也会遇到许多挫折这条路注定不会一帆风顺。但世间总有一些美好值得我们全力以赴,哪怕粉身碎骨。究竟怎样才能走到大道的尽头呢?"
"人生好比一条大道,它的尽头又在何方?\n在人生的道路上必定会经历很多磨难也会遇到许多挫折这条路注定不会一帆风顺。但世间总有一些东西值得我们去探索值得我们去寻找。究竟怎样才能走到大道的尽头呢?"
]
},
{
"text": "关于怪物",
"action": [
"没有人会一帆风顺,也没人会保持一种情绪。\n怪物是什么世界上根本没有怪物被认为怪物的东西不过是超过人们的认知罢了。但是人生总会有一些坎困难找你麻烦的家伙自身的不良情绪等等...这,也许会成为你心中的怪物..."
"没有人会一帆风顺,也没人会保持一种情绪。\n怪物是什么世界上根本没有怪物被认为怪物的东西不过是超过人们的认知罢了。但是人生总会有一些坎困难找你麻烦的家伙自身的不良情绪,自己的心魔等等...这,也许会成为你心中的怪物..."
]
},
{
@ -504,13 +504,19 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"浩瀚无际的星空,由一个个梦想交汇而成...抬头看向星空的时候,你是否知道自己究竟要去往何处?\n过去的时光中总有一些痛苦让你刻骨铭心总有一些快乐让你回味酸甜苦辣五味杂陈...你能感受的到吗?感受的话...你会想些啥呢?\n远在九天之上的梦想并非遥不可及踏空而行贯彻道路终有一天能够圆梦九天..."
]
},
{
"text": "游玩注意事项(重要)",
"action": [
"1.本塔没有领域夹击吸血等恶心属性。\n2.遇到单层全是血门的时候存个档大boss会很强需要开血门。\n3.尽量多存钥匙以备不时之需。\n4.本塔多余血量没用钥匙足够每一区哪怕只剩1血也能过关。\n5.本塔纯钥匙和破计分,血量不参与计分。\n6.机关门需要清理特殊怪物或者清理完本区全部怪物,铁门需要清理完本区全部怪物。\n7.每个区的红黄蓝绿宝石都要拿完。"
]
},
{
"text": "数值显示: ${(core.getFlag(\"itemDetail\") ? \"[ON]\" : \"[OFF]\")}",
"action": [
{
"type": "setValue",
"name": "flag:itemDetail",
"value": "!flag:itemDetail"
"value": "(!flag:itemDetail)"
}
]
},
@ -1229,13 +1235,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "constants",
"name": "恶意",
"canUseItemEffect": "true",
"text": "入学半年,我就得罪了无数人,还被张逸凡给踢出了同学群,他们的恶意时刻影响着我。受此影响,本区接下来的怪物先攻。"
"text": "入学半年,我就得罪了无数人,还被zyf给踢出了同学群,他们的恶意时刻影响着我。受此影响,本区接下来的怪物先攻。"
},
"I804": {
"cls": "tools",
"name": "新物品",
"canUseItemEffect": "true",
"useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.canBreak;\n\t};\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar success = false,\n\t\tfail = false;\n\tvar pickaxeFourDirections = false; // 是否多方向破如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 多方向破\n\t\tfor (var direction in core.utils.scan) { // 多方向破默认四方向如需改成八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t} else if (canBomb(core.nextX(), core.nextY())) {\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'atk', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'def', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'hp', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'special', 0);\n\t\t\tcore.saveAndStopAutomaticRoute();\n\t\t\tcore.afterBattle(core.getBlockId(core.nextX(), core.nextY()), core.nextX(), core.nextY());\n\t\t\tfail = true;\n\t\t}\n\t}\n\n\tif (success || fail) {\n\t\tcore.playSound('破墙镐');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\t// 无法使用\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();"
"cls": "constants",
"name": "无法调节的矛盾",
"canUseItemEffect": "false",
"useItemEffect": "(function () {})();",
"text": "入学半年我就得罪了无数人还被zyf给踢出了同学群他们的恶意时刻影响着我。受此影响本区接下来的怪物首回合附带一次每回合伤害的一半。"
},
"I805": {
"cls": "tools",
@ -1716,7 +1723,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "equips",
"name": "初心法器",
"canUseItemEffect": "true",
"text": "不忘初心,方得始终!\n牢记梦想,逐梦九天!\n装备可获得百分之十攻防。",
"text": "不忘初心,方得始终!牢记梦想,逐梦九天!装备可获得百分之十攻防。",
"equip": {
"type": "梦想",
"value": {},
@ -1786,9 +1793,9 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"itemEffect": "core.status.hero.hp += 50000000\ncore.status.hero.mdef += 200000\ncore.status.hero.def += 50000"
},
"I953": {
"cls": "constants",
"cls": "tools",
"name": "龙珠",
"canUseItemEffect": "true",
"canUseItemEffect": "false",
"text": "集齐七颗龙珠就能召唤神龙。当七颗龙珠集齐之时,我的大学课程也就学完了,之后所获得的能力变会转换成一件强力装备。每颗龙珠增加许多能力。",
"itemEffect": null
},

View File

@ -109,7 +109,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"140": {"cls":"autotile","id":"autotile4","canBreak":true},
"141": {"cls":"autotile","id":"autotile5"},
"142": {"cls":"autotile","id":"autotile6"},
"143": {"cls":"autotile","id":"autotile7"},
"143": {"cls":"autotile","id":"autotile7","canBreak":false},
"144": {"cls":"autotile","id":"autotile8","canPass":false,"canBreak":true},
"145": {"cls":"autotile","id":"autotile9"},
"146": {"cls":"autotile","id":"autotile10"},
@ -970,6 +970,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"175512": {"cls":"tileset","id":"X175512","canPass":true},
"175519": {"cls":"tileset","id":"X175519","canPass":true},
"190007": {"cls":"tileset","id":"X190007","canPass":false,"canBreak":true},
"190012": {"cls":"tileset","id":"X190012","canBreak":true},
"192927": {"cls":"tileset","id":"X192927","canPass":false,"canBreak":true},
"193142": {"cls":"tileset","id":"X193142","canPass":false,"canBreak":true},
"193330": {"cls":"tileset","id":"X193330","canPass":false,"canBreak":true},
@ -978,11 +979,13 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"240027": {"cls":"tileset","id":"X240027","canBreak":true},
"240054": {"cls":"tileset","id":"X240054","canPass":false,"canBreak":true},
"240201": {"cls":"tileset","id":"X240201","canPass":false,"canBreak":true},
"240273": {"cls":"tileset","id":"X240273","canBreak":true},
"390009": {"cls":"tileset","id":"X390009","canBreak":true},
"390026": {"cls":"tileset","id":"X390026","canBreak":true},
"390032": {"cls":"tileset","id":"X390032","canBreak":true},
"390034": {"cls":"tileset","id":"X390034","canBreak":true},
"390060": {"cls":"tileset","id":"X390060","canBreak":true},
"410010": {"cls":"tileset","id":"X410010","canBreak":true},
"450158": {"cls":"tileset","id":"X450158","canPass":true},
"450162": {"cls":"tileset","id":"X450162","canPass":false,"canBreak":true},
"450163": {"cls":"tileset","id":"X450163","canBreak":true},
@ -997,6 +1000,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"450253": {"cls":"tileset","id":"X450253","canBreak":true},
"460007": {"cls":"tileset","id":"X460007","canBreak":true},
"463302": {"cls":"tileset","id":"X463302","canPass":false},
"470054": {"cls":"tileset","id":"X470054","canBreak":true},
"470079": {"cls":"tileset","id":"X470079","canPass":false,"canBreak":true},
"470118": {"cls":"tileset","id":"X470118","canPass":false,"canBreak":true},
"470127": {"cls":"tileset","id":"X470127","canBreak":true},