main.floors.MT92=
{
    "floorId": "MT92",
    "title": "主塔 92 层",
    "name": "92",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "hongri.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {},
    "changeFloor": {
        "0,12": {
            "floorId": "MT91",
            "loc": [
                12,
                12
            ]
        },
        "12,12": {
            "floorId": "MT93",
            "loc": [
                0,
                12
            ]
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "3,12": [
            {
                "type": "setValue",
                "name": "flag:hongrike",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:hongrike==63)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            1
                        ],
                        "floorId": "MT95"
                    }
                ]
            }
        ],
        "9,12": [
            {
                "type": "setValue",
                "name": "flag:hongrike",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:hongrike==63)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            1
                        ],
                        "floorId": "MT95"
                    }
                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
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    "bgmap": [
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}