main.floors.ND1=
{
    "floorId": "ND1",
    "title": "难度选择",
    "name": "0",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": false,
    "cannotViewMap": true,
    "images": [
        {
            "name": "bg.jpg",
            "canvas": "bg",
            "x": 0,
            "y": 0
        }
    ],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "bewithyou.mp3",
    "firstArrive": [
        {
            "type": "trigger",
            "loc": [
                11,
                11
            ]
        }
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "11,11": [
            {
                "type": "choices",
                "text": "请选择游戏模式",
                "choices": [
                    {
                        "text": "休闲模式",
                        "color": [
                            151,
                            230,
                            8,
                            1
                        ],
                        "action": [
                            "休闲模式含有丰富的剧情,\n讲述了主角从出生打大学毕业的时光,\n跟随主角去探寻人生中的酸甜苦辣。\n难度不大,适合广大休闲玩家游玩。\n最终计分方式为钥匙计分。",
                            {
                                "type": "confirm",
                                "text": "确认要选择休闲模式吗?",
                                "yes": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:hard",
                                        "value": "1"
                                    },
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.status.hard = 'Easy';\nflags.__hardColor__ = 'green'\n//core.setGlobalAttribute(\"borderColor\", \"#8ee877\");\ncore.setGlobalAttribute(\"statusLeftBackground\", \"url(project/images/641-e.jpg)0% 0%/auto 100% repeat\");\ncore.setGlobalAttribute(\"statusTopBackground\", \"url(project/images/641-ee.jpg)0% 60%/ 100% repeat\");\n}"
                                    },
                                    {
                                        "type": "break",
                                        "n": 1
                                    }
                                ],
                                "no": []
                            }
                        ]
                    },
                    {
                        "text": "挑战模式",
                        "color": [
                            255,
                            0,
                            0,
                            1
                        ],
                        "action": [
                            "挑战模式去掉全部剧情。\n难度比休闲模式要高。\n适合喜欢冲榜的玩家优化路线,刷max。\n本塔的核心在于剧情,\n玩完休闲模式再来体验挑战模式效果更佳。\n计分方式为钥匙计分。",
                            {
                                "type": "confirm",
                                "text": "确认要选择挑战模式吗?",
                                "yes": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:hard",
                                        "value": "2"
                                    },
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.status.hard = 'Hard';\n//core.setGlobalAttribute(\"borderColor\", \"#ea7888\");\ncore.setGlobalAttribute(\"statusLeftBackground\", \"url(project/images/641-h.jpg)40% 0%/auto 100% repeat\");\ncore.setGlobalAttribute(\"statusTopBackground\", \"url(project/images/641-h.jpg)0% 70%/ 100% repeat\");\n}"
                                    },
                                    {
                                        "type": "break",
                                        "n": 1
                                    }
                                ],
                                "no": []
                            }
                        ]
                    }
                ]
            }
        ]
    },
    "changeFloor": {},
    "beforeBattle": {},
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "11,11": {
            "0": null,
            "1": null,
            "2": null,
            "3": null
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
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],
    "bgmap": [

],
    "fgmap": [

],
    "bg2map": [

],
    "fg2map": [

]
}