yimengjiutian/project/floors/JQ35.js

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main.floors.JQ35=
{
"floorId": "JQ35",
"title": "oi和同学闹矛盾",
"name": "87",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": false,
"canUseQuickShop": false,
"cannotViewMap": true,
"images": [],
"ratio": 1,
"defaultGround": "ground",
"bgm": "richu.mp3",
"firstArrive": [
"集训期间,我不仅得罪了老师,还得罪了同学。甚至有段时间时间全班都反感我。",
"在整个oi竞赛期间有两个人和有不可调节的矛盾。一个是赵乐毅另一个则是我的死敌张逸凡。",
{
"type": "setCurtain",
"time": 1000
},
{
"type": "animate",
"name": "SLshengqi",
"loc": [
3,
11
],
"async": true
},
{
"type": "animate",
"name": "SLshengqi",
"loc": "hero"
},
{
"type": "sleep",
"time": 500
},
"\t[张逸凡,N1009]\b[up,3,11]bdf你特么有病是吧一天天的和个智障是的你滚行吗",
{
"type": "sleep",
"time": 500
},
"\t[hero]\b[hero]你管我?我得罪了你还是?该滚的是你不是我!",
{
"type": "animate",
"name": "SLshengqi",
"loc": [
3,
11
],
"async": true
},
{
"type": "sleep",
"time": 500
},
"\t[张逸凡,N1009]\b[up,3,11]你找揍是吧?你这种人出去不给人揍死才怪呢,别在这隔应我,你赶紧走!",
{
"type": "animate",
"name": "SLyiwen",
"loc": "hero"
},
{
"type": "sleep",
"time": 500
},
"\t[hero]\b[hero]我走不走管你啥事?怎么,你难道还想打我不成?",
{
"type": "animate",
"name": "EMliuhan",
"loc": [
9,
11
],
"async": true
},
{
"type": "sleep",
"time": 500
},
"\t[赵乐毅,N1005]\b[up,9,11]bdf少说两句吧你你什么样子这个班谁不知道啊",
{
"type": "animate",
"name": "EMyiwen",
"loc": "hero"
},
{
"type": "sleep",
"time": 500
},
{
"type": "changePos",
"direction": "right"
},
"\t[hero]\b[hero]笑死,你这人只会在这说风凉话是吧?",
{
"type": "animate",
"name": "angry",
"loc": [
9,
11
],
"async": true
},
{
"type": "sleep",
"time": 500
},
"\t[赵乐毅,N1005]\b[up,9,11]真是不可理喻!",
{
"type": "sleep",
"time": 500
},
{
"type": "changePos",
"direction": "left"
},
"\t[张逸凡,N1009]\b[up,3,11]bdf你还是好好做个人吧你这样不行。",
{
"type": "animate",
"name": "angry",
"loc": "hero"
},
{
"type": "sleep",
"time": 500
},
"\t[hero]\b[hero]你先管好你自己吧。",
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1000,
"keep": true
},
{
"type": "changeFloor",
"floorId": "JQ36",
"loc": [
5,
4
],
"direction": "up"
}
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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"bgmap": [
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"fgmap": [
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}