main.floors.JQ20=
{
    "floorId": "JQ20",
    "title": "主塔 87 层",
    "name": "87",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "heidian.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {},
    "changeFloor": {},
    "beforeBattle": {},
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
],
    "bgmap": [

],
    "fgmap": [

],
    "bg2map": [

],
    "fg2map": [

]
}