2022-11-13 18:02:05 +08:00
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main.floors.MT6=
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{
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"floorId": "MT6",
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"title": "草原",
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"name": "6",
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"width": 15,
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"height": 15,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"ratio": 1,
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"defaultGround": "grass",
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"bgm": "grass.mp3",
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"firstArrive": [
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{
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"type": "setCurtain",
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"time": 500
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},
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2022-12-30 14:14:28 +08:00
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"\t[原始人]\b[down,hero]外面也有这些怪物吗。",
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"\t[原始人]\b[down,hero]看来上山会有很大的难度啊。",
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"\t[智慧结晶]\b[down,4,4]哦?看起来你需要一些帮助?",
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"\t[原始人]\b[down,hero]谁?谁在说话?",
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"\t[智慧结晶]\b[down,4,4]你往左边看看,那有一个绿色水晶,我就是那个绿色水晶。",
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{
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"type": "changePos",
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"direction": "right"
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},
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{
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"type": "sleep",
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"time": 300
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},
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{
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"type": "moveHero",
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"steps": [
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"right:1"
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]
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},
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"\t[原始人]\b[down,hero]这东西会说话?",
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"\t[智慧结晶]\b[down,4,4]对呀对呀。",
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"\t[智慧结晶]\b[down,4,4]我叫智慧结晶,是专门来帮助你的。",
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"\t[原始人]\b[down,hero]帮助我?你这样怎么帮助我?",
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"\t[智慧结晶]\b[down,4,4]别着急,我先给你说一下我的来历。",
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"\t[智慧结晶]\b[down,4,4]未来的人类想要拯救他们自己的世界,但是无能为力,只好向历史出手。",
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"\t[智慧结晶]\b[down,4,4]于是他们便通过一些方法将我们传送到了这里,让我们来帮助你们。",
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"\t[智慧结晶]\b[down,4,4]这样历史便会改写,他们才有可能成功。",
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"\t[原始人]\b[down,hero]那你怎么帮助我呢?",
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"\t[智慧结晶]\b[down,4,4]很简单,我有很多智慧,你只需要把我放到手里,我就会消失。",
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"\t[智慧结晶]\b[down,4,4]我的智慧也会传递给你,你也就能变强了。",
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"\t[原始人]\b[down,hero]智慧?智慧有什么用?",
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"\t[智慧结晶]\b[down,hero]之后你就会知道的。",
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{
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"type": "function",
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"function": "function(){\ncore.getNextItem();\n}"
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},
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{
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"type": "sleep",
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"time": 300
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},
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"智慧涌入了原始人的大脑",
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"\t[原始人]\b[down,hero]这种感觉...",
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"\t[原始人]\b[down,hero]感觉好像可以学习一些简单的东西了。",
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2022-11-13 18:02:05 +08:00
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{
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"type": "function",
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2022-12-30 14:14:28 +08:00
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"function": "function(){\ncore.showChapter('第一章 勇气');\n}"
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2022-11-13 18:02:05 +08:00
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},
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{
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"type": "setValue",
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"name": "flag:chapter",
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"value": "1"
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},
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{
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"type": "setValue",
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"name": "item:skill1",
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"value": "1"
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},
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{
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"type": "setValue",
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"name": "item:cross",
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"value": "1"
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}
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],
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"2,3": [
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{
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"type": "changeFloor",
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"floorId": "MT5",
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"loc": [
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14,
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7
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],
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"direction": "left"
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},
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{
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"type": "setGlobalValue",
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"name": "animateSpeed",
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"value": 277.7778
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}
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]
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},
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"changeFloor": {
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"7,14": {
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"floorId": "MT7",
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"loc": [
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7,
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0
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]
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},
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"14,7": {
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"floorId": "MT10",
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"loc": [
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0,
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7
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]
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}
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},
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"afterBattle": {},
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"afterGetItem": {
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"4,4": [
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{
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"type": "sleep",
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2022-12-30 17:50:28 +08:00
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"time": 300
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2022-11-13 18:02:05 +08:00
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},
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"现在开启了智慧加点功能,该功能将会贯穿整个游戏,下面请仔细阅读玩法",
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"人生不能后悔,一旦加过点后,便再也没有办法悔掉,加点时请慎重选择",
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"很多技能都有多个等级,升级需要消耗更多智慧,但收益也会随之增多",
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"有一些技能为必点技能,这些技能会在说明中特别指出,请尽快早点点这些技能,否则可能会导致游戏无法进行",
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"你可以通过拾取绿宝石来获取智慧,拥有足够的智慧后请尽快加点",
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"合理分配技能是该塔的关键,所以请加点时慎重选择",
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"按J或者点击状态栏的技能树可以打开技能树",
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"祝您游戏愉快!",
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{
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"type": "openDoor",
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"loc": [
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2,
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10
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]
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}
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]
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},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"map": [
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[30048, 0, 0,30050, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20],
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[30056,30057,30057,30058, 0, 0, 29, 20, 32, 29,372, 0,276, 29, 20],
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[30064,30060,30118,30066, 0, 0, 0, 20, 29, 34, 20, 0, 20, 20, 20],
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[30072,30073,30126,30074, 0, 0, 32, 20, 20, 20, 20, 31, 0, 31, 20],
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[ 20, 0, 0, 0, 29, 0, 0, 20, 0, 0,204, 0, 31, 0, 20],
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2022-12-30 17:50:28 +08:00
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[ 20, 0, 0, 0, 0, 0, 29,267, 0, 0, 20,276, 20, 20, 20],
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2022-11-13 18:02:05 +08:00
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[ 20, 0, 0, 0, 0, 0, 20, 20, 20, 29, 20, 0, 0, 0, 20],
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[30060,30112,30113,30114,30065,30066, 0, 34, 0, 0, 20, 29, 20,368, 94],
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[30073,30112,30113,30114,30073,30074, 20, 20, 20,209, 0, 34, 0, 0, 20],
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[ 20,30120,30121,30122, 20, 0, 0,276, 0, 0, 20,248, 20, 20, 20],
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[ 20, 20, 85, 20, 20, 20, 20, 32, 20, 32, 20, 32, 0, 32, 20],
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[ 20, 0, 0, 0, 20, 0, 20, 0, 20, 20, 20, 0, 29, 0, 20],
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[ 20, 0, 27, 0,214, 33,204, 29,224, 32, 0,368, 20, 20, 20],
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[ 20, 0, 0, 0, 20, 0, 20, 32, 20, 0, 20, 29, 0, 29, 20],
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[ 20, 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20, 20]
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],
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"bgmap": [
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[ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[30057,30104,30105,30106,30057,30058, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,30065,30065,30065, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,30073,30073,30073, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fgmap": [
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],
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"beforeBattle": {},
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"weather": [
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"sun",
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8
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],
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"cannotMoveIn": {},
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"bg2map": [
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],
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"fg2map": [
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]
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}
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